What do you do in this situation as Killer
Imagine yourself in this situation (probably happened to you plenty of times):
- Start of the game, you patrol and you find a survivor working on a gen. You're playing an M1 Killer.
- There is a jungle gym just in front of the gen, imagine like the bus in autohaven. The survivor goes straight forward to the jungle gym.
- Now you have to make a choice: commit to a hard chase and get 1 down losing 1 or 2 gens or...not commit, ignore the survivor and keep patrolling, which means you lose that gen because the survivor is gonna go directly to it (even while you're looking, he knows he is safe).
I guess it depends on the killer and the situation but...what do you do if 5 of 7 gens are in this same situation? When you commit? You slug? You just injure? You full commit and then tunnel?
I would like to know what do you do as Killer there.
Comments
Simple:
You get a hit or the strong pallet dropped. Then you leave them alone to pressure the others. You should never be hard commiting to the first survivor you see in a match. Aim for pallet drops and injuries as priority. Then aim for downs when you have people healing and/or injured doing objectives.
The survivors are in control of the momentum at the start because you are not pressuring anything and they have free reign of which gen(s) to do. The killer is tasked with playing well and swinging the momentum back onto their side; through rotational pressure, hooks, downs and intimidating the survivors into resetting the team to full health before focusing gens again.
It depends on the type of killer, how much of a headstart the survivor has, if they're taking correct pathing to the tile, how the tiles are connected together and the gen placements.
It's impossible to give a definitive answer without considering all the variables. In general, you want to decide what part of the map with gens thereof you want to keep and what portions and gens to give up. Look for gens closer together and preferably in areas with fewer resources.
Also, 1 or 2 gens will probably go early anyway if the survivors are not potatos. What matters is how many gens you can keep later on.
If many gens are in strong areas, then you will just have to suck it up and do your best. RNG can destroy either side's chances. It's just the nature of the game.
There are a lot of unknowns, so I will list factors I consider at the start of the game.
So many factors to put in place such as gen placements, map, additional tiles, which killer you are playing,etc
My first option is(try) to land my frist hit and bail on the chase to patrol gens
use insidious and wait until the survivor comes back into an area in which you can easily get a hit (be careful of LOS, and completely disregard this plan if the survivors are comms SWF and using outside programs to gain an unfair, unintended advantage).
It depends on the killer, but most M1 killers I like to run 1-2 chase perks on. If it's an M1 killer who gets their first hit for free (wraith, legion, etc), I typically just run enduring. If it's an M1 killer with a 32m terror radius (demo, cannibal); I will usually run enduring / bamboozle.
Having to chase survivors through jungle gyms / shack as pure M1 can be a disaster without bamboozle. And it will be very hard to not eat multiple pallets throughout the game if the survivors are good at looping.