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okaayletsgoo

okaayletsgoo

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okaayletsgoo
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  • Massive frame drops during matches ever since the springtrap updates. Making pallet drops / saves and vaults fail half of the time.
    1 comments 22 views last activity
  • He's way too oppressive now with that extra flight time mixed with friends till the end or bbq. He's on you before you can even think and often paired with the addon that makes his terror radius super small in flight.
    7 comments 171 views last activity
  • Its WAY too strong, especially in solo q and combined with his slowing add-ons and low cooldown on batform and teleporting to windows. It's guaranteed hits a good majority of the time. Outplay his hell fire or wolf form? No biggie, batform comes out, TPS to the nearest window, bamboozles it, hinders you and smack your down. No window nearby? No worries bat form catches you in seconds totally ign
    10 comments 243 views last activity
  • Huge lag spikes, rubberbanding, Bluetooth hits across vaults and pallets you've completely cleared, full in game freezes that last a few seconds, it's bad. Already no incentive to play the new event with the terrible mechanics but now not feeling the desire to play at all when everything feels horrible. Anyone else having these issues after the update?
    0 comments 21 views last activity
  • Played on RPD against Xeno without lightborn. Used green flashlight with green battery and sapphire lense (which I believe to be the issue). I got several blinds on the killer that didn't do the beam tightening animation but would do the blind sound effect and animation. The killer wouldn't drop the survivor from the stun and wasn't blinded as he indicated in post chat. This happened the entirety
    1 comments 61 views last activity
  • Batform, find survivor, hit, batform, instantly catch up, down. Mix that with bamboozle and it's guaranteed fast downs. The cooldown on batform needs to be increased or something else I can't think of. Wolf form seems fine still since it's high risk high reward and the hell fire hit box seems very inconsistent but not unfair most times. Just that dang bat form bypassing everything. It's like Chuc
    21 comments 692 views last activity
  • God this game is so stale with nothing but aura reading and pain rez. Every game is the same rarely does anyone use anything different.
    69 comments 1,634 views last activity
  • There is SO much stuff that catches your little pinky toe or big toe on both sides now. Looping and mind games feel terrible with these map changes. You get stuck on every tiny little thing now. The clutter is ridiculous.
    6 comments 91 views last activity
  • Pallets simply will not drop half of the time. No prompt, spamming drop and nothing happens, getting hit through pallets drops when you are clear on the other side when it drops. Lots of terrible hit registrations lately.
    0 comments 41 views last activity
  • Do find enjoyment watching survivors try to vault a window but instead get sucked into a locker? Does that make you guys at bhvr get a giggle? Come on man it's already hard enough in solo q without these bad layouts ๐Ÿ˜ฉ
    2 comments 71 views last activity
  • It used to be 50/50 whether it would work or not. For awhile now it's been more on the 90/10 side. It simply does not work. No animation, no save. Just nothing even when timing it perfectly over years and years of playing with it.
    5 comments 91 views last activity
  • Cross map teleports, long lunges with wolf form and a lane zoning aoe every few seconds that goes across gaps. Not to mention he can use bamboozle in bat form just by teleporting to a window then immediately come out for a hit on almost no cooldown. Solo queue has been miserable for years and all that's been done is make pub stomping easier and easier. Stop balancing around swf they aren't a m
    16 comments 931 views last activity
  • https://www.reddit.com/r/deadbydaylight/s/2DGr3Z39Up Tell me what I we could have done or brought that would have made a difference here. Please. Tell me unbreakable, a 1 time use would have helped, DS...oh wait I was never hooked...OTR....oh wait I was never hooked.
    77 comments 1,991 views last activity
  • Her basekit ability is just so lame to go against. She can infect anything you interact with, spew and infect you to a broken and injured state while losing almost no mobility during the spew, you gain infection by moving and interacting even without being attacked by her, she negates any healing perks and medkits with her base kit ability, the only way to heal against her is the pools of water w
    Mod
    44 comments 1,141 views last activity
  • Everything has haste now and that's the bandaid you slap on everything to make changes. Ah yes let's give Huntress, a long ranged killer with little cooldown on a 2 hit down, haste to catch up to the survivor they hit so chases can end instantly. No one thought maybe to put this in the ptb first before changing it? After over buffing huntress ALREADY you make her now impossible to go against. G
    19 comments 542 views last activity
  • Who needs skill?! Where at the press of a single button you can get haste! give hindered! take a health state! AND force survivors to interact with an object and waste time or risk the penalty! And what's more? The radius on your drones are so large you can lock down a 3 gen or loop no problem! But don't forget to tunnel down each person right off hook or you won't be giving the fully toxic exper
    50 comments 941 views last activity
  • Every single, and I mean EVERY single billy I play against, no matter how many gens are done, slug for the 4k. EVERY. TIME. There needs to be a longer cooldown between saws. It absolutely must have a cooldown. Blight doesn't have a one hit down mechanic and even he has a cooldown between dashes and gaining back dash charges. Billy has too much mobility and absolutely no downside to using his saw,
    32 comments 601 views last activity
  • The past 4 games have failed to connect to the server or started and lost connection to the server
    0 comments 12 views last activity
  • For the love of everything unholy learn what perks do. If I go into a corner after escaping chase and plot twist GO DO A GEN. I don't need 1 or 2 of you leading killer right back to me or you healing me out of plot twist not giving me the heal value. End rant.
    19 comments 571 views last activity
  • The in-game report feature is a joke and doesn't seem to work at all. I've reported the same person 3 times that I've run into using very obvious speed/wall hacks and nothing has happened. I also just ran into a Doc playing survivor who had his terror radius turned off the whole game. He still had a red stain half of the time just no terror radius. I see play against or with a cheater every da
    8 comments 141 views last activity
  • 50/50 on whether the game will let you blind at pallets, windows or pick ups. Flashlights have been bugged for months and nothing has been done about it. Huge reddit post dedicated to posting clips of the issues happening and still nothing from BHVR about it. But thanks for the boring blood moon event.
    2 comments 71 views last activity
  • Is killers slugging and bleeding you out while taunting bannable and can I report it? Had a wraith bleed out me and one other while ringing bell, doing the humping bit, holding the game hostage until we both bled out. No there wasn't any toxic behavior from any survivors just a normal game.
    13 comments 361 views last activity
  • If you fast vault out of a locker to try and make a vault but the vault is too close to the locker like in shack you get sucked right back into the locker or some lockers are right next to vaults and it prioritizes the locker over the vault. Game ruining and so stupid.
    2 comments 61 views last activity
  • 17 comments 421 views last activity
  • Why are they even in the game? They aren't loopable (anymore after the change to haybail side which I understood) and they are always in the middle of a huge dead zone with a gen or two next to them. It's an absolute joke on these already baren maps. They need to be removed or changed completely
    7 comments 241 views last activity
  • because every game is either tunnel or slug at 5 gens. Solo q is such a nightmare man. Every single game is either tunneled out in the first couple minutes or slugged and bled out. It's just not fun at all. DS is useless, off the record is cool but most killers can catch right back up to you in a few seconds, ftp buckle up is a good counter but requires someone to be literally following killer ar
    21 comments 731 views last activity
  • Either LEAVE through exit gate or COME take a hit. Sitting in the gate doing nothing but waiting prevents hatch from spawning and makes chances of getting out 0% instead of some other random percentage.
    6 comments 111 views last activity
  • Doesn't work if a survivor is downed or being carried in hook proximity so killer can slug and camp you to death with no repercussions, tunneling off hook is too easy for most killers and the bar moves up way too slow. Honestly not sure what the dev team is doing, do they even play their own game or do they just change stuff and make us deal with it while they work on more subpar cosmetics in
    1 comments 71 views last activity
  • Tunnel, proxy camp, tunnel, proxy camp, slug, tunnel, slug, proxy camp. Such fun games. Y'all killers really throw an entire game because a good survivor ran you around for a little too long and instead of breaking chase and patrolling gens you continue chase until 3 gens pop and then camp or tunnel one out. Even worse are the ones who tunnel and camp at 5 gens ๐Ÿ’€ As a 50/50 killer/survivor I
    22 comments 491 views last activity
  • It happens every couple of games where the input desyncs from the game and causes lagged inputs and drastic, uncontrollable camera turns. Will upload and post link to clip shortly
    1 comments 21 views last activity
  • Tested it numerous times now and watched other survivors have to same issue. While killer is picking up or breaking pallet you are unable to blind them. It acts as if they have lightborn but when at end game they don't have it equipped. When killer is standing around without interacting there is no issue.
    5 comments 881 views last activity
  • Can't flashlight save during pick up animations. The flashlight acts as though killer has lightborn but will blind when killer isn't interacting with anything. Haven't been able to test on pallets or windows yet but so far out of 9ish attempts to save all have been the same and none of the killers had lightborn on.
    Mod
    1 comments 51 views last activity
  • When I ready up I want my selected character to be LOCKED. How is this not a thing in 8 years? I play with a controller that had back buttons and every couple games I'll ready up and at the last second accidentally swap survivors or if I set my controller down on anything but a flat, hard surface sometimes the button gets pressed. When I ready up it should lock the character I've selected so thi
    15 comments 251 views last activity
  • I'm either tunneled at 4-5 gens, proxy camped or slugged and left to bleed out in about 90% of my games. Survivor just hasn't been fun at all for awhile and I find myself on killer most of the time now and it's got nothing to do with dying and losing it's about how. The only other thing to do when that happens is sit on gens but gens are so freaking boring and it's been almost 8 years with no c
    4 comments 191 views last activity
  • Not sure when it started but they became very inconsistent getting blinds at pallet stuns/breaks and flashlight saves. No lightborn on any killers I've had this issues with. Anyone else? (3000+ hours so yes I know the timing and sweet spot) Have a few clips I'll post once I get em uploaded.
    0 comments 51 views last activity
  • They can hit over pallets, through windows, over any small wall loops and through cracks already but you could get lucky and they miss but still get hit by them dragging their post miss hitbox? How does that make sense at all? Same thing goes for Nemesis tentacle but xenos feels way longer than nemis whip and can even be ran into if you dodge one way, they miss and step back the other direction
    23 comments 452 views last activity
  • Dear dev team, I have beef with you. You keep giving me map variants where a locker is RIGHT next to a window. So instead of VAULTING like I want to, it throws me into the locker and I get picked up out of it costing the game on numerous occasions. Please please PLEASE go through your map configs and remove any lockers that are close enough to windows where it would cause the input to be locked i
    16 comments 402 views last activity
  • Mainly blight but on smaller maps nurse is way to powerful with it as well. The fact that you can spawn in and have Blight or Nurse on you within 3 or 4 seconds is kinda of ridiculous. Blight is already the strongest killer and his add-ons make him even harder to counter. Lethal just starts the snowball effect way too soon in the game having a hook within 10-15 seconds of the match starting. Esp
    19 comments 361 views last activity
  • It's either "how tf did that not hit me?" Or "how tf does that reach around the corner and whip me". Not one consistent game against my boy it's either total misses or reach arounds so tight it makes you squeal ๐Ÿ˜ญ
    5 comments 151 views last activity
  • If I or another survivor is getting tunneled......JUST DO GENS. That IS the counterplay....killer will get 1 kill, 3 out and realize that tunneling is not the best way to play. Yes it's boring but they won't stop tunneling while you keep throwing to save a teammate who is doomed regardless because then they get an easy 4k from over-altruistic survivors. To the homies being tunneled, it sucks bu
    26 comments 552 views last activity
  • PS5 Game launches with one of these errors. Checked version and it's up to date and internet is connected with no issues. Close game and reopen to the same issue. Cycled PS5 of and on same issue. Every time.
    1 comments 32 views last activity
  • Y'all sleeping over there? Or just willfully ignoring the mass amounts of people cheating? Obvious wall hacks, speed hacks, etc. Reports don't seem to do anything even with video proof as I run into the players again.
    15 comments 422 views last activity
  • Onis Demon Dash needs a change to it or the blood orbs that drop from being wounded need to dissipate after a certain amount of time because the infinite demon dash oni is just impossible to play against. I think either he needs the billy treatment and gets stunned or slowed when slamming into objects while dashing, gets much less mobility while dashing or the blood orbs dissipate after a certai
    34 comments 493 views last activity
  • Go ahead and say what you want about it being efficient but I wait 10 minutes to queue into a game just to be tunneled with lethal/UW and killed at 5 gens in the first 2 minutes of the game while being hit on hook for no reason. It's been 7/7 games now. Haven't even had a chance to touch a gen or get in a chase. Killer sits just outside the hook radius and waits for someone to come and then tunne
    63 comments 2,021 views last activity
  • Just gunna pretend like she doesn't throw trucks huh? Does the hitbox need to be the exact character model? No that was horrible back in the old change. Does the hitbox need some shrinking? Absolutely. It's ridiculous that she can completely miss over top or behind and it still connects. Especially with how many great huntress I come across ๐Ÿ˜ญ
    1 comments 51 views last activity
  • I mean come on....it doesn't activate most of the time I try to use it. I have tons of clips saved of me trying to use it and nada. I already onle get 1 use per hook phase and it also doesn't work more often than not? It needs a change or some work. It feels like there's a wind up or delay after I tap to use it and when it actually procs which there should be none. It should be instant use.
    1 comments 31 views last activity
  • Definitely a watered down version but slugging is at an all time high in my games as survivor. Personally I don't get to appeal killer side as it's not fun for me either nor is it rewarding at all yet whe. I hope on survive it's almost every other game. Game should not end because the killer refuses to play, slugs and watches the team bleed out before first hook or forces one or 2 to bleed out w
    38 comments 611 views last activity
  • For instance normal Pinhead not good especially if you know how to dodge the chain. Irri addon Pinhead? Way too strong and unplayable survivor side. Never ending chains/screaming leaving your position constantly exposed, inhibited from doing gens due to the chains (which have no counter other than dodging them) and unable to loop or even hold W since you are always hit by random chain spawns. Ba
    2 comments 161 views last activity
  • This perk is an huge problem and needs some kind of nerf. Killers like blight and nurse who are already strong become unbeatable when they have UW on. They can traverse the map so quickly plus a overwhelming pressure and you will never have a place to hide or be stealthy. 3 games, 3 5 gens. The timing needs a nerf drastically. Like cut in half
    61 comments 1,631 views last activity
  • Took a year or so off as I stopped having fun with all the toxicity. Came back for Alien and am having fun for the most part but in all that time how am I still getting ban timers for your server dropping the ball? Why is this still a thing? Im all for the ban timers even though people just suicide on hook if they don't wanna play a match but it helps a little ONLY if it's working properly. 3 tim
    8 comments 131 views last activity