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wraith_nea

wraith_nea

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wraith_nea
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  • This crap ruins my day on a regular basis now. More than half of the killer cast's power is affected every single time you try to use it.

    Nurse - cant basic attack when after blinking coz frame drops and game cant register attack input.

    Plague - vomit legit goes through surv's torso and they cough for a solid second yet not infected/hit with projectile.

    Bubba - gets tantrum every single time going through tight spaces, whats the excuse for this?

    Huntress - every windup ends with a stutter, how are you supposed to hit tight shots at corners?

    Twins - might as well just use charlotte and become trapper without traps, every victor charge results in 2 second stutter and surv just dissapoears completely.

    Freddy - every teleport results in you coming out of gen one way and then start moving on a diff side.

    Deathalinger - see huntress

    Myers - no more popping tier 3 and downing instantly coz stutter again happens everytime you tier up and you can only attack after 2 seconds.

    Wraith - see Freddy teleport

    This is only from the killer power itself. Add this with deadhard issue that was only fixed for a week before appearing back, frame drop during a chase when another surv gets healed across the map. Heck I even get stutter for a bbq stack, seriously whats so demanding for my ps4 to register an increase in bbq stack coubt from 2 to 3?

    Being a red rank killer for 2 years, its soo terrible to play on a good level these days. Legit youre fighting against the game itself right now. Console killer mode is just a ptb of how terrible the game is in terms of optimization.

    If this was a new game, ######### wouldnt even be allowed to be available on psn. Game is legit not working. What great care they have for their console player base. Ill continue to not purcahse anything as I have done since our campaign.

  • @Luciferr_2nd said:

    This is so sad :( Can't even play killer just look at the video...

    Devs, look at this video please, and all the other evidence

    There is no reason why current gen consoles should be suffering from a 5 year old game

    https://youtu.be/OvB6pS5glv8

    This is too painful. Was just thinking of a late night session to farm bp with cakes. Guess Ill watch football instead.

  • @kurgan8282 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2327964#Comment_2327964

    yeasterday I left after two games, the freezing are getting worse and longer and it is unacceptable.

    I'm sure none of the devs is happy about these issues, but at this point they should speak straight instead than not communicating.

    If there is nothing to do for older gens consoles they should simply state it so we will know that the game is unplayable unless we upgrade.

    I agree completely. The only thing keeping me playing at the moment is the event. Look forward to 'play another game' after this event is over and not touching dbd unless this issue is resolved for people on all platforms that paid for this game.

    The silence is deafening atm.

  • Another day, another infuriating experience at playing this game. Realy a company this big should be embarased by their product.

    https://youtu.be/eObRHzCrHJI https://youtu.be/-d29n3jv5kg https://youtu.be/3owL_DBN_eE

    Thought this was bad until I played a twins game today. Will share soon enough.

  • These are too painful to watch. Just thought about turning on my ps4, but I dont wanna ruin my whole day raging at such nonsense. Guess Ill just see whats on netflix tonight.

  • @Pulsar Im gonne help by sharing clips every few days to show the current state of the game as evidence. Its realy ruinning gameplay for me.

    https://youtube.com/watch?v=K4bLKsbzYSw&feature=share https://youtube.com/watch?v=KSfoTUyI-ds&feature=share https://youtube.com/watch?v=A0DWCsOJIrU&feature=share https://youtube.com/watch?v=AFGInpCFHcI&feature=share

    Deadhard and 360 have always been the bane of console killers. Now its just plain absurd. Do they realy not care at all?

  • Damn, killer is litetally unplayable right now. Using any killer power that isnt M1 results in instant frame drop. All killers that I play and their powers are useless. Victor, Demo shred, ghostface mark, wraith uncloack, trap setting. How can we not be upset when every single update comes with its problems. Was thinking about getting some shards for the sale, no chance of that now.

  • @Ghoste said:

    Aside from the frustrating SWF matches, the main issue for me is the disparity. I've won with perk-less Wraith and I've lost with sweaty Spirit/Freddy/Nurse. You just never know what type of match to expect, which leads to stomps in one direction or the other usually. How often do you actually see a 2k?

    The match just always feels unbalanced in some way, both because of the difference in Killer strength and the unreliable matchmaking.

    A lot of suggestions have been made over the years to 'balance out' the game at 2k. Slower/faster gens according to number of survivors remaining, NOED tokens depending on number of hooks etc. Built-in DS or Kindred or varrying terror radius when in/not in chase.

    None made progress even to be tried in ptb. Goes to show what priorities the game has.

  • @chargernick85 said:

    You should add my piggy to your list. She is soooo good. If those really are the killers you use the most you should do well with her.

    Havent got her yet maybe it is fun to force rbt like a scummy pig. Ive been longing for surveilence as well, would do wonders to my wraith!

  • @Yumyumtasty said:

    If I see a TTV with Object who gives out information to his 4 manI just streamsnipe, fair is fair and streamsniping is not a bannable offense afaik.

    @chargernick85 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2005508#Comment_2005508

    https://forum.deadbydaylight.com/en/discussion/comment/2005519#Comment_2005519

    Both great. Soon as I see TTV/YT with object I'll yell for my son to get on there channel and spy for me. Monitor and Infectious are like peanut butter and jelly mmmmmmgoood. Mostly use this combo on Bubba, nurse, mike but if played correctly can be used ob everyone. Well hag maybe not. plague, legion and especially Clown are underrated imo. Wraith I have not tried since his update and trapper is severly addon dependant but still dangerous in the right hands. I love your killer list.

    Loool thanks guys you realy crack me up!

    I dont have a son yet tho so cant have my own victor to help haha

    Thats why I stopped swf. Waiting sometime up to 30 mins late night to just finish in less than 5 mins. Its pointless.

  • @Zozzy said:

    I am just slugging everyone so i rank down to the fun ranks :)

    The after game chats are quite disgusting.

    Thank, that sounds like a brilliant idea! To hell with gens, lets see who bleeds out faster.

    Killers wanna have fun too right?

  • @Phasmamain said:

    I understand that it’s frustrating but it is definitely possible to beat such squads you just have to use different tactics

    1. make sure to slug when possible to create more pressure and keep survivors off gens
    2. Don’t be afraid to tunnel and camp when necessary. If they don’t want to play chill neither do you
    3. Find a killer you enjoy so you can have fun very game regardless of outcome
    4. Judging by your mains three of them are very weak so don’t expect amazing results playing them against good squads

    Hope this helps but if you’re still not having fun I’d say just take a break. It’ll help you enjoy the game when you come back

    Thanks for the advice. I know theyre weaker. I consider myself to be quite an experienced killer. Just started early last year but Ive somehow accumulated 1000 hours mostly as killer, sad as it is. I play every killer btw, when I feel like sweating Ill use freddy or spirit and Ill get 2-3k on average. I do tunnell on occasion but the bodyblocks dont make it easy, Ill do this and get 2k max due to ds/ub invincibility, while 5 gens are done in 5 mins. Sometimes Ill eat the ds early at 5/4 gens, but this surv will never be seen again througout the match. They'll hide and just do gens. Any risky play like unhooking will be done by the others. There comes a point where no amount of skill or strategy can overcome their advantages. Totally appreciate suggestion no 3. Ill definately not care about the outcome anymore against such team coz I know how unfair it is, I had a swf team myself once but stopped coz it was too easy. Plus the entity clealry doesnt understand how trials work based on how ######### the emblem is at rewarding boring stuff like camping/tunelling vs 'fun' gameplay of multiple chases and hooks.

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2002728#Comment_2002728

    Yes and stake out turns a normal skill check into a great one.

    Just wow. So basically autodidact for gens. Im actually speechless.

  • @Tsulan said:

    Let's see. Ruin was nerfed hard. Then the devs introduced Undying to give killers a chance that spread a lot of damage. Survivors complained, Undying was nerfed hard aaaand nothing stops gens anymore.

    But don't worry. The devs heard us and gave survivors Fast Track. That combos great with Stake out. So even a 3 gen strat is useless now.

    My god. So now they legit just hide when their hooked teamates tells them Im coming for pop and and they completely nullified pop with 1 great skill check?

    swf mains have no idea how much it sucks as killer.

  • I lobe the ideas, especially on the determines status. It does make a lot of sense survs could be moee focused when doing a gen if they know theyre in no danger of the killer.

  • @Scrubbag said:

    I already miss just looking down to the lower left of the screen to see all the info I need. I've been finding the new UI has made matches where I play killer less enjoyable just by having to look all over the screen for info, survivor too but to a lesser extent.

    I have no idea how or why the unbroken emblem is gone. It's cost me my rank after several matches, and its made playing survivor miserable. I should not be losing a pip in a match where it'd otherwise be a safety, or having a safety where I should have gained a pip. I'm fine with losing rank if I actually did bad that round but even when I do well I'm not progressing or worse yet being punished because it's only accounting for 3/4ths of my performance. I played 10 rounds to make sure I wasn't missing anything and of those 10 I only got an unbroken emblem once with a hatch escape. None when I went through the exit or last to die when opening gates. It just comes up blank every time. I don't understand how or why the update impacted the emblems but they better fix it fast.

    The awkward and stiff movements when running haven't exactly been helping either. I could get used to the new animations if none of the hit boxes or movement flow had changed. I knew some things would be impacted and altered sure, but not like this. For now if I even do wanna play it sure as hell isn't going to be as a survivor.

    Totally feel everyone's pain. For the first time I just felt not eager at all to even que for the lobby and just turned it off. Been playing my best solo surv matches today didnt get a single pip since its literraly impossible to pip red ranks with the (un)broken emblem.

    Playing killer felt like an eye excercise having to look around soo much with the new UI. Lunge is quite stupid, how can I lunge from the door and hit a fast-vaulting Nea at killer shack?

    It baffles me all of these wasnt an issue in PTB yet somehow they pop up when going live.

  • @dspaceman20 said:

    I'm sorry but what is IW?

    Iron Will

  • @GodDamn_Angela said:

    https://forum.deadbydaylight.com/en/discussion/comment/1616813#Comment_1616813

    I don't play Killer but I can't even imagine if I was going to play it today.

    I've literally had a Infinite Tombstone Myers that was fed by my team, then two of my teammates ran over to me with Myers in tow and I became the first victim even though I hadn't seen or interacted with Myers until that point.

    Dem feels of solo play. Totally get you sis/bro.

  • @DontNerf said:

    What do you expect? We play dbd

    ######### this made my day too lol!

  • Been loosing hooks a lot tonight cause of this. Its like the prompt to hook dissapears when youre not stationary as the survs wiggle.

  • Same here. Survs dc on first hook. 2 Iri + mori huntress. 3 games in a row with OoO swf. Havent seen poor blight or felix all day.

  • @MeltingPenguins said:

    it's a cycle:

    Some big names started running those perks to secure wins to feel good about themselves -> lotsa people started to believe the game MUST be played like this and run the same perks -> it makes the game frustrating for the other side -> other side starts running certain perks (maybe/prolly after a big name started it) -> rinse and repeat.

    I get that, but cant people not easily realise when the other side isnt playing sweaty or scummy and chill out a bit? If its mori or OoO then genrush and tunnel all you like, its the only choice.

    When you know its a bunch of solos running no milther/lithe or a trapper without a bag is there still a need to even proxy camp or pre drop every pallets while your team genrushes in 5 mins?

    When its solos I let them safely unhook and just slug when there's no obsession just so that we can play the game a bit more. If Im in a swf Ill purposely 99 gens or go loot/cleanse so that each surv gets a chase with the clown. We dont have to sweat it out every game.

  • @SMitchell8 said:

    I like being the exclusive survivor who's not running meta perks. I currently run Alert, Dark Sense, Breakdown, Iron Will. As for killer, I barely use BBQ and don't use NOED.

    I respect that and thats still an interesting build as its got info, stealth and anti camp stuff. Unfortunately the meta for swf just amounts to getting more chances at not dying even when youve made a number of (intentional) mistakes.

  • @RizeAki said:

    I mean that’s kinda how meta works... I use a lot of the same perks throughout my killers as well

    Yeah but I trust killers need more variety to complement their powers. Survs can have builds that do so much like locker, diversion, ambulance, houdini or looping build yet swf still use the same meta from 2 years ago. Might as well just have David, Bill and Laurie as the only survs cause god knows when I last saw we'll make it or dance with me in sweaty late night swf.

  • @HommeBizarre said:

    https://forum.deadbydaylight.com/en/discussion/191176/same-perks-every-d-n-game

    Well maybe it's because we don't have the choice

    Killers tunnel so DS

    killers camp so BT

    Survivors makes ton of noises while injured so IW

    And to clarify, killers not breaking pallets to bloodlust survivors so DH

    We have to deal with that

    Sp stop complaining and deal with this

    By 'we' Im asuming you mean suvs? Yeah I run kindred n dead hard just for the same reasons you said. But rushing gens in killers face caue of ds or kamikaze hook saves cause unbreakable security? I mean common OoO on a 4 man is just cheating at this point.

  • @Xyvielia said:

    I don’t SWF, my solo build is Empathy, InnerStrength, SB & We’ll Make It;

    but I have experienced the same perks almost every match...

    BBQ Pop Ruin Thana Infectious M&A NOED

    I do agree, it’s good to try sth else.

    Thats the thing solos dont run such sweaty builds even when their the ones whos odds are stacked against. Its always the sweaty swf with OoO that need want to make it even easier for themselves.

  • @DeathwingDuck said:

    PC killer here and I actually ratcheted back some of my builds since crossplay went live. On top of that my Pallet Freddy build, which is fun to run but not so hot against organized groups, is seeing better matches. (I linger anywhere between ranks 3 and 6).

    Dominating some matches but I have noticed it isn't always a pushover after the 1st day. I would say it's refreshing. When console survivors start adapting more and more it'll get even more interesting.

    And for anyone curious what my pallet Freddy build is... Perks are Enduring, Spirit Fury, Brutal Strength, Fire Up. Add-ons are swing chains or jump rope, and usually paint thinner.

    If you want tracking use BBQ or whispers over fire up. I just use Fire Up for fun and already good enough with base tracking usually.

    Thats great I welcome build variation both killer and surv as a positive from cross play. Been ages since Ive faced pallet freddy and I do find it fun vs him since guessing/remembering if pallets are real is more interactive than spam snares at loops.

    But 4 games in a row with ebony mori? Might as well pink key while genrushing every game and we all know how fun that is when we play slow killers.

  • @dugman said:

    There’s nothing wrong with using moris or keys, if the devs didn’t want people using them they wouldn’t still be in the game. The only reason I don’t use moris quite as often is simply because I tend to get higher scores when I use a bloodpoint offering instead (since it's giving bonus points and I’m getting more hooks.) Also I like to save a few for when I occasionally get a mission that requires me to kill people.

    Yup I do hava a ton of ebony moris myself on all killers. Just feels like people playing killers are unleashing hell on survs just for the welcome to cross play brags. Isnt this a good time to experience fresh gameplay vs survs on diff platforms (with quicker lobbies) instead of flexing Im a great killer-fear me?

  • 6 hour session both killer surv last night (both purple rank after reset) to test it out heres what I found as ps4 player:

    1) No real differences between console and pc survivor in skill, gamesense or movement

    2) Good and bad teamates are plentiful on all platforms, I carried 3 players with legacy outfit (2 pipped) all red ranked game. Also carried by other pc players in other games where they looped as I do 2 solo gens + find ruin. Also got destroyed (2 console + 2 pc) by Unnerving Dr.Saw Iri King/Queen but thats broken anyways.

    3) Difficult to 1 v 1 pc killers on tiles as their movement is smooth (camera turning 180) while its already hard to turn sharply using a controller to run the tiles. Feels like fruit ninja where pc killers slash my sluggish moving fruit ass. Jukes and positioning mind games are more effective.

    4) Pc killers using aim powers are way more accurate where the same console killers have 15-20% aiming error though they are all red ranks with good gamesense (plays tiles well, drops chases, patrol n regress gens smartly)

    5) Pc survivos surprisingly dont try to run tiles as tight as they could. Probably since theyre used to the fact that pc killers cant be bullied at tiles as much as console killers. I can personally tell how many times Ive been cucked by the lunge hit and hitting the wall on tiles because of how sluggish turning is. No such thing as a 180 chainsaw on console.

    6) The go to tiles and routing for survs vary on diff platforms. Pc survs aim for bigger structures while console head towards generic jungle gyms. I dont know why.

    7) Finally a happy note, got my first salty message after a clear 4k )) : Tunnlling camper, k*ll yourself, p***y a** b**ch. Felt pleased with myself after eating through 2 DS (but there was no obsession when the game started very weird) .

  • @Clevite said:

    What I do when I suspect a 3/4 man. Play sweaty spirit and enjoy the 4k!

    Finally started playing her and Indeed I see survs scared of me once again haha


  • @smappdooda said:

    https://forum.deadbydaylight.com/en/discussion/comment/1282766#Comment_1282766

    For some reason, every time someone admits to using comms in this game they are perfect angels who NEVER discuss whatever is happening and instead talk calmly about their day or the weather. With so many good samaritans, it must all be in killer player's heads that people have an advantage. I wonder what all those twitch streamers are doing right now...

    It really is funny to imagine "Im just finishing the shack gen. Hows your dad doing Tom? ", "He got a new phone yesterday. Btw I know where ghostface is heading but Im not telling you haha!". Yeah right...

  • The worst is when gates are opposite sides of map, you already chased one out (after the BT DS combo shenanigans). But their other teammates wants you to cross the whole map just to see their teabag flashlight show. If you dont head their way they'll spam vaults to irritate you more. Get a life.

  • Love it when someone posts facts with absolute numbers. None of that Im right cause Im rank x with x-k hours crap.

  • @Respectfulnancymain said:

    I was just in a game against forever freddy who slugged all of us until bleed out while nodding his head at each of us. This community is really toxic sometimes but atleast there's some nice people i had a god huntress teach me how to perdict survivors and other cool things so atleast not everyones toxic

    Got the same treatment from a slug/stalk/tbag ghostface a few days back myself. Its true there are nice people as well. At least we gotta try being the +ve to outweigh the ever-present toxic bunch. Plus huntress is realy fun to play with/against (not iri).

  • @Kakateve said:

    https://forum.deadbydaylight.com/en/discussion/comment/1254782#Comment_1254782

    Sure dude you don’t have to face unbeatable bs at rank 20 where you are. I love how trash survivors talk ######### of things that they have no clue about.

    So apparently only high rank = high skill according to some people. Surely red rank players never use great perks and only rely on skill right? My (limited cause havent unlocked much) build aids me to hunt the next surv and leave the hook to stack points, so I dont know how a camp/tunnel playstyle was deducted.. Plus the 'I get 4k easy at red ranks' mentality was realy not relevant to what I posted. I get 4k's againts red ranks swf too with that build. That's not the point, its about poor matchmaking compounded by toxicity and bullying of others when they are in control at the end. Its alright buddy, they just dont get it.

  • @ChainsawCharlie said:

    This is why when I play killer (which is a lot) I absolutely do NOT take it easy on survivors. I slug and proxy camp when it is the most optimal move for the given situation. Especially the very moment they start getting cocky with their flashlights or pointing, it's no mercy. Personally, I wouldn't expect to do great with a Level 13 Bubba running those perks. Bubba can be great but he needs more to work with when it comes to builds.

    Just know brother, I was playing last night and was absolutely trashing on SWFs all night on PS4, so hopefully I punished one of the teams you had to go up against. I had about 15 killer matches and only 2 of them weren't a 4K. Whenever they try to bully, I just take it as a challenge and really focus up during the match. But...then again I have the skill to back it up. You'll get better, just do what I did at the beginning and play to improve and get BP, and don't worry about winning as much. It'll come along later.

    Fully agree brother, Im just here trying to get BP and level up to get the better perks yet they cant leave without making me see their bum squats at the gate across map. Smh.

  • @MPUK said:

    https://forum.deadbydaylight.com/en/discussion/comment/1254427#Comment_1254427

    Survivor queue on PS4 can be long. The problem I have with the rant by the first guy on this thread is that PS4 survivors are without a doubt the worst survivors on average.

    I've played on PC, Xbox and PS4. As a killer it is easier to obliterate a PS4 team than any other. They're just not good and some of these people are advertising their streams and I can't for the life of me think why anyone would want to watch someone who can run the killer for less than 5 seconds??

    True some are trash and can be hunted fairly easily. Just note that killers arent the best to play with either due movement and camera pans that adapts to a pc game in the first place. Nonetheless, it doesnt matter how quickly you down them when the synergized crutch perks and swat-like coordination come into play against a mismatched low-level killer.

  • @Kakateve said:

    https://us.v-cdn.net/6030815/uploads/159/C7518Y9ZLE49.jpeg

    Getting these suckers every second match at least.

    Just look at that dumbass loadouts. F.ing swf even go as far to burn a ######### farm offering and a mist. Not to mention they must have all the broken items in the world eh? Half of the team was legacy btw. When I see this, I instantly pick bubba and face camp. Have no interest in playing fair when they play with cheats on top of all of this (voice comms/streched screen) and give them an easy game where they eventually all escape no matter what happens any T-bag at the gates like an ultimate virgin they are. At least they tought I’m bad and made a stupid mistake trying to unhook the face camped guy in the hill that got 2 of them downed and it was pretty much GG at that point. (Still had to extend this stupid match with unbreakable because of what a wonderfull perk it is, but it didn’t change a thing at least)

    Good on you dude well done, I just dont have the nice perks and add-ons yet. The truth is even we dont like to run NOED or play insidious camping bubba but what choice do we have against such amount of sweat?

  • @premiumRICE said:

    Im not sure what u talking about cause im on pc rank 2 surv and I got 2 min que time :/

    Apparently its way different on PS4 and maybe due to region/timing. I myself was in a que as surv and was waiting for 20 mins still didnt get in lobby thats why I switched to killer.

  • @OldHunterLight said:

    https://forum.deadbydaylight.com/en/discussion/comment/1254374#Comment_1254374

    That is why I keep saying that survivors on ps4 are the most toxic out of the bunch, just remember that you are improving and will later on kick their asses once you start getting better perks

    I know it will happen eventually. Just pray that I dont turn into a toxic killer myself running mori and iri head regularly, destroying all innocent beginner survs later. Thanks.

  • Just realy dissapointed with the matchmaking and toxic behavior of these death squads. Ill post some evidence of these poor matchmaking later, though I highly suspect it could be due to lack of available killers.

    Cant we all have fun without bullying and harassment? I dont expect 4k at all, in fact I rarely do cause I let last surv (even take them myself) escape to hatch. The taunt at gates and every pallet is really unnecessary and serves the sole purpose of taking joy in the missery of others (the definition of toxic).