The best thing the devs can do about camping

We all know how stupid it feels to get camped on the Killers First Hook.

This is the Idea. A survivor right now needs 120 sec. to die on Hook...

Why not use the Hook counter for something good. If you have 1 Hook, the time for s survivor to die is 180 sec. On his 2 Hook a survivor needs 160. The 3 one takes 140. 4 needs 120 and for every other hook the time for a survivor to die Take 100 sec. That means 50 sec. on secound state.

A Killer who Camp get punished and a Killer who don't get a benefit.


Thank me later

Comments

  • ok so how exactly will this help?

  • I think the death time being influenced by killer proximity is interesting.

    In the past I have thought how a camping killer could alter the generator repair speed, but that really is a can of worms. Maybe it could be associated in a perk.

  • Camaraderie exists you know, gives 32 extra seconds iirc.

    Now, that sounds very abusable, so that means just because your teammates decide to loop close to you then the killer gets punished? No thank you.

  • @OldHunterLight said:

    Camaraderie exists you know, gives 32 extra seconds iirc.

    Now, that sounds very abusable, so that means just because your teammates decide to loop close to you then the killer gets punished? No thank you.

    Yes that's what went wrong when it was in the game. Proximity hook timers were once in the game but failed because of luring the killer to stay near the hook. Problem with OP suggestion I see already is 180 seconds is a lot of time. Survivors will likely use the extra time to complete generators at the start. Increasing that time simply lowers pressure the killer has without the survivors doing anything. For OP's idea to be implemented it would also require tweaking to the time it takes to do the main objective.

  • I see where you were going with this but this doesn't really reward people who don't camp with the current way the game is played. If you don't camp (sometimes even if you do) people usually come for the save in like, 10-20 seconds max (unless they're bad or something).

    The counter for camping will still be just to do the gens and its not a meaningful incentive not too since people save pretty quickly anyway.

    So for this to work you'd need to make the timer very very short pretty quickly. I could see a different mechanic being tied to the hook counter like a different buff or slowdown or something.

  • This just sounds like it punishes every killer lol

  • @Toblerone007 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1876165#Comment_1876165

    Yes that's what went wrong when it was in the game. Proximity hook timers were once in the game but failed because of luring the killer to stay near the hook. Problem with OP suggestion I see already is 180 seconds is a lot of time. Survivors will likely use the extra time to complete generators at the start. Increasing that time simply lowers pressure the killer has without the survivors doing anything. For OP's idea to be implemented it would also require tweaking to the time it takes to do the main objective.

    Yup 3 minutes before the struggle phase it is just a lot and I didn't knew that was a thing, would make sense if it was before 2018 when I started when that was a thing.

  • @OldHunterLight said:

    https://forum.deadbydaylight.com/en/discussion/comment/1876178#Comment_1876178

    Yup 3 minutes before the struggle phase it is just a lot and I didn't knew that was a thing, would make sense if it was before 2018 when I started when that was a thing.

    Sorry you misread. 180s flat was never in the game. Proximity timers were.

  • @Blightgoesbrr said:

    The best thing the devs can do about camping is raise awareness that doing gens is better.

    wait, you want killers to start doing gens?

  • @Toblerone007 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1876200#Comment_1876200

    Sorry you misread. 180s flat was never in the game. Proximity timers were.

    Oh, my bad, I thought you meant 180.

  • @ILoveDemo said:

    We all know how stupid it feels to get camped on the Killers First Hook.

    This is the Idea. A survivor right now needs 120 sec. to die on Hook...

    Why not use the Hook counter for something good. If you have 1 Hook, the time for s survivor to die is 180 sec. On his 2 Hook a survivor needs 160. The 3 one takes 140. 4 needs 120 and for every other hook the time for a survivor to die Take 100 sec. That means 50 sec. on secound state.

    A Killer who Camp get punished and a Killer who don't get a benefit.

    Thank me later

    Oh cool, so survivors can ignore the first hook, finish all gens and still get that survivor out.

    Doesn´t sound OP at all

    /S

  • The answer is smoke bombs

    Survivor use the smoke bomb to give the killer blurry vision (as like the clowns gas is) and confuses the killer to where the survivors whereabouts are really at. Best used for camping and tunneling killers.

    Thank me later 😀

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/219826/the-best-thing-the-devs-can-do-about-camping

    Oh cool, so survivors can ignore the first hook, finish all gens and still get that survivor out.

    Doesn´t sound OP at all

    /S

    They can't do gens If the Killer go and stop them from doing gens.

  • @I_am_Negan said:

    The answer is smoke bombs

    Survivor use the smoke bomb to give the killer blurry vision (as like the clowns gas is) and confuses the killer to where the survivors whereabouts are really at. Best used for camping and tunneling killers.

    Thank me later 😀

    Jokes on you I realy want this as a perk >:3

  • Perk or item as long as it gets the job done

  • A killer who camps is already punished by lack of pressure on other survivors. The devs have tried something like this in the past and it didn't go so well. Also by BT and DS.

  • @ILoveDemo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1876220#Comment_1876220

    They can't do gens If the Killer go and stop them from doing gens.

    LoL Sure.

  • @ILoveDemo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1876220#Comment_1876220

    They can't do gens If the Killer go and stop them from doing gens.

    and then the killer is not camping so problem solved. nothing added in game what so ever.


    @ILoveDemo said:

    We all know how stupid it feels to get camped on the Killers First Hook.

    This is the Idea. A survivor right now needs 120 sec. to die on Hook...

    Why not use the Hook counter for something good. If you have 1 Hook, the time for s survivor to die is 180 sec. On his 2 Hook a survivor needs 160. The 3 one takes 140. 4 needs 120 and for every other hook the time for a survivor to die Take 100 sec. That means 50 sec. on secound state.

    A Killer who Camp get punished and a Killer who don't get a benefit.

    Thank me later

    no i curse you now because this idea is stupid. people have already shown you how it's a bad idea, now let me give you a lesson in game history. before I started playing you could only unhook when you were directly infront of the hooked survivor so killers came up with the idea they can stand there and block survivors from rescuing them. to combat this many things were tried and what made it out was that you could unhook from any direction what so ever as the hook now turned to that side to allow the unhook. this minimized face camping's effect, now add BT, and other perks you can get someone out of the hook and camp fairly easily ADD in DS and blamo you have someone off the hook.

  • @Freki said:

    https://forum.deadbydaylight.com/en/discussion/comment/1876386#Comment_1876386

    and then the killer is not camping so problem solved. nothing added in game what so ever.

    https://forum.deadbydaylight.com/en/discussion/219826/the-best-thing-the-devs-can-do-about-camping

    no i curse you now because this idea is stupid. people have already shown you how it's a bad idea, now let me give you a lesson in game history. before I started playing you could only unhook when you were directly infront of the hooked survivor so killers came up with the idea they can stand there and block survivors from rescuing them. to combat this many things were tried and what made it out was that you could unhook from any direction what so ever as the hook now turned to that side to allow the unhook. this minimized face camping's effect, now add BT, and other perks you can get someone out of the hook and camp fairly easily ADD in DS and blamo you have someone off the hook.

    OK seriously what is your problem with my Idea. Would it Break the Game? And no most of the time there is no counterplay for Camping. And don't forget this game should be balenced for solos too.

  • @ILoveDemo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1876477#Comment_1876477

    Ok hope it's fun to Camp every Hook against Solos. LoL

    I never said, that i camp. But i know what would happen with to much time on the hook.

    When someone gets hooked while i sit on a gen, i think if i have enough time to finish that gen or if i should go for the unhook instead. With more time, i´ll just finish the gen, then go for the unhook.

  • @ILoveDemo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1876484#Comment_1876484

    OK seriously what is your problem with my Idea. Would it Break the Game? And no most of the time there is no counterplay for Camping. And don't forget this game should be balenced for solos too.

    I'm agreeing with the OTHERS that disagree with your ideas for the same reasons as well. these ideas gives survivors more chances to get off the hook and get 4 people out EVERY match. if a killer camps it's easy street for the other survivors to get gens and totems done. it sucks getting camped but it's been mitigated by changes infavor of the survivors (AND these changes were needed). so I had nothing to add in why your ideas are bad because i agreed with the others and said so.

  • @ILoveDemo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1876220#Comment_1876220

    They can't do gens If the Killer go and stop them from doing gens.

    How can the killer stop the 3 other survivors from doing 3 gens, and half of the other 2 before the survivor dies on hook if the killer is camping?

  • @Freki said:

    https://forum.deadbydaylight.com/en/discussion/comment/1876498#Comment_1876498

    I'm agreeing with the OTHERS that disagree with your ideas for the same reasons as well. these ideas gives survivors more chances to get off the hook and get 4 people out EVERY match. if a killer camps it's easy street for the other survivors to get gens and totems done. it sucks getting camped but it's been mitigated by changes infavor of the survivors (AND these changes were needed). so I had nothing to add in why your ideas are bad because i agreed with the others and said so.

    Dude Look at the Stats. Even low Tier Killer win almost every match, this game need more Love for survivor.

    I'm a bit happy because the Devs changed undying like in one of my Ideas. But we need more so I will countine to make Ideas.

    And as you said "it sucks to be camped"... So I guess the player just wasted his time LoL

  • @Axx said:

    https://forum.deadbydaylight.com/en/discussion/comment/1876386#Comment_1876386

    How can the killer stop the 3 other survivors from doing 3 gens, and half of the other 2 before the survivor dies on hook if the killer is camping?

    Easy, Hold W until you see a survivor, Press M1, then again.

  • @ILoveDemo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1876544#Comment_1876544

    Dude Look at the Stats. Even low Tier Killer win almost every match, this game need more Love for survivor.

    I'm a bit happy because the Devs changed undying like in one of my Ideas. But we need more so I will countine to make Ideas.

    And as you said "it sucks to be camped"... So I guess the player just wasted his time LoL

    the game needs more love for survivor? it's already requiring killers to be on their A game 95-100% of the time and make no mistakes. Survivors can make 100's of mistakes and still get out. to get the adept survivor you just have to walk out, killer has to get an almost perfect game. you think survivors need more love? that's laughable and I'm a survivor player! I can't tell you the number of times i've screwed up a chase, or gens and still gotten out. no this game actually needs to have survivors taken down a small bit because it's becoming more survivor sided. look at the survivor queues! they are long as hell and killer is instantaneous. this is becuase people are not playing killer anymore!

  • @Freki said:

    https://forum.deadbydaylight.com/en/discussion/comment/1876582#Comment_1876582

    the game needs more love for survivor? it's already requiring killers to be on their A game 95-100% of the time and make no mistakes. Survivors can make 100's of mistakes and still get out. to get the adept survivor you just have to walk out, killer has to get an almost perfect game. you think survivors need more love? that's laughable and I'm a survivor player! I can't tell you the number of times i've screwed up a chase, or gens and still gotten out. no this game actually needs to have survivors taken down a small bit because it's becoming more survivor sided. look at the survivor queues! they are long as hell and killer is instantaneous. this is becuase people are not playing killer anymore!

    Nobody want this Adept thing. And you know as a survivor you can't win the game in a 1v1 so it's only fair for the survivor to make mistakes and I don't know what you mean my q Times are insta.

  • @ILoveDemo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1876610#Comment_1876610

    Nobody want this Adept thing. And you know as a survivor you can't win the game in a 1v1 so it's only fair for the survivor to make mistakes and I don't know what you mean my q Times are insta.

    my queue times are up to 10 minutes to get a match as survivor and as killer instant to 3 minutes. and i never said that a survivor is equal to killer in power what so ever. this is why there are 4 survivors and 1 killer, but say you have 40 survivors and 10 killers. 2 of those killers drop out so now it's 40 survivors and 8 killers... 8 survivors are going to be waiting for the next killer that come along or finish their games. the changes being made show the survivor bias that is out there... you can't see it because it benefits you but if you were to open your eyes and intelectually work through it. youll see it.

  • @ILoveDemo said:

    We all know how stupid it feels to get camped on the Killers First Hook.

    This is the Idea. A survivor right now needs 120 sec. to die on Hook...

    Why not use the Hook counter for something good. If you have 1 Hook, the time for s survivor to die is 180 sec. On his 2 Hook a survivor needs 160. The 3 one takes 140. 4 needs 120 and for every other hook the time for a survivor to die Take 100 sec. That means 50 sec. on secound state.

    A Killer who Camp get punished and a Killer who don't get a benefit.

    Thank me later

    The best thing the DEV can do about camping is exactly what they have been doing all this time:

    1. Advising you that it is a legitimate tactic.

    2. Continue supporting agency among both Killers and Survivors.

    3. Advise you to apply in-game solutions to in-game problems.

  • We should also add punishment to the survivors. If they stay still for more than 10 seconds without actually doing a gen they get exposed with a sound effect and aura for a minute. When they teabag their speed slows by 20%. Lots of ideas.

    I know people want to nerf killers into oblivion and make them play your game, but as it is it is barely worth it to play a killer due to how things are set up now. Sure, you can go for the tryhard builds, but the game at that level is not fun and requires a lot of killer grinding.

    A better idea would be that nobody can play a survivor unless they get one killer to level 50. Then the player will know the frustration of playing against SWF, tryhards, and how annoying certain things are. This might actually create empathy and sympathy which would help the playerbase.

  • @ILoveDemo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1876545#Comment_1876545

    Easy, Hold W until you see a survivor, Press M1, then again.

    But if the killer is forcing people off gens while someone is hooked, the killer isn't camping.

  • @Axx said:

    https://forum.deadbydaylight.com/en/discussion/comment/1876585#Comment_1876585

    But if the killer is forcing people off gens while someone is hooked, the killer isn't camping.

    Yes so they can unhook him. Because the Killer will not Camp with this change.