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Zeon_99

Zeon_99

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Zeon_99
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  • If 3 of the 4 survivors all want to drop the Meg, Boon Meg, or Blendette that isn't doing anything for the team, they should be able to and replace them with someone who actually does gens.
    11 comments 211 views last activity
  • In my 3000 hours of this game, I've never once even come close to saying "wow, No Mither actually had value there for them". It usually means that person gets downed first and either attempts on hook or just DCs. The upside of the perk, being able to constantly pick yourself up, is useless since the killer knows you have it and will just immediately hook you. "But the archive challenges" Yeah th
    48 comments 1,153 views last activity
  • I'm sorry, but 99% of the time, the chases are almost the exact same as each other. You just hug the loop and turn the opposite side of where the killer turns. It's about reaction and at this point it's really just me looping the Billy for all 5 gens until either I go down from the NOED they always pack or they give up and run towards the gate. I'll admit I get a dopamine hit when I hear the saw,
    17 comments 511 views last activity
  • I'm not gonna go in depth here because 99.9% of the community agrees that the requirements are too much. I have no idea why BHVR haven't adjusted this after all these years of complaints. If survivors also had to double pip instead of just escaping, this would've been fixed a long time ago.
    5 comments 191 views last activity
  • Literally anything at all for this killer? It's clear in every game that I'm in with her that everyone is miserably bored. Probably even the killer too. I can't even let myself get hooked and kms because they thrive off of letting me wiggle from their grasp or slugging me for the whole duration. There's no excuse for this to still be in the game when its clear a wide majority of the community hat
    2 comments 91 views last activity
  • The Anniversary event should be a celebration and be fun for everyone. With that thought in mind, the antithesis of fun shouldn't be around to ruin every game she's in. It would be so heartbreaking for a 5 cake game to devolve into a 30 minute long 3 gen game.
    58 comments 2,153 views last activity
  • I'm not sure if this is intended, but If you heal a survivor with another survivor, you only get half of your perk. If this is intentional then I'm not sure why such a niche perk has that limitation that you can't control. I feel like if I get the unhook and I heal them to full, I should get the perk to activate even if someone interferes. The perk is already a huge risk anyways and it only activ
    3 comments 191 views last activity
  • If I'm clearly trying to unhook myself to get out of the game, forcing me to stay just makes me DC and wait the timer or just play a different game. I should be able to kick away the Meg who is unhooking me when we're at 8 hooks, 2 slugs, and zero gens done.
    4 comments 82 views last activity
  • Once you unhook yourself by being camped, Sprint Burst can immediately activate and you can escape every good face camping killer like Bubba, Trickster, Oni, etc. I've usually never been a Sprint Burst enjoyer, but it's going to be a staple on every build. Killers luckily can't counter this so I'm glad there'll be an extra layer of defense when you're getting face camped.
    6 comments 202 views last activity
  • Nothing aggravates me more than a survivor, following the killer around all game and accomplishing nothing. Do flashlight players realize they offer little to no value in any game they're in? I've always loved seeing flashlights when I played killer because its free slowdown, but it's horrible when it's on your team. It's like every game nowadays.
    11 comments 421 views last activity
  • I feel like every survivor should have a pre selected ban list of two killers that they will never go up against. Not only will this increase the fun of the player base, but it will show BHVR which killers need to be looked at. Sure, Skull Merchant players might have to wait awhile to find games, but they already sit around doing nothing at 3 gens anyways so sitting in queue is just a warm up. I
    41 comments 1,281 views last activity
  • If I had the choice to prevent ever facing a single killer, Nemesis would be the easiest choice in the world. No counterplay against a slightly competent Nemesis. Zombies just walking into your loop with no counterplay. Nemesis just holding out his whip when you get to a pallet and always getting value with the hit or with the broken pallet. "B-but he's low tier" Legion at release was absolutely
    29 comments 2,072 views last activity
  • Idk how BHVR manages to do it. Still the worst map to play on. Not fun for killer, obviously. Not fun for survivor since every other killer just goes AFK until the gens are done.
    8 comments 301 views last activity
  • Can we all agree that the grind is undoubtedly worse now? They should've just listened to everyone saying to remove perk tiers. Would've been much better than whatever the heck this all is.
    8 comments 131 views last activity
  • I've made a post about this a long time ago, but I genuinely think that this game is not for a good amount of people. The amount of hate and bitterness that I see from people sometimes makes me believe that they're one bad night on DBD away from doing something bad IRL. I played against this streamer the other night, slugged us constantly and let us all bleed out with 4 flans and a red mori. Wha
    30 comments 1,311 views last activity
  • For solo queue, get ready for teammates to follow the killer for the entirety of the 80 seconds instead of doing gens or progressing the game in any meaningful way. Very similar to the flashlight kids who follow you and the killer for the entire chase and don't do anything of value. For killers, get ready for someone with the perk to swoop in during your chase and body block you to force you to
    33 comments 721 views last activity
  • Basement Trapper and Bubba, aggressive camping and tunneling, sweaty builds/add ons, not bringing cakes and brining puddings instead. Just so boring. Happens every event. Not saying to just let survivors win, but there's no need to face camp the first person you hook with 5 cakes.
    23 comments 451 views last activity
  • Clown is very underwhelming and its honestly sad that his slowdown can be nulled by pressing E to get to the pallet/vault or lithing/BL away from the loop. If anti loop is his entire power, he should be the best at it. Probably wont make him less terrible and the effect isn't really that strong, but it would be better than what he's dealing with right now. Also the fact that exhaustion perks ca
    13 comments 121 views last activity
  • https://youtu.be/lsXGCS03TeQ In all seriousness, a pretty big bug, I have no idea how I did this. I think her BT broke the games detection of the first frenzy hit. Also I'm not sure why I was bullying this Claud. IIRC she tbagged me after a stun and I wasn't having it.
    3 comments 241 views last activity
  • Nemesis has to be the worst designed killer in the entire game. If the killer is halfway decent, they deny any form of skill from the survivor. Drop the pallet? Whip over it. Don't drop it and keep running? They put the whip away with minimal cooldown and M1s you. Try to juke it? Nemesis has complete control over his camera(Unlike Pyramid Head btw) and can lock onto you with the whips lingering h
    17 comments 312 views last activity
  • Like the title says, we should be able to choose to turn off the yellow item reskins that no one really wants and just get cakes. Its almost not worth it to level survivor for cakes when Killer only gets cakes. Just simple check boxes that you can toggle would be amazing.
    1 comments 52 views last activity
  • DSing the killer nowadays is almost a death sentence since the killer is just going to tunnel you out of the game. Context of what lead up to the DS doesn't even matter, you can just get tunneled straight off the hook and the killer will act like its a personal attack. Its just extremely boring gameplay, especially with the stale meta right now of tunneling the first person to death then making
    22 comments 461 views last activity
  • Despite making up only 4% of the selectable survivors, Claudette's make up 100% of the useless teammates in solo queue. So what's the solution? It's quite simple: A game mode where Claudette is banned from queuing. I know it sounds a bit extreme, but honestly, nothing of value will be lost. The games health would drastically increase and solo queue would be more appealing for players. I understa
    2 comments 31 views last activity
  • I never understood why this game brings out the worst in some people. I get the game is stressful, but saying all of this over a video game is just so mean and honestly kinda sad. Its probably just a bad day mixed with a bad situat
    Mod
    190 comments 2,222 views last activity
  • Since I know most of you haven't seen this perk since the Stranger Things spotlight, here's what it currently does. "If another Survivor is within 16 metres of your Hook while Camaraderie is activated, the Struggle Phase timer is paused for 26/30/34 seconds." Doesn't sound too bad against camping killers, but its extremely situational. My idea is that when you have the perk, you should pause OT
    1 comments 23 views last activity
  • While I think this game mode would be cool in theory, this mode would require 10 players in order to even start along side the regular matchmaking at 1v4. Not only would this completely kill queue times for both modes, this would also create combos that would cause people to DC and just ruin that current match, because I don't think you guys realize how broken a Legion/Doctor combo would be. Lik
    11 comments 111 views last activity
  • I know I know, ANOTHER FNAF post, but I've seen about 50 posts about DS or Moris so I'm sure it's fine. I just want to go over a few unfair arguments that I've seen go against Springtrap. "The FNAF story is too shallow to fit into DBD." Compared to what exactly? You're telling me that TCM, Nightmare on Elm Street, and Halloween have rich and deep stories? TCM is literally "teenagers in my house?
    104 comments 1,562 views last activity
  • 7 comments 91 views last activity
  • This is only a minor nitpick, but as someone who has been religiously using We'll Make It since I started this game last year, this is quite irritating to me. I understand the fun behind trying to get that sweet 4% when there's no downside since the rescue is right in front of you, but since I don't get the unhook, my perk doesn't activate and I can't quickly heal you or anyone who might need it
    2 comments 91 views last activity