DwikeyMain84
DwikeyMain84
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@not_Queen said:
@Chop We are reviewing the way we are scheduling updates. This time, we are testing a new schedule, allowing for more time between PTB and release. We hope this will allow enough time for the team to tackle more issues before the release.
since this is the end of the year 4 roadmap does that mean the end of new chapters every 3 months?
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wonder if the new chapter every 3 months will continue with the fifth year now?
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@Arsen said:
https://forum.deadbydaylight.com/en/discussion/comment/1100943#Comment_1100943
If they already had it, they would enable other maps with breakable walls in the PTB as well.
na they wouldn't it is easier to observe one test subject than 20....they could have them ready but just using the one map to get a feel for how things play out. trying to collect data on all the maps etc etc would be a hell of a chore, they just wanna see how it plays out on this map and when they are ready they will release all the adjusted maps
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I think a sabo perk for a killer would be neat like a perk that allows the killer to sabotage x amounts of unused pallets or vaults and when the vault or pallet is used it injures the survivor, this would have to be a limited amount of uses and maybe even have it be a token perk that you have to do something to earn the token to do a sabotage action on a vault or pallet. Also it would be cool to have a perk where the killer can choose which dry totem they place their hex's on....may seem a bit strong since they can pick the hardest to find totem but the balance would be that they have to take the time to do it and it would be taking up a perk slot alongside a hex perk or multiple hex perks.
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i would be down for a double XP event no not double blood points i mean Double XP then you could up your devotion faster get more shards quicker and it would send more players than normal to the store to spend their shards and would probably lead to more people seeing things they have to have auric cells to buy and get make them decide to buy some auric cells and make the game some money to :) it could be like a stimulus package for the game :) give us an event to get double xp which leads more people to spend the shards they earn in the store which in turn leads to more auric cell purchases most likely which helps the devs and the players :)
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could've named this thread "Children"
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@KingFrost said:
Killers have plenty of second chance perks. Ruin, Pop Goes the Weasel, Enduring, Spirit Fury, Overcharge, and Blood Warden are second chance perks in the same way Adrenaline, DS, Dead Hard, and Borrowed Time are.
Not saying i disagre with you but could you please expand and explain how they are the same please?
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Am i one of the only survivor players that realizes that I am not suppose to be escaping more than dying? i mean i play F13 and DBD and i go into these games knowing that i am playing a normal human being going up against a supernatural creature that is hell bent on killing me and especially in DBD where i can't really defend myself i expect that more times than not the killer should be more over powered than the team he/she is trying to kill. Games like this should never be EASY to escape the killer, so if the gates are close that just makes it ever more intense on trying to escape the killer imo anyways, i mean if gates were on separate sides of the map then just means an easy escape if you pick the right gate. Where is the fun in just constantly wiping the floor with the killer and escaping all the time? I want to really have to work for my escape otherwise I can just play mario bros or something smh.
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@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/1096326#Comment_1096326
My complaint is that you can list all the counters to the meta perk: No ED
But they're all very situational and require you to waste time and slots to anticipate what's going to happen without knowing for sure
Here's an easy solution make No ED increase the number of totems to eight. That way If the survivors see extra totems, they know its in use BUT they know its in use so they have the option to counter it.
No ED be could a perk to slow down the game because it wastes the survivors time due to the extra totems and the requirement to cleanse them. Instead of being the lame end of game camping perk that's a crutch for mediocre killers to prevent saves or win by slugging
Ok so you are complaining about how 5 totems is a waste of time because it takes you away from gens having to find them and you don't wanna get rid of your good perks (like head on lmao) to put on a perk to help you locate totems like small game or det. hunch yet your ideal solution for this problem is to put 8 Totems on the map instead of 5?!!! are you mentally challenged? do you know how math works? how you gonna sit here and complain about having to waste time destroying 5 totems and then suggest a fix to that is adding 3 more just so you know if noed is being ran or not? okay so 8 totems get added when noed is being played so you know to run around and destroy 8 friggin totems! so then why not just assume NOED is being played every match and just run around and destroy 5 totems? seriously these are your words you said it would be a good idea if noed is being ran then 8 totems be spawned so you know you need to destroy totems and in that scenario you are running around destroying 8 totems instead of 5......seriously if that is your idea then it would be a hell of a lot easier on ya in the long run to just shut up buck up and find and destroy the 5 totems every match if you are worried about NOED....smh "i don't wanna have to find 5 totems every match and destroy them and i don't wanna change my perks so devs why don't you just put 8 totems on the map when noed is being run!" seriously ######### are you smoking bud cuz i definitely need some.
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I can't even discuss my opinion on this post cuz all this sodium is bad for my blood pressure!
Seriously though, hatch won't spawn to be opened unless there are 4 people alive and they get all the gens on or if there are 3 people left and they get 4 gens on or if there are 2 people who get 3 gens on so its not like they can just start the match and open a hatch and go you have plenty of time to stop them from doing it....
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/659653#Comment_659653
It is a perk that just ruins the game for the obsession
and you don't think perks like Adrenaline ruin the game for m1 killers? lol there are perks bad on both sides get over it, die like a man or woman and move on to the next round, that perk isn't gonna pop up every single match and i know for a fact dying light dont pop up as much as the meta perks survivors run that ruin gameplay for killers so gtfo and move on
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na its one of those things you gotta learn like crouch walking around hag traps, if you give all the answers in the beginning then there is no learning curve, thats part of what makes the game so much fun is figuring stuff out for yourself and honing your skill over time
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what if swf was reduced to only allow 2 people in a swf team? would you be satisfied then? or would you come back a few months later after not getting any better at being killer and blame it on 2 person swfs?
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/659636#Comment_659636
If you read it, it states the trapper told him to end his own life, which is definitely not allowed
ok yea that is messed up that he said ######### but still quit whining about the perk, there are lots of perks in this game that cause different types of play styles its a game gtfo it
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went ahead and read your whiny post and if you really out did the killer so much for all 5 gens etc etc then why are you complaining? you guaranteed your team got away at least, geez you ain't gonna survive every match gtfo it
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didn't read the post but to the title i say "YUP" and adrenaline almost guarantees you escape at the end of the match, balanced landing is 2 perks in 1, NOED allows killers to one shot you at end of match if you don't destroy totems, Decisive strike gives you a free escape, Insidious causes killers to camp...what's your point? The perk is a perk in the game, if someone wants to run it and kill their obsession first then they have that right, they bought the game just like you did, but i guarantee you that not every match you play is going to have dying light in it so die like a grown up then go join into another round smh so many snow flakes in this game
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this is a survival game where you are a mortal going up against monsters, you have no weapons they do, Escaping is suppose to be a hard fought thing and shouldn't happen all the time. Quit assuming you should be able to escape every single match and that if you don't escape then it is everything else's fault and not your own. This game just like others like it are suppose to be killer sided.
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@SleepyWillo said:
I keep seeing " If you didn't get the 5 gens finished and gates opened, you don't deserve your escape" but how come if a killer doesn't get a 4k they still earn the kill automatically? Killers move faster than survivors and don't need to avoid anyone while looking for the hatch... Still seems very unfair
then play killer?
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I have figured out some people have far too much time on their hands!
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OMG am i the only survivor player that understands this game is not suppose to be survivor sided? i mean it is about 4 mortals going up against MONSTERS with no weapons to fight back at all, escaping is suppose to be a hard thing to do and getting killed is suppose to be a very likely possibility...smh wow there is a counter to a mori it's called play smart and get good at looping and escaping and if you do get hooked and then moried then just move onto the next round, you don't need to win every single match jesus christ. You do realize back when the game was new that mori's didn't even require you being hooked first right?
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@Jimsalabim said:
it's not gonna be today either. this week very unlikely. next tuesday is probably most probable -if- they postpone the bloodhunt a bit
dude if you don't have real information don't respond to everyone's post with information as if you have inside knowledge or something...geez
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any killer is fun to play as but dear god do no kill anyone! i repeat let all survivors escape because if you kill even 1 survivor then you will be called bad names and accused of lag switching, camping, tunnelling, cheating or all the above
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man don't you know that you aren't suppose to kill people in this game?!! survivors are far too good to ever be killed so if someone kills them then there has to be something that you did wrong or cheated or something....psshh get real man, if you kill someone then you most definitely either cheated, camped, tunnelled, or your internet is so bad they lagged to the point they couldn't properly play to beat you....don't you know this?!!!!!! seriously though don't feel bad cuz 99 percent of people are just mad that someone is actually better than them and they can't take it, its the reason why everytime we get a new killer that is bad ass they end up nerfing it because of the whiners who get mad that they have to learn new skills and aren't the "#########" anymore at kicking killers butts so instead of honing their craft and learning how to play against a new killer they just whine and cry until it gets nerfed. You just keep playing and having fun, if they DC it's cuz they are mad they got beat or got downed or whatever or maybe they have bad internet (sometimes) but it's not about them cuz you bought this game so you could enjoy it, so play and enjoy it! see ya in the fog (btw i play a lot more survivor than killer so no i am not a killer main)
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im guessing 11.99
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na would be better if something was added like survivors have to find a tool or a part before starting on a gen and they have to do this for each gen they work on, just have tools or parts in places around the map and when you find a place that has a tool or part or whatever you have to hold down a button or do a skill check to pull it out then you can go get on a gen.
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most killers have some sort of Insta Down ability or at least the ability to down someone very quickly...so i don't see the problem with MoM....the downside for survivors with MoM is pretty balanced either they heal up and their aura is shown or they don't heal up and the killer takes them down in 1 hit when they find them. It's not like this perk guarantees the survivor escapes the match or anything, i think killer's are just mad because this perk can come in handy when a killer is hard camping or face camping a survivor, if the the person saving the hooked person has MoM ready and BT then it denies a camping killer the trade of either getting to rehook the unhooked one or just hooking the rescuer instead....or maybe killer's are just mad because MoM wastes a little bit of their time? I don't get the hate for it, most times i have come across MoM while playing killer is while chasing a survivor i just hit them 3 times instead of 2 when MoM is active...or i don't even hit them for their MoM free hit until they are already butt dancing at the exit gate....and more than a few times i have went against survivors with MoM and stopped their team from opening a gate because when they pop last gen MoM players who were also running Adrenaline instantly show me where on the map they were at and which door they were heading towards and several times this has made it possible for me to finish off a 4k without a single gate getting opened.
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@Guertena said:
I'm sad because I heard they will not bring Sidney Prescott :(
there is a totally different license rights holder for the movie franchise than for the mask, they for sure got the mask license but most likely did not get movie license cuz if they did then ghostface woulda looked like he didnt in the movies instead of like an assassin creed knock off :( :( :( either way i am actually excited for him, i am a mikey main and would love another stalker killer. But yea sydney is most likely not gonna be in the game sorry.
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did you just post this for the attention knowing it would get a lot of responses? if not then man this game is so survivor sided its crazy and i am a survivor main! i survive waaaaayyyyyy more than i should and that is the truth, there is not one OP killer in this game, sorry...uh uh
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@StarMoral said:
I mean, his black potato sack was kinda lacking detail.
true but if this was a "scream" licensed ghost face then he would be wearing it anyways just like how the freddy chapter made them put freddy in remake movie accurate design scream license holders would require the same, 99 percent sure they just got the rights to the mask not the movies :( which is a bummer
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not if it resembles the one from the movies nope they would need that license to do so.
@Saint_Ukraine said:
They can't give him a black cloak?
@Saint_Ukraine said:
They can't give him a black cloak?
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@TerminatorGuy said:
https://forum.deadbydaylight.com/en/discussion/61960/apparently-people-are-mad-about-ghostface
Nobody is mad. If you look at Twitter 99% of the DBD community is hyped af.
which is gonna backfire if they don't clarify that its not a "scream" chapter but just an original killer wearing the ghost face mask, if it was a scream licensed killer he would have the whole costume, it looks like they got the rights to the mask but weren't able to obtain the completely separate license for the movie aspect of it, there are 2 license holders one holds licenses for the movie one holds licenses for the mask :(
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@Dwight_Confusion said:
https://forum.deadbydaylight.com/en/discussion/61960/apparently-people-are-mad-about-ghostface
I've heard some buzz in negative ways. Who cares though? People suck in general.
I'm just happy to get him in the game. I don't really care. I'm actually excited for this. I was born in the 80s, and grew up with the Scream movies hitting hard. This is going to be cool.
Anyone under the age of 20 won't get it probably. Like most things in the world.
except it is an original killer wearing the ghost face mask, it isn't a scream chapter, there are 2 license holders one for the mask one for the movies, if they had both licenses then he would be wearing the full costume from the movies and wouldn't have more than maybe 1 cosmetic but he has multiple ones....99 percent sure they got the license to use the mask on a killer but not he license to use aspects from the movies like ghost face costume/robe, survivors or maps :(
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@Tensor said:
https://forum.deadbydaylight.com/en/discussion/61991/ghostface-chapter-license-only-for-mask
I would have assumed it was from the movies. Why wouldnt it be
because with scream their are two different license holders A)the license holder of the mask itself and B) the license holder for the movies and by the looks of the new killer called "the ghost" the only thing that resembles "Ghost Face" is the mask itself, the costume is not movie accurate so this leads us to believe they were only able to obtain the rights to the mask itself not the the actual character from the movies so they are putting the licensed mask on an original killer for the game. this is still pretty cool but means no scream map or survivor, however if this is the case they need to clarify this asap because there are lot of people like you who don't realize there are 2 different license holders and now believe that since ghost face mask is on a killer that means the chapter must be SCREAM, they really need to clarify before they have a ton of pissed off disappointed customers who are gonna be extremely let down.
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i'm fairly certain they got the rights for the mask and not the movies so they can make whatever original ideas they have for the ghost's costume but not the costume or survivors from the movies :(
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@twistedmonkey said:
https://forum.deadbydaylight.com/en/discussion/comment/461677#Comment_461677
Of course I know what it means, I have posted plenty times on it when people asked if this bannable when the others were free to so gens.
Survivors trolled at the end so the egc was needed to get them out and stop bullying lower skilled players.
Now if the killer can hold two people down there with the egc it does create a new definition of holding them hostage as it's an easy 2 kills if anyone goes for the save, it may not be like before but it's also a mechanic which anyone with a sense of balance can see is a good change.
Do you honestly think it's right that if someone is hooked down there with the egc a killer should get thise two free kills due to being able to block them in?
Anyone that thinks the change is a problem says to me they want to keep mechanics which grant them things without having to actually play, this statement goes for both sides as some survivors think the same way with DS and MoM.
I hate the fact they fixed the nurse blink for example and posted my thoughts about them leaving using a power to hit not activate MoM to balance it more.
okay but a nurse can use her power to blink and hit someone and down them with NOED correct? so shouldn't the same thing be with MoM? every other killer has to use their base attack to down someone with NOED example Huntress's Hatchets down down you in one hit with NOED she has to hit you with her axe to get you with NOED, So if you think the nurse blinking and hitting shouldn't count towards MoM based on your logic then the same should be with NOED, exactly the same principle power vs base attack.
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My discord is 80sSlasherLibrarian can you show me the stuff from your deleted post?
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@Tru3Lemon said:
Sure as for survivor lets buff sabo and new perk that you van fix pallets then its balanced
regardless something needs to be done with sabo it just isn't the same as it was meant to be as far as being a strong perk, some sort of buff should be added to sabo for sure
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@ba_tetsuo said:
I kind of like this idea, but I would suggest a slight change. Let killers earn tokens for each hook, instead of safe unhooks. This rewards them for doing their job.
Second, instead of inflicting an injury state, just destroy the thing. Spend a token to pre-emptively destroy a pallet, or permanently block a window. You can use this perk 3/4/5 times per match
that was my initial idea to destroy an unused pallet or perm block a vault but when i posted it to a couple places in that form it got a lot of hate so i was trying to come up with a way to make it seem more balanced, thank you for your input, i think perm blocking the window/destroying unused pallet would be better as well.
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his power should be holding the cube and chains with fish hooks can shoot out and chase a survivor up to a certain distance and when he activates it the camera switches to pov of the front of the chains so it can follow the survivor up to a certain distance and can injure a healthy survivor or down/snag an injured survivor and drag them back to pinhead. either way his mori should be from end of first movie where chains and hooks shoot out and cover the survivor and rip them to shreds
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If a survivor opens the hatch with a key when there is 1 gen left and 3 survivors left and I close the hatch before other 2 can escape or even if all gens are done and a survivor opens hatch instead of gate but i close the hatch before all 4 can go through it will that start the end game collapse even though a gate has been opened and hatch had been opened by a key??
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@NathanExplosion said:
Repost this there, so it didn't get ignored at the bottom of previous page:
Another license they ruined for me.
Can't wait to be BM'ed by some Ash, so i can no longer see his face without cringing.
Edit: Also as usual, the same peoples telling us that "Mettle of a Man will certainly not be released as is, it's only leaked, don't cry already !" are now either acting like absolutely nothing was discussed about it, or now say the usual :
"Adapt ! Git Gud !"
Or should i say :
@DwikeyMain84 "now all the killers that slug survivors in hopes of taking away their DS will have to rethink that tactic for sure :)"
https://us.v-cdn.net/6030815/uploads/000/KL705H9H5MPA.png
See ? Already happening.
InB4: "Do you have a problem with our new anti-toxic killah tool ?
im not saying git gud but a lot of killers been slugging people to stop ds now with flip flop they will have to rethink that....whats wrong with saying the truth? sensitive much pal.
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@MhhBurgers said:
https://forum.deadbydaylight.com/en/discussion/comment/391181#Comment_391181
Nowhere did I say I have 1400 hours I got 800, most of these are not spent playing.
i was talking about the OP i was taking up for you saying don't even bother arguing with him he is entitled and feeds on attention and seems arrogant and seems to have a huge ego....he needs HIS 1400 hour cookie and needs to just move on if he really has quit.
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now all the killers that slug survivors in hopes of taking away their DS will have to rethink that tactic for sure :)
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@JawsIsTheNextKiller said:
@DwikeyMain84 Prestiged Ash would be awesome. I've just got Laurie to level 49 and was going to use her for the prestige trophies. Not now!
everytime ash gets bloody in the movies and show he is literally covered head to toe in blood, i just hope they make his prestiged clothing look like that :) but yes def go for prestiged trophies with ASH :)
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@MhhBurgers said:
https://forum.deadbydaylight.com/en/discussion/comment/390874#Comment_390874
You counter 360s by simply ######### lunging, the pseudo-autoaim does the rest. you can literally 360 yourself as a killer and will still hit them if you hold the lunge.
Also cute insulting my skills in a casualgame.
don't even bother with this guy, he wants attention and wants to seem special cuz he has 1400 hours in the game so he knows better than everyone else and is the master of all things dbd, i am shocked a dev actually responded but now that they did his ego is gonna be even larger.....someone get him his 1400 hour cookie for god's sake. i actually agree with some of what he said but his arrogance turned me away from caring.
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.........................
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@HavelmomDaS1 said:
I was never giving less ######### about new content in DbD, not hyped or interested at all.
"Hey Evil aka HAVELMOMDAS1 Why Don't You Eat My Butt" Ashley J. Williams
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I am stoked for this ....however his prestige outfit needs to be so over the top bloody i mean when they designed it they needed to add soooo much blood that they were like "hmmm maybe we put too much blood on him" and then immediately after saying that they add even more blood :) This is Ash and anytime he has been bloody in the movies/show he has been covered head to toe in blood.....and it would be cool if they stayed true to that with his prestiged clothing :)
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Chapter 8 Console Release/Summer Event x2 bloodpoint event for console
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you mean chapter 10 the legion?