RakNieborakYT
RakNieborakYT
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- RakNieborakYT
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Discussions
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Apart from making scratched marks closer, it'd be better if it also made noises of footsteps louder (30/40/50% sth like that), like addon for freddy2 comments 11 views last activity
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Guys, I am playing a good week in this mmr and any time i lose my survivors are only stronger, i can't even get a proper hook. Everyone uses keys, DSs, BTs, Iron wills cuz 'they think they will meet a tunneler'. I am not tunneling and still they run to me only to get me trolled with their DS or BT. How to get weaker survivors? Cuz i have no idea! When playing as survivor, i help the killer, he fa2 comments 51 views last activity
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Only the owner of the key can escape through the hatch using the Dull Key. My suggestion 😀0 comments 1 views last activity
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Alright, so we still don't know, how the Boon Totems would work. I made a Boon Totem perk and tell me, if that was a possible scenario. ---------------------------------------------------------------------------------------------------------------------------------------------- Boon: Cursed Bond The deep bond between you and the enemy gives him hope.10 comments 61 views last activity
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Killer: The devil (or the boruta) Terror radius : 32 meters Movement speed : 4,6 m/s Height : Tall Appearance : Tall nobleman with long black moustache and black eyes, wearing lush kontush covering his tail and the hat covering his horns. His weapon is the sable. ------------------------------------------10 comments 342 views last activity
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Survivors have way less dailies than killers. Here are some of my ideas: Boldness: The Curse Is Broken - Cleanse 3 totems - 30k BP Evader - Hide from the Killer within 10 meter range for 30 seconds with the certain Survivor - 30k BP Objective: Targeted - Get a great result on 3 skillchecks - 30k BP Focused - Get a good result on 6 skillchecks - 30k BP Survival: Us0 comments 1 views last activity
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Alright, he got less blades to injure. I wanted to adept before trickster got "buffed" and always I had like 3 kills but the time when gates were open. Now I can't kill anybody with new buff as devs said. Whose idea was to make 44 blades, decay duration time decrease and its time to start decaying also decrease? It's like I hit many times but after downing 2 gens done. Second done and next 2 gens26 comments 281 views last activity
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Why don't we get an option to choose between skillchecks and mashing button? I feel so sad that I have no mashing option and need to struggle with Skillchecks.4 comments 41 views last activity
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I don't know how to improve it really much but here's my idea. It should work also when survivors escape. Your aura cannot be already read for the killer from 24 meters within your range. Your aura cannot be read for another 24 meters for each survivor who leaves the trial (is killed or sacrificed, disconnects or escapes the trial)7 comments 11 views last activity
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The effects of this perk don't change. While healing a Survivor without the medkit, you gain 15/20/25% additional chance to trigger a skillcheck. Each token gained decreases skillcheck trigger odds by 5%6 comments 31 views last activity
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The effects of this perks do not change. My advice is to make this perk gain bloodlust 20/25/30% (earlier 5) faster and make the proggression of bloodlust persist for additional 4/6/8 seconds after losing the chase. You don't gain bloodlust during the time after losing the chase.2 comments 21 views last activity
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You are trained to remove the darkness with what you have. When you successfully blind the killer, the Killer is affected by the Blindness Status Effect for 10/15/20 seconds. Photophobia guarantees a Sport Flashlight on your first completed Chest search. Searches through Chests are 40/60/80% faster and the noises they cause along with their heari0 comments 31 views last activity
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Why is blighted serum unavailable in custom matches while refined one is usable? It is not actually a custom matches when some things are retired in KYFs. The same goes for bouquet offerings.0 comments 31 views last activity
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When the game was about to be finished, I separated Victor from charlotte and the moment I pressed the button to control her when the game wanted to switch me to match results, the game stopped reacting and simply crashed. I was playing on pc and it happened in my situation only once for now.0 comments 1 views last activity
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Here's what I thought about usage of the key not only to open hatch use it to immediately open chest it uses 10 charges (1 second = 1 charge) add the working key only to open chest (10 charges) the broken key will not obviously open the chest the key gives less chance of getting key from the chest (optionally)1 comments 21 views last activity
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Deliverance seems to be quite good perk, when you are not able to 4%. But this perk becomes useless when somebody else is saving or if you are already hooked first, etc. This is my idea, how to slighly improve Deliverance (saving its work): When you are the last Survivor alive, you get the opportunity to unhook yourself, if you weren't hooked earlier. If your perk is active, you get 100% chan12 comments 51 views last activity
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I sometimes get a bit annoyed cuz of the perks which cause similar effects e.g. a lot of hex totems, stuns or shown aura. This provides the matches broken for one side. Like the killer using all hex totems and choose maps to hide them properly. Here's my list of the perk collisions: Survivor: 1. Max 1 perk to reveal killer's aura 2. Max 2 perks to reveal survivors' aura 3. Max 1 stun perk2 comments 41 views last activity
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Anti-tunneler perk "Power of twins" - When a Survivor unhooks you or you unhook yourself and the killer is in 16 meter distance from hook, the perk is activated for 60 seconds. Use the ability perk to release your own clone heading for different direction for 15/20/25 seconds. The item is also cloned. When the killer hits the clone, it disappears. Collides with "Dead hard", so it works only whe28 comments 192 views last activity
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You start a trial with 3/4/5 tokens. When your Aura would be shown to the Killer, the Perk activates and a Token is consumed. For the next 8/7/6 seconds while the Perk is activated, your Aura and Scratch Marks will not be shown to the Killer. Distortion does not activate when you are in the Dying State or affected by Traps.8 comments 51 views last activity
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I saw just after Nintendo switch release the DBD trailer and I thought about photo mode (you normally play the game but you don't see perks, Survivor icons, etc.). It's because while watching this trailer, I didn't feel the climate of DBD presented on trailer. You normally change the modes using "q" When you use normal mode, the edges of the screen are slightly darkened (about 5-8%) and using0 comments 201 views last activity
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I think that some perks which players use in game and become already useless, should be removed (burn animation like offerings) from the screen while playing killer or survivor. For example (as killer): When Hex ruin is destroyed by survivor, the perk will never be activated anymore so it can be removed from the screen (burnt) For example (as survivor): When you unhook yourself using deliv0 comments 51 views last activity
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Killer: The Keeper Terror radius: 32 meters Movement speed: 4,4 m/s Height: Tall Power : The Sands of Time - Become the writer of the history to keep balance and control fate. Manipulate the time by holding down the power button to slow the game down for 1,5 second. This power has a cooldown of 30 seconds. Once the power is activated: The whole match is twice as slow as normal game A3 comments 112 views last activity
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While I was checking perks in lobby I just found an idea about offering called "box with surprise". This is ultra rare offering which gives the fifth perk. The perk we get is random and doesn't repeat. For example survivor gets lucky and has self care, botany knowledge, we'll make it, solidarity and the random perk is pharmacy. This is great build. The killer gets unlucky and has hex: ruin, nurs3 comments 31 views last activity
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I thought about idea to add map pictures as the background of the screen and tips on every loading screen not only while generating a map. I also have some ideas for more tips. Here they are (k-killer, s-survivor and new one which is for b-both): S - Hiding in one place for a longer time won't give you anything. Crows will be flying above you which give loud notification for the killer. S - H12 comments 161 views last activity
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One more totem spawns on the map. Every time Survivor is trying to break different hex totem not being Hex: Eternal suffer, it will be replaced into another totem which is dull totem. Once Hex: Eternal Suffer is broken, another hex totems will not be replaced. Once totem is broken, it will be rebuilt once every 80/60/40 seconds Survivors' breaking totem speed is increased by 8/6/4% Hex5 comments 91 views last activity
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This perk is nerf for Survivor friends and buff for perk owners. I came up with rework immediately and that's how it works: BETRAYING ALLIES - decide whether to save yourself or to save others. Your selfishness made you betray allies in order to escape serial murderers. Grants the ability to steal Survivors' Endurance Status Effect only if they have it activated, the stolen Status Effect is de4 comments 61 views last activity
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I think there are too few in-game tutorials (Survivor and Killer tutorials). here my idea for more tutorials: Every killer is different so there should be tutorial for every single killer that player owns. This kind of tutorial contains usage of power Every tutorial for all characters player owns (Killer and Survivor) which contains usage of their teachable perks Those two tutorials a0 comments 31 views last activity
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Changing costumes, perks, add-ons, items, etc. Isn't it a waste of time? Here is my idea I'd like to see in DBD: Add a new category in lobby called "Variants" In this category you can put maximum 5 different variants Every variant contains customized Survivor, item with add-ons, build of perks and offering (the same situation is with the Killer) Players are able to name the variants They ca2 comments 41 views last activity
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Killer: The Sorcerer Terror radius: 32 meters Movement speed: 4,6 m/s Height: Tall Appearance: a little bit similar to nurse (is flying) but he is like completly black mist with sea color runes and his eyes are the same colour Power: Distractive hologram - The Sorcerer can use his power, Distractive hologram, to create his projection. When you create your projection, it walks straight way16 comments 293 views last activity
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The Patient: Terror radius: 24 meters Movement speed: 4,4 m/s Height: medium (as legion, pig, etc.) Power - Ritual Cut: Every time the patient hits survivors he is about to punish his victims. When he hits survivor, he cuts himself leaving a sign on a shoulder up to maximum of 5 cuts. When your power is fully charged (you hold the weapon with the blade facing down): your lunge is slight13 comments 192 views last activity