exelse
exelse
About
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- exelse
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well, killer's name is the twins. if main killer is grown ass woman then I guess Victor can't really be a baby. However I get it, it looks like freakin baby so
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I wouldn't promote D/C and is definitely ban-worthy. Sometimes me playing as a killer I lose add-ons and offerings because someone does it right after match starts and that's not fair. No bans would promote such behaviour.
What I would suggest is kicking not active people out by game - no activity for 5 mins or any time would result in person getting kicked-out. I also think that if someone doesn't ready up in main lobby for 60 seconds (or 55, whatever) game shouldn't automatically ready them up, but kick them out to main menu by default. At the end of the day, if someone can't ready up in 55 seconds it's really likely that person is not going to play for whole duration of the game. It makes me annoyed if I play as a survivor and I face inactive killer.
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There are already perks that offer it, I don't think add-on would be necessary.
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they should allow mode like this for like a weekend-long organised event or something of this sort, would be cool to play. I would just put 4 ruins on and camp around hexes. Lol, joking (or maybe not).
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I actually got really hungry, thanks lol
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As a killer: I would say borrowed time. I was thinking about dead hard I tend to leave survivors who loop me and focus on generators so it doesn't really bother me that much. I also assume that everyone I go against have dead hard on, so I kinda expect it. Whereas, borrowed time is annoying especially when exit gate is already open and survivor gets unhooked. 9/10 survior escapes.
I don't play as survivor that often so I don't really mind any, but I would say either Ruin or No One Escapes Death.
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@keygun said:
You got the 4k, why are you just slugging and watching me bleed out for 4 minutes?
You got the gates open and everybody is safe, stop bagging till egc is over.
If everybody is on hook in second struggle phase, the game auto kills them too speed up the end. It would be great if this applied to egc and slugged last survivor. But that sounds impossible.
So all I can do is state my case and hope those that need to hear this, do.
Be a good sport and hook me.
Be good sports and leave the gates.
be a good sport as a survivor and don't make me walk between two exit gates and tbagging before you escape. I'm defeated I get it, I want the match to finish as soon as possible, no need of this toxicity
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@Mandy said:
The problem with that, is that you'd be putting brand new players against players who are a much higher skill.
I used to like the old rank reset myself, I don't really see the point where I just go back to Rank 5 now
what was the old rank reset? I'm fairly new to the game so I didn't get to experience the old way
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@IFollowScratchMarks said:
https://forum.deadbydaylight.com/en/discussion/comment/1776796#Comment_1776796
True! Though I think I've only ever seen like 1 Jeff, lol.
And again, I can't remember where I heard that, so I might be completely wrong or misremembering.
I wouldn't be surprised to be fair, that game will not surprise me with anything else lol
I got Jeff and Legion as my first DLC and was excited to play as him, but his loud noises just turn me off haha to be fair I've never seen anyone playing as him (or maybe few of them) and I guess that's the reason why he's not popular. It's a shame because he's got quite good perks.
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@IFollowScratchMarks said:
I can't remember where I saw this, but I'm pretty sure the devs have said that the loud chase music is to make it harder for killers to track during chases. Maybe it's the same for all the other noises? I agree that it's annoying, but I think it's on purpose.
I main Pig, and her breathing sounds like Claudette to me. Makes it hard to find Blendies.
if that's the case then it's another thing that gives advantage to survivors. Shouldn't be like that imo. However survivors are also loud, at least some of them. I try playing as Jeff sometimes but his panting when he runs is so loud I can't lol.
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@Looping4Dayz said:
I see what you mean but as a survivor main I would say survivors definitely should be awarded more bloodpoints. Typically on solo queue I get half what the killer gets. Idk maybe I'm just bad but I am rank 5 so I know what I'm doing.
I totally agree, I don't play with anyone in a party and I usually get around 8-10k points a match whereas WSF get 25k+
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What killers have you got available?
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@ILoveDemo said:
https://forum.deadbydaylight.com/en/discussion/comment/1776644#Comment_1776644
Well you only see a Swf in Idk 50 Matches?
I play cross-platform on PS4 and I'd say 60-70% of my matches are against SWF.
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@CloakedDagger1 said:
I keep getting purple rank survivors and red ranks while I’m in green ranks they aren’t survive with friends either I was getting red ranks to start out with before I hit green ranks
completely agree! I belive there should be 1-3 rank window between killer and highest rank survivor in the group (in case they're SWF). Me being rank 12 killer having to face 1-5 rank survivor is not fair at all. I believe nowadays matchmaking mechanism is completely randomised, if it's not then someone is not doing best job.
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You probably shouldn't camp really, but if there's situation where there's only 1 gen left and you haven't hooked anyone I'd probably said go for it.
I tend to camp-ish in this situation, just be around the hook and give opportunity to unhook by other survivors. And then I try to proper chase them. Sometimes it works, sometimes it doesn't. Gives more chances if I have noed on.
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@ILoveDemo said:
https://forum.deadbydaylight.com/en/discussion/comment/1775393#Comment_1775393
No Killer is always easier. Press W until you see a survivor. Press W until you can M1 two times. After you down him Hook him and never leave the Hook, esay kill for him.
unless you get SWF who drop pallets, blind you with flashlight constantly and loop you for 5 minutes straight. Killer has advantage of playing whole duration of match whereas survivor only plays as long as he's not dead, but that's the beauty of the game - you can choose who you want to play as. Choose your battle.
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@TwistedJoke65 said:
https://forum.deadbydaylight.com/en/discussion/comment/1775548#Comment_1775548
It's those key moments that got me to make this post in the first place. It's great ambience and game design, but in a game really reliant on sounds they need to be turned down a bit
completely agree!
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I tend to do that when I have a good game as a killer and I sacrifice first three survivors fairly quickly. Doesn't mean I play with either of the survivors, just fun thing to do for me. Especially when it's a nice lobby of survivors who don't t bag on every possible occasion.
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@MissTea91 said:
https://forum.deadbydaylight.com/en/discussion/comment/1775603#Comment_1775603
I understand that too. It does just feel like bullying. I get it that when I mess up, they're gonna come for me, but when I don't understand how things escalate, because I'm not a brilliant player, then it gets pretty frustrating. I was playing with a SWF and just didn't bother to struggle, because I couldn't be bothered to be chased almost straight off hook again. It really does suck the enjoyment from a game.
I completely understand where you're coming from as well. Playing as a killer I can tell when there's three SWF and one player on their own, it's the one who gets killed first and killer will most likely pick on them if they can see they perform worse than other survivors. It definitely helps if you have decisive strike on, or someone in your team has borrowed time on, but you can't always rely on that either.
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I have similar problem. I am rank 12 killer and am paired with red rank survivors. Whole gameplay looks like bullying and there isn't much I can do about it. There at least should be mechanism that counts amount of games played vs points earned as I feel like I gained this rank from the amount of games played rather than my skills.
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Deathslinger - Spies from the Shadows, No One Escapes Death, Barbecue and Chilli, Enduring.
Pig- Spies from the Shadows, Infectious Fright, Make Your Choice, Surveillance.
These are my two current favourite, however I tend to chance interest in killers each week or two and try to shuffle perks to find my perfect build.
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/208686/rank-reset-each-month
tbh unless its a SWF a rank 10 isnt much better than a rank 12 and if ranks went down to 20 thing would be even worse. Some sweaty iri head huntress with a mori would just have a great time moring ranks 20s and since they get entity displeased they dont even rank up and can stay there forever ruining the fun of rank 20s.
I don't know if it's SWF I play against all the time but being rank 16-13 I get paired with 10 + survivors, more often that not that means rank 5 and higher.
I didn't know mori doesn't count as a sacrifice (rank progress of however you want to call it), that is a valid point. Never thought of that.
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@Unseen_Force said:
https://forum.deadbydaylight.com/en/discussion/208686/rank-reset-each-month
If youre a rank 12 killer, I dont think youre going to have a good time being reset to rank 20, and be matched up with red rank survivors, who you also want to be reset to 20. Sounds like purgatory for low skilled players
Valid point, however if someone is low skilled player, going up rank won't really help them either if they progress and play against higher ranks anyway.
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I played once as a survivor, there was two of us left and Killer was showing us when generators are, and let us escape. I don't think it was ban-able behaviour at all, in fact I thought it was really nice and refreshing! I wouldn't worry. It was probably last survivor's friends who had to wait in lobby for their friend for long lol.
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I believe there is a ban, but I totally get you! The amount of offering and add-ons I lost because of this behaviour just makes my eyes roll.
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Overall I don't mind the sounds. The only issue I have is when I play Julie version of The Legion. Her breathing sounds like injured survivor at times for me and I get confused especially when someone is down and I don't have Deerstalker on.
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I wouldn't mind if Make Your Choice was basic for killers lol. At least you would avoid camping and DS would also be helpful in this scenario.
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@SweetTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/1775511#Comment_1775511
True you do get a little bit of a crosshair with the harpoon gun, but only being given one chance before you have to reload - while understandable - is really difficult when trying to shoot a juking survivor on a joystick.
I've heard somewhere that you shouldn't even bother to aim at juking survivor because by juking they make themselves slower and you can catch up with them. I've tried it few times and it works so maybe you could try this too! I think maybe I get on well with him is because I play COD and I'm used to aiming with a gun lol. I think they should also introduce add-on that gives you two shots before you need to re-load. Bit OP but would definitely change Deathslinger game.
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I would love to see Jason, I think he would fit well to the family and map would be interesting.
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I play mostly as killer and my favourite are The Pig, The Deathslinger and The Cannibal.
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@SweetTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/1775494#Comment_1775494
I agree with the clown. I would love to be able to play the huntress, the clown, and deathslinger more than I do, but trying to aim with a joystick and no reticule is incredibly difficult.
I actually don't find deathslinger as difficult as at the beginning and I get quite few shots with him these days. Huntress is a big no no for me. It's a shame that joystick makes it difficult for some of the game's features (I even find it diffucult to use flashlight when I play survivor but oh well)
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@ILoveDemo said:
It's too easy they never learn the basic's to face against moderately good Survivor. It's too easy they never learn the most of the basics of the game. It's too easy they don't learn the loops. It's too easy they don't learn map layouts. It's too easy they don't remember Survivor perks. It's too easy they don't remember window spawns. It's too easy they don't know to mindgame.
It's too easy they have a poor opinion on changes needed in the game.
While experienced Killers that took the time to learn the game, ignore things like the forums because they know that if they don't speak up nothing will change to actually balance the game (balancing the game would make it harder for them) - since all the players that don't understand the actual game will keep providing poor information on the forums not understanding that they still need to learn the basics of the game. These Killers Camp and Tunnel in higher ranks, and ruin the game for everyone. Making all the players leave, and the matchmaking is so bad even new Survivors face them - making them leave too. This leaves BHVR with a problem not keeping players that want to play this game.
yeah, definitely too easy for killers if you are a rank 16 killer and you're playing agaist rank 5 survivors. 🙄
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@Iudex_Nemesis said:
Could be different reasons but heres a few.
- The killer's power feels weak.
- Difficult to master.
- You just lost interest over time.
I think for me it would be The Oni. He's really difficult to master and I don't tend to play as him, however he's really rewarding when you play right. Maybe The Clown as well, just because I play on PS4 and it's bit difficult to aim and throw bottles efficiently.
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@HealsBadMan said:
What red ranks are you playing with? I want them in my Killer games XD
it's literally me haha
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@danielmaster87 said:
Red rank killer (and survivor) here. The competitive scene of this game can be unforgiving. You win some and you lose some, but every now and then, human nature comes into play. I am 1 match into my current play session and I feel like getting off. Why? Because playing killer + toxic SWF = zero fun. I try to ignore it, and tell myself to just play for fun, but it doesn't work. If there is no chance of winning, I'm not having fun. That is especially true when sadistic people, who use this game as an online bullying tool, have to rub salt in the wound. When winning isn't enough for you, you've got a problem.
But my biggest issue is: where's the pushback? As individual players, all we can do is ignore the toxicity. Toxic people will be toxic, but maybe there would be less of them if they were at least told that what they're doing is wrong.
To my knowledge, the devs haven't said a word about unsportsmanlike behavior, despite the useless in-game report feature. Why not? Do they approve of it or what? Because frankly it's pushing longtime players, as well as new ones, away from the game. These toxic players, confident in knowing that their behavior is a back burner issue to the devs, if even that, is ruining this game and it's image.
So I say: If toxicity is wrong, let's hear it. Give us something.
That literally describes me 100%. Me and my boyfriend take turns in playing as a killer, account is at rank 12 and we literally have handful of enjoyable games. All other games are just us getting pissed off at survivors who are toxic af having time of their life while we try not to throw controller at the TV.
What we started to do is try to select games. We play on PS4 and when we see lobby of all PC players (cross play enabled) with all sorts of torches, med-kits etc we just leave lobby and try again. When lobby is 50-50 that's when the chance of decent game is higher but unfortunately not always. It's sad because we really love this game but toxic SWF make us stop playing.