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Rick1998

Rick1998

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Rick1998
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  • when are we hearing anything from the upcoming PTB ? i'm really excited for the second meta shake up / perk update ever in dbd . Just curious to hear what's changing.
    15 comments 450 views last activity
  • these last two days i've had 4 cheater games . The easy tell for me is the crazy bugged spawn animation when the match starts . You can tell there is a cheater if your killer has an odd starting animation . Before this test i would see them very rarelly but 4 matches in 2 days is way more then i'm used too. Long behold every single one was on global so likelly epic games store if i had to guess .
    1 comments 80 views last activity
  • get home and boot up dbd 1v4 -5 minute queue time because 2v8 is in effect -finally find a lobby and i see an epic store player named trollingprophet( known cheater ) dodge lobby and report the person queue again -another 5 minute queue -just turning off the game and playing something worth my time .
    4 comments 200 views last activity
  • 40% ( this is the actual value ) on 8 different status effects while having a 16 meter AOE around you and lingering for 15 seconds on teamates and the hinder debuff applying to basekit killer powers is way to stacked . They should at the very least make it 30% and remove the hinder debuff part if they are unable to stop it from affecting killer powers such as nemmy , freddy and clown . Add dimis
    20 comments 382 views last activity
  • this is actually the only problematic perk i see lut of the 6 new perks coming out this update . Just try against this perk on any indoor map of any map with Line of sight breakers ( there is no way to chase vs this perk ). Effectivelly this perk is lucky break 3.0 without any requirements . Elusive is a very strong status effect to be given with no actual requirement because a chase will always
    0 comments 71 views last activity
  • Give nemmy one zombie . Lower gens to 6 . Basekit will to live , dead hard , babysitter and fast track . Killers get hindered by 6.9% when close to each other . I want the entity to send me a good job text message on every escape aswell . That is it thank you . Edit : please add some subway surfers gameplay on the right side for me to watch as i do gens . Thx
    1 comments 91 views last activity
  • is this really how we want the game to be played ? i don't blame the survivors who using fast track in a stack as i do the same myself .i have Personally have only lost to nurse, blight and killers who only slug when using 4man fast track . Anyone else that plays the game normally just looses . Fast track - ressurgence and self preservation trully pu
    67 comments 1,245 views last activity
  • so i have been playing multiple killer games with lethal pursuer and come to realise that on many matches survivors are still spawning spread out. The spawn changes where they spawn togheter does not always go into effect . Also they are not using the offerings to spawn separate so this is just an issue ingame .
    1 comments 51 views last activity
  • SUMMARY OF THE ISSUE: PLATFORM:PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: not gaining any bloodpoints at all from 2v8 survivor . I gain 0 bloodpoints from any survivor 2v8 games despite what the postgame screen says . I have the same ammount pre and post game . This only happens on survivor and in 2v8. I don not have crossplay off and i am not at the 5 million cap either . This bu
    2 comments 11 views last activity
  • I am playing survivor games and in the postgame screen it says i earned 128k bloodpoins . However my count went from 4 million to 4 million and 27k . So i trully only earned 27k instead of what it said postgame . This has happened multiple times now . Anyone else experiencing this ?
    1 comments 42 views last activity
  • SUMMARY OF THE ISSUE: PLATFORM:PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: i am not getting any bloodpoints from the multiplier as survivor in 2v8 . Postgame it says i earned 128k however i only earn the 26k from the base match . I am not gaining any extra bloodpoints from the multiplier at all. Not i am not past the 5million cap so that is not the issue. VIDEO: PLAYER LOGS: Pla
    0 comments 11 views last activity
  • As someone who's been here since the beta with over 10k hours in this game . The cheating issue is trully getting out of hand . These Epic players using their hacked Developer badge with all the cheats and scrips you can think of are just out and about daily . I get feedback that actions are taken on my reports every single day i log in and yet every single day i have multiple games against these
    6 comments 191 views last activity
  • The ammount of script users is off the charts . It is a given that if i win to many games in a row i will face off against a script user . Even as survivor ill get them as teamates . They will disablee all the hooks , move at the speed of light and heal in .01 seconds . Great i will just afk in a corner and wait to go next . Oh wait i get another scripter next game better go afk again or even be
    0 comments 32 views last activity
  • having a semi basekit pop , furtive and bbq is not the same strenght for all killers . Firstly the gen regression needs to be applied on hook ( rework Pain ress to balance this) . The reason is that even on live version perks like pop are not as usefull on the low tiers for two reasons . They lack the time and mobility to go around kicking gens even if they can see auras it doesn't mean they wil
    4 comments 91 views last activity
  • just Saw JCglitchmasters latest video . Even before tough i had 2 blatant cheaters yesthurday insta healing and flying everywhere . Today i had someone who disabled all the hooks and held both me and his 3 solo queue teamates hostage for about half an hour until he got bored . You know it's bad when even the other survivors were pissed off . After i had a feng who insta cleansed all my totems in
    3 comments 121 views last activity
  • There is like a half second delay when i try to place his pods . This doesn't happen all the time but happens enoufh to be quite annoying . There is also another potential bug where i slipstream to someone and start from under the map then teleport up after a second . My question is if larry is bugged currently ? He feels fine to play but definetly these issues make him sort of jank or akward t
    4 comments 71 views last activity
  • I do get the pentimento nerf regarding solo queue . However i feel it was the one perk keeping hex builds viable. Could we take a look at some of the more underwhelming hexes aka : two can play , huntress lulabby , retribution etc ... also a small QOL would be to have all hexes blocked for the first 30 seconds of a trial. One more thing , why are we making so many hexes reveal their aura . Hex sp
    5 comments 151 views last activity
  • SUMMARY OF THE ISSUE: If you plays twins there is a high chance you will never swap back to charlotte after a sucessfull punch . You will be stuck in the victor 3rd person pvo for the entire match until the endgame timer expires . This is a new bug that came with the ghoul chapter and i expect the twins may be killswitched soon . PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCUR
    0 comments 161 views last activity
  • jesus lord allmighty . Can you guys the developers of Dead By Daylight please take a look and potentially remove map offerings ? as a high MMR killer the only correct plays i have are to bring my own map to potentially win a 50/50 vs their maps or bring a sac ward . Can i just go back to being able to bring bps / cakes as offerings and still enjoy this game . I can't tell if it is the increased
    30 comments 621 views last activity
  • Nothing has changed on my account and i have never gotten this error before . Has anyone else been getting this ? how do i fix it and what is causing this issue. Ever since EAC had their update this started happening . Any help is welcome !!
    0 comments 11 views last activity
  • so as we know sprint burst and lithe dominate the exaustion perk slot . Dead hard and balanced are also good but have their pre requirements which balances them out. I was thinking they could change the exaustion cooldown based on usage rate . So make sprint burst and lithe 50 or 60 seconds exaustion in t3. To compensate they could lower the cooldown for some lesser used exaustion like making ov
    3 comments 61 views last activity
  • simple suggestion. This way they don share the same rarity as the offering they are trying to cancel . Being a green makes them super rare . Thanks
    0 comments 31 views last activity
  • did they ever clarify how this will work with PH cages . I'm guessing those will still be 60 seconds ?
    0 comments 21 views last activity
  • not sure if this is something which will ever get fixed but the blight still gets a double fatigue bug every now and then . This is what it sounds like where he goes on the regular fatigue followed by a second fatigue. This bug can be a gamechanger .
    0 comments 11 views last activity
  • when i play at night the majority of my matches have a map offering . Could we make sacrificial ward only get burned if it activelly counters a map . I hate how most times i do bring a ward it just happens to be against a team who didn't try and send me to erye. Simply making wards only get used if they canvel a map would help alot against this. I am asking for to much just to get a random map an
    11 comments 81 views last activity
  • even from a bussines standpoint this makes 0 sense. Current mori offerings only work when someone is death hook and don't provide any actual advantage since it takes time to peform and denies any perks that activates on hooks. With some skins getting fresh new moris having moris being limited to only the last survivor is such an odd change .
    0 comments 41 views last activity
  • Regarding the PTB changes. This is still better then live. The 10% should have stayed but it should go away the moment you enter chase with anyone or pick the downed survivor up instead of when you get a hit. Without this there is still a high incentive to just slug if you down someone far away from charlote. Twins never needed any major rework in my opinion just minot qol chanhes and more incent
    0 comments 41 views last activity
  • a second cheater wave similar to the one we had a few years back is up and coming. I have had 7 blatant cheaters in this last month and prior the last of i had was one to two years ago. I've also seen many posts sharing this on reddit and elsewhere. Seems like they're back again . This sucks !
    0 comments 42 views last activity
  • Can something be done about map offerings ? they remove the fun rng aspect that makes this game replayable and can make for some toxic build/scenarios on both sides. Nurse sending herself to midwitch or survivors sending themselves to badham/garden. Map offerings are hardly used for achievements or scratch mirror meme builds. Can we make them remove that map instead ? i will get a map offerin
    7 comments 121 views last activity
  • Just here to say that this is still an issue . There was another tread here with many affected . We have good internet connection that is stable yet will ramdomlly be forcefully kicked from a match. This happens on both killer&survivor which will grant an escalating penalty . BHVR stop telling us to contact out internet/isp provider because this is dbd server issue . Most of us are on the Eas
    0 comments 1 views last activity