TWiXT
TWiXT
About
- Username
- TWiXT
- Joined
- Visits
- 0
- Last Active
- —
Discussions
-
Some Youtubers/streamers thinks Jason would be boring because his Power isn't "unique", I think they don't understand where Jason's True strength lies. Everyone knows Jason's 4 key abilities: Brute Strength - In the movies he's walked through closed doors/walls, picked up people in sleeping bags to smash against trees, even crushed a guys head with is bare hands to the point his eyes pop out7 comments 272 views last activity
-
Back when DbD was new, My killer main was Nurse. I played her relentlessly for months, got good enough to have fun and take up any challenge the survivors threw my way, and life was… somehow… bad. I didn't know what was wrong, but any time I queued up to play Nurse, I felt the most intense Anxiety, and it got to the point that I couldn't stand it anymore. Just the act of selecting her and clicki1 comments 81 views last activity
-
I think this is one of the biggest issue's with Krasue, here's what it boils down to: When a match starts, the map spawns 5 mushrooms, and a total of 6 maximum allowed on the map at a time. A Map mushroom respawns 90 seconds after 1 is consumed. Every time Krasue changes to Head form, the location of where she dropped her body spawns another mushroom, if the map already has the maximum, the21 comments 722 views last activity
-
I have a theory that the New Teamwork perks have additive stackable percentages, so if you bring in a swf with this build: Commodious Toolbox + add ons (your choice), and Built to Last, TW: Soft Spoken, TW: Full Circuit, Technician …You'd be a team of "Gen Ninjas." Not great on wide open maps wherein the killer can see you working on gens mind you, but maps with basement or upper level gens5 comments 161 views last activity
-
Killer Perks: Hex: Ley Lines The Spiritual connections of your Symbols of devotion aid you in locating your Victims. All Dull and Hexed totems in the trial grounds are connected by thin invisible lines you can see highlighted in yellow. Any survivor who passes through one of these lines has their aura revealed for 1/2/3 seconds. Any totem cleansed or blessed loses all lines connected to it.5 comments 141 views last activity
-
My friends and I were playing the PTB, just checking things out y'know, and I decided that since one of my favorite pig builds had been changed due to the alterations to many perks, I'd play pig against them. Being the merciless and conniving bunch of rapscallions they are, they got 2 gens done by the time I got my first headtrap and hook. Then… The friend I hooked just waited for the Headtrap t7 comments 181 views last activity
-
I Honestly came up with this perk a long time ago to encourage/reward killers for going for hooks vs kills, to encourage less tunneling. Since the devs are now Forcing this playstyle on killer Players, I felt this perk will fit right in with the next patch. Anyone else agree that this should be in the game? Scourge Hook: Empathic Agony The Agony of facing ones mortality takes it's toll on y0 comments 41 views last activity
-
Survivors have to deal with a lot when it comes to specific killers, so it's not hard to understand why so many people create tier lists of "Most Hated" for the killers themselves, but the Perks can go on any killer. So I ask you, the community, what Killer perks do you find the Most annoying, broken, and unfair feeling? Please elaborate why if you feel up to it. To start us off, Here's what I30 comments 1,423 views last activity
-
Some key points and otherwise Unknown/Hidden Stats about Nemesis's Zombies: Base kit, The zombies have a 95 degree cone of vision that extends to 14 meters within their visual range wherever they're facing, but can be extended to a maximum of 20 meters with add-ons, and a 27% larger cone of vision (120 degrees). They will always try to chase survivors that they see, no matter how silent, and c4 comments 812 views last activity
-
A lot of people are praising the Legion buffs and Mending nerfs, but Here's how an actual Legion trial/match will go down: Survivors realize they're against Legion. Allow Legion to Frenzy Strike them all and run to the corners of the map. Let Deep Wounds timer tick down, putting them into the dying state. Click Surrender. They both buffed Legion AND gave us an easy way to "Go Next" without17 comments 382 views last activity
-
Onryo and Dredge, The Former has a Lullaby Radius, and the Latter Has a Directional Audio Queue Whenever either uses their Power. This alone is bad enough, hell, in Onryo's case, it's also something that people can notice immediately if they activate the Visual TR effect. Regardless, neither of these things belong on any killer that can achieve the UNDETECTABLE status through their BASE KIT! Ser25 comments 531 views last activity
-
Moderators, Please let this stand in General Discussions for at least 24 hours to get a feel of responses from the average forum goer before sending it to the Creations Forum Graveyard that doesn't really see enough traffic. Hello everyone, Just putting out some Perk Ideas I hope the devs choose to implement in some form or another, Be as brutally honest about them as you will, I can take it.0 comments 61 views last activity
-
Killer: Threatening Presence: Your presence gains potency directly proportional to the amount of pain you cause your victims. For every injured, down, or hooked survivor, your Terror Radius gains 1/2/3 meters in Radius . For every Healthy Survivor, your Terror Radius reduces 1/2/3 meters in Radius . Decreases Good skill check success zone by 20% for Survivors Heali4 comments 62 views last activity
-
Here are some of the best perks I came up with. Killer Perks: Scourge Hook: Territorial Dominance Your shrines of Sacrifice Mark unsafe ground for your victims to tread. At the start of the Trial, 4 random Hooks are changed into Scourge Hooks: The Auras of Scourge Hooks are revealed to you in white . Each time a Survivor is hooked on a Scourge Hook , the following effects ap9 comments 231 views last activity
-
Old Meme all the text wouldn't fit in: Text: BHVR Headquarters 3rd floor team meeting room: 1: "Players are complaining that the Alc Ring add-on grants the Blight the ability to instantly recharge his tokens by striking survivors." how do we fix this?" 2: "Obviously, we can't give blight any addons that recharge his tokens faster than the standa3 comments 161 views last activity
-
I'm very glad that we're getting the Glowing Hearts as the Visual TR instead of the Visible Ring you see around the Knights goon squad, but I'm just wondering... Will players using Controllers when playing survivor also get Vibration feedback to match the Heartbeats as an option? I just thought it would be a double whammy for the Hard of Hearing or Hearing impaired if we could both see and f4 comments 191 views last activity
-
I don't really consider Dredge a Stealth Killer TBH. I mean, yeah, Dredge gets undetectable status during Nightfall, which is all part of his base kit, but to me, another thing in the base kit defeats the purpose of it: A 20m Directional Lullaby. C'mon Devs! What's the point of going into stealth mode if the moment you get within 20m of a survivor, not only do they know you're there, they also11 comments 141 views last activity
-
I haven't been playing since December because of personal PC Issues that caused DbD to run at an inconsistently fluctuating 10-30fps when before it ran at a solid 80-100 FPS, which I just fixed at 11 pm yesterday (turns out it was a bad Ram Dimm/stick/whatever you call it), so I was REALLY looking forward to getting in and playing the new killer, and enjoying the ones I loved playing such as Doc,3 comments 71 views last activity
-
For any Moderator! PLEASE Let the General Discussion people submit/comment for at least the next 24 hours before pushing this to the Suggestions and Feedback Queue! Here are mine so far: Killer Perks: Scourge Hook: Territorial Dominance Your shrines of Sacrifice Mark unsafe ground for your victims to tread. At the start of the Trial, 4 random Hooks are changed into Scourge Hooks: T64 comments 1,381 views last activity
-
I have 126 Ebony Mori's on Huntress (not counting any Ivory or Cypress, of which I have weirdly a lower amount of), as she is the only killer I've never used Mori's on. Most of the other Killers have around 20-50 at most, so... Being that even though the Mori finisher ISN'T coming in the next update, should I: Spend all the Mori's I can before the Finisher Mori update goes live in "maybe" 1 mon11 comments 301 views last activity
-
A little DbD history first: When the Halloween DLC chapter first came out, whenever Michael (The Shape) stalked a survivor for a few seconds, a sound would play for the survivor indicating that they were being stalked. The devs called this sound prompt "The Sting", and it was an intended mechanic for Michael, but after a few patches, it got bugged and didn't play anymore when Michael Stalked sur3 comments 161 views last activity
-
Ha Ha Ha, jokes on you! This is actually an unbiased list of rules for BOTH sides! That being said though... Due to the new Resident Evil PW Chapter release, we have received an influx of new players, and so I must start this post by saying: Welcome to Dead by Daylight, and I hope you're all having fun so far (despite how buggy some of this chapters release has been)! That being said, you'r38 comments 1,431 views last activity
-
Scourge Hook: Empathic Agony The Agony of facing ones mortality takes it's toll on your victims, crippling their ability to press on. At the start of the Trial, 4 random Hooks are changed into Scourge Hooks : The Auras of Scourge Hooks are revealed to you in white. Each time a Survivor is hooked on a Scourge Hook , the following effects apply: Scourge Hook: Empathic Agony Gains 1 t4 comments 91 views last activity
-
The setting: The Game The combatants: 2 very good steve players, 1 astounding Nea (Rusty something.... dunno the full name but respect her fully), and a DC'er no one cares about Vs. The Doctor (Me) with a Mean build! The Outcome: As things go, the Dc'er, well, DC'd at 5 gens, so I thought this was gonna be an easy game, and if you agree with that sentiment, you have no idea how wrong I was! The11 comments 191 views last activity
-
Ok, now that I have your attention! Let's get down to what this post is really about... Suggesting a change to her worst add-on, Remote Control, to make it "decent" or at least worthy of being an addon, especially one that is in the Ultra Rare category. Gasp "A forum Poster bait and switched me?" YES DAMNIT! OTHERWISE YOU WERE COMPLETELY IGNORING THIS POST! I apologize, but at the same time,43 comments 1,261 views last activity
-
... In radius. 36 freaking meters is overkill for any killer, but it especially screws stealth ones. Now I know you guys are all gonna say that "it's supposed to screw stealth killers, that's what its designed for, duh!" but lets face it, 36m is 4m higher than every killers base terror radius, so it doesn't only screw stealth killers, it screws all killers. "But you can avoid that by just not lo55 comments 1,532 views last activity
-
Posting here because in the bug report section of the forums, I don't get the option to post a "New Discussion". Demogorgon's Daily: Must hit 5 survivors with a fully charged shred attack. It's not registering! I've done this daily 3x over the past 6 hours, and even when the survivors were holding still to mock me, and a definitely fully charged the shred attack, nothing registers for the dail1 comments 61 views last activity
-
Hex: Powerless A Hex rooting itself in removing anything that tips the scales in favor of either side from the equation. If a Hex or Dull totem is blessed or cleansed by survivors, up to 2/3/4 Totems on the map are immediately cleansed, along with the totem that the survivors Blessed or Cleansed. Dull totems take priority over Hexed Totems. If Hex: Powerless itself is Cleansed or Blessed, it h15 comments 201 views last activity
-
Let yourself get up to 5 stacks of condemned. See teammate on last hook getting chased by Sadako. Grab a Tape and run to the TV you have to deliver it to in order to remove stacks. if not at 6+ stacks, shut off a few TV's along the way. Wait at said TV until you become fully condemned. Watch Sadako break chase to come after you/teleport to you. Pop in tape while she's approaching/teleporti2 comments 591 views last activity
-
On one hand, The Ringu/Sadako chapter seems like a lot of fun, and I really want to save up regular match, Archive, and Ritual BP for her. On the Other hand, as of the PTB, Sadako is not a killer worth all that time and effort over the next 1+ weeks before her release. I really want to, but the devs have proved time and time again, that they barely listen to PTB feedback, so, the Question is... D2 comments 101 views last activity
-
Honestly I feel that this is the most problematic issue with the PTB. This is exactly why they need to Incentivize players to give the PTB a try. My suggestions: Award everyone who participates in the PTB 1 mil BP on top of what they already had 1 week prior to playing it so that they can actually level the new killer/survivor up enough to have some fun with their perks/add-ons (honestly this3 comments 101 views last activity
-
I'm a killer main, and so... For myself, It's The "Thankless Job" aspect of it. I already get enough of that BS at work, from people who ruthlessly tear into me for something that's not my fault, but they gotta vent their rage on someone, and while I understand that, I don't appreciate it. Then I come home, sometimes days after putting up with all that abuse to login for a few games of DbD, but10 comments 231 views last activity
-
People on these forums and Reddit are often seen complaining that killer mains are giving up and dropping out, which is increasing queue times, apparently ever since SBMM was released, and even more after the Hour of the Witch (boons) Update. Personally, I don't really think that's the case, because honestly I believe the reason for longer queues has more to due with how the SBMM system is matc154 comments 3,981 views last activity
-
Personally, I and I'm sure others are having a lot of fun with the new Snowman Feature for this event, but, some are in disagreement about it. So, The question I'm sure everyone is asking: Should this return as a DbD Tradition during this holiday season? I would also ask the same of the Halloween Canker/Pustules, while broken in their original form, I don't feel they deserved the axe and with so21 comments 271 views last activity
-
Hear me out before raging against the title please. This game is based on horror tropes, and one of those is a bunch of teenage-college aged men and women doing the nasty/showing some skin before getting brutally murdered. Usually it's by a grotesque killer that directly embodies everything the survivors aren't, and well, that is a staple of the horror genre. The sexiest survivor outfits current36 comments 481 views last activity
-
There's just something about the late night atmosphere of this game, and Really it's the best time to play killer: You literally have the lowest wait times get matched with both good and terrible players, and above all just don't have to give a damn about their "fun" as most of them present builds and items that don't give a damn about yours. Ahhhh , The way this game is meant to be played16 comments 301 views last activity
-
Spies From the Shadows: Overhaul the perk to - The Crows no longer respond to your presence, you see the auras of all disturbed crows within 36 meters of you, and disturbed crows are 100% louder to you within that range. Explanation - This proposal gets rid of the confusing/annoying explosion sound notifications and replaces it by making the crows noisier so you can differentiate between them5 comments 171 views last activity
-
Hunger of the Entity: The Entity must be appeased! Survivors attempting to rescue a hooked survivor in the struggle phase have a 50/75/100% chance to be attacked by the Entity, interrupting their rescue progress and inflicting the Deep Wound Status. This has no effect if you are closer than 24 meters of a rescue. Attacked Survivors are immune from being attacked again by The Entity for the nex14 comments 321 views last activity
-
SPOILER ALERT! This is a Green Add-on in The Artist's bloodweb/inventory: Charcoal Stick A stick of charcoal that conceals anything it rubs over. The Auras of flying Dire Crows are no longer visible. The Auras of Dire Crows are visible for 0.5 seconds upon being summoned. Reading it at face value as the killer, you get the impression that this is an add-on that hides the au2 comments 201 views last activity
-
Lets face it, if any of you really like this game, chances are that you've come up with a few perk ideas that the devs will ultimately ignore. Regardless, I'm of the opinion that they should take inspiration from them, and even if they do and the perks we've created don't come out as we've written them, at least something is better than nothing. I'm basically asking all of you to come up with s0 comments 11 views last activity
-
I have over 1.5k hours in this game, but that has admittedly been dispersed over the years I've been playing (since 2016), so, honestly I feel it has likely rated me based upon my 400-700 hours played since it started tracking us, and as such, I'm willing to forgive it for my recent matches... However... Going exclusively against Noob survivors/killers, feels increasingly insulting even after 207 comments 211 views last activity
-
I've Had this concept for a long time and now have it all down in a way that I hope makes this killer both intimidating and balanced. Did a lot of math on this one (which will show) that may have some inaccuracies, but should still overall give you the idea of what I'm going for. I hope you enjoy! The Juggernaut Appearance/mannerism: Intimidatingly massive; this killer is Hispanic wi0 comments 71 views last activity
-
Nemesis is not nor has been what can be considered a "competitive" killer since his release, and for the most part I'm fine with that, as not all killers need to be on the same level as Spirit, Nurse, Blight, or Freddy in order to be fun, but I feel that all killers at least need the allowance of playstyles and add-on/perk combinations to give them a "chance" to try and reach Competitive tiers (a4 comments 81 views last activity
-
Due to the new Resident Evil Chapter release, we have received an influx of new players, and so I must start this post by saying: Welcome to Dead by Daylight, and I hope you are all having fun so far (despite how rough this chapters release has been)! That being said, you're likely to see a whole lot of forum posts, and/or chat messages citing "Made up Rules" Killers and Survivors should fol39 comments 802 views last activity
-
Due to the new Resident Evil Chapter release, we are getting an influx of new players, and so I must start by saying: Welcome to Dead by Daylight, and I hope you are all having fun so far! That being said, you're likely to see a whole lot of forum posts, and/or chat messages citing "Made up Rules" Killers and Survivors should follow. Most, if not all of these are based on individual experien2 comments 61 views last activity
-
... but wish they were better. The zombies normal movement speed is 1 meter per second, and honsestly this is horrendously abusable. They simply can't do anything if left at this value, or even at 1.25 m/s which is available with 1 brown add-on. TBH I've played many games as Nemesis, and the only times they have ever been useful in any trial is when I devote 2 add-ons to increase their movement s12 comments 432 views last activity
-
Offerings are those expendable assets that determine whether or not you have an advantage in the upcoming trial. Whether changing the aspects of the environment, altering your win conditions (mori's, hatch spawn locations), affecting point gain, or allowing you to choose the playing field, they all have a common goal of granting you or your team an advantage in the upcoming trial. For that reason39 comments 261 views last activity
-
Suggested changes: Monstrous Shrine: Buff the perk to - Survivors have 3 less escape attempts, and sacrifice progresses 25% faster when hooked in the basement. Explanation - 25% of 2 mins is 30 seconds, or subtracting 15 seconds from each hook phase so 45 seconds per hook phase total, adding in the fact that unless the survivors bring in Slippery Meat, they'll have to be rescued by their tea18 comments 221 views last activity
-
Back in 2016-early 2017 the footstep volume for running survivors was loud and clear for killer players if the survivor was within 16 meters or so, but that all changed after a few updates, and while there has been fluctuations in its volume levels between patches throughout the years, it's mostly remained very quiet and often gets completely drowned out by chase music. Now that Lucky Break is ge13 comments 221 views last activity
-
Base Kit: Thrown Knives Ricochet only 1 time, and deal 50% Laceration for successful hits after a Ricochet. Trick Knives Add-on change: Thrown Knives can now Ricochet 2 times, Laceration increased to 100% for hits after 1st ricochet, and 200% for hits after a 2nd ricochet. I may be doing my math wrong here, but the general Idea is that base kit ricochet hits only do half the Laceration0 comments 11 views last activity