Perk collisions
I sometimes get a bit annoyed cuz of the perks which cause similar effects e.g. a lot of hex totems, stuns or shown aura.
This provides the matches broken for one side. Like the killer using all hex totems and choose maps to hide them properly.
Here's my list of the perk collisions:
Survivor:
1. Max 1 perk to reveal killer's aura
2. Max 2 perks to reveal survivors' aura
3. Max 1 stun perk
4. Max 1 Haste Status Effect perk
5. Max 2 increasing action speed perks
6. Max 1 perk to prevent from being found by aura
Killer:
1. Max 2 hex totem perks
2. Max 1 Exposed Status Effect perk
3. Max 1 survivors' another inhibitive Status Effect perk
4. Max 1 perk to reveal Survivors' aura
5. Max 1 increasing action speed perk
6. Max 1 survivors' decreasing action speed perk
7. Max 2 loud notification perks
8. Max 2 decreasing/no terror radius perks
Further information:
Other perks which reveal generators' aura, hooks' aura, chests' aura can be freely used.
Perks which bring luck can also be freely used.
Obsession perks can be freely used.
Hex: NOED can collide with one more hex totem not causing Exposed Status Effect.
Survivors' perks causing exhaustion can be freely used.
Perks causing cool down can be freely used.
Comments
"Using hex: haunted groung is already 2 hex totems"
So why even use it?
@Milo OMG I wrote perks there, why did it disappear? Thx for checking that