tykelley
tykelley
About
- Username
- tykelley
- Joined
- Visits
- 214
- Last Active
Comments
-
@Phasmamain said:
Run corrupt and use a killer who can deal with Holding M1 like clown.
Thank you so much
-
@ShamelessPigMain said:
Somebody's salty.
Dead hard is more situational that you might assume. Once killers know that you have it, they'll wait and bait it out. Most killers do this by default, anyhow (fool me once, shame on me). Moreover, at that point it's only really useful at loops, which do require skill to play. It will extend the loop most certainly, unless the window is too close so that you'd just dead hard 3 cm into the window and then be forced to medium vault, and even then it's just one extension on a loop. For every time I see a successful usage of dead hard, I have 20 flashbacks of people dead harding only to go down in a few seconds.
Don't be so needlessly dramatic. If the expletives, punctuation, and Karen rage is any indicator, you clearly are not acclimated to playing against dead hard. You'll get used to it eventually, but you won't get anywhere by plopping down and crying like a child.
I like how the counter to dh is "just wait" wait for what, for them to dh into a pallet and drop it. Or dh into a window and vault it, does not sound like counterplay to me
-
@ShamelessPigMain said:
Somebody's salty.
Dead hard is more situational that you might assume. Once killers know that you have it, they'll wait and bait it out. Most killers do this by default, anyhow (fool me once, shame on me). Moreover, at that point it's only really useful at loops, which do require skill to play. It will extend the loop most certainly, unless the window is too close so that you'd just dead hard 3 cm into the window and then be forced to medium vault, and even then it's just one extension on a loop. For every time I see a successful usage of dead hard, I have 20 flashbacks of people dead harding only to go down in a few seconds.
Don't be so needlessly dramatic. If the expletives, punctuation, and Karen rage is any indicator, you clearly are not acclimated to playing against dead hard. You'll get used to it eventually, but you won't get anywhere by plopping down and crying like a child.
I like how when survivors see something dramatically op on their side and want to keep it but when there is something a bit good on the killer side if instantly needs a nerf. Example (undying) (ruin) and many others.
-
@ShamelessPigMain said:
Somebody's salty.
Dead hard is more situational that you might assume. Once killers know that you have it, they'll wait and bait it out. Most killers do this by default, anyhow (fool me once, shame on me). Moreover, at that point it's only really useful at loops, which do require skill to play. It will extend the loop most certainly, unless the window is too close so that you'd just dead hard 3 cm into the window and then be forced to medium vault, and even then it's just one extension on a loop. For every time I see a successful usage of dead hard, I have 20 flashbacks of people dead harding only to go down in a few seconds.
Don't be so needlessly dramatic. If the expletives, punctuation, and Karen rage is any indicator, you clearly are not acclimated to playing against dead hard. You'll get used to it eventually, but you won't get anywhere by plopping down and crying like a child.
Lol the bad survivor mains are whining because there 2nd chance perks are op and needs nerfs boo hoo
-
@QwQw said:
Dead Hard is literally a single player game perk that got shoved inside a multiplayer game.
I 100% agree with this.
-
@thefallenloser said:
https://forum.deadbydaylight.com/en/discussion/comment/2033942#Comment_2033942
lol okay found the troll
should've realized that earlier
What troll?
-
@thefallenloser said:
https://forum.deadbydaylight.com/en/discussion/comment/2033904#Comment_2033904
First, waiting is counter play, yes. You are literally baiting them to use the Dead Hard.
Second, this isn't even a valid comparison. You can literally wait for them to use the Dead Hard. That is a counter. There are different types of counter play and acting like there isn't is disingenuous. The counter to NOED is simply doing the totems.
If you want to criticize Dead Hard, apply the same logic to all of the exhaustion perks. "They messed up since I gained distance on them? Oh they can just run faster to fix it."
Dead Hard is best for extending loops just as Lithe, Sprint Burst, and Balanced Landing are best for gaining distance on the killer. Play around it and stop making forums posts about what is the least annoying exhaustion perk for those who actually have a brain.
Except for normal exhaustion perks it rewards you for good gameplay balenced landing rewards you for falling down and running away and having good chases, but dh you just press one button and you win the chase, be quiet and realize that you are bad
-
@HectorBrando said:
DH has counters, play Myers or Ghostface if its such a huge problem for you.
Or as someone else has already said, git gud.
Please do not tell me to "git gud" I you run dh
-
@sulaiman said:
https://forum.deadbydaylight.com/en/discussion/235877/dead-hard-is-the-most-stupid-idea-for-a-perk
Can you explain how it rewards bad play? What benefit does the player get from the mistake you wouldn´t have gotten without the mistake?
It rewards bad play because you can easily ######### us then press e and drop a pallet
-
@Namesarehard said:
*insert killer lunge is longer than dead hard here*
Dh for distance is a thing btw.
-
@Koukdw said:
Imagine not being able to wait for the dead hard. Next you'll whine about people that 99 sprint burst.
Just get good seriously.
Definitely can wait whenever a survivor can just dh for distance.
-
@Koukdw said:
Imagine not being able to wait for the dead hard. Next you'll whine about people that 99 sprint burst.
Just get good seriously.
You're telling ME to get good even though you run dh and just press e to fix your mistakes
-
@thefallenloser said:
Just wait for it. Sprint Burst is still better anyways. Dead Hard is not as versatile, doesn't give as much distance.
git gud
also exhausted on the ground
That's like saying "just don't get hit that's the counter to noed"
-
@thefallenloser said:
Just wait for it. Sprint Burst is still better anyways. Dead Hard is not as versatile, doesn't give as much distance.
git gud
also exhausted on the ground
Waiting is not counter play.
-
@Koukdw said:
It doesn't need a nerf.
It have plenty of counterplay already. Nerfing it would just reduce the skill cap for both killer and survivor.
Stop making the game even more boring than it already is.
You guys are the reason this game is so boring and survivor just press w.
Of course the bad survivor main with the dh pfp is talking lol, imagine having a perk carrying you in a game just tell me your bad at the game
-
@Chilli_man2400 said:
Here’s a simple nerf when you dead hard your not allowed to do any actions for 2 seconds. Examples, Repairing, healing, sabotage, cleansing a totem, unhooking another survivor, vaulting a pallet or window, dropping a pallet and opening the exit gate.
I would make it 5 seconds but yeah that's a good one too
-
Also a great idea.
-
@dspaceman20 said:
I would say to just limit the number of time you can use dead hard. 3 uses and afterwards that's it. You permanently have the exhaustion status.
That is a perfect idea!
-
@Northener1907 said:
Get good
You're saying that to the survivor players that use dh?
-
@landromat said:
Place for exhausted on the ground comment here
Do you notice that dead hard exhaustion is only 40 seconds.
-
Maybe*
-
@LastShoe said:
Guys... could you state which one when it comes to the twins. Don't they have 2 mori animations?
Yes, the victor one is easy a teir the other one, baby b teir, overall, a teir
-
Completely agree
-
@JasmineDragon said:
https://forum.deadbydaylight.com/en/discussion/comment/1964474#Comment_1964474
she strangles them to death with her weapon (so few mories take good use of their weapon in the animation). Then she ######### acids their face off with her power, once again so many ignore. Freddy literally does one of his most iconic kills ever as a mori animation. In what world is Ghost not S tier? He is the king of the mori.
But is he as good as oni or slinger, I would say that he is basically touching s teir but doesn't deserve it
-
@GannTM said:
https://us.v-cdn.net/6030815/uploads/LS1QH53SUPSC/16937e99-ab37-4273-ad62-bc72fd02a9bd.jpeg
I don’t really have a specific order within the tiers.
Ghost Face has singlehandedly taken the top spot for me. His mori is super creative and so iconic.
You put clown in the same tier as oni? Wow.
-
I meant s teir
-
Here's mine, really? Plague A teir, her mori is boring and non brutal (yes this is in order from best to worst)
-
Okay leave, no one cares that you're crying about "killers being toxic" it's not my fault I have to go against keys, purple med kits with ds unbreakable deadhard barrowed time with a flashlight, shut up and stop whining
-
Thanks everyone, I appreciate the kindness and help.
-
Aw that's sick, I can't wait
-
I didn't see the sneek peek on twitter, where is it.
-
Y'all really mad because I wanted to share a ######### game.
-
@MeltingPenguins said:
You want a price or something?
Nope just wanted to share it #########
-
@aregularplayer said:
there is a casual mode, the entire game is casual mode. if people militarize the trials, it doesn't mean this is a competitive game. it will never be. e-sports competitive dbd is a really bad joke. all tournaments are here to prove me right.
No the normal mode is not casual because it is ranked is it not?
-
@Yamaoka said:
So you are a casual player yet you care about what perks other players bring and how effectively they play?
Doesn't that kind of contradict itself?
Wait so if I know what perks are in the game and how people play I'm not casual, I don't watch streams or anything, you make no sense
-
@Sonzaishinai said:
From what i read from your responses you need to learn to drop a chase.
If you broke atleast one pallet in a chase you already took recourses away.
Don't follow survivors into strong area's make an area unsafe and then start comitting.
As a general rule of thumb, if you get bloodlust and you don't see a hit or pallet drop coming soon it's time to leave
Yeah but if I drop it they are going to hop on a gen and get it done in 80 seconds
-
IDC I meant
-
Oh please they must put that in the game idk about anything else
-
True but can we all agree that some of the maps are TOO bug like red forest and maps like that
-
There is a perk called dead hard and it make a chase last at least a minute longer
-
Yeah and there would still be loops and stuff the exact same but more balanced for the killer side
-
Are generators even fun to begin with?
-
Like I said the other option is to make maps smaller
-
And yes I play survivors more than killer and it's too easy
-
Is that why a survivors loops a killer for a simple 80 seconds and 3 gens are done because the team split up
-
Lol what rank are you you must be #########
-
@PassarinoT said:
It's a horror game, and this game implements iconic characters from other horror games (and media). While I don't want FNAF in game necessarily, I can see the appeal. FNAF has an aesthetic that is, in recent games I've seen, cute and clean on the outside but progresses to be worse (?) I think? I don't know the game that well. I stopped following it after FNAF II (Whichever game that was, all I know is it followed the original). But I really do like the whole plastic animatronic horror aesthetic. I could see DBD working with it. I know I definitely never would've asked for Silent Hill, but it's not bad so I say that FNAF wouldn't be the end of the world, either.
I wouldn't ask for ph either but I didn't freak out when he came out, but I think FNAF lore is kinda sillly story and plot, all it does is jump scares and isn't scary
-
@Zeus said:
Silent hill was the first video game license for dead by daylight which opened up the possibility of other video games finding their way into this game. FNAF is the one that blew up.
Yeah but why, the story of FNAF is bad in my opinion and what would even be his power l. It just doesn't make any sense
-
@Kilmeran yeah console killers do kinda fall for it. I never do but I've never played overwatch, seems cool
-
@Kilmeran said:
https://forum.deadbydaylight.com/en/discussion/comment/1536490#Comment_1536490
Trust me, I know. I didn't imagine you were coming after all of us. But I honestly did think that whole platform war was in the past, until I was corrected by someone else. 😁
People were responding like It was lol
