No more very weak Add-ons and Perks please
Lets face it, when it comes to competitive power level and even fun level, many Add-ons and Perks are more of a negative to your overall capabilities than a positive.
I am talking about a unbalance between the power level of Add-ons and Perks, some are strong, many not so strong. Thats ok to a certain degree but i feel limited in my choice because of it.
You have 2 Add-on slots and 4 Perk slots, so the choice is pretty important and i feel that for some Killers i am limited to only use the same 2 Add-ons because they are the only ones that are actually useful and strong.
For most Killers now a days i see an advantage in running 2 sets (same add-on but higher rarity/lower rarity) of add-ons meaning 4 add-ons. For character Perks i see the Trend of having 1 strong Perk and 2 weak Perks.
I understand that you want to give some meme potential but for me personally, i don't really enjoy running Add-ons that cause me to underperform.
For Example, the new "The Cannibal" rework, both Chilli Add-ons are strong and useful. But many others don't give a clear advantage, can only be used together with another Add-on to give a advantage or limit a downside if you fail.
The reworked Nurse for example has many Add-ons that i wouldn't consider useful.
For the Perks of "The Executioner" i would consider Deathbound the strong one of those 3 and the other 2 not so strong.
It would be nice to even the playing field a little and give more decent choices to pick from without hurting the characters potential.
Comments
Also some ultra rares dont have much use aswell for example Iridescent Family Crest for Oni. Or before the recent change the LoPro Chains for Billy, Fuming Mix Tape for Legion, Leprose Lichen and Red Moss for Demogorgon. And probably a lot more.