tes
tes
About
- Username
- tes
- Joined
- Visits
- 0
- Last Active
- —
Discussions
-
I was already feeling bad that they told on stream about their intention to make spawns “more random”. The thing we see now is just another extreme. And before telling- nothing really changed and this is like before pallet density update, I will only advise to be more patient. They adjusted both density and safety on loops in a really extreme way. The only unattached stuff is constructions.12 comments 171 views last activity
-
During a time where the every second post is about attempt to define who is handheld and cried more, I would like just to chill. Share with some funny or cool highlights under comments, cosmetic you tried recently. Maybe you started killer/survivor recently and have interesting screenshots, or recently achieved another p100? I get PTB result is frustrating, some want to leave and feel offen6 comments 181 views last activity
-
Me personally never supported a high attention to play styles, because I doubt we ever gonna get meaningful changes without huge disappointments for a half of community. But I still wonder. QoL in my eyes was something about changes that doesn’t affect fundamental balance. What about technical updates? Actual bug fixes? There was no mentions about dead zones, collision issues, or server flaws f6 comments 131 views last activity
-
I tried to give 2vs8 another chance, because wanted to achieve 60% rate on my killer. However sometimes I feel it’s impossible, because some people just fall asleep and I’m alone in the trial. It’s already… pretty exhausting trying to carry other killer when u are playing on those who are weak. If people didn’t approve they are in lobby and ready for match, can we just not starting? Making som6 comments 151 views last activity
-
Well, I think it's some kind of unhealthy tendency happening here, and I was mostly silent regard uninstall survey and sinister grace survey, but after completing 2vs8’s right now I want to discuss how disingenuous, compromised, and just genuinely harmful this are. Which, for one moment, leads to actual changes in this game. Firstly, first time I was’t able to record or screenshot survey. And i42 comments 812 views last activity
-
The fact we don’t need manually updating prestiges anymore is indeed pleasant and I’m grateful, however… — Map offerings are extremely outdated and make bloodweb looking full of trash. — Offerings overall feel a lil redundant. — We have zero control over gathering specific add-ons we prefer. Personally, I feel bloodweb is something… not suiting current time. Yet I understand its importanc0 comments 41 views last activity
-
First time in my life I struggled ON MY OWN MAIN It’s a huge rant here, but the buff that was provided on him — considering he is slow killer with mid range so insignificant Few teammates even left the lobby…. Because of my killer choice29 comments 821 views last activity
-
I don’t know is it even possible to get a respond from devs, but… Why exactly this, when this feature was implemented many years ago and was consistently working? And no one complained on this, because currently this killer having probably the best anti camp in this game and also trigger base kit BT? When he obviously has actual issues, like aura reveal/killer instinct showcase after uncage, as21 comments 332 views last activity
-
In the middle of summer, I made a post about that DeathSlinger bug is still existing in game despite it was noted as “addressed”. Then I played recently as surv against him. Killer was clearly aiming and shooting right, but chain was breaked in the middle or bounced out of the air. Then I found this video from his main: https://youtu.be/AUt_hlfRSS4?si=O1HTTPxGl-V1FVkV%0A1 comments 121 views last activity
-
People have very different opinions on this matter, so I'd like to know which is more popular. Would you like to completely change this system? Make it more guaranteed or just remove it? Personally, I like the gambling factor, but I would still make it so that the hatch spawns with a 25% chance at gate A at gate B at the shack at the main building I would also like to remove the offer17 comments 231 views last activity
-
According to stats, I feel absolute fine playing both roles now, but mentally I am exhausted. A whole burn out is all I experience towards this game, and the only thing that interests me is improving in micro. For interactions - it feels so dead on both sides now. When I play survivor, I rarely play against person itself, and more against 6 perks Ghoul, pallet eater Blight, some terrible RGN, h35 comments 581 views last activity
-
I don't know if it's paranoia or what, but it seems to me... or have changes affected every map and realm? On Nostromo and Eyrie, I started noticing pallets in spaces where there shouldn't have been any way before. Badham feels especially odd. Either it seems even bigger, or there are more pallets between the buildings. I wonder if other people experience the same thing, or if this is just a4 comments 131 views last activity
-
I just wanted to share a some achievement of mine - I completed 100 games with one perk on my favourite main! Playing Executioner is a really interesting experience, and his recent rework gave him a second breath as a killer, giving him some variability. I've done some small challenges on him before, but this is probably the first serious I've taken on. And I can say it's paid off— it'9 comments 281 views last activity
-
Hello. So, recently I returned to playing killer again - and noticed some tendency that made me realise and I hope it’ll be taken into account for upcoming MMR changes next year. Currently, I’m playing Killer again - just because I’m really striving to complete my personal challenge. I was also interested in a way of organising some kind of stats gathering, just for potential content for my p21 comments 423 views last activity
-
SUMMARY OF THE ISSUE: This happens really random, but time to time I can see aura of the survivor after their teammates uncaged them PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Start the match Cage survivor After they were uncaged u are able to see their aura for 1-3 seconds with some chance VIDEO: Better provide some photos: Match loadout to proof its' not re3 comments 44 views last activity
-
I thought they'd fixed this issue after the release of TWD Chapter, but it feels like that's not entirely true. While playing about 20 games on killer yesterday, I noticed a strange tendency for the game to lose the chase despite direct LOS with Surv and the fact that they are running. No, I wasn’t using my M2, stunned, or breaking pallet, and survivors didn’t try to intentionally drop the chas0 comments 42 views last activity
-
Are devs aware of it, or not? https://youtu.be/O2fiG_WjPuI?si=wov7HDwMLmEuGdSH To be honest, feels like Jim 2.07 comments 441 views last activity
-
Her fly should works like Dracula’s bat form and be related to different button, so u need change between forms. It also would be nice if her ability to use this flight would go progressively, giving chargers only after infecting people, so she wouldn’t have such mobility from the start. Infection can stay even if person would be unhooked, but the speed of getting rid from this infection shoul11 comments 221 views last activity
-
While we all will wait for her more likely ongoing nerf, I tried to collect some advices that can makes your matches more bearable, if u trying to play the game. Something was my own notes from PTB and release experience, something I noticed on streams of Puffalope and Mulder, while they were testing this killer. I haven’t tested all builds I wrote here out yet and some of them more like a propos1 comments 333 views last activity
-
CW: really long text. Hello. I just want to try to explain here what concerned me this whole month in the most casual (and maybe emotional) way. This post is going to be very long, and considering English isn’t my native language, I have to try a lot to keep this post long yet simple, constructive yet subjective, and emotional yet not offensive at the same time. I would be grateful to73 comments 1,061 views last activity
-
I mean, according to the posts about how 2v8 wesker still suffers from grab bug, why did it make sense to release this event at all? They worked on new content before fixing old issues? Did they really try to test 2v8 queues somehow? Why does killer still have the same problems after bug fixes, and the situation is even worse? (DeathSlinger) It seems to me, or does this game need a very, very29 comments 691 views last activity
-
It’s almost 5 month since Anna’s axes doesn’t register hits always when u absolutely sure u made it. U hear the sound, u hear that noise from survivor, but overall nothing changes. On many maps both DeathSlinger and Huntress constantly faces with unpredictable hitboxes. I’m talking about that corner on RPD street and other places. Many other places. Last released maps are probably the worst in9 comments 191 views last activity
-
I’m pretty sure everyone here already seen many videos about how BHVR “buffed” this killer, so as a big fun of this main I just played only him during TWD release. Many games. Different addons. Only add-ons or specific builds trying to get max value of it. And after testing, his whole rework made me feel not concerned, but slightly disappointed. Main reason - his flicks are bugged and I didn2 comments 301 views last activity
-
I watched the video from MintSkull. It seriously made me think. In short, who don’t want to look at his video: the game in its current state will never be free from technical issues, we will continue to receive limited killers in the future that are a collection of past game mechanics; perks that repeat the principles of past perks; broken items from events, and so on. Updating the engine will n6 comments 261 views last activity
-
I just wanted to know if anyone has had any issues with unreasonably high ping in matches since the hotfix yesterday. My placement isn't perfect and I'm currently in a region where my ping is 90-130ms at best. But yesterday after uploading hotfix it jumped to 400-500... I somehow managed to hook the survivors 3 times but then I realized that neither me or them were having fun playing this. Fo7 comments 111 views last activity
-
I want to be brief, and if it turns out that this happens to others, I'll probably have to sit down tonight and write a whole bug log for report. Half of the flicks are getting off-centered. Half not. On ptb at least u were 100% sure it’s always a mess, now it’s inconsistently and feels even worse. On high dpi people usually use for flicks his power keeps constantly cancelled, yet u have mas6 comments 241 views last activity
-
I think many have mentioned the problem with the start of the chase after the update, but how often have you encountered incomprehensible gaps with scratch marks? Even when survivor didn’t use fog vials. At first I thought that I was playing against a cheater, but now I realize that the problem was on the part of the game, because in other matches the situation was similar. For some reason, I w0 comments 42 views last activity
-
I'm new here on the forum, but I've been playing the game for a while now. I'd just like to discuss how most people play killer. Not in the sense of endless complaints (which I might), but more of a question - what are your impressions of the last few months of the game? My killrate has dropped significantly, after 600 hours of play I'm starting to have more and more mixed feelings. Have I jus155 comments 4,516 views last activity