Devs Are Oblivious To How Easy Killer Is

Continously nerfing survivors and buffing of killers since the game was released has made the killer role way too easy. Nerfing survivors over and over, nerfing survivor perks, nerfing map sizes, significantly nerfing survivor defenses, and releasing powerful killer perks, slowgen perks, tracking perks, and buffing perks to be unfair such as tinkerer where it punishes the other side for doing the objective. They are oblivious to how lopsided and easy killer has become. Buffing leatherface, doctor, and clown when they didn't really need it.

Streamers boasting of huge long winstreaks, hardly breaking a sweat, the other side has hardly any chance whatsoever to win. It is not even entertaining to watch. It is not only entertainers. Because you have some experience in killer shouldn't be a green light to win 99% or 99.5% of your games. The devs should stop catering to one side and make the game fair for both sides.

Comments

  • @Sluzzy said:

    Continously nerfing survivors and buffing of killers since the game was released has made the killer role way too easy. Nerfing survivors over and over, nerfing survivor perks, nerfing map sizes, significantly nerfing survivor defenses, and releasing powerful killer perks, slowgen perks, tracking perks, and buffing perks to be unfair such as tinkerer where it punishes the other side for doing the objective. They are oblivious to how lopsided and easy killer has become. Buffing leatherface, doctor, and clown when they didn't really need it.

    Streamers boasting of huge long winstreaks, hardly breaking a sweat, the other side has hardly any chance whatsoever to win. It is not even entertaining to watch. It is not only entertainers. Because you have some experience in killer shouldn't be a green light to win 99% or 99.5% of your games. The devs should stop catering to one side and make the game fair for both sides.

    Maybe you are right. Can you explain with that premise, why there are not more killer and less survivors?

    Shouldn´t be the killer queues longer and the survivor queues instant, if there were more killer and less survivor?

    And we know that if one side is easier/stronger, that people will flock to that side.

    So, why is it that i have long survivor queues?

  • Killer is easy 🤣

  • @Sluzzy said:

    Continously nerfing survivors and buffing of killers since the game was released has made the killer role way too easy. Nerfing survivors over and over, nerfing survivor perks, nerfing map sizes, significantly nerfing survivor defenses, and releasing powerful killer perks, slowgen perks, tracking perks, and buffing perks to be unfair such as tinkerer where it punishes the other side for doing the objective. They are oblivious to how lopsided and easy killer has become. Buffing leatherface, doctor, and clown when they didn't really need it.

    Streamers boasting of huge long winstreaks, hardly breaking a sweat, the other side has hardly any chance whatsoever to win. It is not even entertaining to watch. It is not only entertainers. Because you have some experience in killer shouldn't be a green light to win 99% or 99.5% of your games. The devs should stop catering to one side and make the game fair for both sides.

    Imagine being so delusional that you think killers are op...well unless you’re a rank 20 then all I gotta say is in time you’ll get better.

    Chin up buttercup!

  • @fake said:

    I'm watching this from the Japan forum and sometimes I see these dumb claims, is this serious? I don't speak English very well, so I'm using a translation, but I think it's not that killers are too strong, it's that the majority of survivors have been asking for nerfs without making any effort to get better. I really don't know if these opinions are really serious because Survivor is bad at it, or if it's just sarcasm from the Survivor mains making such silly claims.

    Your English seems pretty good. Much better than my Japanese.

  • @Sluzzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1953919#Comment_1953919

    In public matches, what are the chances of 4 tournament level survivors being in the same lobby? If a killer can beat that, which he still possibly can, then what does that say for everyone else that he versus? They lose.

    Devs can say to ignore stats but they are still important.

    That is an exaggeration you are making boldly about DS once again. "Killer can't do anything with DS". You are either tunneling or not keeping track of who you hooked. And if they used Unbreakable, then they the 1-time use perk is now gone. They are using two perks for that. Do you then think Devour Hope and Undying is fair? Survivors have to stop working on objectives to find another objective. Most killers that complain about this has actually won the match anyway.

    Even at first glance I thought Ruin was nerfed but it seems to have been buffed because of how easy killers can apply pressure, you can get a lot of value from new Ruin. I can't count how many times I had a gen at 99% and a Freddy teleports to it with Tinkerer or any other killer for that matter and it totally reset. 1/5th of the survivor objective gone. And we are complaining about DS or Unbreakable giving a health state?

    I'm not even for a huge nerf for killers, but there is a lot of little things that add up, particularly perks, perhaps relooking how maps are designed again to give survivors a little better chance. Killers don't necessarily have to 4K to have fun.

    Survivors are given plenty of chances. The issue with DBD is that survivors are coddled. They aren't forced to try to win, they are very easily carried. You don't even need to interact with the killer to win more than half your games. Survivors are encouraged to be brain dead, so the vast majority of them are bad. When you get good survivors vs a good killer, the killer will lose most games.

    The major balance feature of this game is that it's so broken at high levels that survivors end up getting bored and killers end up getting frustrated and quitting, so there's just a constant influx of newer players that don't know how to play the game. This is the effect that you're talking about killers being too strong, because yes killers are very strong vs bad survivors. It just elucidates how badly designed this game is, that in lower skill brackets one side is too strong, and then higher brackets the opposite is true.

    You don't seem to know much about the perks and their effects on the game. The fact that you think freddy is a strong killer shows how little you know about the game, as Freddy is only a good killer against bad survivors.

  • @Shirokinukatsukami said:

    https://forum.deadbydaylight.com/en/discussion/comment/1953919#Comment_1953919

    SWF has the most potential but the OP isn't wrong in saying that SWF isn't automatically stronger than Killer.

    Your "hierarchy" is meaningless because the truth is that only in the highest levels of play do SWF beat killer. And it takes 4 skilled survivors in comms to do that against a good killer. The truth is in actual play most survivor teams (whether 4-man SWF, Mixed or Solo) are not playing at that level.

    Tournament play is the upper 0.1% of the playerbase. So while SWF has the strongest potential, the fact of the matter is most games never reach that potential, because it takes a lot of skill and teamwork to achieve that.

    The real truth of the matter is survivors die in droves out there every day because Killers are the Power Role. Killers like to complain about how weak they are and how helpless they are, but they're doing nobody favors, least of all themselves, by wallowing in the victimhood mentality.

    The OP though is no better he's just whining about what a victim he is as a survivor. Like I said, if he doesn't like it he can play Killer instead and see how easy it is.

    And again like most often the "real truth" is that most people mistake easy for stressful/mentally draining. Killer is nonstop in action and on a time crunch. Survivor only have that while actively being chased and the rest of the time is boring gen simulator. But that's the point, survivor can opt for a break if they can avoid detection and keep being stealthy while killer don't have that option.

    Most killer don't want an easy game but less being on edge the whole trial and survivor want a second objective for more action.

  • @Sluzzy said:

    Continously nerfing survivors and buffing of killers since the game was released has made the killer role way too easy. Nerfing survivors over and over, nerfing survivor perks, nerfing map sizes, significantly nerfing survivor defenses, and releasing powerful killer perks, slowgen perks, tracking perks, and buffing perks to be unfair such as tinkerer where it punishes the other side for doing the objective. They are oblivious to how lopsided and easy killer has become. Buffing leatherface, doctor, and clown when they didn't really need it.

    Streamers boasting of huge long winstreaks, hardly breaking a sweat, the other side has hardly any chance whatsoever to win. It is not even entertaining to watch. It is not only entertainers. Because you have some experience in killer shouldn't be a green light to win 99% or 99.5% of your games. The devs should stop catering to one side and make the game fair for both sides.

    i'll pretend this isn't bait.

    just because a handful of killers can win effortlessly doesnt mean the majority do.

    most cases survivors are the one "memeing" about while they win, the killer HAS to put 110% into every match in case its a sweat group.

  • @Sluzzy said:

    Continously nerfing survivors and buffing of killers since the game was released has made the killer role way too easy. Nerfing survivors over and over, nerfing survivor perks, nerfing map sizes, significantly nerfing survivor defenses, and releasing powerful killer perks, slowgen perks, tracking perks, and buffing perks to be unfair such as tinkerer where it punishes the other side for doing the objective. They are oblivious to how lopsided and easy killer has become. Buffing leatherface, doctor, and clown when they didn't really need it.

    Streamers boasting of huge long winstreaks, hardly breaking a sweat, the other side has hardly any chance whatsoever to win. It is not even entertaining to watch. It is not only entertainers. Because you have some experience in killer shouldn't be a green light to win 99% or 99.5% of your games. The devs should stop catering to one side and make the game fair for both sides.

    When you mention buffs to Doctor, Leatherface and Clown i assume you mean their reworks if so i dont know what you are talking about they needed these changes(well clowns changes barely helped him). Doctor and Leatherface were bottom tier killers and now they are pretty balanced

  • @Grandpa_Crack_Pipe said:

    Daring today, huh.

    You and the 56 people that voted for this comment, (so far), have evidently never used the many aura reading perks and add ons to have hunting done for you.

  • @kaijudane said:

    https://forum.deadbydaylight.com/en/discussion/comment/1953570#Comment_1953570

    You and the 56 people that voted for this comment, (so far), have evidently never used the many aura reading perks and add ons to have hunting done for you.

    Real daredevil, eh.

  • How can I share the same opinion that Billy didn't need to be nerfed like you? It's almost like that post didn't exist considering how much you whine about killers being too strong.

  • sluzzy try make a thread in steam forum cuz in this forum almost 90% is entitled baby killer main unlike steam u will find reasonable people

  • @Sluzzy said:

    Continously nerfing survivors and buffing of killers since the game was released has made the killer role way too easy. Nerfing survivors over and over, nerfing survivor perks, nerfing map sizes, significantly nerfing survivor defenses, and releasing powerful killer perks, slowgen perks, tracking perks, and buffing perks to be unfair such as tinkerer where it punishes the other side for doing the objective. They are oblivious to how lopsided and easy killer has become. Buffing leatherface, doctor, and clown when they didn't really need it.

    Streamers boasting of huge long winstreaks, hardly breaking a sweat, the other side has hardly any chance whatsoever to win. It is not even entertaining to watch. It is not only entertainers. Because you have some experience in killer shouldn't be a green light to win 99% or 99.5% of your games. The devs should stop catering to one side and make the game fair for both sides.

    Freddy Is getting a nerf

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