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Sluzzy

Sluzzy

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Sluzzy
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  • Why? Devs, nerf him please. He's overpowered and he's played every single match. We need variety. Blight is not balanced for fair and balanced matches. Folks are tired of him, giving up on hook, and there is no Hope against him. I'm playing solo, why am I even seeing him? MMR is also broken because I'm supposed to have matches where a 2E is a possibilty. There is no possible way to have
    48 comments 1,131 views last activity
  • First game as killer today and survivors instantly breaking totems and instantly healing themselves. This is every day now and getting worse at an exponential rate and absolutely nothing being done about it. Even as survivor I'm constantly paired with survivors holding the game hostage and putting on fireworks, instantly healing themselves, etc. Trolling the killer with their cheats. I quit th
    15 comments 342 views last activity
  • There was nothing OP about these perks at all. So now their usefulness was heavily reduced to a tiny radius so the killer can easily hear it and instantly remove it. Wow. So now survivor has to spend a lot of precious time and spend even more time blessing it before it activates when you can practically work on a gen instead. These perks were already a buff to killer because survivor did a seco
    41 comments 871 views last activity
  • This killer never loses I have noticed. Has his killrates been checked? His 1-shot is too easy to down. No skill needed. He has no penalty for the only defense survivors have: pallets. He eats a pallets and with almost no stun, he is ready for a very long sweeping 1-shot that needs no skill to use. I don't think this is balanced at all. Please look at this killer asap and change his power
    24 comments 541 views last activity
  • The real truth of Boon totems is they are generally weak. For the amount of time that you must spend in looking around for a dull totem, then for the amount of time to bless it, only for a killer to hear it from a mile away and instantly turn it off. If a survivor continues to re-bless it, you can actually cost your entire team the game. You can do a gen instead. When I tested these out on
    29 comments 1,392 views last activity
  • In what other game does one side have such a massive advantage? I woke up this morning to try a build against the Ruin/Undying that killer mains says "counters it completely". This is proof there is no counter and it is false. I spent almost 5 minutes looking for these totems even with half of my build devoted to the secondary objective. In almost every match, it is either the last totem or n
    43 comments 721 views last activity
  • Now that Spirit is getting some balancing, can we have a hard look at Wraith? Everyone knows his lunge and ability to body block a window has no counterplay. His addons are also better than everyone else. A wallhack addon. It would be like Spirit having an aura addon. All the Spirits will switch to Wraith because his lunge is so forgiving. And a very unfun playstyle of hit and run because hi
    26 comments 561 views last activity
  • Unless it is a well coordinated SWF, survivors will hardly at all win. This is because maps do not have enough pallets for most survivors. I just played on Autohavens and there was hardly any pallets at all. All I could literally do was simply run and wait to go down. I passed through at least 5 locations where a pallet should have spawned but it didn't. This is why killers win too much. In t
    23 comments 301 views last activity
  • In the last 10 matches, I’ve seen nothing but Ruin and usually Undying too. Not to mention a dramatic increase in tunneling and slugging. The killers all won and that’s very bad balance. For how difficult it is for survivors to increase their MMRs, the data should show an overabundance of killers using Ruin, Undying, and other slowdown perks that is artificially increasing MMRs of killers. Surv
    65 comments 1,291 views last activity
  • I thought matches were going to be a fair 2K on average? I can totally confirm that is NOT true. Every match this morning as a solo survivor was a slaughter at 4 or 5 gens still remaining. Why am I playing against an overpowered Wraith with slowdown perks and tinkerer? If SBMM was working properly I shouldn’t be facing that. This is proof it is not working or has been disabled. Killer is still
    28 comments 341 views last activity
  • I've noticed in the several matches I tried this morning that survivors have no incentive to win because the chances are too low. Ruin, Tinkerer, NOED, BBQ, and so many oppressive perks and all you got is games that feed on altruism and then die. Killers downing too easily and winning with virtually no effort at all. Killers such as Leatherface are way too easy to use. A 1-shot that has no skill
    33 comments 982 views last activity
  • This is a general discussion about how these perks are too strong. The killer meta is overpowered and is a substitute for skill. Can't stop the gens? Use Ruin. Prevent the objective? Use POP. Need more help stopping gens? Use Undying. Need even more help stopping gens and help finding survivors before they can finish the hard to finish objective? Use Tinkerer. Need more very easy to obt
    121 comments 3,402 views last activity
  • I am convinced he somehow is ignored because of all the newbies playing him is lowering his performance on the charts. Or perhaps he is ignored regardless. Of how often he is played and the many complaints he is receiving and there’s nothing being done. The way Blight plays with the same boring perk build that totally suppresses survivors, there is absolutely no opportunity to escape. The learnin
    Mod
    28 comments 581 views last activity
  • Survivor gameplay is in the dumpster and hardly any hope escaping a normal match. The last several years have been about nerfing survivors over and over and buffing killers and releasing killers with boring and uncounterable powers. All killers released have been about suppressing survivors so much a solo team has no chance to win. Most matches end up with everyone giving up because of no hope.
    Mod
    16 comments 932 views last activity
  • This is exactly what happens every time it is Wraith during this wonderful event. I hope BHVR is very proud one side has all the power in the game. This is the future of DBD. One side that always wins and the other side totally oppressed. Wraith might be the most broken killer now. Easier than Spirit. Something needs to be done about this killer and these perks!
    47 comments 931 views last activity
  • Got home to try what is supposed to be a glorious and fun event and 3 games in a row. 5 cakes used, sweaty Slugging Nurse with Infectious Freight. Nobody gets more than 8K while she gets 30K+ 4 cakes used, Spirit camping and tunneling, she gets a lot of points while survivors get 10K 4 cakes used, Doctor camping and tunneling. Killer gets a staggering 28K for this. Why is one person dic
    23 comments 381 views last activity
  • I have to ask if the devs are happy with the state of the survivor role. It's a bloody mess every turn you make. It's really bad when the objective is not to actually open the gates, but to farm for points for the purpose of leveling your characters. I have long given up on opening the gates. Why might you ask? Your skill or how hard you try is totally meaningless, it depends on the power of
    68 comments 1,311 views last activity
  • There is not much about these two that are meta changing. Hardly seeing anyone use their perks because they are subpar in helping win. Blast Mine doesn't stop PGTW. It's a minor 4 sec stun, killer proceeds to pop it anyway costing the survivor a lot of objective progress regardless. Killer still uses their perk. And if the killer has Ruin which is most likely the case, then the perk is completel
    15 comments 271 views last activity
  • I've about done versing this killer with an uncounterable lunge. Every match is a bloodbath because they are way overpowered. There's no counter to him being so fast and using the wallhack and then the lunge being so huge. Even if you have sprint burst it won't matter. His movement speed is too much. It is not fair he can spam his power for an uncounterable lunge with no cooldowns. Revert
    53 comments 921 views last activity
  • Why can killers gets a boatload of bloodpoints for playing like a douche but survivors can only get points if killers play in a nice and friendly manner? What is the point of survivors having options such as party streamers when it directly causes the killer to deny them? Every time there is more than one party streamer it is a large neon sign to the killer to slug everyone, camp, tunnel, etc.
    81 comments 1,262 views last activity
  • After returning from a week break and playing a few matches today, killers are sweating so bad survivors are killing themselves on hook, disconnecting, and its a bloody mess. Not sure how much longer I can play today witnessing this kind of carnage and lack of fairness. When spectating, survivors are simply going down too fast. Numerous times survivors are damaged through downed pallets, throu
    67 comments 1,301 views last activity
  • Nothing seems to trigger me more lately than hearing that bell on my tail. There is no skill needed in spamming M2 for a cloak and uncloak to get a free long range free hit. It is every time he is hidden around a loop, uncloaks and moves around a loop at mach speed that's uncounterable. You can’t gain distance, he body blocks windows because they move so fast. Wraiths will play hit and run beca
    44 comments 591 views last activity
  • At first, I thought Blight needed a lot of skill to do well. I've seen enough and maybe some is needed but it is far less than required from the survivor. He is carried because there is not enough cooldown between his power and being able to M1 at full speed. Perks only adds a lot of icing on top for this character. I got out of a match on the killer-sided Ormond and it was one of the worst bl
    66 comments 1,741 views last activity
  • This combo is beyond broken and is a free win for killers such as Blight. Why is such an absolutely busted and overpowered combo not nerfed yet? Boosts a bad killer into a good killer and a good killer into a god killer. Survivors have zero chance to beat it and there is certainly no fun having no chance with an aggressive Killer, Overpowered Perks, and Killer-sided Maps. I've played against
    45 comments 891 views last activity
  • This game is extremely broken in favor of killers and this is unacceptable in a 5 year old game. An entire side of the map WITHOUT a single pallet, no options to even hide. You can see how this match ended, the killer easily won because NOBODY had anything they could do. WHY do killers have anti-stealth capabilities when you can't hide or protect yourself??? Did someone at BHVR forget they
    80 comments 2,001 views last activity
  • As someone that despises POP, this perk has my attention. My hate probably stems from a Freddy effortlessly transferring to the survivor objective and removing a lot of objective progress with little effort. This has got me to thinking….as fun as this perk will be, why does it not prevent the regression? It falls short and it is extremely weak when you think about it. A killer kicking the gen tr
    44 comments 631 views last activity
  • I can hardly bring myself to play or enjoy survivor anymore. Every match is an all-out bloodbath. Today I decided to play this game and relax, as survivor. Out of 5 matches this evening, 4 are sweaty hardcore huntresses. No matter how hard you try, there is no avoiding the hatchets and your entire team is on their belly. 5 hatchets is simply way too many with no cooldowns between throws. T
    77 comments 1,631 views last activity
  • With the exception of perks like sprint burst, self-care, etc, the good survivor perks are so situational the stars have to align to use them. Sometimes an entire build has to be devoted to 'maybe' use them only one time, such as the case of Power Struggle. In those cases, the survivor is playing the game handicapped. Meanwhile, strong killer perks are simply "given" for playing the game norma
    36 comments 571 views last activity
  • I've seen these enough and they need serious nerfing. Either that or survivors need major buffs. I got out of a match against a Blight and I've never felt so cheated in games of all my life. First of all, I spawned with a Nea and we almost finished a gen but the Blight was given a "free" beacon that it was almost done so he shows up without any warning whatsoever. After a short tussle with the
    80 comments 2,922 views last activity
  • It is way overdue for transparency. I want to see the winrate of killers using Tinkerer, Ruin, and POP. Corrupt Intervention also. And BBQ on a fast killer. Will it show a game breaking problem? Killers love these perks for ez wins and I'm going to take a guess the winrate is above 3K per game. Without these perks I bet it is closer to a fairer 2K. It's the biggest game breaking thing in
    54 comments 1,611 views last activity
  • I was actually looking forward a little to using Lucky Break but not now. A 1-time use perk that depends on the killer to close their eyes to get any value is a hard pass for me and seems very ridiculous. The devs obviously listened to killer mains again and are scared to give survivors any good perks. Tinkerer certainly wasn’t nerfed when it was obvious how busted it is. All someone has to do i
    54 comments 1,441 views last activity
  • For now on I am reporting all Huntress players under the category of Exploits. This is perfectly acceptable because the player is exploiting bugs, "errors in design" to gain a massive unfair advantage over the opponent. Every survivor should do the same to pressure the devs to fix this killer.
    Mod
    8 comments 301 views last activity
  • Deadzones are everywhere and this killer can spam a 1-Shot ability and hold his saw for an eternity. Completely and utterly broken. His stun from a sawed pallet is so short you can't even reach a second pallet without dying. Blows my mind this killer was buffed like this. Stop buffing killers please, nerf killers so the game is fair for both sides. One side is not supposed to win effortlessl
    60 comments 1,771 views last activity
  • As easy as killer is, why on gods earth is it necessary to crutch on the same things over and over for free wins? Does it not get boring winning very easy? First game of the day: Hillbilly with Ruin and Tinkerer Second game of the day: Nurse also with Ruin, Tinkerer, and even Starstruck on top of that Third game of the day: Huntress with Ruin. I killed myself and exited the game. I knew
    111 comments 2,581 views last activity
  • I'm not playing against this perk on Spirit or Nurse, that is all I am going to say. As overpowered as these killers can absolutely be, and a perk comes out to make these even more overpowered, unfun, and unfair to verse totally blows my mind. Perks like this shouldn't exist. Where is the survivor perk that gives a free health state? If killers can bypass health states all the time then survi
    30 comments 831 views last activity
  • Until playing survivor is fair through massive buffs, then this game is only for survive with friends where they can have fun genrushing somehow or simply dying on the hook. Survivors are too weak and killers are too overpowered. I hardly have the desire to play a solo match any more because 9 out of 10 matches is always a complete loss. Even if you have a slight chance of winning, the killer
    63 comments 1,007 views last activity
  • I feel like these redesigned maps are way too bright and it removes all options for stealth and combined with aura reading perks every single game there is nowhere to hide. Stealth players in particular are screwed on this map. It doesn’t look like DBD with it being so bright. Yes they are gorgeous but it is too advantageous for the killer. You can see completely across the map. It does not have
    27 comments 941 views last activity
  • It is not hard to see which role has it easy: Killers by a long shot. Play a few matches and you see who struggles to win. Part of the reason is because survivors have been nerfed too much, maps are way too open with not enough pallets or vaults to extend the chase. Way too many deadzones, no way for survivors to defend themselves. Can’t even hide either. It is a serious balancing issue when 9 ou
    Mod
    43 comments 3,602 views last activity
  • Does the company executives know how bad survivor gameplay has become as far as being unbalanced? I played about 5 matches tonight and I am already done. Once again, every match was another bloodbath, even against Trickster once. All at Rank 1 btw. How do these survivors keep re-queuing against impossible odds and killers being satisfied with non-stop wins? My mind is literally blown that thi
    62 comments 1,372 views last activity
  • When someone shared a tweet that the devs already announced they are looking into Trickster, it just piles on the evidence of how killer sided the game is and who they listen to first and foremost. Out of all of the tunneling, camping, and posts of how bad the survivor side is and the only thing that can be said is: “We are buffing another killer” How is it possible Trickster is being buffed bef
    48 comments 891 views last activity
  • Why is there a mechanic that basically does the job for the killer? I remember when this did not exist and killers were forced to hunt survivors and actually put in effort to finish the game. I have been noticing a pattern for a long time that no matter what you do the killer always and I mean every single game will hook the 3rd survivor and immediately go straight to the hatch, close it and wat
    58 comments 2,001 views last activity
  • Killers are expecting way too much with the new killer and is very much so underrated. He needs patience for his kills unlike most that seem way too easy like Spirit, Freddy, and Huntress, to only name a few. Killers are too used to downing people too fast and that is not fun for survivors at all. A slugged 4K is not the only way to have fun. I played him at least 10 games the past two days and
    68 comments 1,421 views last activity
  • I knew it was going to be bad but not like this. Apparently killers don’t have the Trickster with overpowered meta perks yet so the amount of slugging and tunneling is now an epidemic with all the meta killers and meta perks. Have only seen one Trickster today. Decisive strike can now be exploited by killers and it is a major issue. Can’t play with the new character because killers see no obsess
    50 comments 1,391 views last activity
  • Tomorrow is going to be a really good day for killers. A patch that brings a new strong fun killer, 3 really good perks, not only 1 but actually 2 more killers being buffed. An awesome beat at the campfire. While the new survivor coming looks nice, her 3 perks is nothing like the good killer perks as usual. Yet another survivor nerf included in the patch to make it even easier for killers. I c
    60 comments 1,532 views last activity
  • The devs should answer as an emergency public health message why this killer is not nerfed yet. It is a grave disservice to the community. Second game this morning already and it is a sweaty Huntress with Iri-Heads that is hooking and slugging everyone. It was a complete bloodbath. This killer is actually much much worse and unfair than insta-gens that was nerfed a loooong time ago. If an
    45 comments 741 views last activity
  • Playing a few games at red ranks has reminded me how overpowered killers can be. Doctor and overpowered Bubba with his 1-shot that lasts forever. Before I reached the third game, it was a slugging overpowered Huntress of course. You can’t play long without seeing Huntress because she is so overpowered with an unfair advantage. At one point, one was on the hook, another was slugged, I tried to mak
    Mod
    115 comments 5,292 views last activity
  • In the state of the game today with survivors being so nerfed and oppressed, killer 1-shot perks are grossly unbalanced. If survivors are unable to have second chance perks to advance their game then perks like Dragon's Grip and NOED and others need to go. I played against a silent bell wraith with Dragon's Grip and it felt cheap as hell and I quit the game for the day to play a different game
    88 comments 1,911 views last activity
  • How many counters does a perk need? Since killers didn’t know how to play around the perk it will now have the most ways to disable itself than any other perk in the game. Pretty much paralyzing the survivor to keep it. As difficult as it is for the survivor to complete objectives this is a huge set back. Most matches there is little hope. Killers have nothing to do but one objective while survi
    240 comments 8,631 views last activity
  • Playing 3 games already this morning and it was Huntress every game, I'm already done. I'm going to eat my cereal and leave the rest to endure that. It's pretty clear Huntress is a crutch killer as much as it is spammed constantly. When something is used that much, it means there is a problem. Hatchets that are unavoidable and uncounterable, killers crutch on things that have no counterplay to g
    155 comments 4,982 views last activity
  • Able to teleport instantly to survivor’s objective and use perks to stop or remove objective progress is way too much and oppressive. BBQ is way too strong on him as well as POP and Tinkerer and all the gen perks. Ability to spam snares to prevent looping with no cooldown is too much. It is too much that a perk tells him where to go and he can instantly teleport completely across the map. The d
    25 comments 341 views last activity
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