Zucker_Schock
Zucker_Schock
About
- Username
- Zucker_Schock
- Joined
- Visits
- 1,029
- Last Active
Discussions
-
Pretty simple concept, a killer perk which automatically closes or removes the Hatch, either starting Endgame Collapse and powered Exit gates as soon as the Hatch would spawn, or just simply removes it from the equation. This would give killers an alternative to slugging for the 4k and overall improve the gameflow. It would not be wise imo, to let it spawn the hatch closed with a cooldown timer0 comments 21 views last activity
-
As a starting point, these values are a guideline as to where his hitboxes could be: Environment : 16cm Vaults : 24cm Survivor : 32cm My reasoning is, they are evenly spread values in the order or priority. Right now they are all at the same size, causing a gamble as to what gets detected first. With these values the cpu has enough time to compute a detection in the first box with a valid hit2 comments 91 views last activity
-
Along with his other issues it seems pretty common, when you clearly hit a vault with Virulent Bound, that you don't initiate it. This seems to become more frequent when you don't have an completely straight angle towards a window. This needs improvement as well in my opinion, i would assume that vault detection falls under the environment collider, i would suggest giving it to the survivor coll3 comments 51 views last activity
-
Commonly when you clearly hit a vault with Virulent Bound you don't innitiate it. I believe this happens more often when not at an completely straight angle towards a windows for example, even at a slight angle it can fail on a direct hit. I would assume that vault detection falls under the environment collider, i would suggest giving it to the survivor collider and increasing its value. Or giv1 comments 31 views last activity
-
The survivor hit detection width of Virulent Bound seems to be a little too small, causing a Bound attack to sometimes even slide off of a survivor seemingly while your body touches the survivor. I believe this got toned down a little too much from the PTB, of course this raises the skill ceiling of Wesker. I already got used to it, but sometimes it still feels like a attack should have been a2 comments 101 views last activity
-
There seem to be a couple of bugs with Weskers Virulent Bound attack: 1: Server validation overrides Virulent Bound Grab (happens right after a succesful grab and cancels it). 2: At the end of a grab dash (right when you would throw a survivor) sometimes it seems like you smash or throw the survivor but they dont take damage. I believe this happened more often with the "Chalice (Gold)" addon. B4 comments 121 views last activity
-
My Plattform is PC but i suspect it happens on all plattforms. Step 1 : Have a character which has teachables unlocked for Tier 2 / Tier 3 but is Prestige lvl 0. Step 2 : Prestige that character to Prestige lvl 1 Step 3 : All your tier 2 or tier 3 perks from that character are shown to be tier 1 in the Bloodweb info and on all characters it seems. I noticed this bug when i prestiged my P09 comments 101 views last activity
-
Its something i found odd for a very long time and i just had a match where it was clear as day, that its kind of stupid the way it is right now. The scenario was as follows: i played solo survivor, killer was the Artist, the last gen got completed and we were 3 survivors left: David, Mikaela and me. Killer in chase with Mikaela, David and i got the exit gate to 99 and went back in there to s28 comments 432 views last activity
-
I just played a few rounds, always atleast 1 DC at the start, sometimes multiple. I am worried i will be unable to play my main role killer this event and would need to search for a farming swf, since they will not dc. Edit: i mean with "farming swf" to search for a discord group of players that take legit farming serious not working with the Killer but the kind: as many points as fast as possib36 comments 511 views last activity
-
I would like to know the time when the event starts. I believe it has been way earlier than the updates in the past.3 comments 81 views last activity
-
What do you think of the recent Nemesis blood point score event change ? I have many reason, why i think it has more negative effects than positives. I believe it made him unique and it gave us a reason to play him over stronger killers, was lore friendly and it fixed the frustration of giving survivors a free speed boost. Since when you infect a survivor with the tentacle attack, they gain a b1 comments 71 views last activity
-
I have many arguments, why the recent change: 5.0.1 -Fixed an issue that caused the "Contaminate Survivor" score event to grant objective points instead of deviousness points. has more negative effects than positives. 1st, it is very lore friendly, [spoiler alert for resident evil 3 in 1st point] it was his purpose, to hunt down or infect stars members and specifically Jill Valenti3 comments 81 views last activity
-
I have many arguments, why the recent change: 5.0.1 -Fixed an issue that caused the "Contaminate Survivor" score event to grant objective points instead of deviousness points. has more negative effects than positives. 1st, it is very lore friendly, [spoiler alert for resident evil 3 in 1st point] it was his purpose, to hunt down or infect stars members and specifically Jill Valentine,0 comments 21 views last activity
-
Anyone else hoarding ? Still have to do the tutorial, don't know if that goes over the cap as well, heard it is bugged and resets your cosmetics though. Have part of the tome and 3 dailies ready as well.1 comments 71 views last activity
-
The score event "Grab Trapped Survivor" for 500 Devious seems to be missing, last 2 games i did it didnt show up, is it just visual ? Am i missing something or is it gone ?0 comments 21 views last activity
-
When increasing the level of Make your choice the cool-down increases as well, if you play a killer like Hag you don't need the extra 20 seconds exposed but need the 20 seconds less cool-down. To bad if you already leveled it to level 3, since you are stuck with it now. A possible fix could be to set the cooldown to a fixed value of 40 sec and let the exposed increase from 40 to 60sec with the l0 comments 21 views last activity
-
I think i speak for most players, survivor or killer, when i say: new killers are meant to bring fresh wind into the game. But if i look at the recent history of killers, i would say they arent very unique, the gameplay is most of the time similar. If you want to make the game more fun, please try to think outside the box|out of the box|beyond the box or outside the square. Be a little crea23 comments 141 views last activity
-
It isnt really faster as the normal break animation, meaning Compound Thirty-Three probably still has the added effect of having a 1 sec faster stun and also not having to attack first or needing to activate lethal rush. I didnt time the stun of Compound Thirty-Three so i cant confirm it but it should work like that. Also having "reduces Rush Fatigue time" add-ons seems to have no effect on the17 comments 691 views last activity
-
Don't rework him please, thanks. It just takes time for many people to get used to him, sure a few buffs could be nice but he can be very strong if used correctly.2 comments 11 views last activity
-
Why aren't skins changing the visuals of powers ? Like for example Oni's Kanabō (his club in his power) or the Chainsaw of Billy or Bubba. Why not change the Range Attack of Pyramid Head to glow in a different colour. The Doctors shock, Nurses charge balls, Huntress Hatchets, the Bell of Wraith, the harpoon chain of Deathslingers gun which pulls the survivors.6 comments 41 views last activity
-
Platform: PC Taking Add-ons for setting speed of traps (like Setting Tools or Fastening Tools) do not increase the speed of resetting a already placed trap. 1: Start the game as Trapper with setting speed addons 2: Walk to a trap 3: Use mouse 2 for resetting 4: Setting speed is unaffected. Occurrence : Every time.1 comments 1 views last activity
-
Platform: PC : Steam Description: After completing a match with Trapper his Add-ons will be empty in the Loadout. EDIT: Some Add-ons seem to trigger it and others dont Bloody Coil + Oily Coil will be saved. Steps to reproduce: 1: Start the game 2: Select Killer 3: Select Trapper 4: Select 2 Add-ons of your choosing ( Setting Tools and Trapper Bag for me right now) 5: Play the Match2 comments 11 views last activity
-
Lets face it, when it comes to competitive power level and even fun level, many Add-ons and Perks are more of a negative to your overall capabilities than a positive. I am talking about a unbalance between the power level of Add-ons and Perks, some are strong, many not so strong. Thats ok to a certain degree but i feel limited in my choice because of it. You have 2 Add-on slots and 4 Perk slot1 comments 31 views last activity
-
Anyone else having the problem when you make a comment and directly edit it, so it gets hidden and needs approval by the system ? I am still waiting for another of my messages to show up. It happens regularly for me, pretty annoying.6 comments 51 views last activity
-
20 comments 271 views last activity
-
Why didnt they just add a scale slider like in every other game ? They reverted the scale for 1440p back, with the same update, where you have to watch a tiny bar fill up with Leatherface. -.-0 comments 61 views last activity
-
Steps to reproduce: Step 1 : Boot the game Step 2 : Search a game as killer in a public match Step 3 : Pick Legion as Killer and take the Charred Wedding Photograph as Offering to get to Crotus Prenn Asylum Step 4 : Pray to get to Disturbed Ward Step 5 : Go into the Asylum, inside the indoor pavilion Step 6 : Find the window shown in the picture below3 comments 41 views last activity
-
I know that he still needs the treatment for consistent addon raritys (new addon system) on all killers (i dont think it is really nesesarriy to get all killers in line add-on wise but that's besides the point). Some people are complaining about him, saying he is too weak and he is also not picked as often as other killers in the official stats. But here me out on this one, many people don't pic2 comments 31 views last activity
-
I am really happy with it, it solved a lot of issues i had with the game, i feel like the tome gives my actions purpose and brings much needed variation in an otherwise pretty repetitive game. I feel like it changes the way i and the others play the game in a good way. Before the Tome and Rift everyone was trying way to hard to achieve the goal of killing everyone or escaping the trial or get3 comments 32 views last activity
-
For Monitors over 1080p the HUD shrinks a lot. At 4k its nearly impossible to see player names or Ability Charge. It would be welcome to add the option for HUD Scaling in the Options Menu. Maybe even configurable so that players can choose their Hud Size.0 comments 12 views last activity
-
Right now the game is locked at 60fps. There are plenty of monitors and systems that can display/handle 98hz/fps 120hz/fps 144hz/fps or even 240hz/fps. It would be a welcome addition to add the option to change your fps cap and Vsync on/off option in the Options Menu.1 comments 123 views last activity