timetotalkabout
timetotalkabout
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- timetotalkabout
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Discussions
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Didn't take much for me to elave right away, get stunend and blinded for like 9 seconds while looking down and I hear someone fall behind me, mind you there wasn't any hills or else near me, wasn't going to deal with this BS, also one of them seemed to have wall hacks, big walls (I could see thanks to undying) and they would ALWAYS go the opposite way the moment I moved, and no they didn't had ob2 comments 21 views last activity
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Surge big problem is it requires a basic attack, so killers like huntress or billy/leatherface and others can't most of the time get value at all of this perk, here's the Idea to make this perk useable with any killer. Surge work the same way, with 8% regression to 32 meters radius, however Basic attack that put surviors into the dying state has a 30 seconds cooldown time (down from 40) Pow10 comments 91 views last activity
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https://www.youtube.com/watch?v=rgr6p70nZnE Who else would love these changes FAST? Shouldn't take too much time to make such changes.10 comments 121 views last activity
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The whole perk is a 40 seconds second chance perk that the survivors can use endlessly, the killer outplayed you? HA ######### you I press E and you got outplayed, omg you will catch me! don't mind me pressing E and reach the pallet/window I shouldn't have reached extending the chase for X/Y seconds, oh you trapped the doorway, HA ######### you i'll run over it, you plan to shock the ground on my94 comments 1,252 views last activity
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https://www.youtube.com/watch?v=ZxOxx6WmN8w Thanks BEhaviour for making this killer work as he should.10 comments 161 views last activity
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The moment I saw this perk I wanted to make a slowdown build, this perk gives only positives into a slowdown build. Scourge hooks: gift of pain Thanatophobia Dying light Agitation (can be changed if you which but I use it to make sure I always reach my scourge hooks) The build simply works because no matter what survivors do, they get slowed down. They don't heal? they have the Thanatopo5 comments 319 views last activity
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As you can see in the video, I simply hit him and I can't pick him up, he didn't move from the fence because he could tell I couldn't pick him up. https://www.youtube.com/watch?v=Kf65P1Nccvw4 comments 41 views last activity
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The perk description isn't clear enough so I'd like to know if you can make the whole squad of survivors oblivious if you hook them all and they don't cleanse the hex or it's only 1 survivor at the time?2 comments 51 views last activity
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You always want to cause injuries but sometimes you hit at the right place. Basic attacks have 10% chance to put healty survivors into the dying state. Each hit that doesn't put healty survivors into the dying state give you a token. Each token gives an additional 1.5/2/2.5% chance to put a healty survivor into the dying state. Hitting injured survivors doesn't give a stack, putting a healty10 comments 51 views last activity