deeziebaby
deeziebaby
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- deeziebaby
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@Botiz said:
I've criticized the devs a lot with the recent updates and said "i'm not even excited for the next chapter at this point" which is true to some extent, i'm not super excited but I am looking forward to it because it's fresh, new content. Without fresh new content the game would get very boring very quickly.
People are allowed to criticize something they feel is bad whilst also being excited for new content.
Valid statement but this new content is never truly new it's just same stuff remixed.. probably the last chapter that felt new was silent hill.
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@[Deleted User] said:
Lol those are some 2011 memes right there.
Lol it was quick n simple just to get to the point fam π€·π½ββοΈ
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@siren_sorceress said:
You guys really need to give this idea to god. It's been suggested 1000s of times. We don't want it.
Who is we? If it's been suggested 1000 times that means a lot of people want it
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The game will be dead before they ever do this highly requested suggestion.
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Can't believe we are talking about a new chapter killer when there's so many things going wrong with the game currently π€¦π½ββοΈπ€¦π½ββοΈ I guess keep feeding the machine π€·π½ββοΈ
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@CrustyCake said:
This isn't a triple A company and this isn't a triple A game. Not sure I understand why people keep comparing it to triple A company and games. They are great examples of what they should aim for, but BHVR's DBD player count and funds are not even close to the mentioned games.
Dude what?!! They made about 130 million last year from all their mtx alone and it's a team of like 600 they are AAA enough
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@Clonedhorror said:
I believe they did it this way this year so people can actually choose if they want to have the skins or not. By giving us the resources they allow us a different kind of freedom to pick what we want instead of the "Here is your skins go Hamm" I personally prefer having the resources since I only get maybe 1~3 skins on characters I REALLY like. It allows me to put those points into perks from people I don't necessarily want to play. At least those are my thoughts on it.
Uhm no they did this as a "oh ######### they are really mad we didn't give them a chance to get free skins this year what can we do?" response
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@musefan said:
https://forum.deadbydaylight.com/en/discussion/comment/1660114#Comment_1660114
And yet despite the fact that nobody else has been able to provide a decent alternative, a lot of people still act like the devs haven't done a pretty good job (so far... excuse the reference).
Imagine how much better the game would be with actual decent competition.. they are a monopoly so bare minimum effort is all they will do.. how many posts for years of changes and ideas they have never implemented? Like making perks not be tiered anymore since the bloodweb is oversaturated for example.. they say oh we hear you but it's way down the pipeline π
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How bout not making it a legendary... Stop giving these devs 15 bucks a skin π€·π½ββοΈ besides that good idea for skin
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@musefan said:
If you dont like it stop playing the game, and the same to everyone else.
If the problem is a big as you claim, then the player base will drop quickly and they will fix it straight away.
They are hardly going to listen to people on the forums who are clearly just venting after having a bad game.
They put they survey out. If moris are as hated as you claim then they will get changed in due time.
Hard to do when this is the only game with this still of gameplay with almost all the horror killers from various franchises we love π€·π½ββοΈ
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@[Deleted User] said:
https://forum.deadbydaylight.com/discussion/comment/1626381#Comment_1626381
Isn't that way too easy though? You already get so many bloodpoints per match and now with the archives, just one perk level would be boring, that's what you sign up for when downloading this game, is to grind for what you want. Give me something to grind for other than pointless add-ons, offerings and now useless items
No that is not what we signed up for there are multiple games that are grindy that once you have everything you still want to play.. if this game the only reason you want to play is to keep grinding forever there is something deeply wrong with you. For all of us with ocd at least this grinds our gears to the fullest extent
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/187480/increase-time-alotted-for-rift-completion
Welcome to battle passes.
In reality though, of all the games i play DBD has the fairest battle pass i have ever seen. You have 70 days to complete it, it has 70 levels. That is 1 level per day. If you ignore challenges completely, it is going to take ~11-12 games to get a level. But challenges from the rift typically give you 3-5 shards. So, if you did 1 challenge a day, and played 5 games, you are probably going to get to level 70 before the end. Games typically last, 10 minutes tops so you are looking at around an hour a day of playtime.
On top of that, the rift costs $10 to buy the premium version. But here is the best part, if you get your rift to level 70 before it ends, they give you back that $10 so you can buy the next one.
Now take a look at other games with a battle pass.
DotA battle pass has an infinite amount of levels (although rewards repeat/stop at around 2k), and you can only get to about 150 before you run out of challenges and MUST spend money in order to level it up. I don't mean like, you CAN spend money to get faster, i mean it literally becomes impossible to level up for free without spending money. Now look at all the best rewards, they often show up in the 200-250 range with some more premium rewards being at 500+.
What about Valorant? Looks pretty fair for the most part, but its a bit sneaky. Each level takes a little bit longer to level up. Which means that you actually need to play more than it looks like. Until suddenly you are at the end of the battle pass and still have 20 levels to go but wonder why.
What about CoD? Generally suffers from the same thing that Valorant does. Every level takes more XP, so it is deceptive how long it actually takes to level it up. On top of that the challenges generally don't reward enough and you require more playtime to level them up.
Also, all 3 of those games don't reward you with the currency you used to buy the battlepass. So you can't effectively get your money back for playing well.
DBD is the ONLY battle pass i have ever seen that is balanced in such a way that i have the ability to finish it without paying money. On top of all of that, i only ever bought the 1st rift. The rest of them i have gotten for "free" from the cells i got from each previous battle pass.
Apex, fall guys, and rocket league say am I a joke to you?!
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@Tactless_Ninja said:
Almost completed the last rift after not playing for two months and doing every challenge. Was 9 ranks off. It's not completely unreasonable.
So you are saying you almost did the entire rift in ten days? It's 70 days so you did op grinding then or I call bs
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@Freki said:
I have completed the rift without buying anything before, and it's not hard. just play. if you get every challenge in one shot well sure you'll have to GRIND some but thing is you don't have to finish the rift before tome level 4 is out! I am feeling no pressure to complete it i even don't play more than an hour or two unless friends drag me in! You want to make a mountain out of a mole hill you will do it! but really the rift is easy for a casual player. the rift is open 70 days, and has 70 tiers. each tier needs 10 shards to complete. you play 3 games and you'll generally get 2 shards and some (600 exp is given if you play killer once and survivor once a day) and then you can get 500 or so exp each match that's 1600 right there. then toss one more match up 400 exp and blamo 2 shards. and in three matchest you could easily get 9 other shards or so by challenges that's 1 tier in 3 matches. now if your matches happen to take you a bit off course and you don't get a challenge, that just adds to what you get for doing them.
this is easy but if you only want to play survivor it will be hard and a huge grind. play killer it won't be that hard. hell i completed the last rift without completing all the challenges. make it hard if you will but just because you decide to play one way doesn't mean the devs have to cater to your every whim. they made it to challenge people to play killer or survivor if you were one or the other. This has benefits most don't care to think about. now if you don't want to do so that's fine but your choice is not a flaw in their vision on what to do. why should they just make it easy for you to get things without paying for them? why, they shouldn't at all. grow up and play the game your way but if your way doesn't match up with someone else's then just keep playing your way don't blame them for your own short sightedness.
Cool story bro, how are you getting these numbers because I put some serious grind since the rift started and I'm only like level 11 that's with most of the first part of the challenges done.. gave up last week and now put only a few hours a day if I play I barely went one level up yesterday playing 4/5 hours π meanwhile apex I been finished their battle pass like a month ago or longer and it ends Tuesday.. fall out guys just came out I'm more than halfway through their battle pass playing casually with friends.. battle passes are not supposed to be like working a job fam this is terrible game design OR exactly what they wanted for people to throw money into it for their crappy charms just to get the few nice skins π€·π½ββοΈ
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On console if the killer takes the time to write me to farm or that they wish us luck I won't go tryhard and put some perk builds I wanna try out. It would be great to have less sweat games tbh
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@SolidSnake said:
https://us.v-cdn.net/6030815/uploads/BXBBM9CT199G/sh.jpg
Just look at this. On the right side - is pinnacle of modern engines evolution, used by company that earned millions from selling this game. A clipping hand only adds special flavour that is screaming "we do not care, you will eat this and ask for more". And on the left... it's just 17 years old graphics.
Developers of this game are so afraid of people seing how actually low efford is put into their work so they asked moderators of reddit to delete the posts about this, lol. Proof: https://www.reddit.com/r/deadbydaylight/comments/gszl4h/ladies_and_gentlemens_let_me_present_you/
I mean, they could at leask ask Konami to share their old model with them. I am sure they do give a 17 year old asset for free to people who can't achieve same quality on modern engine ^)
I been saying this to a lot of my friends when the mobile version came out it looks better than the console/PC version πππ it's almost like they been doing mobile this whole time and just stretched it out for the bigger media. I haven't bought any dlc now 3 chapters in now? I won't support a company that is doing minimal effort
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@chaosdriver said:
First of all there's a ton of people that enjoy doing the rifts.
Second: the devs have different departments for different things! Theres a department for bugs, maps, characters, ECT. just because you have them stop working on the rift doesn't mean the bugs will get fixed any faster.
Sure those tons of people that enjoy doing the rift are also the ones playing this game like it's a full time job. The rift was not made for casuals in mind at all and it's burnt out a ton of us
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/1195161#Comment_1195161
If anything, it would mean they would get fixed slower. Everything that happens behind the scenes on the game, bug fixes included, costs money, and the Rift is a money-spinner however you look at it.
They don't make enough money from the initial price of the game, dlc every three months, overly priced cosmetics that they also need to do a battle pass on top of all that just to do the bare minimum on fixing bugs (a lot of old bugs keep coming back btw) and this terrible dedicated servers?
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@Cardgrey said:
Yes itβs ok just because you own the game does not mean you deserve all itβs rewards.
play more and unlock or just suck it up and pay.
No it's not ok if you have to pay to unlock the bottom portion the least they could do is give u maybe 10 tiers free or more like other battlepasses for other games.. the grind is insane I spent an entire day Sunday and got up maybe 2 or 3 levels. That is not ok. A good comparison is apex legends that I play I can level up quite easily on there I'm around level 70 out of 110 and have about 40ish days left to finish easily obtainable for casual play. Dbd hell no the rift was not made for casuals it was made for the tryhards or the ppl that will grind this game every single day it's burning a lot of people out including myself
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I got a 4k in literally 2 minutes and I don't even play him like that ππ he deff is broken needs to have a cool down on that good ole chainsaw running..
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This is a simple solution to various problems no need for putting so much time on reworks for most the killers
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@RIP_Legion said:
https://forum.deadbydaylight.com/en/discussion/comment/977144#Comment_977144
Yeah, I mean certain killers like Billy and Freddy won't care about this change. Clown, Legion, Plague, Pig, Ghostface and the rest of the killers without movement tools are gonna be thrown to the wayside. Rank 1 survivors think killer diversity is bad now? Wait till next patch, gonna be nothing but Freddy, Spirit, and Billy.
Yes this is exactly why something like this solution needs to happen. I was also thinking maybe when someone like trapper gets summoned he re-ups on his traps if he has none and there's still some not placed by him on the map.
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@RIP_Legion said:
I mean it's definitely more helpful than "APPLY PRESSURE TRASH KILLERS".
Yes I feel like most killers are fine it's just the getting from point A to point B that's the problem they don't need to blink everywhere all the time like nurse or billy tho
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Yes and to make it easy on the devs they can probably reuse the spawn locations for killers as the locations for the summons
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Out of the ten games I had last night in red ranks over half of them was killers with barely any skill running ebony Mori and killing ppl after their first hooks. Not fun and depips galore. Mori needs to only activate on death hook OR it activates if the survivors you are chasing are giving you a hard time let's say if the chasing timer goes past a certain limit you are free to murder them once you finally got them