ONI NERF Suggestion

Oni are literally a slug machine, and it has no counter once he powered up.

A nerf i would suggest blood orbs should have a limited time: this should allow for oni to absorb blood orbs as soon as it is available.

Oni Mains are not afraid of missing hits because they literally get their powers everywhere.

Comments

  • Oni doesn't need a nerf. He's very easily counterable, and you can loop him similar to any other Killer, difference being you have to be more careful and you're punished more for messing up.

    Oni is perfectly balanced atm

  • REALLY?

    @jeremycarinio said:

    Oni are literally a slug machine, and it has no counter once he powered up.

    A nerf i would suggest blood orbs should have a limited time: this should allow for oni to absorb blood orbs as soon as it is available.

    Oni Mains are not afraid of missing hits because they literally get their powers everywhere.

    "Slug machine": WRGLF + medkits destroy slugging Oni.

    "Oni mains are not afraid of missing hits because they literally get their powers everywhere". How about take 12s to heal instead of mindlessly sitting on gens?

  • They're a slug machine because they lose their power on pick up. They're unfun because of restrictions to their power. They could buff them to where they don't lose their power on pick up and you'd have a much more fun killer to vs.

  • @jeremycarinio said:

    Oni are literally a slug machine, and it has no counter once he powered up.

    A nerf i would suggest blood orbs should have a limited time: this should allow for oni to absorb blood orbs as soon as it is available.

    Oni Mains are not afraid of missing hits because they literally get their powers everywhere.

    Oni is balanced he can be neutered by pre throwing and when he does get his power only good onis will actually give you a run for your money .

  • @jeremycarinio said:

    Oni are literally a slug machine, and it has no counter once he powered up.

    A nerf i would suggest blood orbs should have a limited time: this should allow for oni to absorb blood orbs as soon as it is available.

    Oni Mains are not afraid of missing hits because they literally get their powers everywhere.

    Oni only gets his power if you allow him.

    Faster healing perks and medkits counter him.

    Also,playing super safe in the beginning is super important.Once he gets that first hit in and gets his power he's able to snowball.

    Delaying that gives him less chances to snowball.

    It's similiar to Myers if you will

  • Slug machine?

    Huh, not like he loses his power when he picks a survivor up. Not like he was balanced around slugging, no sir!

  • Also, short loops, shack (sometimes) and L-T walls will make his dash useless (unless he has topknot).

    Long walls destroys Oni, that's why ormond, haddonfield (huh...) and some corn maps screw him over.

  • @OniWantsYourMacaroni said:

    https://forum.deadbydaylight.com/en/discussion/211959/oni-nerf-suggestion

    Oni only gets his power if you allow him.

    Faster healing perks and medkits counter him.

    Also,playing super safe in the beginning is super important.Once he gets that first hit in and gets his power he's able to snowball.

    Delaying that gives him less chances to snowball.

    It's similiar to Myers if you will

    Also: playing scattered will nullify most of his snowball potential. If he can't see you in infectious He'll probably just pick the downed survivor and save his power...

  • @VSchmitt said:

    https://forum.deadbydaylight.com/en/discussion/comment/1804178#Comment_1804178

    Also: playing scattered will nullify most of his snowball potential. If he can't see you in infectious He'll probably just pick the downed survivor and save his power...

    Exactly.

    This applies to all killers though,except the twins.

  • @jeremycarinio said:

    Oni are literally a slug machine, and it has no counter once he powered up.

    A nerf i would suggest blood orbs should have a limited time: this should allow for oni to absorb blood orbs as soon as it is available.

    Oni Mains are not afraid of missing hits because they literally get their powers everywhere.

    Bad take, Oni doesn't need a nerf. Hell BHVR's buggy releases nerf Oni just fine on their own

  • @jeremycarinio said:

    Oni are literally a slug machine, and it has no counter once he powered up.

    A nerf i would suggest blood orbs should have a limited time: this should allow for oni to absorb blood orbs as soon as it is available.

    Oni Mains are not afraid of missing hits because they literally get their powers everywhere.

    There is no way not nerfing oni when you nerfed billy. Just to be clear I don't think that Oni needs a nerf. But anyways Oni is stronger than billy. He even was before the nerf. So yeah. My comment is more like "give us Old billy back" comment. With that being said Oni is a powerfull killer but not like overpowered. So please just heal instead of rushing gens and you will be fine.

  • @Astrian said:

    https://forum.deadbydaylight.com/en/discussion/211959/oni-nerf-suggestion

    Bad take, Oni doesn't need a nerf. Hell BHVR's buggy releases nerf Oni just fine on their own

    Getting tired of get stucked on Demon Strike animation just to click m1 and do a normal attack...

  • @MythMage said:

    Oni doesn't need a nerf. He's very easily counterable, and you can loop him similar to any other Killer, difference being you have to be more careful and you're punished more for messing up.

    Oni is perfectly balanced atm

    This. He's strong in his (timed) power because he has to be. You can literally deny his power the entire game if you loop well.

  • @[Deleted User] said:

    The Blood Orbs already have a limited spawn number (I think only 100 can exist at the same time) and sometimes they can be scattered around the map and he has to walk A LOT to get them.

    Most of the time is not even worth it, if I don't see a pool of blood where I've last saw an injuried survivor, I just go for the 40% hitting someone...

  • @jeremycarinio said:

    Oni are literally a slug machine, and it has no counter once he powered up.

    A nerf i would suggest blood orbs should have a limited time: this should allow for oni to absorb blood orbs as soon as it is available.

    Oni Mains are not afraid of missing hits because they literally get their powers everywhere.

    no nerf