Yogerman1997
Yogerman1997
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- Yogerman1997
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Discussions
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I don't understad why they don't have independent "red line" in the hud. i mean, is hard know how many time you have to slam into a wall before the power end, they should be like the Leatherface or Nurse tokens, where you know how many time you can use every token, instead of being fused.0 comments 11 views last activity
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What about make them start spawning if you hide more than 1 minute without: -being in chase -do gens -do totems -unhook -heal (yourself or others) -sabotage hooks -interact with killer traps in general... playing. Also make having 2 crows have noise indicators (because right now only make noise indicator when they have already 3) and then give buffs to Spies of Shadows and Calm Spiri1 comments 11 views last activity
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Why the entity keeps spawning on perks whem im about to buy them is extremely annoying go for a perk, the entity ends consumming one zone and instead of spawning on a corner where there are no perks, decide to do it in the perk who is next to me but even worst, when im going to buy the next one, the entity spawn on it too and i end buying only 1 perk at lvs 40-504 comments 51 views last activity
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I'm going to assume they will reuse the assets of the pustules, to have a ingame interaction (like the pyramid head cages, the pig boxes, plague founts, demogorgon portals, etc.) The killer has to find them to collect the serum, he could inject it himself to have more "strength" (increase movement speed or have instadown.) The memento mori probably will be injecting it to the survivor and1 comments 51 views last activity
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Be able to jump if looking up while using Shred. imagine jumping into a second floor on haddonfield with that XDD for the people scared about using it to ignore pallets... he still have the "camera lock" after the shred, and a high chance to accidentally jump far away from where he want. (Like Victor)4 comments 41 views last activity
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Just hide it from the scorescreen... So no one can complain about the ranks they face anymore... And well if they will be use to reward the player, with being able to see my own rank is enought, no one needs to know wich reward the others players will get XD Maybe on a SWF lobby can be funny, but that's all, i don't think the ranks show be still in the scorescreen.0 comments 21 views last activity
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Perk changes: Decisive Strike: After being saved from a Hook or a Cage, Decisive Strike will become active for 40/50/60 seconds. Succeeding or failing the Skill Check / Unhook a Survivor / Completely Heal / Work on a Generator will disable Decisive Strike. Borrowed time: Saving an Ally from a Hook or a Cage within 10/15/20 metters from the Killer for 15 seconds any damage taken that1 comments 11 views last activity
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https://www.youtube.com/watch?v=av3F7FjzQds0 comments 21 views last activity
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Still i don't understand why some killers had difficult dailys than the others, and others extremely easy ones... Dailys who are ok: Trapper: catch a survivor in your beartraps Wraith: hit survivors after uncloack Nurse: hit survivors after blink Huntress: hit survivors with hatchets Bubba/Billy: hit survivors with chainsaws Hag: hit survivors after teleporting Clown: hit intoxicated s3 comments 111 views last activity
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they all are locked again and can't be read for no reason same happens with old tomes2 comments 71 views last activity
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I know luck ONLY affect the chances to unhook itself and escape from bear traps but it will be more useful to use if the amount of increased luck: reduce the chances to trigger skillchecks. increase the chances get rare/veryrare/ultrarare loot from chest. or even have a chance to don't trigger loud noises notifications. being 0% by default. i think... the luck factor need more love1 comments 21 views last activity
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i have assigned the mouse wheel as Active Ability button. Why it don't work on it? Dead Hard does....0 comments 11 views last activity
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Can we delete the crounch inmmunity to his trails too?0 comments 51 views last activity
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Solvent Jug: Survivors hit directly by a Bottle suffers from the Exhausted Status Effect for 30 seconds.9 comments 171 views last activity
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don't should climb cars and rocks... or if it should atleast don't dissapear on top on them... and fall from the other side also it don't work on stairs and hillrocks...0 comments 21 views last activity
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While pressing M2 don't should make a regular hit for timing it bad... it should do nothing... and let you press M1 again if i want bait it to make a regular one i can stop pressing M2 before the M1 so that, if im still pressing M2 don't let us make a regular hit XD is very easy fail the timing when the gens start falling and get pressured to down survivors fast1 comments 31 views last activity
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0 comments 31 views last activity
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Make it can put the rites of judgement next to gens/hooks they already can evoid it by crounching like with the hag traps... and the hag traps can be placed nex to them.4 comments 41 views last activity
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After a Generator is completed, you leave no Scratch Marks for 6/8/10 seconds. When completing a Generator it don't create the "Generator Fixed Bubble" to the killer i know is not the best buff... but is something, this perk looks excesively bad also, check all my other perks buff suggestions , to try make more variety to the actual meta-game0 comments 31 views last activity
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The rock don't allow hook survivors i had to drop the one i was carryng....0 comments 31 views last activity
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because a killer decide bring a mori and tunnel14 comments 121 views last activity
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While doing risky saves, i fake the unhook animation to get a hit and then dead hard to the killer hit the unhooked survivor but, while doing that, the 80% of the times, when faking the unhook animation, the killer hit the hooked survivor instead of me giving me a free unhook wich don't have sense, because the killer is next to me, i just abuse it etc etc. But mean, i know is very unfair0 comments 11 views last activity
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Why it has to be a fully charged attack? i don't see fully charged hatchets daily or fully charged demon strike daily why it can't be just hit with the power like all the other dailys... it just make the match longer for no reason, the time it takes to be fully charged give extra time for survivors to reach a window or a pallet, making chases longer than it should.6 comments 431 views last activity
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The game should have a replay mode to watch if someone is hacking or not also just for fun to watch the game from the perspective from other player saving cool videos without had to manually being recording every game waiting for a cool thing And well, while reporting someone self-send the video proof from the replay i think that will be a nice implementation1 comments 11 views last activity
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DLCS: Killer: """"Velociraptor""""" Survivor: Alan Grant Killer: Predator Survivor: Alan "Dutch" Schaefer Killer: Xenomorph Survivor: Ellen Ripley Killer: Slenderman Survivor: Kayan Holt Killer: Jason Voorhees Survivor: Tommy Jarvis Killer: Jack Frost (Snowman) Survivor: Sam Tiler Killer: Penywise Survivor: Eddie Kaspbrak FREE CHARACTERS: Killer: The0 comments 51 views last activity
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well, and the same with the default clothes, they should be a outfit too xd2 comments 51 views last activity
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AUTOHAVEN WRECKERS: Can interact with the Crane pannel to drop the car on the killer to stun him, or a survivor to down him. The car explode and dissapear after that. COLDWIND FARM: Can interact with the H arverster pannel to make it start spinning, if the killer try walk on it gonna be stunned, if a survivor try walk on it gonna be downed. It spin for 10 seconds, then run out of gasol1 comments 21 views last activity
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so... that, i vaulted that window while frenesy and after fall from it i stuck on the wall all the match...0 comments 21 views last activity
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Make it get a token for each totem you purify... is so sad had to ignore them to don't waste heals...1 comments 51 views last activity
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After open a locker you can hear a Quentin injured sound. also, it can play randomly while walking making you think there is a hidden survivor, making you lose time searching for it. Platform: PC / Steam0 comments 41 views last activity
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Key Changes: Hatch only spawn when the doors are powered or 1 survivor left . Delete Broken Key spawn chance from chest and Bloodweb. After use a Dull or Skeleton key , instead of disappear, become into a Broken Key . Offerings Rarity Changes: Cypress Mori Common Ivory Mori Uncommon Ebony Mori Rare Black Ward Ultra-Rare White Ward Ultra-Rare7 comments 131 views last activity
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Like with Balanced Landing and his stun reduction... While sprinting, The first vault (where the perk activate) become a fast vault no matter what.8 comments 61 views last activity
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Make them activate when the End Game Collapse start insted when the doors being powered.3 comments 51 views last activity
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Freddy: Can teleport to fully repaired Gens. Demogorgon: Can delete a portal pressing Ctrl when looking at them without being on top of other portal.4 comments 41 views last activity
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HEX RUIN feedback: I like the idea, but the actual Gen Regression is too slow, to make this new Hex: Ruin viable should change one thing: Increase the Default Gen Regression to be the same as Survivor Repair Speed . Then, with the Ruin x2 Regress speed can be a good perk at the late game, but right now is useless. (Pop Goes the weasel / surge / Overcharge) Feedback: These perks nee0 comments 121 views last activity
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Dwight Fairfield: No suffer repair speed penalty for working on a gen with more survivors. Meg Thomas: Increase the Speed Boost from any perk by 1 second. Claudette Morel: +5% Healing speed. Jake Park: +5% Sabotage speed. Nea Karlsson: -5% Consumption Item s rate. Laurie Strode: +5% Great Skillcheck success zones. Ace Visconti: +5% Luck. Bill Overbeck: +5% Unhooking speed. Feng Min : +55 comments 104 views last activity
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What about change them to this: Iron Will: Grunts of pain caused by injuries are reduced by 50/75/100 % . Overcome the urge to scream. Calm Spirit: Reduces chances of alerting Woodland Creatures by 80/90/100 % . Every time the killer scares a Crow, the Killer's Aura is revealed to you for 3 seconds.1 comments 53 views last activity
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I don't feel correctly had to pay to complete all the achievements and i can't get with "gems" license characters.... so that what if when u use a killer splinter let u play the match with his techeables, also there should be the same offering on survivors bloodweb but making u be the survivor from that dlc5 comments 62 views last activity
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4 comments 212 views last activity
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why the others can't? XD also, i wanna more gestures and i want all them have voice :) like: "Follow Me/Him" "Run" "No/Yes" "Help Me/Him" "Hide" "Totem/Gen/Door/Hatch/Killer in that direction" can be nice having a ingame "Voice Chat" by a command menu... so.. solo players can atleast have a chance of make a cooperative play by using his character voice :) obviusly is less op th8 comments 53 views last activity
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I dont see the sense of that.... why i can't hide i have devour hope or noed by chainsaw survivors or using the huntress hatchet's. also... i think there are a lot of perks who should work by any hit and not only by basic attacks. like sloppy butcher, surge, remember me, dark devotion, third seal, any instadow perk, and a long etc, i know i know... doing that addons who apply mangled for X2 comments 162 views last activity
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New Addons: The Trapper Iron Boots (Uncommon): Can step your own Bear Traps without being stunned. Step your own Bear Trap break it for 30 seconds. The Huntress Plaid Flannel (Common): Like with the nurse, while Wind-up, allow to see Hatchet's route. Boomerang Head (Ultrarare): Change the Hatchet's route to a Horizontal Circle, if the hatchet don't hit anything (structur1 comments 40 views last activity
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What about if the Nightmare(Freddy) use one similar to the nurse "breaking it with the hand using magic powers" and the Huntress(Ana) use her main weapon like the Oni during demon mode??? i think this changes make they more realistic 🤣1 comments 42 views last activity
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This last week i have to wait 20/40 min to get a match as killer (i need do the daylies so im not gonna play survivor) so.. that, what about get 100 or 500 bloodpoints for each minute searching for lobby? 🤔0 comments 52 views last activity
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SURVIVOR PERKS: Lightweight: Scratch Marks stay visible 1/2/3 seconds less than normal. Your Footsteps noises are reduced by 50/75/100 %. Iron Will: Grunts of pain caused by injuries are reduced by 50/75/100 %. Overcome the urge to scream. Calm Spirit: 100% of the time, Crows within a range of 20/28/36 metres are not alerted by any survivor. Other's Su18 comments 513 views last activity