Sluzzy
Sluzzy
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- Sluzzy
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Discussions
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The anti-slug mechanic is a welcomed update as someone has been victim of a lot of matches laying on the floor while the killer conveniently at their pleasure walks around the match looking for the secured 4K. This may have been the worst thing in the game knowing you are unable to do anything. Slugging in general was way too strong, especially for regular players. Hopefully the next thing on7 comments 211 views last activity
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I thought I would play a game real quick and this is what happened. It was a train wreck from the very beginning. It was Legion, an oppressive legion, that was stacking so many perks we couldn't heal. The Clown perk, Thanatophobia, Sloppy Butcher, and I can't remember the 4th perk but it was very strong. I feel like there should be serious discussions at this point about the constant survivor34 comments 1,041 views last activity
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There is a lot of discussion about how killers have effortless winstreaks and all you have to do is watch Twitch or Youtube to find the evidence. This is why stats need to be looked at with caution. Survivors don't have the winstreaks that experienced killer possess and I think this is bad for the game because it shows unfairness and most importantly a grossly unbalanced game. Survivor is not95 comments 1,391 views last activity
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I feel like BHVR is putting quantity before quality in the past few years, especially considering how DLCs are very killer centric. This makes me sincerely believe there is a lack of empathy for survivors and have completely given up and focused on making money strictly on killer DLCs. Using Resident Evil again to bring and attract more players to buy the overpowered killer is an attempt to re52 comments 1,482 views last activity
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Considering killers got a very popular meta back with DMS+Scourge Hook, dead hard and self-care should be returned to make survivor gameplay a little more bearable and add some hope and fun back. This is only one very small baby step to helping ease the misery and lack of motivation of survivors. Survivor morale is the lowest in the history of DBD.74 comments 2,361 views last activity
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The very small insignificant thanatophobia nerf is a distraction for what will cause the return of a very unfun, overpowered, and annoying killer meta combo: Pain Resonance + Dead Man Switch. The Artist is broken with that combo, more so than Legion with thanatophobia which is not affected by the nerf. Legion can easily keep all 4 injured and even down with his power. He will still be overpowe57 comments 1,941 views last activity
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It should be obvious by now that the last patch broke the game. Survivors, especially solo survivors, have no chance of winning against a buffed killer across the board. Matches I have witnessed survivors have stopped trying. Nothing was done to help the survivors in this patch, while massively buffing killers. After watching an hour of streaming this morning to get a little atmosphere of the85 comments 2,881 views last activity
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BHVR actually did it. A perk in a horror game that is supposed to be used to dodge a hit was actually nerfed into uselessness. A perk that required immense skill in situations that required precise timing against many things that could cause it not to work (ie. server lag, killer connections). It is not fun to use now. 90 seconds to repair gens is not something survivors need or want to do.53 comments 1,901 views last activity
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Trying to digest these changes, and killers were buffed massively. Camping was also buffed. Previously, a camper can camp someone to death and still tag 2 or 3 with NOED, because there was not enough time for 3 survivors to hardly do 5 gens, much less totems too! Now with gens taking longer camping will be more rewarded, it'll be impossible to do the gens. Camping was buffed. I thin25 comments 421 views last activity
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This is a casual warning to not play survivor during the event. Killers are sweating profusely during event even when 5 event offerings are using. The first two matches I played were against Onis and they would hook, pretend to leave, and then come right back and tunneled people off the hook. Also slugged everyone. Killers are not punished for this. It is very easy to do this and they still99 comments 2,673 views last activity
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I have versed two Dredge killers very recently that used Lery’s map offering and Devour Hope. This is not fair and balanced. Finding totems on this map is a nightmare, especially when a killer is bloated with several abilities. You can’t see a thing on this map and with a high mobility killer, no cooldown to traversing the map, anti-loop, how does BHVR think survivors are supposed to win? Wher51 comments 1,731 views last activity
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Three times out of the few matches played today I have actually lost due to one perk. A reminder that NOED is a perk that rewards failure. The survivors did well completing the objective against impossible and unbearable odds only for someone to lose because the game gives the killer a petty kill. I wouldn't mind this perk if two conditions were true; 1) The survivor objective was much149 comments 3,131 views last activity
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I had a match today that didn't sit well with me. No, it wasn't due to being camped to death and neither was it a Blight slaughtering everyone at 5 gens remaining. Not this time. I was on an awesome team and the killer mostly played fair. He didn't tunnel or camp anyone. Everyone stayed alive as long as they could in chase and they were glued to gens when they could and was never idle. He e82 comments 2,043 views last activity
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I don’t understand the logic on this one and I hope someone, perhaps a dev, can explain it to me. Why nerf boons totally into the ground and then give a free perk to destroy them permanently when the perk is so easily detectable? I literally see nobody using boons, except the 1 out of 10 matches you might see Circle of Healing. The one time I remember seeing the perk, I didn't even run across the71 comments 1,805 views last activity
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The anniversary stream was great throughout but what caught my attention the most was they recognized issues with the META and how it is hurting the game and plan to overhaul it. The meta has been too strong for a long time. My jaws literally hit the bottom of the floor when they said 40 perks! I hope they fix it so stacking slowdown is not possible or they remove slowdown altogether. Nothing2 comments 111 views last activity
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It should be clear by now the Legion buff was entirely too far. The community, especially survivors, is not having a good time against him. There is no counterplay to his power and the amount of time mending all match is absurd. With perks like Sloppy Butcher, Ruin, thanatophobia, and so many of these perks it is literally impossible to do the survivor objective. But most importantly, he is118 comments 4,461 views last activity
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The first game of the day with an offering screen showing three party streamers so I thought this might actually be a good game. Nope, the killer said NO WAY IS THAT HAPPENING! It was a Twins and they proceeded to slug non-stop unnecessarily. The killer put Victor at the hook to watch Nea on the hook and proceeding to slug another one. I managed to finish the gen in the Asylum and recovered87 comments 2,961 views last activity
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I have hardly played the past few days because my drive to startup the game is almost non-existent. Looking at the player counts it appears my sentiment is shared among most. I watched some Twitch to look at the patch and what I saw was not very encouraging. A popular streamer camping and tunneling everyone out of the match and eventually survivors gave up. I literally saw a Dwight and a Kate l42 comments 1,541 views last activity
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My last match was against a Spirit that tunneled everyone until death. Ignoring everyone else. Not being a killer, but playing 1v1 with all the survivors. After I died, I exited the game from being annoyed. It ruins the game. As common as it is and how overpowering it is for the killer, I don’t understand why something is not being done. First of all, even if you have decisive strike, it d20 comments 361 views last activity
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The threads about killer being unfun and weak is getting old. Killers are not leaving either. Right now survivors are much faster to get in matches than killers during the peak of the day. There has been 6 years of constant and unrelenting survivor nerfs to the extent that experienced killers practically never lose now because the game is so broken in favor of killer. If you are not winning,106 comments 2,441 views last activity
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The nerf shows that BHVR is out of touch. Games are stale, boring, slugfest with survivors hardly having any variance in perk choices because most survivor perks are downright totally garbage and does absolutely nothing to help survive. If you look at Boon perks, the only one used somewhat was CoH. A perk that gives self-care after spending a lot of time finding and blessing a totem. A perk tha24 comments 421 views last activity
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Out of the last 10 matches I played between yesterday and today, can we guess how many times solo survivor won? One. That is about 10%. That is reoccurring. I am experienced, fully perked and my teammates are also fully perked and seems to be experienced. They are not crouch walkers. Do something immediately BHVR before your game spirals out of control. The game is completely broken in fav16 comments 321 views last activity
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I noticed this morning killers are winning too much using the killer meta on killers that make them actually broken for most teams, which is any killer that has high mobility. Tinkerer is busted to Pluto and back on killers like Blight, Nurse, or any killer with HIGH mobility that can get around the entire map putting killer in a huge advantage already. There is NO WARNING with this perk and when26 comments 331 views last activity
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Out of the matches played this morning, a whopping 80% of those the killer tunneled people out of the match. This is a very serious problem and has put the game's health in serious jeopardy. My last match was against a bad Huntress abusing broken hitboxes for an unfair advantage so as soon as I was unhooked, here comes an undodgeable hatchet and I'm back on the floor again. I used DS but it108 comments 3,094 views last activity
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It incentivizes killers to camp and tunnel to boost their MMR and play in the most sweaty unfun ways possible while also promoting SWF-only genrushing as a combative playstyle. Both is extremely unfun and ruining the game fun factor. Both playstyles are unfun and there should be a lot done to make these not so strong or viable. New or bad killers feel pressure when they win and start facing SWF28 comments 641 views last activity
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Why did it require urgent attention to put two hooks at the top of the police station and quickly changing Boil Over but a Pig going AFK and preventing survivors from playing a match not being addressed? Why is both sides not having or being held to the same standards of proper sportsmanship? This is an extremely bad exploit and warrants immediate attention from the developers. This definitely60 comments 1,531 views last activity
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I commend the devs for fixing this and it is something that will really making the game more fair. Survivor that abused changing their resolutions to stretch everything so they can basically wallhack the killer at all tiles was never intended and this gave an unfair advantage. You always knew the survivors that abused this because you never could catch them at tiles no matter what. There was a cl55 comments 1,931 views last activity
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I haven't been this frustrated in a long time. I've played a few matches against this perk and it is simply way too strong and overpowered. Scourge Hooks and Dead Man's Switch used together is broken together. There is no counterplay because the perk happens with no input from survivor and the killer is inevitably hooking survivors constantly and what happens is the killer is gifted constantly103 comments 2,051 views last activity
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If anything the perk is too situational and not really helpful in most situations. It went from being completely useless to maybe helping in rare situations. I QUIT using it! I used it for 3 days and only got off a shoulder one time. These kind of perks are HORRIBLE when it comes to sheer luck. Killer complaints about Boil Over are not justified when they say they can’t rarely do their objecti174 comments 3,251 views last activity
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I say too effective but you could also say they are overpowered, hence killers are overpowered. Before someone comes at me that “Sluzzy, a 4 man SWF can counter those or good survivors can deal with it”. My answer: If it takes a perfect 4 man SWF to overcome something, there is a huge balancing problem. One player should never, by default, simply win against an average team because builtin kil105 comments 2,731 views last activity
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When versing a massive slowdown build. I've played against this numerous and numerous times and the end result is always exactly the same. It is always a bloody bloodbath because this killer with those perks and addons are so extremely oppressive. The game could never be fair when killers can "stack" slowdown perks, combined with an extremely high mobile and agile killer with addons such as t96 comments 2,271 views last activity
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I'm glad they acknowledged the gap between solo and SWF, but if they don't address the oppressive perks that killers use then nothing will help average solos, even if they have all the status meters there is. You will still be unable to play an average solo match because the game is balanced for what seems to be really experienced and good SWF, which the survivors that want to have a chance to wi64 comments 1,811 views last activity
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Considering how much advantage killers have over solo teams in particular, there needs to be more incentives to stay in the match because I hardly see much light in the eyes of casual teams trying to enjoy Dead by Daylight. I played a match against a Starstruck Nurse and everyone was dead at 5 gens. MMR is working fine BTW. Meta killers with meta loadouts, are overwhelmingly oppressive against28 comments 521 views last activity
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I find it hard to believe that Leatherface can 1-shot even when someone is in a snowman when all other killers inflicts limited or no damage. We simply can't catch a break with this killer due to his license apparently. Impossible to save against. The basement is automatic win with him because his saw lasts too long. Impossible to escape in areas with limited pallets because of his neve83 comments 2,252 views last activity
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This forum is biased and is only for killer mains. When my last post was moved to feedback and I still see mostly killer posts that still remain in the General section, this is clear evidence that either the forum moderators are killer mains and have a distaste for survivor viewpoints or they are directed to. This is censorship and it sniffles improvement, growth, and fair dialogue. The foll2 comments 391 views last activity
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Survive while 2 others escape the trial as Yun-Jin Lee. We desperately need to stop with the challenges that forces you to play in a 4 man. I know from a business standpoint I can understand why they do this but it is like having a restaurant and saying "Only come if you are a big family and eat a lot", otherwise there is no cake for you. I have tried for days and I may let this challenge go19 comments 241 views last activity
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If the DC penalty is going to be in the game, then there is a host of grieving issues that need to be resolved on the killer side. I played against a Ghostface that did nothing but slugged and teabagged on everyone laying on the floor. Why is this acceptable behavior? Why do we have the most strict chat filter known to mankind but yet a person can cyber-bully and grief in the game like this6 comments 101 views last activity
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I don't think the game designers are aware at all how weak survivors are. Survivors have gotten so discouraged from the lack of hope and oppressiveness of killers such as Blight that nobody tries. I just played against a Blight with the same meta build and everyone fell to the floor because they knew they couldn't win. From a distance all I saw was 3 on the floor near a hook. I left my gen37 comments 711 views last activity
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Every patch brings a killer with little to no counterplay. The new killer is an even stronger doctor where nobody but a few elite teams can even possibly survive against her. All gameplay mechanics need to be called "killer sided mechanics" instead of being fair. The hatch mechanic is now designed strictly for killers alongside end game collapse. Maps becoming more and more killer sided. In121 comments 5,261 views last activity
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There is no question this is the worst item in the entire game now. If anyone on the forum is perfectly honest, they will rightfully answer they have never seen anyone successfully use a key to escape since they were nerfed into uselessness. When I see them in the bloodweb, they are 100% a wasted purchase. Something that will never help. Something that will never be used. If a killer even kn31 comments 502 views last activity
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They should be treated the same way as exhaustion perks. This is why they are grossly overpowered, completely out of hand, and winning the game for killers. Imagine if survivors could use Sprint Burst, Dead Hard, and Lithe all at the same time? This is exactly the luxury killers lavish and why solos, for example, can't win to save their lives. Slowdown perks are the strongest perks in the39 comments 751 views last activity
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First match of the day. BBQ, Ruin, Undying, and the extremely busted Tinkerer. So I almost had a Gen almost completed and the Blight shows up from nowhere undetectable. I got down. Before I go back and finish the gen, one was on a hook and another slugged. The Blight shows up again because of tinkerer. And killers want to complain about Boons and SWF? All I have to say is killers have s42 comments 741 views last activity
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This has gone on way too far and ever since Bubba was buffed it has provided him a free win by simply doing absolutely nothing. To the devs credit, they fixed an issue so hook saves can occur from any angle but this has gone on too far without being addressed. It's the same as old facecamping where it is impossible to save. One person shouldn't have the ability to ruin the match for everyone.57 comments 821 views last activity
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Match after match, the killer wins very easily unless it is somehow a polished coordinated team. A skilled Huntress, Nurse, or Blight if they were honest would say they never ever loses unless it was some kind of pro team comes along. This is never talked about, it is sweeped under the rug. Killers say all the time that high MMR is not fun, but raising your MMR is based on kills. I know w37 comments 991 views last activity
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Out of the last 10 matches; Survivors were slugged, tunneled, or camped to death. Survivors were tunneled through decisive strike and borrowed time, if it was used. Killers slugged for the 4K. No survivors escaped.24 comments 401 views last activity
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Basically since the game was launched, everything has been nerfed from survivor to the point now there is no escape options. BHVR has done an outstanding job making survivor a miserable unfun experience unless you are playing SWF and having fun and not caring if you lose or not. Watching some Twitch today because I didn't care whether I played or not, killers are playing in the most unfun ways39 comments 2,381 views last activity
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Nobody would ever disagree that solo gameplay is the worst it has ever been because killers are so overpowered and survivors are so weak now. Killers have too much going for them to capitalize on an uncoordinated team. Even casual SWF are losing. Killer queues are horrendously long and survivor queues instant is a huge tell that not many is wanting to play survivor any more. It is hard to get41 comments 1,131 views last activity
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This is so broken it reminds me of machine gun build on killers. How is this available in the game in such a way that survivors are constantly hindered from doing any actions in the game? Survivor is already the most steep hill to climb, I don't think this is necessary for a guaranteed victory for the killer. I played a few matches where the killer was constantly able to keep the Chain Hunt29 comments 1,441 views last activity
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Boon totems ruined because killers are afraid of a coordinated 4 man SWF. Decisive Strike, Keys, and Object of Obsession was ruined for this reason too. What is next, Flashlights nerfed next? Flashbangs are already too difficult to use. I can count on one hand how many times I've seen someone saved because of flashbang. Killers have too much counterplay with it. A meme perk, not a useful p6 comments 311 views last activity
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First match of the day: I queued as survivor against a Wraith that brought a map for the Police Station and his build proceeded to be as follows: Ruin, Devour Hope, Undying, NO Way Out! Also used two overpowered addons: Silent Bell and All Seeing! The survivors on my team I actually recognized, very experienced that has played for a long time. We had no chance to escape! The Wraith was spa32 comments 591 views last activity