NotJared
NotJared
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- NotJared
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SUMMARY OF THE ISSUE: While eating The Krasue's Glowing Fungus, Survivors lose collision and are able to clip through other Survivors or the Killer themselves. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play as Survivor vs Krasue Pick up a Glowing Fungus Become Leeched Hold the "Eat Glowing Fungus" interaction as you attempt to walk into another player. You s1 comments 92 views last activity
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SUMMARY OF THE ISSUE: When The Knight spawns a Guard, his body will disappear from his original location as he physically teleports to the Guard's spawn location. While summoning, The Knight can even briefly see Survivors and Scratch Marks (even though both of these are supposed to be invisible to him) and can even start a chase from across the map by doing this, triggering chase perks like Pre0 comments 152 views last activity
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SUMMARY OF THE ISSUE: If a Survivor fast enters a locker, there's a chance that they'll be placed physically outside of the locker. If this happens, not only are they visible, but they're vulnerable to killer attacks. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I'm entirely unsure of what exactly caused this issue to happen. Play Survivor Hide in locker If bug0 comments 31 views last activity
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SUMMARY OF THE ISSUE: Springtrap's mori is incorrect. The exo-suit is instantiated at the start of the mori before the Survivor is even picked up by Springtrap. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Select The Animatronic Play a mori preview, or execute a mori in-match VIDEO: https://youtu.be/BZ9nxJreUTc PLAYER LOGS:0 comments 11 views last activity
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SUMMARY OF THE ISSUE: Skull Merchant's mori is incorrect. The Drone does not spawn in at the start yet VFX spawn around where it should be, and the drone oddly/incorrectly fades in at the end. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Select The Skull Merchant Play a mori preview or execute a mori in-match VIDEO: https://youtu.be/VFHU2yCe5Ew0 comments 21 views last activity
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SUMMARY OF THE ISSUE: The Knight's mori is incorrect. The Guards will despawn when it starts, their weapons will float inside of The Knight, the Guards will appear in incorrect places for the finale, and the Jailer won't leave/despawn. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Select The Knight Play mori preview or execute a mori in-match VIDEO:0 comments 11 views last activity
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This discussion has been merged .0 comments 1 views last activity
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SUMMARY OF THE ISSUE: When Conviction is used to pick yourself up, the next time you are up and walking after being downed again (via ANY circumstances, whether it's being healed, rescued from Killer grasp, or Unhooked) you will become desynced and your Survivor's Speed will be obscenely fast. (In its current state, Conviction NEEDS to be Killswitched unless this is fixed before the patch goes1 comments 81 views last activity
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SUMMARY OF THE ISSUE: The "Fallen Refuge" map in the Withered Isle Realm is now incorrectly labeled as "Greenville Square" in regular and Custom matches. In-match text that introduces the level, pause menu info, and out-of-match Custom Game setup all reflect this. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Go to custom game menu Open match setup Select what sho1 comments 81 views last activity
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SUMMARY OF THE ISSUE: The "flavor text" at the start of the Evil Within power description is not stylized with a color change and emphasis/italics. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Read The Shape's power description, Evil Within VIDEO: (versus) PLAYER LOGS:0 comments 11 views last activity
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SUMMARY OF THE ISSUE: The Crowned Villainy head cosmetic on Krasue does not change textures to become discolored when her head detaches. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Select Krasue Apply her Crowned Villainy head cosmetic Observe her head while in the detached animation, whether in-store or mid-match. VIDEO: https://youtu.be/b26iw5 comments 141 views last activity
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Now that Overwhelming Presence no longer affects item efficiency, the Item Efficiency symbol could probably be replaced from the perk icon with something else.1 comments 21 views last activity
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SUMMARY OF THE ISSUE: When Daryl Dixon is injured, his player portrait highlights in the shape of Rick Grimes rather than Daryl. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play as Daryl Get injured Observe the player portraits VIDEO: Notice how the outline behind Daryl's head is in the shape of Rick rather than Daryl (it almost looks like there's 2 Daryls, b0 comments 31 views last activity
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I've been thrilled to see that chests and looting has gotten a lot of love and attention over this last year to make chests feel better and make looting mid-match feel an activity worth doing. The new perks like Specialist, Moment of Glory, or Apocalypstic Ingenuity that encourage and reward chest use are very fun to use, and the reworked Keys make it easier and more fun than ever before to get15 comments 181 views last activity
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Map Offerings, if they are so unlikely to do almost anything, shouldn't be so rare, in my opinion. I have spent over 50 Ichorous Loam offerings trying to get the new Fallen Refuge map to get the new achievement, and I only got the new map 2 times out of all of those uses. Map offerings grant a 1-in-5 max chance of being sent to a specific realm, and even then there's no way to control which map3 comments 61 views last activity
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I haven't seen a single Fog Vial after the day they came out within chests, despite running full chest builds. Have they been disabled?10 comments 141 views last activity
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Residual Manifest and Scavenger's 'Rummage' for Promised Items Token Cancels when Used With New KeysSUMMARY OF THE ISSUE: When using Residual Manifest's or Scavenger's Rummage feature on a Chest that you have unlocked using a Key, that hasn't yet been rummaged by a teammate, the Rummaged item will not be a guaranteed Flashlight or Toolbox, as the perks are supposed to guarantee. This does not occur when you attempt to Rummage a chest that someone else used a Key to unlock, it only occurs on a1 comments 151 views last activity
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With the Jailer nerfs being reverted, the Jailer chases for a minimum of 20 seconds. I don't have much to say beyond I think that's an unacceptably obscene length of time, and even as a Knight main myself I whole-heartedly believe that this time-wasting aspect of his kit is a huge contributing factor to many players disliking playing against The Knight. The Killer themselves doesn't even have to5 comments 81 views last activity
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SUMMARY OF THE ISSUE: The Knight is nearly unusable in Lery's Memorial Institute. Windows, the in-between seams of tiles, and the main room block him from drawing patrol paths as if they were dropoff points. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Not sure if it matters, but I was playing in Chaos Shuffle queue Queue as The Knight Play on Lery's Memorial In2 comments 52 views last activity
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On the Survivor side of the Decimated Borgo experience, these maps are absolutely horrendous. Shattered Square Shattered Square is WAY too small - a single Wesker Dash can practically take you from one side of the map to the other. But in addition to that, there are just no pallets anywhere! The entire map is a giant dead zone, especially once a couple pallets have been thrown. Many of the ju13 comments 611 views last activity
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On its own, and on paper, The Ghoul's power is fine and fun to control. (Even though this is the third back-to-back double dash Killer in a row this year that's been released and the powers are getting a little repetitive, but I digress and that's neither here nor there) However, in practice, The Ghoul is very annoying and unfun to play against, as well as a balancing nightmare: The Ghoul can c40 comments 2,296 views last activity
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SUMMARY OF THE ISSUE: The Anguish Tome's Deep Rift skin for The Knight (Vanquished Destroyer (Deep Rift)) has lost all of its color and looks like the regular black version. All pieces of the outfit are like this: Head, Body, and Weapon. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Select Knight outfit or any of its individual pieces: Vanquished Destroyer (Deep Rif1 comments 492 views last activity
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I'm in love with everything about The Skull Merchant design preview! The one thing that I implore we reconsider bringing back, though, is the tracking icon that reveals when you're being tracked: I think this icon makes Skull Merchant 1,000% more intuitive to play against, and with the incoming Global Detection power, the information that you're being t4 comments 71 views last activity
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Please remove the bots from 2v8! Plain and simply. They should not be there, and are genuinely ruining the entire experience with no return investment on shorter queues. It is so so so so SOOO incredibly disappointing that, even though the most recent midchapter PTB saw universal outcry and upset and negative opinions and voices of disapproval when players saw the bot-fill feature was implemente0 comments 61 views last activity
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There are several characters whose character descriptions do not match their perk functions, after several major perk overhauls. Genetic Limits has been reworked so that it causes exhaustion upon loss of a health state. However, the character description for Singularity still claims that his Perks exhaust newly healed Survivors. Which is, now, quite fac2 comments 82 views last activity
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SUMMARY OF THE ISSUE: The Knight's Frosty Eyes cosmetic does not have frost when viewed in the lobby. (He seems to in-game, though.) PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Equip the Frosty Eyes cosmetic on The Knight VIDEO: PLAYER LOGS: DeadByDaylight.log0 comments 21 views last activity
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This is less on reporting the specific bugs of Houndmaster and more feedback on this Chapter release: I love you guys, as Devs and CMs so so so so much. Thank you for making this game that we all love. Please know that I say this with nothing but love for you guys from the absolute bottom of my heart and what you do for this game and I only want this game to be the best it can be: I absolutely4 comments 151 views last activity
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SUMMARY OF THE ISSUE: Taurie Cain's "Hooded Brown" cosmetic has the wrong description. It reads "Others in the organization looked down on her, jealous of her heightened abilities." This is the cosmetic description for the full outfit of each of the Taurie Essentials store cosmetics, so it duplicates the full outfit description. It should likely instead read, "She ignored the haters, because sh0 comments 71 views last activity
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SUMMARY OF THE ISSUE: A series of bizarre occurrences happened when a Survivor was Caged and a Cage did not show up. The Survivor appeared in the Idle Injured animation, but was functionally hooked. Then later, a Survivor bot that DC'ed flickered in and out of rendering, entered the caged animation and flew into the sky, then my game crashed. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HO0 comments 22 views last activity
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I would love to see customizable loadouts for profile customization (badges and banners), very similarly to how we have 3 sets of customization loadouts for every character! Now that we have a wide variety of customization options in the game, I find myself wanting to change things up pretty often, but I resign to keeping the same usual customization setup every time. I think part of this is be2 comments 101 views last activity
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SUMMARY OF THE ISSUE: After a Killer enters a smoke screen created by a Void Crystal, sometimes the Killer will become bugged and be unable to see Scratch Marks for the rest of the game. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play as killer Have a Survivor throw a Void Crystal (It's possible that this only occurs when the smoke screen is thrown in the Kille0 comments 151 views last activity
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SUMMARY OF THE ISSUE: Hillbilly's Anniversary cosmetic cloth physics are not simulating correctly… he looks dangerously spikey. (Unsure if this is exclusive to this cosmetic) The issue seems to only occur when The Hillbilly is anywhere beyond the highest Level of Detail rendering quality, or very mildly if otherwise. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Pl0 comments 22 views last activity
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SUMMARY OF THE ISSUE: When Knight is selected whenever the main menu is accessed (including on booting up the game), he performs his Killer Menu Select spawn animation and screams rather loudly. Every time, too. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Select Knight in the Killer Select menu Access the Main Menu by backing out, or by restarting the game VIDE0 comments 11 views last activity
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SUMMARY OF THE ISSUE: The Artist's power does not work in the Void at all. If a Dire Crow is attempted to be placed, it will simply not be placed. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play the Artist Enter the Void Attempt to place a bird The bird should immediately dissipate VIDEO: https://youtu.be/OklgT1-_Rc8 LOG:3 comments 111 views last activity
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After a few days of playing with and against the buffed Shapeshift cooldown, I think I can safely say that I feel Bat is waaaaaaay overtuned now. The cooldown was honestly pretty fine and balanced before the buff. Shapeshift NEEDS a cooldown, thanks to Bat's speed and ability to completely ignore vaults and pallets. With the new buffs, Dracula can shapeshift, hop over a pallet or window, and t14 comments 401 views last activity
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Platform: PC (Steam) Description: While falling as Dracula while in a shapeshifted form, if you are landing on top of a survivor downed on the ground and spam the Pick Up button to trigger the pickup before you land, Dracula will become stuck in a halfway-state between forms and picking up Survivors will be impossible until you shapeshift forms again. Reproduce: Play as Dracula on a map with0 comments 31 views last activity
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Platform: PC (Steam) Description: New cosmetics spawn a red exclamation mark on the Store button to indicate that there is something new in the store. If one views this new cosmetic in the store via the Collections tab rather than exploring the Customizations tab for the character itself, then the red exclamation mark will be cleared from appearing on the full outfit and on the character's profi0 comments 11 views last activity
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New Store Item Notifications are Tedious to Eliminate; Navigating the New Store UI is Very DifficultThe red exclamation mark on the store button is incredibly annoying and tedious to clear, and navigating the new store UI to simply clear this is tremendously frustrating. On huge DLC content drops like the Blood and Bones collection, it is frustratingly tedious that players are asked to go through every individual outfit and check out every individual part of the outfit, or otherwise we have to0 comments 31 views last activity
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Flat-out, the 2x Banner Spawn multiplier was a really bad idea. The Jailer can chase for up to 36 seconds with the new hunt duration multiplier, and it normally would take 12 seconds for the banner to spawn... But with the new 2x Banner spawn multiplier, that's TWENTY-FOUR seconds of guaranteed occupation with every use of the Jailer????????? I'm sorry, but this is absolutely not okay. I29 comments 421 views last activity
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There's (infamously) an extreme amount of toxicity in Dead by Daylight, and I think being able to deduce which other players who are not playing in a playstyle that you enjoy serves as a tool for unkind players to make the game unfun for others. A couple patches ago, Offerings were presented both on the pre-match screen and in the pause screen in a random order. I think this obfuscation was gre8 comments 121 views last activity
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I am a P100 Knight main, and I am incredibly concerned after reading about the proposed changes to Carnifex and Jailer, and I believe using Carnifex for chases will be actively detrimental to gameplay. There should be no part of any character where it actively hinders you to use the Power as intended, and under the proposed changes that is what Carnifex will do if he is selected to be used for P19 comments 552 views last activity
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Mage Hand has been buffed into an uncounterable Scamper 2.0. Every use of it guarantees hits, and the buffs need to be reverted. Every game I have played as or against Vecna, Mage Hand has never failed to enable the Killer to land a hit. Mage Hand's best use on PTB was to allow the Killer to reposition underneath a pallet, giving them the upperhand for mind games. Lifting pallets AS they were53 comments 2,183 views last activity
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Platform: PC (Steam) Description: When affected by Weave Attunement as a Survivor, the icon warning you of it displays as a blue buff Steps to Reproduce: Play Survivor against a killer running Weave Attunement Drop your item via any means that procs Weave Attunement Be in range of that item How Often does This Occur: Every time5 comments 122 views last activity
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Platform: PC (Steam) Description: The Xenomorph is unable to exit the Mother's Dwelling Control Station. They hitch on exit, and can only free themselves by queuing and cancelling the Enter Tunnel interaction. https://youtu.be/dXz-5eDBuxI Steps to Reproduce: Play on Mother's Dwelling as Xenomorph Attempt to exit the tunnel that's placed on top of of main building You0 comments 11 views last activity
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Platform: PC (Steam) Description: When Hex: Face the Darkness is active, it can cause dead and Sacrificed Survivors to scream and reveal their location. https://youtu.be/8widyClPR6c (This has been going on for a while, so I'm 100% certain that this isn't being caused by another Survivor that just happens to be in the area) Steps to Reproduce: Run Face the Darkness Sac0 comments 32 views last activity
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Platform: PC (Steam) Description: As the Oblivious status effect wears off, the Killer's terror radius is briefly and suddenly heard as if the Killer were right next to you. It does not matter how the Obliviousness was inflicted, this happens across all Survivors, Killers, Perks, Powers, Addons, etc. In this video, notice how the instant the Oblivious status effect wears off, the Killer sounds1 comments 31 views last activity
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Platform: PC (Steam) Description: After pulling this pallet on Midwich while playing as both Zarina and Cheryl, I momentarily became stuck within it, and could not move. I suspect this is an issue with female survivors? But unsure. https://youtu.be/-qLRd74XJCQ Steps to Reproduce: Unsure. From my testing, this seems to happen with female survivors, but I could be wrong. H2 comments 101 views last activity
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Platform: PC (Steam) Description: Pressing the Loadout Preset 1 button, in both the pre-game lobby and the actual game lobby (Searching for a match AND in a match lobby) makes characters randomly spin to the left so they're not even facing the camera. (In the video below, it also sometimes made them spin, but a smaller amount, on Preset 2) https://youtu.be/M3cMI8EX0zw St0 comments 21 views last activity
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Platform: PC (Steam) Description of the Issue: Skull Merchant's drones can disappear underneath the ground after being disabled. Steps to Reproduce: This isn't helpful, but honestly, I don't know. How Often Does This Occur: This is the first time this has happened to me, currently unsure of frequency. Logs: (It was my most recent match)0 comments 31 views last activity
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Platform: PC (Steam) Description: (This one is a bit confusing, I've tried to word this as carefully as possible with lots of reference images) There are several Hex perks that, should they be able to be re-lit, do not attach a light Actor to the associated Totem, making Hex Totems appear like a Dull Totems without closer inspection. AFFECTED PERKS (that I know of) : Hex: Two Can Play; H1 comments 163 views last activity