No more very weak Add-ons and Perks please

Lets face it, when it comes to competitive power level and even fun level, many Add-ons and Perks are more of a negative to your overall capabilities than a positive.

I am talking about a unbalance between the power level of Add-ons and Perks, some are strong, many not so strong. Thats ok to a certain degree but i feel limited in my choice because of it.

You have 2 Add-on slots and 4 Perk slots, so the choice is pretty important and i feel that for some Killers i am limited to only use the same 2 Add-ons because they are the only ones that are actually useful and strong.

For most Killers now a days i see an advantage in running 2 sets (same add-on but higher rarity/lower rarity) of add-ons meaning 4 add-ons. For character Perks i see the Trend of having 1 strong Perk and 2 weak Perks.

I understand that you want to give some meme potential but for me personally, i don't really enjoy running Add-ons that cause me to underperform.


For Example, the new "The Cannibal" rework, both Chilli Add-ons are strong and useful. But many others don't give a clear advantage, can only be used together with another Add-on to give a advantage or limit a downside if you fail.

The reworked Nurse for example has many Add-ons that i wouldn't consider useful.

For the Perks of "The Executioner" i would consider Deathbound the strong one of those 3 and the other 2 not so strong.

It would be nice to even the playing field a little and give more decent choices to pick from without hurting the characters potential.

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