Environmental risks suggestions:

AUTOHAVEN WRECKERS: Can interact with the Crane pannel to drop the car on the killer to stun him, or a survivor to down him. The car explode and dissapear after that.


COLDWIND FARM: Can interact with the Harverster pannel to make it start spinning, if the killer try walk on it gonna be stunned, if a survivor try walk on it gonna be downed. It spin for 10 seconds, then run out of gasoline and cannot be used again.


BACKWATER SWAMP: Black Mud who slow survivor walking on it.


SPRINGWOOD: The kindergarten Boiler/Pipelines every X seconds spit fire making survivors scream and apply them the deep wound status effect.


LÉRY'S MEMORIAL INSTITUTE: Random Cables and other electric stuff shock nearby survivors making them scream, if the killer is the Doctor also increase a bit the madness level.


HAWKINS NATIONAL LABORATORY: The entire Portal room apply the Oblivious status effect to the survivors who are inside it. Also step on random black tentacles will apply it.


MOUNT ORMOND RESORT: Icicles who fall on survivors? XD

Comments

  • I honestly would love these to be added, playing Survivor by itself and not getting into chases is already rather dull. So having to worry about enviromental risks seems like a step up to me.