Avatar

legion_main

legion_main

About

Username
legion_main
Joined
Visits
58
Last Active

Discussions

  • So for all you survivors that can't seem to win end game without the hatch here's a tip to help you win First of all this may not work in all situations IE if the gates are within viewing distance of each other and the killer can stand in the middle just looking back and forth without moving SO First as soon as endgame starts you don't want to be seen by the killer of course because if they cat
    6 comments 152 views last activity
  • Instead of survivors mindlessly mending how about add skill checks The way it would work would be like this If a survivor is within the killers terror radius the timer does not go down Mending bar still goes down even while mending if a survivor misses a skill check reduce mending bar by 25% and reduce mending timer by 20% meaning if the survivors miss a skill check while timer is at its abso
    5 comments 112 views last activity
  • I've run into this bug one to many times and it is really annoying and cost me some games In case your not familiar with the bug sometimes when you miss a skillcheck and get off at the same time it will cause either a gen or a hook to not progress anymore until you miss another skill check and stay on the gen or hook when you do so (At least thats how I fix it) Any one else run into this?
    4 comments 52 views last activity
  • If any of you watched the three year anniversary trailer you can see that in a short segment where they are playing as freddy you can see he has a power bar meter like legion or spirit I wonder what his new power will be? Also right after that another one appeared with meg being picked up by freddy but it didn´t look like she was in dream world? Edit: I was thinking that maybe freddy can trav
    52 comments 1,013 views last activity
  • Anyone else notice this? Ive done this glitch in KYF a couple of times before and it actually works pretty well except for the couple of bugs since of course it wasn´t meant to be put in the game. But I feel like it wouldn´t be too hard to program something like this I think the hardest parts would be to think up balance Ideas and how to make the maps larger but other than that the gameplay alre
    15 comments 222 views last activity
  • I thought of something awhile back to help diversify the characters so they are actually worth playing instead of just sticking with one character The idea is to give each of the survivors different buffs for whatever they specialize in They would be small buffs so it wouldn't be unfair against the killer For example: Claudette could get a extra 5% healing bonus Meg could get a extra 1% in
    22 comments 282 views last activity
  • I personally would be 100% fine if instead making killers that are more broken than the last instead dedicate the time to fix as many of the issues/bugs/balancing in the game If any of you played Rainbow Six Seige they did the same thing with Operation Health I understand they need some sort of way to get money so hopefully if they decide to add the battlepass or whatever they can focus their
    14 comments 212 views last activity
  • I personally think that only being able to save 1 mil bloodpoints is too low as it barely gets a character to level 30-40 ish. Im not saying to make it infinite cap because I do understand why they have a cap in the first place but I think it should be increased at least to 2 mil Anyone else agree?
    5 comments 73 views last activity
  • 15 comments 182 views last activity
  • Honestly it is dumb that you can prevent survivors from doing 5 or 4 gens and they can still get the hatch after a terrible performance I had a couple ideas to reward the killer for preventing gens from being done Idea 1: Aura reading If a killer prevents a certain amount of generators they get Aura reading for the hatch for example 5 gens left 32 meter range for hatch 4 gens left 16 meter rang
    66 comments 903 views last activity
  • I think End Game is a really good idea but the way 1v1 situations happen is often too one sided for the killer so I had a couple ideas to fix this and Im not gonna say anything about the key because you shouldn't have to rely on a item to escape the game Idea 1: It has been said multiple times but im gonna say it again Fix. The. Gate. Distance. Doors often spawn way too close to each other and t
    16 comments 122 views last activity
  • So WGLF is supposed to be the survivor equivalent of BBQ and chili right? Well BBQ has aura reading while WGLF doesn't have any other benefits besides BP gain so I thought it could change like this: Each time you take a hit or preform a safe unhook gain 25% stackable bonus up to 50%/75%/100% and ALL survivors auras and the killers aura are revealed to each other for 4 seconds (killer doesn't s
    26 comments 333 views last activity
  • I never saw it explained why Bill wasn't put on console anyone know why?
    7 comments 202 views last activity
  • So basically (Im pretty sure this is a bug) if I bring an item with me and I survive a couple of games and I still have the item (with add ons) maybe every 4th or 5th game I lose one of the add ons on my item which makes no sense even if this is intentional (which im sure its not) I shouldnt lose my add on for SURVIVING the game it has been like this for at least 1-2 years from what I experienced
    1 comments 32 views last activity
  • Anyone else who plays the game at least as much as I do probably is frustrated at the fact the devotion literally means nothing If we get pass a devotion (because it sure does take a long ass time to get a devotion level) I think we should get some kind of bonus Idea 1: Maybe we could get some kind of cosmetic choice for different characters (Legacy perhaps?) Idea 2: maybe some kind of bloodp
    18 comments 143 views last activity
  • I think MoM is fine but a lot of people complain about it so here are some ideas to balance it Idea 1: Instead of being healed and seeing the aura of that survivor if the perk is activated you are PERMANENTLY broken throughout the trial or alternatively you are mangled AND hindered permanently throughout the trial Idea 2: you no longer get the speed boost when MoM activates possibly making perk
    15 comments 202 views last activity
  • Idk what to call this but have you ever made someone from BHVR mad or somethin like that? One time during a stream they were looking at fan art during around I think Halloween and I said "yes lets look at cutsie little pictures instead of fixing our game" Mathieu started to read it but stopped half way and was like "ohh some of these comments man" I lol'd so hard and the chat was exploding wi
    4 comments 62 views last activity
  • I don't get why so many of these killer mains want to nerf it..... oh wait yes i do they have to waste a little extra time downing someone and they get mad about it The perk already has its downside like oh i dont know... maybe being able to be seen at all times when you heal up? Or not procing at all with most of the killers abilities? Leave the perk alone the only thing I can think of to ner
    48 comments 602 views last activity
  • Just let it happen don't argue against it
    11 comments 502 views last activity
  • ive run into this awhile ago but never gave it much thought until now currently there is a slight exploit with the killer shack causing the window not to close and that’s because the Killer keeps losing chase whenever I go around the corner to loop the window causing a infinite loop I just felt like this needed to be addressed and I already know making chase more consistent has been addressed
    16 comments 1,172 views last activity
  • Im going to clear this entire thread for the idea that @PeepingPeacock and @Deadeye came up with together So this is how moris would work You can now mori ONE person without an offering but every survivor has to be hooked at least once and alive (D/Cs still count as a kill) Offerings you bring in (the moris) will increase the amount of survivors you can kill by 1/2/3 this way killers will
    49 comments 592 views last activity
  • I had this Idea for fixing the amount of d/cs that happen Have any of you ever played Identity V and or Rainbow Six Seige? Because they have a similar system If you press the "Leave Match" button sure you will leave the game but also give you a small ban on going into a match again (doesn't apply on going into Kill your friends obviously) and if you were to quit the game entirely (Alt+F4/Dashb
    29 comments 412 views last activity
  • I've seen a lot of people have trouble figuring out the hit box of Head On and there is a very very simple solution to this and that is to add a lined aura To be more specific when you get in a locker and Head On activates a circular aura will appear around the locker to show the range that the killer needs to be in in order to get a stun its a very minor addition to the game and i don't know h
    9 comments 163 views last activity
  • Obviously a lot of people dont like the new ds rework and I thought of maybe a better solution to what it currently is Decisive Strike . Using whatever is at hand, you stab at your aggressor in an ultimate attempt to escape. After being unhooked or unhooking yourself, Decisive Strike will become active and usable for 40/50/60 seconds. If hit within 10/15/20 seconds after Decisive Strike is us
    25 comments 274 views last activity
  • ya ya I know what you are gonna say dead hard doesent need a rework but I thought it would be way better to change it so instead of being invulnerable for the split second it would be cool if it could stun the killer like a rugby tackle kind of obviously would work the same way but instead you would be vulnerable for the dash Idk just thought it makes better sense because david is a big guy and a
    8 comments 232 views last activity
  • Im sure a lot of people thought of this before but I think it would be cool if they added a new gamemode into the game. even if it was just a limited time thing that would still be cool obviously I would want to wait for them to come out with dedicated servers first and all that to improve the quality of the game before they even think about doing this anyone else agree and think its a possibi
    0 comments 12 views last activity
  • Looking into the teaser a little bit I had a theory on what the new chapter could be. Obviously they said the new killer is gonna be from way back in the past by a long shot so maybe around the bc era. I thought maybe perhaps it could be an Egyptian killer because back then they had this thing called the ten plagues and one of those ten plagues is called the plague of darkness where No one could
    3 comments 82 views last activity
  • I found something that i dont know is intentional or not but whenever a survivor trys to blind you you can just spam the drop button and it wont count i thought its kind of dumb to have it like that but not a lot of people seem to know about it
    9 comments 181 views last activity
  • Lets start a new meta people everyone fears the neas and the p3 claudettes but how about we get ace to be the new face of fear??? Whos with me people!
    8 comments 71 views last activity
  • The clown has hardly any skins so i thought of a new one The Chef so instead of a knife he has a cleaver and he wears a chefs hat and a chefs outfit w/ apron. (and before you say this is too far from the idea of him being a clown look at his Santa skin)
    1 comments 141 views last activity
  • clown has hardly any skins so i thought maybe they should add like a chef outfit for him so instead of a knife he has a cleaver with a chefs hat and outfit.
    13 comments 231 views last activity
  • I think it would be a nice change if letting yourself die on hook wasn’t a option. As killer it’s really annoying when I hook someone and they kill themselves so the other survivor can get the hatch. Besides the struggle phase is just rapidly pressing one button and my rb button on my controller is already messed up from this game. Idk just a thought I think it would be a nice change
    21 comments 161 views last activity