VonCrow
VonCrow
About
- Username
- VonCrow
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Discussions
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Cameback to the game a few weeks ago. I used to be what is supposed to be high MMR I don't know if this happens in all MMRs. I just played 7 matches in a row with map offerings. 3 Ormonds, 2 Eerie of Crows, 2 Bandham. Is this something that we are supposed to do against this or I can only play killers that have Sacrifical Ward? Couldn't we have more Sacrificial Ward spawn on the bloodweb so I c25 comments 491 views last activity
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Sorry if this was already answered but I can't see any topic about this. I have Demo on prestige 10 but his perks at tier 3 are not shared with the rest of the killers. Is this a bug?6 comments 292 views last activity
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Mindgames in chases actually matter. Now its a mental fight between survivors and killers. Not press E to win anymore. As killer you feel less forced to tunnel and camp as it seems games are slower now, so more chases, more fun, more opportunities for everyone, more BP! I might be rushing this feeling but this might be the best balance patch they ever did. Thank you for making this game great22 comments 571 views last activity
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I just want to understand why. Why are you accomplishing with this? Losing your own time? Why you just don't leave the game and move on? Can't get how some people can't handle a win at all. You can't complain about killers being toxic if you do this every time you survive. This is the type of behaviour that makes killers camp and tunnel...this is where32 comments 531 views last activity
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Quite satisfying to see that they confirmed what Killers were saying: gens are too fast. Now gens take 90 seconds instead of 80. Gen rush was a thing, and they were aware of it which is nice specially against those "apply pressure" claims. Can't wait to play the new meta.145 comments 3,511 views last activity
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I think it would be awesome if items had the rarity color ingame. What I mean by that is that if you run a purple medkit both survivors and the killer will see it purple in your hands, instead of all being red. This would help the killer by knowing if they have a strong medkit (or toolbox or whatever) or not, and will also help soloQ to send some message like "let me heal you I have a strong med2 comments 41 views last activity
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Just wondering if this type of attitude gets punished or I shouldn't bother to report... I would like to have some feedback from moderators or someone that has contact with the devs. Would me amazing to have some communication ingame that someone that you reported got banned, and maybe even some bloodpoints? to encourage players to help with the clea11 comments 181 views last activity
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After seeing the 6 year anniversary, I'm excited about this massive meta perk changes (for both sides). Tired of having to run corrupt intervention in every killer. Tired of a perk that is basically "press E to reset the chase for free". I think dead hard is what made this game feel the same in the past few years. Extending the chases for free is not something good: games are faster so everyone14 comments 321 views last activity
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Play the game the way you want and have fun, but for every survivor that escapes, do 5 push-ups. Good points: No push-ups means you killed everyone, congratulations! Play whatever killer or build you want without stressing out, every result has positive outcomes. If you are a bad killer at least you would build a good body. Bad points: I almost vomit after 15.0 comments 41 views last activity
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I don't know if this is a bug or just is how it works: I'm 0/6 and I got balanced landing actived 3 times. Shouldn't this work always when you active Balanced? The only thing I can think about is that I fall from a hill. This only works on high buildings and windows? Thanks in advance.6 comments 31 views last activity
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Gens going this fast basically means short games, which means basically negative stuff for everyone: Less fun and BP for everyone. Survivor gameplay being just M1. Killers forced to run 4 antigen perk - no space for fun builds or perks. Killers forced to camp and tunnel to secure at least one kill - bad experience for everyone. More bubbas, more Noed. I wish both sides could see this as35 comments 451 views last activity
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Playing as solo survivor, your teammates suicide on the hook, farm BP unhooking in front off the killer without BT, they keep you on dying state while opening some chests... But as Killer, you are facing the most sweaty teams with 4 dead hard, BT, everyone knows to loop, gens go crazy fast. This duality is killing me and I don't know if I'm extremely unlucky or this is just normal. All happeni9 comments 191 views last activity
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I recorded a game with a cheater on it. I would like to know if I can expose it or I have a way to give that to someone on Behaviour. Its already on youtube, but I know about the "antiharrass" policy of Steam so...just asking if I can post it here. Thanks!!3 comments 71 views last activity
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Boil Over Keep the actual effects. Add a new feature: For every hooked survivor in this game, you gain a 3% wiggling speed. Dance With Me Reduce the cooldown to 20 seconds, Trial of Torment Remove the yellow aura reveal. Surge It also triggers with killer's powers.16 comments 101 views last activity
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After this patch, it seems that survivors going into the hatch triggers first, instead of killer closing the hatch even if they spam spacebar (we are talking in a situation with both being on the hatch). If I recall correctly, the closing animation was always first.4 comments 91 views last activity
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I really can't understand how some survivors just cant leave the game and have to wait until the last second. Is funny to see this people complaining about tunneling, camping, bubba, noed, when his behaviour is like this. They're literally making killers to just be "toxic" with them. I guess some people just need friends. Btw, for those who say "just dr2 comments 101 views last activity
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I just realized the bitter murmur icon is a hand over the killer's shoulder. I always thought it was a hand over the killer's biceps. Dude this is heartbreaking.6 comments 101 views last activity
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I'm seeing a lot of topics about new DS being useless or survivors talking about "massive tunneling". You know why I feel this is happening? Because so many survivors were used to have the 1 minute of inmunity, and now that they don't, they have to adapt his playstyle and improve. They just forgot how it feels to be in real danger. You know when you were recently unhooked and you were healing i44 comments 631 views last activity
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Hi, I think the "Chaser" category should recieve some changes in order to make it more logic. Right now, you loose points if someone gets unhooked while you are close to the hook. I understand this is made to encourage non camping strats but...on "red ranks/high mmr" games a lot of survivors just rush the hook. I think the killer should not be pun1 comments 11 views last activity
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Balanced Landing is not working correctly, had a few times after landing on the floor, nothing happens. Of course I wasn't exhausted. It might be only in some maps, specially Coldwin Farm, landing from the...Tractor? Don't know if its only me or if someone else noticed this.0 comments 32 views last activity
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Hi, I would like to suggest a search bar for perks so we are able to see which characters have the perk we're looking for. Example, If I have a challenge to search chests, I can put "Plunderer's Instinct" on the search bar and see which survivors I have with that perk, instead of looking one by one. I know it might sound useless for people that have all perks in all characters, but just a smal3 comments 31 views last activity
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If you have someone hooked and the last gens are all close to the hook (3 or 4 gen situation), staying on that area is not even softcamping, its called gen control. If I have no reason to leave the hook (lose gens) why I should. Instead of gen rushing like monkeys without thinking you should take care of which gens you left as last ones, because as Killer they force me to a 3-gen situation all t8 comments 141 views last activity
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Imagine yourself in this situation (probably happened to you plenty of times): Start of the game, you patrol and you find a survivor working on a gen. You're playing an M1 Killer. There is a jungle gym just in front of the gen, imagine like the bus in autohaven. The survivor goes straight forward to the jungle gym. Now you have to make a choice: commit to a hard chase and get 1 down losing 16 comments 111 views last activity
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Hi, I would like to suggest and discuss a buff to Thanatophobia. The effect is really strong but the numbers are really low. I suggest to increase a bit the numbers to make a more viable perk. It would be a way to punish survivors that take the """""risk""""" of repairing while injured (dead hard allows that). What about a 5% for each injured survivor.19 comments 311 views last activity
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If the doors are already opened and there is nothing to do in the game, just leave. Don't waste killers time by waiting until the countdown is almost over, just to T-bag him in the exit. Can't see the point on that specially against a killer that played with the "surivor's rulebook for killers", without camping, tunneling, using noed, etc. I get you want to get the attention you don't recieve i119 comments 2,041 views last activity
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Cruel Limits - Same effect but blocking windows on the terror radius off the killer, not on the area around the gen. Furtive Chase - Same effect but reduction off terror radius always (not only on chase). Boil Over - Increase the numbers of the hook's auras deny a bit, like 12 / 16 / 20. Technician - If you are working on a gen alone, at tier 3 it mutes the entirely sound of the gen until you4 comments 71 views last activity
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Before any survivor comes here to say "Apply pressure", please read this situation. I find a survivor, I down him and I hook him. While he is hooked, I find another one and I start chasing. There is at least other one that is going to the rescue. Last one might be going too or working on a gen. Repit this cycle after I down the 2 survivor. Still gens done in 4 minutes. Even downing and ho15 comments 781 views last activity
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I main Killer so I'm a bad survivor. I would like to know some tips against PH because I'm unable to juke him. I'm playing more survivor this days that Killer is kinda unfun. What do you do when you're in a position like being around a pallet and he puts his sword on the ground? If you run forward he hits you, if you try to dodge he comes closer and he can melee you, if you drop the pallet he hi9 comments 81 views last activity
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I guess it depends on the game but...this is something that should be fixed, isn't it? Or maybe I'm missing something? Is not like I care about ranks, but I'm a really bad Survivor and I'm rank 1, while as Killer I'm dancing between rank 2 and 1 even being main killer. Seems weird.20 comments 261 views last activity
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I heard since the release of the game that Noed is a "dirty and unfair perk" because rewards killers for playing bad (giving oneshot mechanic if they lose all the gens). How is that a popular statement for Noed, but is not for Dead Hard, Decisive Strike or Borrowed Time, which also reward survivors for playing bad.4 comments 51 views last activity