musstang62
musstang62
About
- Username
- musstang62
- Joined
- Visits
- 2,793
- Last Active
Discussions
-
Really bad rubberbanding on PS5 after latest patch. Internet download speed is 500Mbps and upload speed is 23Mbps, so it doesn't seem to be my internet Tried multiple killers. Had some matches that had no rubberbanding, others that were borderline unplayable YouTube video linked here: https://youtu.be/6TFoEOOF-N8?si=TA1NuyfTtchDPGfu1 comments 31 views last activity
-
Not saying anything about the killer's actual strength (probably too early to say), but wow does it feel frustrating to play - Doing the M1 killer thing feels orders of magnitude easier and more effective - EMP duration is comically long, given that they're everywhere. Slipstream is hard to apply and easy to remove - Moving to a new camera will half the time just start with the camera pointing6 comments 361 views last activity
-
Just got around to trying out the Knight and now that I've done about 5 rounds, I have to agree with the general consensus that he's rough to play as. Seems like this killer has absolutely no answer to survivors holding W. Setting up a long path still means that a survivor can get a full mile of distance on you, so the haste doesn't even come close to compensating for that You can spawn a guard0 comments 41 views last activity
-
Logged in on PS5 DBD today and found the following just gone from my account after the update: P3 Demo P3 Clown P3 Myers P2 Leatherface Steve/Nancy/Jeff/Kate/Laurie (2 were at lvl50 with all perks) I've been able to deal with a lot of the bugs up to this point, but loss of progress in a game with this much of a grind is absolutely absurd. Not sure if I've lost all of the cosmetics I had f3 comments 201 views last activity
-
Can we please scrap the 4.1 patch Hillbilly basekit changes? There are dozens of polls on this forum that show the majority of players would like for that to be reverted. Here are some quick examples: https://forum.deadbydaylight.com/en/discussion/comment/2215392#Comment_2215392 https://forum.deadbydaylight.com/en/discussion/comment/2192480#Comment_2192480 https://forum.deadbydaylight.com14 comments 231 views last activity
-
Seems like there are a lot of places where you are only going to be able to hit good survivors with the tentacle. So there's a free mettle of man effect by default for the first tentacle hit to get them infected, then an additional 4(?) vaccines for some more mettle of man effects. Which would mean Nemmy sometimes needs to get an extra 8 hits per match compared to a regular killer. That's ignorin5 comments 121 views last activity
-
I am an idiot. Don't be like me and run around for 2 games as Wraith wondering where the ######### all the glyphs are hiding at. I did not read the description closely enough to notice but instead of "glyph challenge" like the red glyphs last tome, it says "survivor glyph challenge" for these ones (I thought aura blindness was the effect you would get if finding them as killer) Please learn from4 comments 1,031 views last activity
-
The gist I'm getting from checking the forums briefly is that most people feel the new WIP UI is an upgrade from the 4.5 version, but the vertical survivor portraits taking up much of the left-hand side of the screen still seems problematic I might just be out of the loop but was there ever an explanation on why the portraits had to be vertical? If it was for added features later (like solo surv6 comments 131 views last activity
-
I'm a bit late but just wanted to say to BHVR - thank you for listening to the community about DS and OoO! And thank you for continuing to do Q&A's. I would love for communication like this to continue and for the community to offer feedback to early ideas I'm not generally a wellspring of positivity when it comes to this game, but I absolutely love the DS and proposed OoO changes. Combining0 comments 11 views last activity
-
Wanted to discuss some ideas for quick fixes that could potentially help to reduce the toxicity of the game. For Killers : 1.) Try removing hook smacking again. No more frustrating aim dressing hits at the hook for the killer, and the hooked survivor doesn't have to deal with the frustration of being a human pinata either. I'd recommend something for removing nodding but seeing as you need to22 comments 281 views last activity
-
Platform: PS5 with crossplay Forms of cheating (not too subtle): Instant generator popping from 0 to 100 (one done normally). Video attached. Specific examples - generator on screen at the 0:30 mark has no progress. It pops at the 0:53 mark.0 comments 41 views last activity
-
Plague - When using vile purge, has a 20% chance to just vomit all over herself, inexplicably making herself more infected. After 30 seconds, can now be one hit KO'ed by a pallet stun, which results in an escape for all survivors Trapper - 60 second cooldown on picking up and setting down traps. Also, if he steps in a trap, his leg becomes damaged and he now hobbles around at 90% movement spe43 comments 1,091 views last activity
-
Hi there @Peanits @Almo , Would it be within the realm of possibility to bump up the numbers slightly on the Nurse recharge add-ons so that when both are used, both blinks are fully recharged by the end of fatigue? I feel like this would be a simple compromise that doesn’t revert the basekit changes or make Nurse too powerful but at the same time, for Nurse players frustrated by the basekit0 comments 11 views last activity
-
Hi there @Peanits @Almo @not_Queen , First off, I did want to give credit where it's due. I came back after a few months of not playing and must say that PS4 optimization is MUCH better than it was before. I used to play Nurse but the FPS would drop below 5 during some blinks back in the day. Compared to before, it feels buttery smooth now. So that is a massive improvement. With the added4 comments 61 views last activity
-
Hi there, How's it going? I just wanted to post some feedback regarding DBD in general. I really love the concept and given that it's a nearly impossible job to balance a game like this, I think it's very fair to say that Behavior has done an admirable job of keeping things in check. I love the format of the game and all of the horror elements to it, but every time I come back to this game, I0 comments 23 views last activity