Avatar

Contrationer

Contrationer

About

Username
Contrationer
Joined
Visits
28
Last Active

Comments

  • @Memesis said:

    Tell me again why we nerfed EMP's? Why can survivors infect each other when it's brain dead easy to reinfect someone in chase? Why are pods not removed when shocked with the EMP when they are again, brain dead easy to replace (like hag)? Why are there so few printers that can also be easily trapped with a nearby pod?

    His chase power is too strong to be so strict in countering. Despite all the feedback following the giga buffing of singularity why has nothing been toned down? You can leave the extra time required to take an EMP and the hindered when charging it, but the rest is too much.

    Ok so, im a singu main and of course its a wild character, still i don't think emps are the counter for him, because most games that i lose its most of the time from line cutters and indoor maps (im not that experienced with it yet, maybe ill find counters to that in the future). And this practice that survivors do its just to gain time for their teammates to do gens, so myself as the killer i will just say that emps are a temporal fix to you being slipstreamed while doing a gen.

  • @Gamingst1 said:

    Making unbreakable base-kit for the last survivor can even out the playing field when everyone is slugged. Killers already have a mori on the last survivor, so why can't the survivors get an end-game buff?

    I don't get the reason for it, its like, so survivors can get up if they get downed, how does it matter when you are about to die? And in case both you and another player are down at the same time, when will it get activated? It's a controversial suggestion to be honest. Also, when will it be considered fair to enable this, when the gates are open, when they are powered, or the last 2 survivors?

  • @jdfghvbcstr said:

    Title. Him being 4.6 and moving at 4.4 with power is such nonsense. he is just a powercreep of huntress, she moves 4.4 without power, 3.08 (!) when winding up, and 3.74 when she is ready to shoot. Springtrap should have speed lower to that of huntress, considering he has one of the best teleports in the game for insane mobility either way

    Just no bro, the reason why huntress moves slower while aiming is because she can hit an axe from one side of the map to another, and springtrap can barely reach 30 meters with a proper ~45º shot. An how does his mobility justify his speed beeing lower like, it doesn't make sense when also survivors can use the doors to travel. Another things is how punishing it is to miss an axe with springtrap than huntress, you've got 5 more axes with huntres if your are not running addons, while with springtrap, missing your axe means not having any power for literally 8 seconds, you are a basic m1 killer for that duration, which is insane and is where the character skill is, not mixing the axe.

    Edit: I didn't notice everything i said was also said by the people above me lol

  • You straight up don't have any knowledge about the game, dont even know what this post is about and don't even know what your trying to convince someone on. Plus how do you know if im high MMR or not? Look at my stats if you want, will be surprised:

    image.png

    I have 400h in the game and im winning more than the average.

  • @Orthane said:

    If I lose 1 more hit because of this terrible feature I'm actually going to lose it. The amount of times I have hit a pallet or a rock because you guys decided to put in the worst most intrusive feature to "Make the hits look better" is too many to count and it's genuinely starting to frustrate me. Turn it off already ffs.

    You can disable it in the settings.

  • @TimberGoingDown said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3953764#Comment_3953764

    MMR does nothing. Matchmaking is so loose that you can get 400 hour Dwight one match, then 14000 hour Steve the next.

    I think it depends because hours measure experience, how you do certain things, while MMR is how sweaty you do those things.

  • @rvzrvzrvz said:

    That must be why killer queue is always 10 min on EU i can't even play killer nowadays, playing killer is too hard… your build is a meme build btw

    I know, and so true btw, i yesterday waited for 15 minutes for a game. Guess there ain't that many survivors anyway.

  • Forgot to quote again bruh.

    @Falcao said:

    If this game is survivor sided, then why is the escape rate almost twice lower than the kill rate?

  • Because of soloq, matchmaking and low mmr, in low mmr is common for killers to win, but when you are iridescent since day 3 after the rank reset, your are peak mmr, maybe you dont live on high mmr but i do, and when there is this kind of gen rush teams, its impossible to even do anything about it, even less with low tier killers.

  • Forgot to quote.

    @DeBecker said:

    Really poor bait thread. But hey, its anniversary again, so all the bad players come back to get slapped in the face and they still believe its the games fault. This community never gets tired of false accusations.

  • You literally proved my point and commented to trashtalk how bad i am, thank you.

  • @LordHeXaGoN said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3953364#Comment_3953364

    I watched that video and i wasnt surprised. Ive talked about those problems since day 1 of 9.0.0/ and got downvoted so hard you cant imagine.
    Look at this, when you lose after lose after lose and still meet squads like this.
    I would have won if A there wasnt Unbreakable (they made a mistake grouped up and i got 2 downs after TP), B self heal with medkits ruined my pressure, C any time i teleport they just ran away from gens to other side of the map.
    Sweety squad every time i start a match. What the h with MMR?
    1st gen 1 minute
    2nd ~30 seconds after 1st.
    3d after ~2 minutes
    4-5th was on ~50%, they stuck for ~5 minutes cuz i pressured them hard and got one kill and 2 downs (but still unbreakable saved the day).
    So 9 hook stages 3 escapes/
    And this was my best match today. Exept few solo q trials when i ve got 4k.

    https://us.v-cdn.net/6030815/uploads/B81SPK91KZFJ/image.png

    It's because every time survivors cry to bhvr, they get what they want but when killers do, we get nothing, when i turned off the pc yesterday this post had 12 upvotes and 2 downvotes, now it has 11 upvotes and 9 downvotes, which actually makes no sense, people just wont realize the situation.

  • @LordHeXaGoN said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3953236#Comment_3953236

    I think they should built corrupt into basekit, and nerf healing builds. Where is altruism? Where is teamplay? Everybody now is by themselfs healing. Before you should have a teammate, which can heal you faster then medkit does. Now you can do it yourself. So gens fly fast, everybody heals by themself which is economy of time. Saver just come to gen after unhook or heals you in 2 seconds and then do the same.
    You no longer can just hit and run to buy time. Which is sad for me… personaly. I was so glad when they nerfed heal and made it altruistic, but now with botany buff its ridiculous.

    This was also suggested by the youtuber MintSkull, which is something devs should take in account, even youtubers accept its a reality.

  • Ok guys im done, i just played 3 games as singularity (im a singularity main) and got 3 escapes in 2 of them and 4 escapes in the last, im done, i will neither reply to any commentary nor play the game until the devs do something, its just awful and unfun to play as killer, such mockery in every endgame, only teabagging and after game chat is insanity. Im done. Plus the games were i got a kill was after a literal facecamp since the start.

  • @Tong said:

    PLaying legion ? + add-on ?
    Either you suck or they cheating or you're trolling. You can't tell anything about images. Also you're playing on this special mode ….
    Personally, I don't do kills on this mode because I'm not a petty enough.
    This is why the dev should have add match replay, but for some reason they wouldn't. It's likely 2 of them were the cheaters.

    It's really easy to know when a cheater is a cheater, and it just makes no sense all you said, i dont suck either because of how hard it is to get a down with a frenzy, thats why it just doesn't make sense, if anti tunneling comes and this ain't fixed, game will lose a big part of killer side.

  • That's the problem, it shouldn't be compulsory to run a especific perk, this game is about trying things and running different builds.

  • @LordHeXaGoN said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3953120#Comment_3953120

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3953124#Comment_3953124

    Do you think devs realy might do that? Due to surviviors no longer cant hide or waste time, they need to do something or they are revealed. And if they will be sucraficed too fast its go next issue, so they get banned even if this wasnt thier fault.

    Just imagine you are 4,6 without mobility.

    Suviviors are spawn all together on over side of the map, so you just cant reach em in time to stop 2 gens which is probably on 50-70%.
    When you get your first down its 3 gens remains, so you no longer need to try hard, just let em finish.
    When you get back to the hooked survivior they are already saved and healed due to Botany buff and next 30 seconds will be unreachable due to Babysitter.
    If you are god forbid camping, there is dudes with soulder the burden, and reassurance for help.

    So engame remain, they just leave.

    (Dont take solo q in this example)

    Literally the reason i created this post.

  • @Rokku_Rorru said:

    This patch and event has conditioned players to just slam gens and leave with all the initial changed to the AFK system, all the nerfs to altruism over the years, since the killer powers are really strong especially when paired with on hook perks.

    if we want to slow gens down, Behaviour need to make interacting with killers more fun, and legion is one of those uninteractive ones (not strong, just not a lot of interaction playing against them).

    That's true, maybe improving gameplay can really help the game, also the nerfs to altruism, is no longer valued to even try saving a teammate, its easier to hit a gen then go for a quick unhook.

  • @Coordi said:

    Thanks for taking the time to report an issue. Just wanted to let you know that the Free Character Trials has been temporarily disabled while we work on an issue affecting Prestiging.

    Ok, thank you for telling, hope its fixed soon.

  • @SamH487 said:

    Also having this issue, it seems to be for all the killers and survivors

    what yall were doing when it happened to u, same as me like u turn off the pc or game and its gone?