Oh god please nerf the clown!
Just a minor nerf! Please! Anything! His power and speed make him unbelievably fast! Combine it with Michaels perks, and he is a step below the nurse. Just reduce his speed to 105%. All we need. Or even reduce his hinderence to the ability of the huntress add-on. The clown is too fast for his B I G C H O N K status. He is way too fast for his ability.
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I think he's fine the way he is. They actually had to give him a buff before leaving PTB because he was too weak I do believe.
a 10% speed decrease are you insane? the slowest killer is nurse at 96% because well she can go 333% speed while blinking. But he isnt even as fast as hag or huntress at 110% that would make it impossible for him to counter looping and even if he hit someone with the hindered he wont catch up with them in time anyway.
I feel like he's in a pretty good spot, personally. I've gone up against some nasty clowns who know how to zone out an area and force you somewhere less ideal. I think the biggest challenge to mastering him is map knowledge and being able to think on the fly. If someone's got that nailed down and they're able to identify the best places for survivors to go and they're able to gas 'em up, I really feel like they're just a good killer at that point, and they'd probably be wrecking ya' with anything else.
I wouldn't say this is the fault of the clown being overpowered though, I would say they're just a really good player. If they're able to pull off 300 IQ strats on the fly, we also have to learn how to counter that and outsmart them. The vast majority I've seen though are fairly predictable and easy to avoid. They'll toss gas in wide open areas with multiple pallets around, then run out and have to reload mid-chase.
The time they lose from throwing a bottle is pretty significant, so if you can move unpredictably, you can usually go a less ideal route and avoid the gas.
RE: That speed:
It's important to remember that movement speed in this game isn't relative to zero, it's relative to the survivor's movement speed. In other words, it's not 115% vs. 0%, it's 115% vs. 100%. Lowering his movement speed that much essentially means your chases are going to take three times longer. This also means that even if you do hit survivors with your gas, you're looking a 105% vs. 85%. In other words, you'd be moving 20% faster while they're hindered, as compared to 15% faster like any other 4.6m/s killer. AKA you'll be moving significantly slower most of the time to move slightly faster some of the time.
you do understand that would make him worse than Freddy tier?
#########
When one of the most balanced killers is apparently an issue
go chase people with the hag without using her power if you want to see how impactful even 5% reduced MS is
what you are proposing isn't a "tiny nerf" it's absolutely gutting the killer into absolute garbage, worse than even Freddy tier
Hes fine - and very fun to play/play against. Keep it how it is. Become a better survivor
You are ignoring his power. His power slows survivors to 85%, not to mention his add on that boosts that. A 105% speed killer chasing an 85% speed survivor will definitely catch up.
Oh my god, it's almost like... that's the point of him... #########, weird man.
Keep in mind: 85% vs 105% is only a 20% movement speed difference. Compare that to a base 4.6m/s movement speed killer, which is 115% vs. 100% (15% difference).
You'd be three times slower in chases, and only sometimes you'd be slightly faster (33%). At that point you'd be shooting yourself in the foot to play the clown.
wow it's almost like the slow only lasts 2 seconds!
yes yesssss and please nerf piggy has traps that kills u, fredy has wallhack and a claw and Wraith is invisible
lmao
This game don't should to be balanced for players rank 21 who doesn't have any skills.
Why u don't try to learn to playing first? Then maybe u can ask some changes.
It's a suggestion but anyway nobody is going to take u seriously 'Clown is balanced'
Git gud.
Just FYI Hindered is Hindered. Clowns bottles do the same as Huntress yew seeds, but Clown can increase the effect with an add-on.
Clown is mid tier, hes played at the same level as freddy, chill out man.
Clown is mid tier, hes played at the same level as freddy, chill out man.
In what world is Freddy mid tier and not absolute trash tier.
105%? I guess you have less than 20 hours in this game?
You are either lying, or you spend this 500 hours playing survivor on rank 20, because with sane mind you would not like to nerf clown to 105% of speed. Try playing T1 Myers vs pallet loopers, you will be literally slower than them.
The question is why would you like to nerf mid-tier killer, when the survivors are currently overpowered? And you propose a horrendal nerf, that would make him the wost killer in this game for the rest of his mere life.
That doesnt mean you have to slow him down how about flahlights or stypics those are way more powerful then his ability because the can blind and save people and get you up free health in less than a second.
Ah, ok this explains a lot about this whole topic
you havent played killer past rank 16 have you? I highly doubt youve gotten any were near rank 1 as killer or you just never bought and played clown.
He is so weak that nobody plays him already.
Why are you survivors all so keen on versing nurses only?
Because then, when every killer will be forced to play Nurse, they can whine even harder how OP she is, even everybody plays her now, and the devs can finally nerf her.
They cant do that because they know very well, if they do that they lose the remaining experienced killer base.
And without killers, the survivors have noone to play with^^
He is trolling. A person can't be this stupid.
P.S. If you are not trolling and being dead serious, even if you don't understand how ridiculous your suggestion is, just pretend like you are trolling so you won't be seen as a moron.
Trapper has %115 movement speed.
Survivors have %100 ms while running.
The gap is %15.
Let's say that we nerfed the clown and his movement speed is %105 right now.
You hit the survivor so the gap between you and the survivor is %20. You are faster than trapper only by %5.
Is this a killer's power? Making him %5 faster than other killers? Not all the time by the way, only while survivors are intoxicated.
Please just say you are joking.
Of course he is joking. In this forum you should be able to distinguish between a bait and a survivor main
In the past internet was full of people who were smart and sarcastic. It is really difficult to distinguish people and tell who is who right now. It is just sad.
WRONG! The buff was the ability to charge bottles without decreased speed.
WRONG! The buff was the ability to charge bottles without decreased speed.
People should really play equally as survivor/killer before making suggestions.
Its quite easy. A survivor main will mostly insult you and dont provide any arguments.
Look at this guy:
Just a minor nerf! Please! Anything! His power and speed make him unbelievably fast! Combine it with Michaels perks, and he is a step below the nurse. Just reduce his speed to 105%. All we need. Or even reduce his hinderence to the ability of the huntress add-on. The clown is too fast for his B I G C H O N K status. He is way too fast for his ability.
A survivor main would never ask for a minor nerf, anything. Also unbelievably fast is a term thats never used by a survivor.
Also there are the key words missing, a survivor main would use, OP, baby killer, easy, ez 4k, entitled to kill, camp, tunnel sth in that direction
The clown is ok as a killer, he is certainly no nurse but can pull some moves as a killer. He is well balanced the way he is.
Do not forget about "DUUUUD, nurse OP, killers wants us to run in a straight line, just break the pallet, git gud"
Please dont mention that word duuuud, it reminds me too much of that manchild called ochido