If the next killer power is another that survivors can just sidestep or zig zag, I’m going to scream
I can’t take it anymore, and it’s exactly why I persist with Clown the way I do, because this nonsense doesn’t work against him because of his AoE.
I get the impression that when designing a killer, that how it will be played on console takes very little consideration at all. Perhaps even none.
It’s been a concerning trend since Stranger Things (with the exception of Oni), that all a survivor needs to do to avoid 5 of the most recent killers main offensive power that can injure/down is to simply zig zag or side step. Twins has been the worst offender yet of this problem, because of how exacerbated this issue is with the heavy punishment for a single miss.
Mouse & keyboard killers may have less issues landing hits with Shred, The Redeemer, PoTD, Lethal Rush, or Pounce, but even when jacking the turn sensitivity all the way up for a controller, keeping visual track of the survivor in conjunction with following those movements and predicting those movements with an analogue stick is infuriating.
I’ve literally had matches against red rank survivors today where it was impossible to land any pounce at all. None. This isn’t a frame rate or performance issue as I’m playing this on PS5 at a glorious, consistent 60 FPS. I’d HATE to think how miserable PS4 and XBONE players are having trying to play as Twins.
The other concerning thing about the trend with these powers is that the survivors aren’t having to learn to do anything new at all. Just spin, or zig zag, erratically, or side step last moment. Survivors have done it to death, and it is also far FAR too easy for survivors to do.
Please, there needs to be way WAY more consideration, and testing for how killers like these are played on console, against EXPERIENCED, COMPETENT survivors as part of their design. Or survivor agility needs a genuine, serious look at. We’ve (mostly) all been open to Bloodlust being removed. Surely it’s reasonable to gather data on whether survivor agility needs review?!
Comments
Well you can't dodge the clown at all really. The only reason it is fine is because his ability is not offensive. If you cannot dodge the killer power then where is the counterplay? You have to be able to attempt a dodge or it is no fun.
It doesn't exactly take buying the killer to know how they play. You could play against the killer or watch gsmeplay
The issue isn't that you can dodge The Twin's power, the issue is that it's to easy. Tacking onto that, the window of time a survivor has to crush Victor is very generous, and after Victor is crushed the killer has to suffer through two different cooldowns. Survivors having fun against a killer is very important, but if a killer's power revolves around getting kicked in the face, even after they land a successful hit, how much fun that will be needs to be a priority.
That’s like saying anyone could just grab a scalpel and be a surgeon just because they watch Greys Anatomy 😒
Yea the frames are awful, even vsing console players on pc you see them spaz out and have the most delayed deadhards.
Said killers exist, but you see the complaints
Man I sure love zig zagging against death slinger for him to free zone me, PH to still hit me cause his free zoning, zig zagging victor to still get hit cause his of his enormous hitbox, and zig zagging blight and still getting hit cause of that stupid lunge. But you guys zig zagging is counterplay LMAOOO
Controller survivors are better than mouse and keyboard, and mouse and keyboard killer is just far superior to controller. The xbox and PlayStation console's have m&k integration so I can't understand why they won't allow it for there game. Truth is, if you buy it on console, they screwed you out of your money unless you wanted to play survivor. Because if you wanted to play on pc, you gotta buy it and all the dlc's again. Tbh the only thing that i find difficult on controller is deathslinger and survivors that get in your face and for some reason are unhittable.
Agreed all the more reason I also main clown, even before this issue you brought up btw. As a controller player who plays on a laptop (don't ask me why), this is pure torture. I was playing demogorgon last night for a daily of a full shred 5 times. The only way for me to hit them was either
1. Run in straight lines
2. Jump right into it
3. Twirl in front of me for who knows what the reason is???
4. Completely oblivious that a man eating monster is staring at them with their mouth open
Breaking it down its not impossible, its just the risk is too high with zero to no effort on the survivor side. You just slightly move the mouse or whatever they use and WHAM!!
You get what I mean, they need to stop making killers like that. We need some AOE killers and not the plague type.
Blight is fine in general, although I think he is bugged in the current form of Hit Validation and can hit people he shouldn't right now. Legit, just find a fat tree and see him struggle to get you as you hide around it. The others, though, I agree 100%.
Will just add this is entirely a controller issue, and all of these things are a total non-issue on PC
I don't find it very hard at all to hit shots as death slinger or any ranged killers and I even have mad drift in my controller its just something u have to practice at and you gotta remember not all killers are for everyone
I already said that, so you’re not adding anything at all sorry.
Well you said may and just had an assumption, but you obviously don't know for sure - so I am just confirming this from experience
You don't like survivors being able to dodge your power? So.... the option is to always just get hit and go down? Deathslinger can pull you through windows to hit/down you. Pyramid head can hit you through pallets, walls, etc, but man, it is terrible it could potentially get dodged?! Victor can jump through pallets and walls. Blight can bounce off anything if he is dodged and rechase....
Honestly.... have you thought that maybe you're just bad? Because these killers are far far stronger than earlier killers.
Killers should have nothing to complain about some of them actually need to be nerfed imo
You have a single job as a killer. Kill 4 people who can't fight back. Survivors have a single job as survivors. Escape. I manage to do just fine as both survivor and killer on ps4. The problem isn't the game, it's not the survivors you go up against or what they use, it's you.
If people hadn't pissed and moaned on both sides about "this is too hard, or that's too easy, or this is broken" when it wasn't, the game wouldn't be in the state it's in today. That's the one thing that destroys games the most, when devs start catering to cry babies.
hard to zig zag a myers too haha.
Lol, true. Won’t achieve much against him.
Tbh with myers and huntress and them; I find my problem is people with urban evasion man that can be brutal as hell. One more thing clown can just sorta bypass too haha.
That’s not even a “killer power” thing for me. I learned long ago that stealth hurts Clown incredibly bad, so I forced myself to learn to be hyper sensitive and attentive to crow activity, and think about where I would hide as survivor.
Though a bottle thrown high up into a tree helps every now and again if I’m stumped as to where the heck someone went.
Dude, it's just a game. It's nothing like that. It's a game. Watch gameplay. If the people you watch are getting dodged, or they're dodging the new power easily. You'll know to buy the killer or not. It's not as complicated as you think. If you truly have this much trouble then you're just bad.