Switcheroo
Switcheroo
About
- Username
- Switcheroo
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Comments
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@Smeagol83 said:
who cares how the pixels walk. it's a game. don't overthink it and just play it
Part of the appeal for dbd is the fantasy of it. It's not meant to be a super realistic game, but the animations need to sell to the viewer that they're looking at someone who's killed a ton of people. If it doesn't do that, then the appeal is lost.
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I'd be pretty happy with anything really. I did look into the first Candyman movie after everyone kept bringing him up as a potential dbd killer and the soundtrack is amazing. That is one thing I'd love to see brought to dbd.
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Do survivors who are broken from sickness get affected by things like thanataphobia? Do they drop blood?
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On top of what's already been said, survivors want to save their exhaustion for as much of the game as they can. They can continue to walk away from a killer and then sprint as soon as the killer commits. If the killer didn't commit, they keep their perk up
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Oni is one inch short of 6 foot, which is where all of his anger and rage comes from
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Yeah it was larger on Xbox for some reason.
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That's no way to make a suggestion.
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Is the point of this to show people a path of challenges that don't require a certain perk or item?
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My top 3 best would be Deathslinger, Oni and Plague
My bottom 3 would be Hag, Spirit and Demogorgon
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Deathslinger, of course.
If not him then someone like Oni or Plague. Ghostface is also pretty fun.
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I'm more concerned about the fact that this creates a more inconvenient system for the player. I always ready up early as I'm spending blood points or looking through perks and I do the same before readying up in the lobby too. This is because loading times take a while and I may as well make use of my time. Now I'll be forced to be idle as I wait for a game.
I'll try not to judge it so early, maybe the balanced matchmaking will be worth it, but it is a little frustrating to see.
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The issue is that you care about rank so much when it really doesn't matter (especially when the matchmaking system isn't the best)
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Ps4 player here,
Oni was impossible in my first few games. I was so excited to play him but it was infuriating to miss every demon mode attack. I preferred to just be an M1 killer at that point.
After some practice, I'm pretty confident in my Oni. He took some time but it was rewarding. I imagine I'd have the same frustrations and need to practice if I was on PC.
But yeah, a practice mode would be great. Especially for killers you don't own.
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@MusicNerd_TC said:
I never played swf, and I'm a solo queue main. All they need to do is add more emotes to signify what you want the survivors to do. Also, bond is a great solo queue perk.
What kind of emotes would you suggest they add though?
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Take the first hit and then early drop every Pallet. If you get shot he likely can't reach around most Pallets. He's very weak to that playstyle
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@Milo said:
https://forum.deadbydaylight.com/en/discussion/comment/1452679#Comment_1452679
Huh... That must be a client specific bug then. Did you try checking you files or contacting support about it?
I've never even considered it a bug, whenever I'm with my friends in a party (ps4 btw) we always ask each other if the loading screen tips are saying how to beat a specific killer. I guess I should verify with them if they can actually see it ever lol
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@Milo said:
That only works for like... 2-3 games when you didn't face that killer at all.
They're only there to help survivors to know what they killer can do.
I've been playing for almost 2 years now and still receive tips over which killer I'm going against. I have tips turned off in the settings too.
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I'll just do the killers I'm confident with doing:
Trapper
Buff: The Trapper starts with all traps in his hand and can hold all traps at one time
Buff: The time it takes for survivors to free themselves from a trap is increased to four seconds
Nerf: The Trapper has to commit to placing a trap and can no longer cancel mid animation
Ghostface
Buff: Crouching doesn't move the camera as much so you can still see above grass easily
Buff: Hooked survivors can no longer reveal you
Nerf: Being revealed no longer grants you killer Instinct
Oni
Buff: Oni can absorb blood that is very close to you
Buff: There is no sound cue for all survivors when Oni's power is charged but they can still hear him activate it
Nerf: Oni has to wind up his demon lunge until the point in the animation where his weapon is being held over his head completely for it to be an insta down attack. (There should be some sort of indicator for when this is for the Oni, like a sound cue or a flash)
Deathslinger:
Buff: Iridescent coin addon (shots from 15m away or further make survivors become exposed) is reduced to shots 12m away and instantly reloads your weapon on a successful 12m or further attack.
Buff: If you shoot a survivor as they are vaulting a pallet, the pallet is destroyed
Nerf: The Deathslinger's weapon has a visual indicator for when it is not reloaded (the harpoon is hanging out of it or Deathslinger holds it a different way)
Executioner
Buff: The ranged attack applies torment and injures survivors
Buff: Survivors who step into torment trails have their aura revealed instead of killer Instinct activating
Nerf: Trails cannot be placed in the upstairs of a killer shack
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The only time I have ever used blood is to see where downed survivors have crawled to
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You'll have to show me some statistics. Yes it's possible to get the same maps many times but honestly judging by how much you dislike the maps I assume you're just actively focusing on the bad. Like when one of my friends keeps complaining about always being the obsession when it's only a quarter of the time.
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A long time ago, when I didn't know much about the game, I had killed three survivors and didn't know why I could see the last one's aura but I went up to him and let him go because I thought the game was somehow glitching and felt bad. I later learned that I let an OoO player escape for free and have regretted it since.
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Freddy
Hag
Spirit
Wraith
Plague
Huntress
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@Seiko300 said:
https://forum.deadbydaylight.com/en/discussion/comment/1433150#Comment_1433150
Really? I was reading through the bug fixes looking deliberately to see if they had fixed it and I didn't find that one listed on the fixes they pushed out.
If it is fixed that would be relief.
Yeah the one that says it fixed an issue where you couldn't use the power if you were carrying a survivor as the meter filled
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@GodDamn_Angela said:
https://forum.deadbydaylight.com/en/discussion/comment/1434073#Comment_1434073
I play on PS4, but am in NA. Its always GF, Legion, Doctor or PH for me. With a little Huntress, Myers and Trapper sprinkled in. Basically none of the other Killers are ever played.
I honestly can't remember the last time I faced a Billy, Pig or Spirit. Its insane.
There's actually a load of huntress here too, I forgot about that. Quite a lot of pig, leatherface, doctor and then some myers, Clown and legion. I never see Billy, trapper, deathslinger or demogorgon
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@CashelP14 said:
Alien would be cool if they could get the character right. I think a killer who could climb over tiles would be pretty cool tbh.
Otherwise I'd rather another video killer than movie one. Nemesis would be cool (he'd need to have all obsession perks). Absolutely die for a Bloodborne chapter, even if it's virtually impossible. The Evil Within would be cool too.
This man gets it
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I'm also PS4 and from EU, there are a ton of ghostface players along with freddy and spirit. Out of those three though I'd definitely take a ghostface lol
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@Seiko300 said:
The real bug they need to fix is the one where you lose access to your power entirely if it regenerates passively.
That is game-breaking, that's absolutely horrible, forcing a killer to act as an M1 with absolutely no power whatsoever. It quite literally can cost you every single match it ever happens in if you haven't snowballed a sufficient amount of pressure by the time it happens. This needs far more attention than whatever the "blood orbs spawning slightly more frequently than normal" BS is.
It's fixed in the ptb dw
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Sorry I'm late on this - exact numbers are on the dbd wiki
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It worked for me on PS4 and I don't even have the SH chapter, I just have Pyramid Head on his own
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This is a bug that is caused when your meter is filled while carrying a survivor and has been fixed in the recent ptb
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@RockoRango said:
https://forum.deadbydaylight.com/en/discussion/comment/1424126#Comment_1424126
Oni’s power didn’t need a nerf. If this is true, Oni will get his power a lot less frequently.
Personally gonna wait until I try him out after the patch. His power is one of the strongest in the game and he gets it pretty fast even without addons. It doesn't feel like a necessary nerf but I don't think it will ruin the Oni.
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I wonder if they do this to not get as much backlash over nerfs? Definitely a disappointing nerf but it feels fair imo
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@apathytheclown said:
I believe this has been asked before and it does use your unbreakable.
Apologies about that, I was having trouble using the search feature since it seems to be down atm. But thank you very much for the reply!
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On top of that every member of the legion seems to have Frank's breathing audio.