So much crying

Sick of seeing all the people crying over a crutch perk being nerfed and saying there quitting. Honestly if your going to quit a game bc they change a perk then maybe its good your leaving bc this game doesnt need such entitled players and before all you killer mains get your panties in a bunch you should know i play both sides equally, survivors didnt quit playing after balanced was nerfed or when self care was nerfed to the ground. Quit your crying and adapt

Comments

  • @andyollolloll said:

    Yawn... Troll bait post.

    Yawn, another troll to complain

  • You act like that is every game, i play rank 1 killer and i have never had gens pop in 15 seconds.

    its like you want to win every game you play and if you dont then the game isnt balanced and favored to one side.

    when i play killer i win more than i lose and when i play survivor i lose more than i win, 1 survivor cant win the game for the 3 potatoes doing nothing at rank 1

  • I love how survivors tell killers "just adapt to the ruin changes why are you crying" but their counter argument is basically crying about balanced landing changes. You know, the perk that could basically let them run infinite loops on certain maps. Let's be honest, if the devs nerfed BT, DS, DH or even brand new parts, pretty sure survivors would cry about that as well.

    So please, don't start a forum post while clearly showing that you're being hypocritical.

  • @JOBreazy said:

    Sick of seeing all the people crying over a crutch perk being nerfed and saying there quitting. Honestly if your going to quit a game bc they change a perk then maybe its good your leaving bc this game doesnt need such entitled players and before all you killer mains get your panties in a bunch you should know i play both sides equally, survivors didnt quit playing after balanced was nerfed or when self care was nerfed to the ground. Quit your crying and adapt

    Have fun with the queue times ;)

  • queue times are at there best right now so i guess i will

  • @Hex_KillerMainBTW said:

    I love how survivors tell killers "just adapt to the ruin changes why are you crying" but their counter argument is basically crying about balanced landing changes. You know, the perk that could basically let them run infinite loops on certain maps. Let's be honest, if the devs nerfed BT, DS, DH or even brand new parts, pretty sure survivors would cry about that as well.

    So please, don't start a forum post while clearly showing that you're being hypocritical.

    They have nerfed everything you said except DH lol, they also nerfed healing and oh yea they took away insta heals so thats another nerf but yet here you are saying they dont do any nerfs to survivors.

    you sound like the typical crying killer lol

  • Since when did spelling fall under grammar?

  • @FriendlyGuerl said:

    https://forum.deadbydaylight.com/en/discussion/comment/983723#Comment_983723

    The 80 seconds of gen time become 65 seconds when hitting all great skill checks. That's what i'm saying. Just a funfact mate. <3

    I think i can't really discuss with you about high rank play, i'm a yellow rank killer gurl. .D

    i never said i think the gen times are fine bc there not but thats not changing so there is only 2 options, get better or stop playing.

    and ranks just straight up need a overhaul bc they do no represent skill and the game should be matchmaking you with people of your skill to make it fair for both sides, so hopefully they address the poorly designed ranking system

  • @JOBreazy said:

    Sick of seeing all the people crying over a crutch perk being nerfed and saying there quitting. Honestly if your going to quit a game bc they change a perk then maybe its good your leaving bc this game doesnt need such entitled players and before all you killer mains get your panties in a bunch you should know i play both sides equally, survivors didnt quit playing after balanced was nerfed or when self care was nerfed to the ground. Quit your crying and adapt

    Survivors didn't quit playing after balanced was nerfed? Survivors quit playing when you find them first in a match. They quit playing if they don't think you waiting long enough to hook them again. They quit playing if you don't follow their rules in every match.

  • @FriendlyGuerl said:

    Honestly, the only thing that's worse than whining players are players that whining about whining players.

    You know what's worse than that? Players that whine about players whining about players that are whining

  • @goat10em said:

    https://forum.deadbydaylight.com/en/discussion/118214/so-much-crying

    Survivors didn't quit playing after balanced was nerfed? Survivors quit playing when you find them first in a match. They quit playing if they don't think you waiting long enough to hook them again. They quit playing if you don't follow their rules in every match.

    No after all the survivor nerfs i highly doubt anyone stopped playing bc of the nerfs to specific perks.

    the devs clearly dont like when a perk is used 80% of the time so expect more survivor perk nerfs in the future

  • The only problem I've ever had with Ruin is people getting off gens to go on a totem hunt. It slows the game down more than just working through Ruin

  • @JOBreazy said:

    https://forum.deadbydaylight.com/en/discussion/comment/983727#Comment_983727

    They have nerfed everything you said except DH lol, they also nerfed healing and oh yea they took away insta heals so thats another nerf but yet here you are saying they dont do any nerfs to survivors.

    you sound like the typical crying killer lol

    Where did I even say that they don't nerf survivors? Bringing up that they nerf survivors the way you do comes across as whining. The only reason they nerfed ruin was due to the fact low rank survivors couldn't hit great skill checks. Self care was nerfed due to the insane speed at which you could heal. Insta heal nerfs? That was BS and you know it. They still buffed med kits to compensate for that. So, where did they compensate for the ruin nerfs? It's still a hex perk so it's almost basically useless. Barely ANY hex totems stay in the game for very long.

  • @vMuncher69 said:

    https://forum.deadbydaylight.com/en/discussion/118214/so-much-crying

    I bet you would quit if they removed DS dead hard those are crutch perks as well

    No not really and i dont even use those perks lol

  • @Hex_KillerMainBTW said:

    https://forum.deadbydaylight.com/en/discussion/comment/983762#Comment_983762

    Where did I even say that they don't nerf survivors? Bringing up that they nerf survivors the way you do comes across as whining. The only reason they nerfed ruin was due to the fact low rank survivors couldn't hit great skill checks. Self care was nerfed due to the insane speed at which you could heal. Insta heal nerfs? That was BS and you know it. They still buffed med kits to compensate for that. So, where did they compensate for the ruin nerfs? It's still a hex perk so it's almost basically useless. Barely ANY hex totems stay in the game for very long.

    We are 3 days in and you want all the results lol, its called wait and see

  • @JOBreazy said:

    https://forum.deadbydaylight.com/en/discussion/comment/983841#Comment_983841

    We are 3 days in and you want all the results lol, its called wait and see

    Problem is, I don't find PTB overly reliable when it comes to testing new perks or changes because most people are just kind of dicking around. I'm going in for actual games for better feedback. If I'm being honest, I don't find the new ruin as a complete nerf. But I'm also used to ruin being destroyed in the game within 1-2 minutes at most or even less times. So the changes don't effect me too much. However, now with the change, I honestly don't see why it should be a hex perk.

  • @BadMrFrosty said:

    https://forum.deadbydaylight.com/en/discussion/comment/982149#Comment_982149

    The time for being rational and using good arguments to get through to the developers is long past. This is not a method that works in the slightest, as has been proven by their out of touch approach to the game.

    Hmm, that's too bad. I haven't been playing that long, a few months, so maybe I'm too optimistic. Fingers crossed.

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