Spirit nerf seems ok except...

I don't mind that she doesn't have collision now since I don't rely on it but why not vaulting animation? I only use this for the shack loop but still it is very helpful.

Please devs, don't add this

Also I'm so relieved that they didn't gut her. I can stll destroy SWF teams 😈

Comments

  • @Rin_is_my_waifu said:

    @altruistic @Dwight_Fairfield

    It's part of her basekit. Don't forget that spirit is all about mindgames

    Well not anymore, friend. Devs don't want you using skill to mindgame Survivors it seems.

  • @Feleas said:

    https://forum.deadbydaylight.com/en/discussion/comment/834869#Comment_834869

    Well not anymore, friend. Devs don't want you using skill to mindgame Survivors it seems.

    It's actually the opposite, that's why they're giving her a vault animation.

  • I hope I can get a response from the devs. Would you consider adding a fake vault animation as part of the passive phasing. Those add-ons could really use some love anyway.

  • @altruistic said:

    Because 1 out of 17 killers didn't have a vault animation.

    This is an unbalance. I don't know how this is so difficult for people to grasp that it's unfair. Even the Nurse has a vault animation.

    But nurse can teleport. Why does that matter?

  • @Dwight_Fairfield said:

    https://forum.deadbydaylight.com/en/discussion/comment/836902#Comment_836902

    By that logic the Hillbilly should chainsaw through windows.

    I mean even the blinking Nurse has a vault animation.

    What logic comparison are you using, you make no sense. Hillbilly and Spirit are no where even close to being the same. The Nurse how ever should also pass through the window without an animation. It would look cooler then her little hop through the window that we have now.

    So if you are saying we should remove the Nurse window animation, I'm all for it, what a great suggestion. High Five to you.

  • @Outland said:

    https://forum.deadbydaylight.com/en/discussion/comment/837960#Comment_837960

    What logic comparison are you using, you make no sense. Hillbilly and Spirit are no where even close to being the same. The Nurse how ever should also pass through the window without an animation. It would look cooler then her little hop through the window that we have now.

    So if you are saying we should remove the Nurse window animation, I'm all for it, what a great suggestion. High Five to you.

    Your logic is the Spirit phases so she should have no vault animation. By that logic Hillbilly should just chainsaw through since that is his power.

    Spirit doesn't deserve special treatment of having no vault animation. Even Nurse who doesn't need to but still can has one. Simple as that. Sporit should be no exception. And now she won't be. Which is as it should be.

  • Tbh I think her vacuum noise while phasing should be heard from any distance. That would make her a fair killer

  • yep nerf the only viable killer remaining, for when keys are getting nerfed? when comodious toolboxes are getting nerfed? because i only see killers being nerfed over and over again but hardly ever i see a survivor nerf becasue isnta heals nerf are hilarious they are still very strong and in certain situations are even better than what they used to be, for example, agiasnt Billy.

  • @altruistic said:

    Because 1 out of 17 killers didn't have a vault animation.

    This is an unbalance. I don't know how this is so difficult for people to grasp that it's unfair. Even the Nurse has a vault animation.

    2 out of 17 killers can crouch. This is an unbalance.

  • @yoi said:

    yep nerf the only viable killer remaining, for when keys are getting nerfed? when comodious toolboxes are getting nerfed? because i only see killers being nerfed over and over again but hardly ever i see a survivor nerf becasue isnta heals nerf are hilarious they are still very strong and in certain situations are even better than what they used to be, for example, agiasnt Billy.

    You hardly see any survivor nerfs? Look at the patch notes since the game's launch. You can find a survivor nerf in like 90% of them.

  • @TheHourMan said:

    https://forum.deadbydaylight.com/en/discussion/comment/834841#Comment_834841

    2 out of 17 killers can crouch. This is an unbalance.

    You're comparing killer powers to vault animations...


  • @Dwight_Fairfield said:

    https://forum.deadbydaylight.com/en/discussion/comment/845281#Comment_845281

    Your logic is the Spirit phases so she should have no vault animation. By that logic Hillbilly should just chainsaw through since that is his power.

    Spirit doesn't deserve special treatment of having no vault animation. Even Nurse who doesn't need to but still can has one. Simple as that. Sporit should be no exception. And now she won't be. Which is as it should be.

    All I hear is "I can't abuse windows because I can't tell what shes doing". The solution here is DON'T WAIT AT WINDOWS. The Spirit is fine, survivors just need to learn to play differently versus different Killers. Why should one defense (looping) be the "end all" way of countering every killer?

    The Killers have different powers and dealing with them should require different tactics. Not just complaining when the same ole crap doesn't work for one of them.

  • @Rin_is_my_waifu said:

    @altruistic @Dwight_Fairfield

    It's part of her basekit. Don't forget that spirit is all about mindgames

    What if I told you standing completely still isn't a real mind game and is just ######### stupid? (and im a killer main)

  • @NumB_16 said:

    https://forum.deadbydaylight.com/en/discussion/comment/845422#Comment_845422

    You're comparing killer powers to vault animations...

    The joke is that neither one of them is a balance issue.

  • @Rin_is_my_waifu said:

    @altruistic @Dwight_Fairfield

    It's part of her basekit. Don't forget that spirit is all about mindgames

    No its not. Its all about standing still and waiting to see what the survivor does.

  • Waiting at a pallet is still a blind gamble (it isnt a mindgame), so I dont think the devs nerfed her in the right way. Okay, you can either slam the pallet down or run away, you are still doing the same thing you would do at the killers shack if the Spirit didnt have her window fault nerf; it is still a blind gamble. I think that is the problem with this killer and the nerfs wont change that.

  • @KrazyKat1011123 said:

    https://forum.deadbydaylight.com/en/discussion/comment/834869#Comment_834869

    No its not. Its all about standing still and waiting to see what the survivor does.

    Then all the Spirit mains will come for your throat and tell you how she is all about “MiNdGaMeS”.

    You’re right though. There is absolutely nothing about Spirit that is about mindgames. It’s a blind games. You can’t “mindgame” something that the other side (survivors) have zero information about. It’s a one sided affair.

    This is coming from somebody who has been a Spirit main since her release.

  • @Peanits said:

    Basically for the reason you've said. You go to a window (like shack)- which can easily be dealt with through mindgames and knowing how to run the tile- and the survivor has literally no way to tell if you're actually vaulting or if you're just standing there. If they stick around to wait and see, it's too late. If they start running around and find out that you were really just standing there, it's too late. It's a blind gamble and something we'd like to avoid.

    We'd like for the mindgames to be something you actually do, not something that just happens for you.

    I know it won't matter anyways since it's a confirmed change coming, but there was a way to tell if she was vaulting. The Red Stain. If she wasn't Vaulting you wouldn't see it move, if she was, you would see the Red Stain move forward from the window about 2 feet.

  • @Peanits said:

    Basically for the reason you've said. You go to a window (like shack)- which can easily be dealt with through mindgames and knowing how to run the tile- and the survivor has literally no way to tell if you're actually vaulting or if you're just standing there. If they stick around to wait and see, it's too late. If they start running around and find out that you were really just standing there, it's too late. It's a blind gamble and something we'd like to avoid.

    We'd like for the mindgames to be something you actually do, not something that just happens for you.

    But what you say does make sense, because I don't expect every survivor to be paying attention to the Red Stain every time a Spirit is at a vault.

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