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illNicola

illNicola

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illNicola
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  • Title says all. The Singularity is boring to play, with a weak power and I think a lot bugged since even if I can see a surv with the biopod, if the surv has a finger hidden behind a rock or wall, the biopod doesn't target the surv. I managed to win without using Singularity's power, only used the biopod like cameras. With what I saw, its power is top tier for camping, but for everything else is
    18 comments 803 views last activity
  • I started playing dbd again after a 5 month hiatus, picked up a full antigen build (with the few that are left). They don't matter at all, I tried another build with no slowdown and found myself noticeably better doing carnage without restraint. At this point, since the slowdowns no longer matter, why not rework them? Since they don't count for anything, at this point I wonder why they don't com
    35 comments 831 views last activity
  • Disclaimer : These changes don’t consider specific game data. Some of that might be OP or too bad. Please just consider the idea without looking specifically at the values New Mechanic: Mood When a survivor is hooked by the killer, he/she gains these penalties: First hook : -10% in repairing speed and healing speed . Every time he/she obtain the Exhausted status effect, the effect last
    3 comments 61 views last activity
  • So, maybe this is the good year that devs finally understand that tunneling the objcetive (for survivors gens, and for killer survivors) is bad for the game... Probably no. So, the anti camping mechanic left me with more doubts than anything else, because ok it's good, but how does it works on maps with multiple floors? Because, if I'm literally on the ground floor, under the hooked survivor who
    4 comments 121 views last activity
  • DH gets nerfed. The only sad part of the patch is that, without nerfing prove thyself and only nerfing killer slowdown perks, genrush will become meta as 90% of survs can't keep the killer in chase for more than 20 seconds. I'm glad, though, that DH has finally been nerfed. It may be the start of a series of patches that finally bring dbd back to its former glory Now all that's left is to fix
    17 comments 471 views last activity
  • I want to discuss on the next chapter possibilities, because this year, started very bad with Skull merchant, can resurrect if they bring an icon into the game as an anniversary chapter. In my opinion, these are the licenses that are most likely to be chapter 28 FNAF So, since the release of DBD lots of fan are asking for Springtrap to be in the game, and what good time would it be if not thi
    71 comments 1,671 views last activity
  • DBD is in the worst state it's ever been. Skull merchant is one of the worst killer ever, because holding 3 generators until survs get ######### up and quit is no fun. At the same time, genrush and tunneling are out of control (and they exist to counter each other because both objectives must be fast af, for example killers kill fast because if they don't kill fast they see all gens popped). Yo
    0 comments 101 views last activity
  • Why the new chapter is this... thing? The new killer: design 8/10, power 0/10, perk 1/10. Another m1 killer, seriously? Nobody will play her after the first week after her release, do you realize it no? Are you going to give us bloodpoint as you did for the knight to say "Sorry we did a pretty ######### job"? She need to be completely reworked, starting from her power, then her perks and maybe h
    32 comments 471 views last activity
  • I want to hear someone who prove me that I'm wrong. I tried to defend this devs in every ######### way possible, first trying to say that aren't surv/killer side but it's only a skill issue, then I said that devs are not x side but noob side, but now it's clear like water that devs only care about survs. Now, thanks to eruption nerfs, we will see 0 veriety of killers, every M1 will be dead at hi
    92 comments 2,711 views last activity
  • It's the first time I see this thing, I cannot level Billy because every time I finish a bloodweb it takes like 10 seconds to update the next one and after like 4 levels give me this error. I don't know if it's only with Billy or also with other killers, I leveled Sadako before him and I didn't have any problems, then Billy give me this #########
    Mod
    1 comments 41 views last activity
  • As I said in a previous post, I was doing some tests in private matches with my friends, with simple rules (summarizing: no gen speed perks, no tunneling/camping/slugging, only one slowdown perk for killer) and, before you can say anything, we played like in normal matches, so we didn't take it easy. We wanted to do this test only to see where the game, in our opinion, should focus in possible re
    19 comments 362 views last activity
  • I don't think that there is much to say. I play from ps5 and if I turn cross play off I can find only players from ps5, and not from both ps4 and ps5.
    0 comments 21 views last activity
  • Ok, you can say what you want, but I don't think that this is only play efficiently. I played some matches with cross play on, and literally in less than 20 seconds 2 gen were done. Without prove thyself, bnp and so on. I turned off cross play and gen speed was acceptable, also with prove and so on. Call me paranoic, but there is too much difference to be just skill and playing efficiently. An
    22 comments 581 views last activity
  • So, I organised some private matches with my friends where we put some rules in order to make everyone enjoy their match. Except from some stupid rules such as "Don't use the same killer two times in a row", we used the following: 1) Both killer and surv cannot take red add on and objects; 2) Survivors cannot use gen speed perks, with the only exception of "Hyperfocus"; 3) Killers can take onl
    17 comments 561 views last activity
  • 1) Genrush and tunneling: Genrush make too hard to kill in high ranks, because survivor's objective is way faster than killer's objective. So I would remove all perks that buff gen speed, and put gen 80 seconds because 90s is too much. If you fix Genrush, tunneling isn't necessary no? So I will rework perks that buff gens to counter tunneling, and put barbecue and chili basekit so a killer can h
    7 comments 151 views last activity
  • Yesterday I played for the first time after like a month (the last time I played was when Wesker got fixed), because I kinda wanted to see the situation. So I grabbed my pyramid head, started a match... In like 10/15 seconds popped a gen. After that, I was like "How the ######### is possible?". So I started my first chase and it was a pleasure to see that my weapon passed through the survivor I w
    9 comments 401 views last activity
  • Did anyone really think that end game only mori and unbreakable base kit were a great idea? So, where I start: 1) Base kit unbreakable: So, bhvr... Why? Base kit bt wasn't enough? Do survivors really need all this help? Unbreakable base kit would be a good idea, if it only actives when it's a 2 vs 1 situation, to prevent that if a survivor in end game is slugged he has to wait to die until he
    4 comments 331 views last activity
  • Dead by daylight has a lot of character from famous franchise, but the community which famous character want to see in dead by daylight? So, which killer would you like to see? And how would you design it? (perk and power) In my opinion, under this post can be born cool designs for killers and, who knows, maybe bhvr read a post like this and incorporate the idea in the game. (I start from what
    0 comments 31 views last activity
  • So, I tried Wesker and after some matches all the hype I had for him literally died. First of all: Dash The dash doesn't grab survivors 90% of the time, though the survivor is literally in front of you. It's sad to loose a chase only because the hitbox is so ######### and sometimes you bounce away from the pallet if a surv manage to throw it with good timing (I'm ok with the stun, but bouncing
    20 comments 621 views last activity
  • With the next update, the basekit bt will be increased to 10 seconds, and 10% of haste, with bt this will be 20 seconds, that it is really unfun in my opinion. Devs want to punish killer for tunneling and camping, but they never asked themselves "Why killers camp and tunnel?". The answer is easy: because in high MMR is the only tactics accepted to win against 90% of the survs, because the insane
    85 comments 2,111 views last activity