Binary101100
Binary101100
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- Binary101100
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Comments
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1812139#Comment_1812139
That’s like saying anyone could just grab a scalpel and be a surgeon just because they watch Greys Anatomy 😒
Dude, it's just a game. It's nothing like that. It's a game. Watch gameplay. If the people you watch are getting dodged, or they're dodging the new power easily. You'll know to buy the killer or not. It's not as complicated as you think. If you truly have this much trouble then you're just bad.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1809853#Comment_1809853
But I’m not going to know that until I try the killer. There’s no test mode.
It doesn't exactly take buying the killer to know how they play. You could play against the killer or watch gsmeplay
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@Bard said:
New Mechanic: Fear
Upon being unhooked, gain the fear status for 100 seconds.
If you are put into the dying state, the fear duration is paused for 15 seconds.
When you are picked up by the killer, instantly convert each remaining second of fear into 1.33% wiggle progress (instant escape if you have 75 seconds of the status remaining).
Certain events will calm you, erasing the fear status.
- Starting repairs on a generator
- Starting a cleanse action
- Entering a locker
- Being restored to the Healthy state
- Another survivor being hooked by the killer
- Another survivor being unhooked
DS Changes
Reworked. No longer grants a skill check based grasp escape if you have been unhooked in the last minute.
Now increases the conversion rate of Fear to Wiggle progress to 1.5/1.75/2% wiggle per second of remaining duration (instant escape if you have 66.6/57.14/50 seconds of the status remaining)
The killer can still tunnel and slug. If he downs another survivor then hooks them your day will be absolutely useless.