Mercês
Mercês
About
- Username
- Mercês
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Discussions
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LMAO, I love this community. Couldn't laugh more.4 comments 191 views last activity
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I don't even have time to play 100 matches anymore to grind back to red ranks and I need to spend all of my time playing unfair matches?! I can't even play the game I guess.8 comments 131 views last activity
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I would like to say that I'm still not buying new DLCs because I'm not grinding this bloodweb again. Bloodweb grinding is boring, sucks on every design aspect, and is existing currently to make the living of people who have all perks on another characters a f-ing hell! Even I had 10M storage bloodpoints every patch, staying 30 minutes in the lobby clicking nodes isn't fun. Thank you for the mon3 comments 31 views last activity
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I just had this match. At least two rank 1 survivors queuing with a low ranked friend aiming to get low ranked killers to bully. They looked like noobs (no skins/itens) and then in the last second (:07) changed to key + map combo. Absolutely dirty, right? RNGesus rewarded me with Azarov's. Get rekt scrubs. Not even 8k BP.47 comments 1,291 views last activity
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Escaping 10 times in a row is not fun, is boring. Please fix matchmaking. We want more balanced matches.0 comments 31 views last activity
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Pinball and Nurse on Lery's is infuriating. I'm sure survivors would be glad to ban maps too. What do you guys think? I think everybody should be allowed to ban 1 map!16 comments 181 views last activity
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One survivor died and broke this corner hook and the other went to the same corner. I tried to hook him but the closest hooks were into the basement and in the middle of the map. Unfortunately, had to wait him bleed out. Also, no hook distance increase offerings. @MandyTalk please check with the team if the hooks aren't too far away from one of the corners in Yamaoka Family Residence. Thank y4 comments 51 views last activity
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I'm not trying to descriminate nobody, just wanting to show something that I just remembered. Why is this important? It's known that competitive games should be balanced around the most optimal players. On DbD, having mixed statistics may invalidate the data gathered to make balance changes. With cross-play, average survival rate decreased because we had a mix of platform on every match. If we0 comments 31 views last activity
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[insert complaining here] BHVR do have any idea the trauma you may possibly caused to this guy? He's possibly not playing killer in weeks or just quit the game. Can you care just a little? If you can't fix the matchmaking just decrease the rank range that people can be matched up together. (I was solo, so no friends in the range equation here) F f9 comments 71 views last activity
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What's your rank and are you getting most of your gamers from PC? I have 3 or 4 matches with only PC players before having one with console here at red ranks.29 comments 291 views last activity
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Just played a match where Cheryl and Kate got stuck in the rock multiple times. Firstly I picked Kate and let Cheryl flashlight save her but Kate managed to get stuck again a minute later. Played nice again but seconds later Cheryl got stuck, and Kate run into her to get stuck too. Since the two were always playing around the rock since the beginning of the game with this little game of getting s13 comments 141 views last activity
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I remember that a dev mentioned that we shouldn't theoretically be matched together unless the difference between ranks is 8 or less , something close to that. So, while matchmaking is not reworked... since we have a lot of players in the pool right now (cause crossplay), why don't we strict this range to 3 or something? Are there any problems doing that (excluding the small increase in queue t8 comments 111 views last activity
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Have you guys noticed that default Huntress' left click controls her right hand and her right click controls her left hand? Wasn't that weird for you when you realize you've been playing "inverted" for a long time? I think I'm changing controls.7 comments 61 views last activity
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I mostly play with Infectious Fright and I'm looking for insights on when to slug. After getting a proc of the perk, I ask myself if I can down the other survivor very easily (which most of the time means I'm not chasing if he/she is on the limit of my TR). What about you? Any suggestions?2 comments 51 views last activity
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Another chapter bringing very good perks and I am pretty sure that we will still be seeing the quadruple second chance perks in the meta (Decisive Strike, Borrowed Time, Dead Hard, Unbreakable). There are so many interesting combo builds created by the community, but the thinking of must have an exhaustion perk and must have decisive strike make the remaining two perk slots obvious choices. If a11 comments 321 views last activity
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Why do killers need to lose 2 seconds kicking a generator if survivors can stop it with 1 tap? That does not look fair as survivors kick tap when killers just walk some meters away. Would not it be more balanced to have a sound, and/or a survivor animation, or a time to stop regression after starting of repairing?4 comments 32 views last activity