Which licensed chapter would the community like to see?

Dead by daylight has a lot of character from famous franchise, but the community which famous character want to see in dead by daylight?

So, which killer would you like to see? And how would you design it? (perk and power)

In my opinion, under this post can be born cool designs for killers and, who knows, maybe bhvr read a post like this and incorporate the idea in the game.

(I start from what I would like)

My personal dream it's Springtrap from Five nights at Freddy's 3.

For Springtrap, I would make him able to become almost completely invisibile, making unable survs to hear the terror radius, but they hear a whistle (similarly to the spirit). Also, he can exit from this "spectral mode" and do a dash that can break pallet, walls and oneshot survs. Also I would make a secondary mechanics, the phantom animatronics, that appears to jumpscare survs any time a skill check is missed. They would roam in the map, and if a survs gets the jumpscare he can be moried if it's second hook. They can make the illusion disappear (and also the possibility for Springtrap to mori survs who got jumpscared) by interacting to a control panel. Springtrap can interact with the control panel to make 6 phantom animatronics spawn in the map.

Perks:

Scourge hook: Tormented soul

At the beginning of the match, 4 hooks become scourge hook. Each time a survivors is hooked on a scourge hook, you see the aura of all injured survs and of all survs with at least a malus as long as that surv is hooked. All survs unhooked from a scourge hook will suffer from exhaustion for 10/15/20 seconds.

Hex: I always come back

Each time a surv stun you with a pallet or blind you, you gain a token. For every token, you gain a 1/1.5/2.5% movement speed and action speed bonus. When this hex is purified, you recover from a stun 50% faster and the movement and action speed boosts remain for 60 seconds.

Are you having fun yet?

Every time a survs stun you in any way, every perks of that surv are canceled, same happens to all survs in your terror radius while you're in chase. After the chase ends or after a surv that isn't in chase exit from your terror radius, the effect of this perk remain for 10/20/30 seconds.

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