Bug Reporting

Report any bugs you find here.
  • I was playing as Sable against a Nemesis and once I got infected the couching audio started playing several of the same cough audios all layered together as if at least 3 people were coughing at the same time. The Yun-Jin and Feng in my lobby had the same issue but the Jonah was fine-just coughing normally. https://youtu.be/UF4c9rkbjzs
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  • See clip, there's an unexpected collision in front of the house on Garden of Joy. Not much else to say about it I guess 😂 https://medal.tv/games/dead-by-daylight/clips/il4lWSdd7jUL46-_3/d13373iWyeRM?invite=cr-MSxaVGMsMTM0NzE3MjM5LA
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  • DeadByDaylight.log Game crashed twice(both times the killer was The Lich) in the endgame screen after some time (maybe the killer has to leave, and then the survivors crash?). The same crash happened to my friend so I know it's not an issue with my computer or my game files.
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  • Platform: PC Hi, there is a bug with Wesker. When He uses his ability and slams a player into a wall the player model bugs out and looks really funny. Vittorio looks like he is nearly laying on the ground, Yui looks like she has broken spine. This occured every time when: Wesker slams a player on a wall → player takes damage and start running again. It happened to me and my friend while playing
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  • I don't know if it was a bug or a cheater but some strange place appear in my game https://youtu.be/YUQEVuK5LTo?si=9s8JrtEyU769cF9L
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  • I am Playing on Steam Computer Platform. Recently i played a Game on Autohaven Wreckers and i saw that Survivors where running out of the Map. Confused but curious i checkt the Borders of the Map and at one Point there was Gap the floor Red and No Mapborders anymore. I have seen it only once yet, but i know that this kinda Bugs excist for a while. Thanks for looking into it. :)
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  • Hook spawned outside of the map in Autohaven. I don't remember the name of the variant, its the one with the gas station. It opened up the borders of the map Video of the game (the relevant part): https://youtu.be/Vn7bZmziM2k
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  • Ive lost at least 6 rainbow maps now after finally figuring out that when I'm creating flash bangs in the locker, my character is dropping the map inside the locker. I can clearly see part of the map sticking out of the locker at the base but I'm not able to interact with it effectively losing it... I'm pissed. Unacceptable and my items should be replaced. But we know that won't happen. You'll ma
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  • Survivor memory will only complete if you escape the trial. Does not complete when using the portal
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  • Platform: Xbox - Crossplay Survivor: Sable Ward Map: Backwater Swamp Killer: The Good Guy In the game I just played the hooks did not break on death. Three survivors were sacrificed on the same hook.
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  • Spawned in on Autohaven Wreckers - Azarov's Resting Place against a wesker, the far corners of the map are glitched and open where you can run out of bounds. Not sure what exactly caused it. I am playing on pc but other players were on console. Only played one match and noticed it, haven't gonna the map again. 20240725000500_1.jpg
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  • Since the new patch of 07/25/24, in Custom Games, on Azarov's Resting Place there are two opposite corners of the map that have no trial walls and are replaced with a bright red square for the ground as well as a hook and a totem, I assume these are assets for the 2v8 mode set to release in a few hours, just letting you know it has affected the Custom Games mode version of that map as I know it h
    1 comments 41 views last activity
  • Playing on Playstation 5 Was playing on Ironworks Of Misery map and came across multiple invisible barriers. some consisted of the ground seeming raised, making the character appear floating, as well as an invisible wall in the middle of running area. This caused inconvenience while in a chase because of the random invis wall
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  • There are no steps as this happened on match start. I've attached a video showing the issue. I was playing Freddy, no map offering was used by either side and this bug allowed everyone to fall off the map and be teleported back to where they spawned. The link to the video (it was too big to directly attach it here): https://youtu.be/F7u1gFG7ip8
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  • I played a game with Nemesis and all the survivors constantly were coughing instead of the interment coughs that normally happen. Made it to where the killer could always find us, especially on a small map. Really killed the game.
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  • Hello there, while playing a game, I was brought to Autohaven Wreckers map before finding right next to the exit gates an open section of the map leading to out of bounds. There was a large red square with a hook in the middle of it. It allowed players to get out of the map and even become unreachable. So far during that match there was two openings in total around the corners of the map. I have
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  • There's a corner of the map that is missing - survivors can exploit it during endgame (when doors are powered or hatch is shut). They can walk out of bounds, around the perimeter of map and escape without touching a exit gate. I am the streamer, screen shot provided by community while in match.
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  • https://drive.google.com/file/d/1Lj4qP4py9NhBisrs4yhRd-FZZgINACKH/view?usp=sharing https://drive.google.com/file/d/1Aa4uJHDWY3CzDNTGaDimggqVcK_cCFax/view?usp=sharing https://drive.google.com/file/d/1Bg5z718VwnRUisvvCnKfi0h6Aqp8UYdC/view?usp=sharing Recreate Bug: Step 1 : Boot the game Step 2 : Play as killer/survivor in a cust
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  • I was playing as a knight on the autoheaven map and I came across this bug on the map. A part of the edge of the map was open with a red floor with a hook on it. You could fall off the map, and this hole opened places that players shouldn't be able to reach. Here are some screenshots that I took.
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  • I was playing as a knight on the autoheaven map and I came across this bug on the map. A part of the edge of the map was open with a red floor with a hook on it. You could fall off the map, and this wall opened up to other places on the trial that normally shouldn't be accessed. Here are some screenshots that I took.
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  • there is a glitch in the game that when you load into the game a red flooring will appear in the edge of the map. This flooring you can step on but when I tried to move more into the glitch I fell through, this glitch got me stuck and when the killer tried to get at me they also ended up getting stuck. this glitch I have seen twice now and it makes it easier for the players to fall off the map.
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  • There's an entire section of the map that had red bloody squares with none between them and then a giant abyss, upon falling off the map it just puts you where you were before you fell. From the looks of it, basically it's as if a certain chunk of the map was squeezed in on itself. It's only occured once so far.
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  • DeadByDaylight.log These are how I got this bug. Step 1 : Boot the game Step 2 : Play survivor against Nemesis Step 3 : In-game, ensure you have the T-Virus. Step 4 : Get hooked with T-Virus. Step 5 : Get healed? Additional information Nea Karlsson was played, healed by Lara Croft We'll Make It and Kindred were the perks equipped. Bug occurred on Ormond First ti
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  • In the Forgotten Ruins. Theres a chance that part of the map will not load in properly and you are able to walk off and fall off the side of the map and teleport you in the shack. I have recorded it on my xbox
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  • platform: pc (steam) issue: after a match is done, mousing over the killer's equipped perks only says "power" under the menu, instead of showing which specific killer the perk is from occurs postgame every single time
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  • This has been reported, but for individual MacMillan maps. I'm submitting a report because this appears to be happening on ALL of them. MacMillian definitely needs to be fixed ASAP or killswitched…. And can I just say how buggy this game is lately? I get there was a patch today, but there are still so many issues going on.
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  • https://youtu.be/L3NQ9OODgqg Was playing a game on Suffocation Pit and noticed some areas where you would walk on something invisible and it was inconsistent with movement, sometimes being hard to move over or around loops. There might be more, but these are the ones I noticed in one game.
    2 comments 21 views last activity
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  • Not sure if this was a problem with loading the map, but I encountered a weird bug that let me and the other players go out of bounds from a weird red patch. All other players saw it too. I'm on PC and all other players were on a different platform than me. This was the fi
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  • I'm on pc, a portion of the map is missing, and has this red floor where you can fall through the map and walk out of bounds, this is my first time seeing this.
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  • On father campbells chapel, I was trying to spray off wesker’s infection and as soon as I did, I tried to drop the spray and my character froze (I could still move my camera) and then a minute later the entire game froze then sent me to the end of match screen. It might be an issue with the sprays but I honestly don’t know.
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  • I had a match today where there was 1 gen left and I completed a gen and it didnt update another match (in the images) the counter didnt update the gen for 2 gen completions Did not capture last one
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  • The cough seems to be broken when you're blue, the cough is nonstop with no gap in-between the sounds.
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  • Playing on Xbox Series X on July 24th, 2024 at 7 pm EST. Was playing on the Autohaven Wreckers realm in Wreckers yard https://youtu.be/4cnLyaTvmMI?si=30yqwcsim5HlKrER
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  • -Survivors being stuck in lockers after being downed by a guard in them (still able to pick up, but at a weird angle) -Motion sickness bug where after being stunned in power or spam cancelling your power you are constantly back in forth in that animation, unable to summon guards, but can still perform other actions. -Animation for summoning guards broken (it moves as if you are still walking, n
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  • Below is a video showing the issue. It's already been reported that crafting a bang deletes items, but I've also discovered other issues. Franklin's now forces you to drop Flashbangs Crafting a bang deletes killer items Crafting a bang can trap items like Lament Cube / Sprays, so people can "troll" other players this way. This video shows it off pretty good, hopefully it's helpful. I love
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  • I just had a Nemesis Match where I contaminated a Survivor and they wouldn't stop Coughing, so I'd like to report this so it hopefully gets fixed. Step 1 : Boot a Game as The Nemesis Step 2 : Contaminate a Survivor Step 3 : Notice Survivors coughing nonstop
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  • Had 15-18 tokens on Fast Track and 6 on Specialist. Had unused anniversary toolbox with Brand New Part and Wire Spool. Go to gen, start it with teammate (he has no perks or items for gens) and use a toolbox. Succeed at difficult Skill Check. Generator's Repair requirement is reduced by add-on and perk Specialist, Fast Track tokens were consumed but didn't give any gen progress.
    1 comments 41 views last activity
  • Step one: Load into a game with flash bang. Step two: Craft a flash bang with a flashlight in hand. Step three: Try to pick up the flashlight. (Only works on some lockers you can’t pick up on most)
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  • Hook near shack causes wall to break leading to outside of map.
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  • MacMillan has horrible, HORRIBLE ghost collision currently. I played a game where I was running into invisible obstacles left and right (playing Singularity, survivors also had collision with these locations). I found a couple throughout the game. One random small hill + pit (somehow simultaneously) under a plant, one straight up pillar of collision on top of a plant, a weird hill around a rock,
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  • PC.Steam I was playing wraith on this map, version 1 or "LD01". There were multiple tiles with invisible stuff that you could climb and so many invisible collisions. Most of them near shack. I'll post some pics. My feet was at same height as that thingy
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  • A tile on wreckers' yard spawned incorrectly displaying a vault prompt when there was no window, and an invisible wall. It spawned to the right of shack.
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  • During 3 different matches, the green glyph should show during endgame collapse. However, it still is not showing up on the map anywhere when the gates are powered.
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  • I could've sworn that he received sacrifice points for his artifact mori but only gets deviousness from it at the moment. If it's not a bug it makes no sense because PH gets sacrifice points for his mori. It's a waste since most of the time you're going to have max deviousness almost all the time.
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  • 1 survivor / - 90 sec 2 survivors:/ - 52.94 sec (sometime its -42/43 sec) 3 survivors/ - 42.86 sec 4 survivors/ -40.91 sec All theses tests has been made without toolboxes and perks genrush. Sometime, when there only 1 gens remains, instead of 3 gens, there is 4 GENS.
    4 comments 241 views last activity
  • Super weird invisible bumps on Suffo Pit 1, it goes on longer than I originally thought hence the first clip sound lol: https://medal.tv/games/dead-by-daylight/clips/ikJtHUp1SlZBCK5oD/d1337Ucx2sAR?invite=cr-MSxJb2csMjQ0MzcxMDU0LA Also, tried it in another custom match and noticed it again: https://medal.tv/games/dead-by-daylight/clips/ikJDYSg5AyFs1_bFv/d1
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