Raimue
Raimue
About
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- Raimue
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Discussions
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Perfectly balanced as all things should be; Change it so when a Killer is blinded in any way, they get 60 seconds of being unable to be blinded by any effects. Make survivors slow down in tiers, the more bloodlust the killer has the slower the survivor moves. Allow killers to DC 4 times before getting any DC penalty, alternatively make any DCing put any player on a 5 minute wait and progress5 comments 91 views last activity
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Killers cannot tunnel now. Killers cannot camp. But also.. Killers hooking are a detriment, so killers cannot hook. Basement specifically is incredibly oppressive. I watched a streamer literally watch two people in basement unhook themselves, immediately get healed because perk abuse, and run away and lose the streamer immediately with the new unhook protections. I watched as someone who,16 comments 291 views last activity
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If you can't figure the fine print, the following is satire. Anything in parenthesis should emphasize this. Hello everyone. Today, following the most recent stream by BHVR about Dead By Daylight, I will be expressing my thoughts and changes BHVR should make to the game. They don't seem to quite grasp the message, so I'll break it down as simple as possible to be able to benefit all (really "th6 comments 101 views last activity
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For immediate reference: Default Killer Vault Speed 1.7 seconds: This is the standard time for a killer to vault a window or pallet. Base Stun Duration 2 seconds: This is the default stun duration for a Killer when a Survivor drops a pallet on them. So let's discuss why now, in today's update, the Krasue's head form (which is supposedly the form you do chases in due to her kit2 comments 291 views last activity
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Could someone please explain the mindset behind the response? Learn to play the killer instead of slugging and tunneling. I was under the assumption those two were strategies. Very often I'm forced to slug; survivor crawls under pallet and I am actively aware 2, sometimes all 3 other survivors are right around the corner far enough away the downed survivor is picked up if I chase, and close enoug2 comments 111 views last activity
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As a killer, the times I slug are: -I down / hook a survivor, and am actively aware there are 1 to 3 other survivors nearby. (This happens 9:10 matches, where most of the survivors will just gang around a hook or body to recover the downed person instead of repairing gens to pressure me to leave) -I am facing a survivor I know has perks that will benefit them more if I hook them, in which case1 comments 21 views last activity
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Instead of trying to implement a function that: 1; may get less use because if people are queueing for a role, they want to be that role. 2; may clutter queue times for others (make others wait a long time if you really do keep your spot in line, I don't want to wait 10+ minutes additionally to my queue time as killer because the guy ahead of me just started a match while HE was waiting) Why7 comments 151 views last activity
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Hello! I made an account to toss two ideas into the air for the game, if you have a moment for consideration. I want to preface this with: I am neither a killer nor survivor main, I enjoy the content on both sides and genuinely just love playing the game. My below ideas bloomed from concerns across the community, and I thought things over for weeks straight about how things would be impacted. I w0 comments 12 views last activity