Vlarian
Vlarian
About
- Username
- Vlarian
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Discussions
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Has anybody else found this happens? The first gens fly, then the next ones go gradually, then nobody touches a gen and everybody dies.19 comments 273 views last activity
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Though I've asked this question before, since then I've upgraded my PC with a new processor, graphics, RAM, etc, yet a simple 300mb patch takes HOURS to complete. The patch itself downloads in a few minutes, but it takes literal hours to verify the files. Now, I'm still not entirely sure if this issue resides on my end or not, but I simply refuse to believe any other video game has this kind of0 comments 31 views last activity
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I understand when there's new content, but tiny bug patches that have maybe 800mb of files takes up to 30 - 60 minutes to download. Is this normal? I haven't seen a game that needs that much time for a tiny patch note.4 comments 1,221 views last activity
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3 comments 41 views last activity
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I've recently been grinding the new battlepass for the awesome looking nurse skin (big props to the cosmetic department), and once I've finally donned the skin it seems the collar of her dress takes up a considerable amount of unnecessary space on the screen. I just wanted to shed light on this, and ask if any action will be put in place to minimize the1 comments 21 views last activity
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I've just come back to dbd after a year+ break, and all my games have been against the ghoul. What I can't put my finger on is how it's power works. It seems all the killer needs to do is look at me and I get deep wounded. How do I counter this?9 comments 572 views last activity
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Hello, I've been playing dbd since around 2021 and I couldn't help but notice the evergrowing cast of characters this game accumulates. This is great, but the more characters means the longer the grind becomes for newer players. The Shrine of Secrets was implemented in patch 1.2.0, in 2016. Four perks, every 7 days. I think dbd has gotten to the point where the shrine should have at least 3 ti4 comments 431 views last activity
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The new perk changes that came to Skull Merchant's "Leverage" pairs really well with pinheads "Scourge: Gift of Pain", causing any healing progression from resurgence to immediately start regressing. And if the survivors decide to heal off hook, it'll be slower from Leverage, forcing the survivors in a loose loose situation. And if the survivors dont have resurgence, they'll still be unable to h2 comments 131 views last activity
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I usually don't mind bug fixes, and I love that BHVR is still going one by one and eliminating them. But 20gb? Is this normal?0 comments 41 views last activity
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Do BHVR plan to do anything to dissaude "proxy-ing"?29 comments 332 views last activity
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I'm loving the new VFX for the nurse skin! I just wish some of nurses cosmetics changed the way the blink looked on her hand, I imagine a small flame beginning to grow as she blinks before compressing as she closes her hand… I'd love for the addition of VFX and SFX on newer skins, especially if they start coming with the new mori animations like with the0 comments 211 views last activity
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So, I've been playing this game for a while, and I've really been enjoying playing wesker! I've been playing with only corrupt and deadlock for passive slowdown, and trying to focus on getting chases on every survivor. I've been having a good amount of fun, but I haven't won a single game in the last 10 games. The MMR the game has put me in, essentially has made it impossible to stop all the gens9 comments 321 views last activity
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The current bloodweb, though better than before, still is packed with filler offerings & add ons that are never used. Here are some changes that will positively affect quality of life; Offering merge system. When a fair amount of bloodpoints are dedicated to a character, offerings start to pile up, and less rare offerings such as brown flowers are almost never used. If there was a way to m1 comments 21 views last activity
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This is actually out of control. I've gotten back into playing dbd, and I still adore the gameplay, but I literally see at least one DC or suicide on hook every game. Not only that, but I know why! Because every single killer I've played against has either proxy camped, slugged, tunneled, etc. I don't mind either of these strategies, as I play both sides, but it's not being used casually. Most76 comments 1,873 views last activity
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Any thoughts on nicknames for The Unknown? My vote's on Bob. He looks like a bob!46 comments 691 views last activity
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Is this a new change to prevent harassment? Or is this just a bug? Does anyone know? Edit: It seems they've changed the way to access it. Before the update, you could press the person's name or killer/surv icon and it would show, however now clicking the name doesn't bring up the prompt. But you can still press the small icon.2 comments 432 views last activity
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I've had over double digit games now where my teammates completely give up on hook or go to second stage immediately and go to the next game. I just want to play the game, why is this happening??? As a solo q player I feel so incredibly helpless, like every game I load into is an automatic loss.29 comments 1,201 views last activity
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It's been 2 days since the date of when the reduction was supposed to happen (I'm OCE), and original characters are still 9000 shards (500 auric cells). Can someone please tell me what time I can expect these changes?1 comments 71 views last activity
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I just loaded up in a game where a trickster decided he didn't want to play the game, so, he sit just out of range of the anti-camp around a hook, and when someone tried to unhook, gunned everyone down, slugged, and used Ultimate Weapon + DMS to stall the game so he could slug everyone. I dont see how survivors are supposed to win against this, and It feels like the anti-camp mechanic has just ma23 comments 1,531 views last activity
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There was a big metal object that was directly next to a hook that prevented pathing and unhooks. I have a clip to show exactly what happened: https://medal.tv/games/dead-by-daylight/clips/1MmSl5UHyK7p2_/d1337tuOG8w5?invite=cr-MSxRMTgsMjA4ODE2MDQzLA0 comments 11 views last activity
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I don't know if it's just me but as a solo q enjoyer (not really), I've found ever since the general killer buffs a while back, and the weird vault changes a few months ago, every vault apart from super safe god windows feels non existent, and even getting any distance in a loop feels impossible, like I have to drop a pallet immediately or get hit. Am I just a malding low skill player?25 comments 901 views last activity
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Hey BHVR... the bloodhunt is feeling really good... can we get these kinda boosts more often please :>6 comments 141 views last activity
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I've played killer and survivor 50/50 for most of my time in dbd (2.4k hours), and I've enjoyed both sides, however over the 2 years of BHVR's neglect, letting dead hard run free for over 9 months completely broke my psyche. I've been on an entire year break, and have come back. I've played quite a bit of survivor, but every single time I queue up for killer, as soon as I get into a lobby, I leav6 comments 251 views last activity
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4 comments 201 views last activity
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Hey, just wanted to make this post because I've adored the game for so long. I've gone from being a toxic killer main, only survivor main, I've always understood both sides and respected everyone who played with me. But my flame is dwindling, because solo Q feels like I only win one out of 10 games, purely on the lack of communication between my teammates. I can't count the amount of times I tr17 comments 371 views last activity
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That's about it. I've played against the same people that I've blocked in the past, it doesn't even feel like it's a woking mechanic in the game.1 comments 31 views last activity
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I bought the Stranger Things DLC before it was removed from the game, which means when viewing teachables on any character, it classifies the perk as either Steve's or Nancy's or Demos teachable. This is all well and all however, I was attempting to complete the Fleet of Foot challenge, and realised if Steve's teachable; Guardian, classified as a "General Perk" I could use Guardian with another g0 comments 52 views last activity
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I've come back after a 10 month break, and here's what I've found: Gen speeds are pretty darn fair. The killer buffs (like 15% break speed I think?) have made holding W much less viable, so survivors have to think a bit more when moving to different loops Solo Queue is very viable now! HUD changes are beautiful BHVR The perk meta (from what I've come across) is also pretty darn fair! Sure21 comments 632 views last activity
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Does anyone else think the Skull Merchant's terror radius is a tad too vague? I play DBD with the sound below 50%, because I don't want to blast my ear-drums. And everytime I play against a skull merchant, the terror radius' distant to approaching doesn't really tell how close she is. It's only about when the killer is right next to me I really kick into chase mode because the music doesn't reall1 comments 31 views last activity
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I'm a 50/50 player, I was a hardcore killer main but don't find it as fun anymore. When I played survivor when dead hard was as it is, I felt awful because of how stupid broken it was. But after the nerf, I genuinely think it's a fine perk now. But I STILL see posts about it on here. I don't understand, are killer mains still complaining? A person who knows how to use DH well can still be complet24 comments 341 views last activity
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The new red colour is nice, but everyone wants something to brag to others. Could there be a special icon or something in egc as a reward for pre update prestige 3? That would be nice, that's all, amazing changes so far.0 comments 11 views last activity
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If you prestige the characters Steve Harrington, Nancy Wheeler, and Demogorgon, will their previously teachable perks be available on every other character? (Please say yes)2 comments 51 views last activity
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I know alot of people like to discuss Nurse in the general discussions, so I've made an anonymous survey for you to take and hopefully BHVR can reach out to me for the results and get some info on the current situation. The survey is unbiased and expects you to take an unbiased opinion. Here is the link: https://www.surveymonkey.com/r/9QX2NCQ Share this with your friends too, hopefully2 comments 51 views last activity
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Isn't this event supposed to make people lay more relazed and enjoy the bloodpoints? Why am I getting gen rushers that complete all gens in 4 - 5 minutes, it's so stressful.4 comments 81 views last activity
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When I chase someone I dont have fun anymore. Every survivor is going to punish my good play. Theres never the thrill of danger, the survivors are always safe. Even after a they dead hard, it's not satisfying to down a survivor because of how much time they've gained in the chase. I love this game, but every killer game is torture. Please BHVR, do something.38 comments 671 views last activity
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With MMR in the game, it seems skilled players are going against other skilled players. That's good, but I think the problem right now is a skilled survivor with strong perks outclasses a skilled killer that happens to be playing ghostface, or trapper, wriath, etc. The killers were designed 5 years ago, and in 5 years the playerbase knows how to counter those killers, and now with MMR, you will a8 comments 361 views last activity
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I'm not exaggerating, every single twins I've versed has tunneled, or camped, or slugged 3+ people. I'm not super mad or anything, but it seems literally every single one I've gone against has done one of these things, none of them have spread pressure equaly at any point of versing them in my experience.25 comments 322 views last activity
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Dead Hard, iron Will. I've counted 153 dead hards since grade reset. This is absoultely absurd. Theres no thrill in the chase anymore for "will they make the pallet?", "if I get them down now I could win the game!", "He's injured, he's vulnerable" etc. Whenever a survivor wants they can just get a free 20 extra seconds of chase, whenever a survivor messes up it doesn't matter. Please BHVR, do s4 comments 92 views last activity
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Has anyone else lately been waiting significantly more time in queue as killer? Is it just me?7 comments 161 views last activity
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I'm a nurse main. I went through the struggles of learning her and I've finally gotten to a point I enjoy playing her. After 600~ hours of only playing nurse I thought, why did I stop playing other killers? So I decided to have a match with a different killer. Loaded up on Eyrie of Cringe with Leigon and I understand now why killer mains are so miserable these days. It doesn't even matter if th26 comments 971 views last activity
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13 comments 152 views last activity
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Every survivor game I've played in the past 3 hours has had 1 DC minimum. What happened? It isn't even exclusive to certain killers, it's so dissapointing when the game is automatically lost because someone dissapears at the start of the game.5 comments 161 views last activity
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With the introduction of MMR and just general experience with the survivor mains, killers that don't have a chasing power in some way, "m1 killers", will always be considered weaker because after an amount of time, a survivor can perfect their looping to the point catching them is almost impossible. I believe BHVR has to buff killers whose power doesn't rely on chase a significant amount, because24 comments 471 views last activity
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Hey! Let's agree on a few things. Yes, we understand tunneling can be unfun. We apologize if it has put a bad taste in your mouth in the past. Yes, we understand NOED is unfair. Cleansing 5 totems is inefficient and cleansing NOED after it's active is dangerous. Survivor is skillful. Just as skillful as killer. Dead Hard's design is poorly made. Pressing a button to extend a chase or punish5 comments 51 views last activity
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We've all heard the joke. "Can we have Shirtless Myers?" "Can we see shirtless X?" It's been a joke for a while, but people also want to see it for real. The survivor/killer player base has been split more than it has ever before, and I have an idea to make the community a little bit happier. Summer is coming soon and wouldn't it be cool to have an event where we could see a shirtless adam5 comments 91 views last activity
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With the nurse being disabled to fix a major issue, what if BHVR disabled Dead Hard to fix the glaring issue with every survivor running it. I wouldn't be surprised if it's pick rate was over 70%. They reworked Ruin to be better, more healthy, why won't they do the same with Dead Hard? "It's really complicated and requires alot of time and we would have to rework the whole-" Okay, that's fine! B18 comments 371 views last activity
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Adrenaline: Honestly I think Adrenaline is a fine strong perk, if people are too crazy about it, it can't work if you're exhausted. Boon: Circle of Healing: I think the mechanic should be completely reworked, but to nerf it; 25% healing speed buff, self heals take 32 seconds, all boons get a 60 second cooldown, CoH get's a 90 second cooldown. Borrowed Time: Endurance time reduced to 3/4/5 secon26 comments 382 views last activity
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Alot of underused (weak) perks have been changed in the mid-chapter, buffed if you will. However, all of these changes have done absolutely nothing in the grand scheme of the dbd perk scene. However, one perk; Boil Over actually recieved an additional ability which made it considerably stronger, and making it popular (Even though this was a bad change). However other perks (such as Wake Up) only5 comments 91 views last activity
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I myself play both survivor and killer. Solo survivor can sometimes be a burden because of the wildly random teammates I can get matched with, but I usually have a fun time. But whenever I play killer it feels like I'm playing a completely different game. Almost every survivor that I'm matched with will have extremely strong perks, will be able to decently loop and will sometimes have perfect org22 comments 401 views last activity