Funbus is still an infinite

An infinite so strong,I rather not waste over 1 minute just to get the pallet out and pretty much lose the game.I think at this point is by far the most strong loop in the game.Hopefully it will be fixed this anniversay update.

Comments

  • I dont mind it. Usually most survivors get mindgamed on it and as a huntress main its pretty easy to counter. Tho its probably annoying for m1 killers

  • Yep, it is entity-blocker time the moment you get the central window. Or, you know, just don't even try.

    Fun Bus and Crane Pallet (specifically the pallet) are extremely annoying. But mid-window Fun Bus is just awful, there is no way to mindgame it unless you are Huntress/Deathslinger/Demogorgon. And it is an extremely powerful tool for Hag and Trapper, but they kind of shine at strong tiles because of their powers so it doesn't really count.

    Seriously, they could just remove the mid-window variant and it would still be a strong tile. Easy fix. The only ones complaining would be all the same people that complain about infinite removal.

    Edit: ohh, remember Crane Tech? That was so fun! It actually made crane pallet unsafe! I miss it so much.

  • The bus is a strong loop but never ever an infinite. Learn how to play loops.

  • it only is an infinite if the survivors know what they are doing. as most of red rank survivors have no idea what they are doing and just press w, sometimes funbus isn't even touched during a match...

  • @LetsPlayTogether said:

    The bus is a strong loop but never ever an infinite. Learn how to play loops.

    The central window was considered an infinite before windowblockers. Technically its still one, since you can infinite it without windowblockers.

  • @Respectfulnancymain said:

    I dont mind it. Usually most survivors get mindgamed on it and as a huntress main its pretty easy to counter. Tho its probably annoying for m1 killers

    Literally, follow them through the window then turn around and go back through it. You really want them running in the direction of that open window at the back of the bus but ive had it work in all directions like 7 times out of ten.

  • Z-WALL is an infinite please remove all structures and tiles including trees so that way we can just always see the survivors.

  • I guess we are coming to the point were Killers really want Survivors to spawn on the Hook.

  • @Aven_Fallen said:

    I guess we are coming to the point were Killers really want Survivors to spawn on the Hook.

    OP: Bus is an infinite.

    (He's wrong, but that's beside the point)

    You: Why are killers pushing for survivors to spawn on the hook?


    Does the slippery slope fallacy ever get you anywhere? Genuinely asking.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1275183#Comment_1275183

    OP: Bus is an infinite.

    (He's wrong, but that's beside the point)

    You: Why are killers pushing for survivors to spawn on the hook?

    Does the slippery slope fallacy ever get you anywhere? Genuinely asking.

    So basically every time killers post on forum they tell lies to make it look like its hard for killers. If a survivor then shows how embarrassing these comments are, they get scammed. Pretty good job so far.

  • @LetsPlayTogether said:

    https://forum.deadbydaylight.com/en/discussion/comment/1275196#Comment_1275196

    So basically every time killers post on forum they tell lies to make it look like its hard for killers. If a survivor then shows how embarrassing these comments are, they get scammed. Pretty good job so far.

    Fun fact: You can say something that's not true without intentionally lying. It's called "being wrong", and it happens to everyone.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1275183#Comment_1275183

    OP: Bus is an infinite.

    (He's wrong, but that's beside the point)

    You: Why are killers pushing for survivors to spawn on the hook?

    Does the slippery slope fallacy ever get you anywhere? Genuinely asking.

    I know that you are a defender of Killers and think they are the victims of this game - they are not.

    Maps got reworked a LOT. And still Killers complain on this Forum because the game is not easy enough. It is as easy as it never was before. Still Killers want to balance everything on HIgh Rank Survivors but Green Rank Killers.

    Let alone that OP is using the word "fix". Bugs get fixed. But not Structures. OP seems to think that strong Structures are a Bug.

  • @LetsPlayTogether said:

    https://forum.deadbydaylight.com/en/discussion/comment/1275196#Comment_1275196

    So basically every time killers post on forum they tell lies to make it look like its hard for killers. If a survivor then shows how embarrassing these comments are, they get scammed. Pretty good job so far.

    Its not about killer vs survivormains. Its a strong leftover loop, i'd call it fair criticism to mention it, since devs are reworking tiles atm. And central bus window is one of the stronger windows overall and i'd rather have it changed, since its a heavy time sink.

  • @MadLordJack said:

    Yep, it is entity-blocker time the moment you get the central window. Or, you know, just don't even try.

    Fun Bus and Crane Pallet (specifically the pallet) are extremely annoying. But mid-window Fun Bus is just awful, there is no way to mindgame it unless you are Huntress/Deathslinger/Demogorgon. And it is an extremely powerful tool for Hag and Trapper, but they kind of shine at strong tiles because of their powers so it doesn't really count.

    Seriously, they could just remove the mid-window variant and it would still be a strong tile. Easy fix. The only ones complaining would be all the same people that complain about infinite removal.

    Edit: ohh, remember Crane Tech? That was so fun! It actually made crane pallet unsafe! I miss it so much.

    Hag can work on those because her traps are hard to see, Trapper traps dont work on Crane & bus because there are no grass to pre-trap those.

  • @Aven_Fallen said:

    I guess we are coming to the point were Killers really want Survivors to spawn on the Hook.

    I think its moreso survivors (speaking for myself as well here) every patch find a spot to basically make it impossible for the killer to catch up. Survivors magnet toward infinites. (Hell before the update i had multiple people keep running to the ironworks building infinite everytime i chased them). And the devs did say they wanted to get rid of most if not all of the infinites.

  • @C3Tooth said:

    https://forum.deadbydaylight.com/en/discussion/comment/1275060#Comment_1275060

    Hag can work on those because her traps are hard to see, Trapper traps dont work on Crane & bus because there are no grass to pre-trap those.

    Trapper absolutely works, he's just far more situational and reactive. Best-case scenario you have dark traps, but even running no add-ons? You may use the window once if you get lucky, but you will not be running that loop.