MrRetsej
MrRetsej
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- MrRetsej
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I ran four tests; two prestiges on killer, two prestiges on survivor, completing bloodwebs from levels 1-50 via manual spending. At present the anniversary cakes are scripted to appear at set levels. The discrepancy in the numbers players are experiencing are due to the random event boxes found on the survivor bloodwebs. Killers are guaranteed to receive 27 cakes per prestige. Survivors are0 comments 247 views last activity
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Title says it all.0 comments 1 views last activity
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Hey all, I wanted to get some insight into an issue I've noticed on odd occasion over the years while playing Dredge, and whether it's a bug, a feature, or a sign of cheating. Normally when I charge Reign of Darkness, I can see the auras of all the lockers on the map, whether locked or not, even those that are paired together and both are locked. A situation I have encountered a few times ov1 comments 11 views last activity
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There is countless video evidence of this bug. Multiple bug reports. And I did not encounter a match yesterday where at least one survivor wasn't running Streetwise and a medkit or toolbox, so you know they're abusing the hell out of this exploit. So, BHVR. Why on earth have you not killswitched this?12 comments 331 views last activity
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SUMMARY OF THE ISSUE: While playing as the Knight I sent the Jailer to patrol a location at maximum range. The guard detected a survivor and began the hunt. Within 2 seconds the survivor was no longer highlighted with the green chase aura on their player icon, long before the Standard had appeared. I walked over to see what had happened and found an ongoing Fog Crystal cloud in the path the gua0 comments 71 views last activity
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SUMMARY OF THE ISSUE: While playing as survivor, the sounds of breathing, cries of pain and screams for all survivors could not be heard. However, the environmental and killer sounds could still be heard. I did not interact with the Springtrap Doors at any time. I was playing as Meg Thomas with the perks Plunderer's Instinct, Appraisal, Apocalyptic Ingenuity, and Moment of Glory. I was using0 comments 11 views last activity
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4 comments 71 views last activity
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The intended purpose of anti-tunnel perks such as Decisive Strike, Off The Record, Borrowed Time, etc., is to reduce the chances that a survivor is caught should the killer attempt to tunnel them. However, time and time again we see that these perks are instead used offensively to body block and prevent the killer from switching targets to the survivor that unhooked. Should these perks remove t0 comments 41 views last activity
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Title sums up the bug. Before the match began, I confirmed I had 1 Iridescent map and 7 green maps in reserve. I entered the trial and attempted to use Exultation with a green map, successfully stunned the killer and verified the map was now an Iridescent Map. I escaped the Trial with my map still in hand, then checked my reserve items. I still only had 1 iridescent map and 7 green maps. Tl2 comments 91 views last activity
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For the 8.1.0 PTB, the Knight was able to cancel a guards action by summoning a different guard mid-action. This encouraged the use of his new feature to cycle between guards and played into each guard having a separate cool down (similar to Vecna's various spell cool downs). The dev's claimed this to be an "unintended bug" however many players welcomed this feature and were surprised to learn i1 comments 51 views last activity
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I was excited to test the changes on Knight during the PTB and found him to be a complete blast to play. Cycling guards, canceling guards to set up a different guard mid-patrol, the add-on updates; all welcome and enjoyable to use. Hoping the live release would at least be similar to the PTB release, I was in for a rude awakening. As others have stated, this live version of Knight is absolu0 comments 25 views last activity
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I was excited to test the changes on Knight during the PTB and found him to be a complete blast to play. Cycling guards, canceling guards to set up a different guard mid-patrol, the add-on updates; all welcome and enjoyable to use. Hoping the live release would at least be similar to the PTB release, I was in for a rude awakening. As others have stated, this live version of Knight is absolute4 comments 151 views last activity
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Since patch 7.7.1 the rubber-banding issue has actually gotten worse than it was in 7.7.0. I exclusively play on PC through Steam and I'm not the only one reporting this. I can put up with a lot of bugs and issues, but this particular problem is directly resulting in me not wanting to play the game at all, and have even gotten so fed up I've full on just left a trial mid-chase. This is the firs6 comments 201 views last activity
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The subject line speaks for itself. Mainly I just want some clarification on the mechanics of "staring down the unknown" to remove the Weakened status. How long does it take? Does it work like Revealing Ghostface, where you have to have the killer centered in your field of view? Any and all input would be awesome since the mechanic is not really clearly explained in the killer's power.1 comments 1,241 views last activity