RinsDoormat
RinsDoormat
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- RinsDoormat
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Discussions
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Just had a game on Garden (map offering lmao) and lost 5 attacks in the middle of vaults that missed because his power is still coded poorly. Literally in the first quarter of the animation, on top of the window, I bump against them and get sent to the side by their hitbox, no damage. Really cool!0 comments 101 views last activity
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They reduced the amount needed to activate to 50% and made it last 5 seconds longer. I guess this is indirect confirmation that it won't be reverted to the prior state. Are you happy with this? Do you think not getting back can be OK if they buff it even more, or is it necessary for you to want to use the perk?9 comments 221 views last activity
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Just wanted to let people know that I just had a game where all 3 teammates disconnected in the first minute as soon as they saw it was a Myers. He then let me escape from the gate. What on Earth is going on with players right now.5 comments 151 views last activity
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I think the above concept by the artist for 0 Remaster would be great. Other than that, in order of my preference: -Basketball (no apologies) -Primal cosplay/Leather (classic game btw) -Wesker side -Stars 1997 (the red one) -Nurse -Cheerleader -Stars Prototype/1996 tied And then the shirts, which sadly I expect is about all we'll get much like Che20 comments 1,521 views last activity
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Simple as that, they have been at 100% constantly in my area for survivor and killer queue has not improved at all, and sometimes is even worse. They need to increase the maximum probably 50% increments until we get something that actually works at its purpose of equalizing queue times in ALL regions; I expect 200% probably still would not be enough.15 comments 261 views last activity
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It will be, at earliest, the end of February next year that he gets any changes after his PTB ones. That will be basically 6 months of flying through survivors, letting them go for no reason, and otherwise having a clearly busted power that is only of consistent use for zoning and catch up (when it would be useless at most loops even if it worked properly). It's pretty clear that BHVR is totall1 comments 101 views last activity
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100% survivor incentives constantly here. They haven't helped Killer queue times whatsoever - I still have to keep those on the background and just do something else while I wait. However, sometimes it will switch from 100% survivor to 100% killer for just a game and then go straight back. There's no way the player count actually changed that much and then back again suddenly, especially since2 comments 91 views last activity
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Optimization has always been bad on account of BHVR's incompetence, but recently I am having at least one enormous lag spike pretty much every game, before returning to 60fps. Love getting hit or losing a chase because my screen gets stuck for 5 seconds.3 comments 21 views last activity
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It should be possible to use an option that adjusts the increase in average rarity so that if you're grinding a killer with good browns and yellows, they don't become difficult to acquire. Simple as.0 comments 11 views last activity
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From the unskippable level up animation, to the 'unboxing' animation for the hidden objects, to the need to hold down to collect them, the bloodweb itself continues to be remarkably poorly designed from a quality of life perspective. They actually removed a great bug that sometimes got rid of that level up animation, and it had felt so good I always HOPED I would have it. Just how fast do you thi8 comments 121 views last activity
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The new patch makes it so you get higher-rarity objects in your low level bloodwebs as you prestige. However, the developers had already stated the following with regard to the grind changes: "I hate to sneak in again and ruin all your hard work (huge kudos for going through the effort of putting together the spreadsheet!), but there's another big oversight here: Prestiging resets you to level 118 comments 271 views last activity
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With the lack of incentives for over a month from now, and the increased BP grind, the monthly rewards will take more importance, yet the 'determined purely by playtime' Grades still allow for depipping. I assume that people who play SoloQ will not be going up based just on playtime when they happen to get Nurse or Blight matches back to back. It's time to remove depipping, which should have been2 comments 71 views last activity
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Who is the protagonist, whose role you take as you play as them and who you take the place of as you play, in Hooked on You, and when will they be added to Dead by Daylight. Thank You.15 comments 232 views last activity
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The developer's claim of a 75 percent reduction has been analyzed extensively and often not exactly redounding greatly to their credit. However, the main problem with the new BP grind, even more than the fact that the return to early bloodwebs means that getting items and addons is more difficult, is that the actual experience of gaining BP is worse than ever (on that addon point, consider the de14 comments 191 views last activity