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Knotty1985

Knotty1985

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Knotty1985
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  • While I find the Mori scenes quite good, I was wondering if it would be possible to add an option to skip the scene to save time but also for the game to be less gorey for younger players or even kids watching around an adult, the rest of the game is fairly mild so not an issue by comparison.
    20 comments 211 views last activity
  • As a survivor I noticed during a game today that no matter how close I got to the trap only the "drop pallet" option would appear so I was unable to disarm the trap. I don't recall this being an issue before and didn't see anything mentioned about it among the patch notes (or via search) so wondered if this is being noticed by others. While its got its good points for killers, that paired with th
    5 comments 121 views last activity
  • I think most people would agree the vertical sensitivity rarely needs to be as high as the horizontal, so it would be good to have the option to have them seperately configured, it might make using a flashlight with controller easier.
    0 comments 42 views last activity
  • I'm all for disconnect penalties when its frequently done because you do get people who "rage quit" regularly, however its less impacting for survivors as I find bots are actually quite useful. My problem is the way it has now been implemented, we all have lives and uncontrollable things can occur which do require the occasional disconnect, for me I have kids etc and last night I had to drop out
    8 comments 401 views last activity
  • SUMMARY OF THE ISSUE: Myself and a few hundred players (as noted on Down Detector) are having issues loading into the game, joining friends or staying in lobbies to actually play a match. The issue began almost 24 hours ago and is still ongoing today. PLATFORM: Steam / Xbox (probably all) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Start the game, attempt to reach the main menu/lobby
    7 comments 131 views last activity
  • I love playing Ghost Face and I love playing survivors but the stupidest thing I've ever found is that a survivor detecting you while shrouded gives away their exact location. Why on earth should a survivor being able to see you, disadvantage them? I would see the point if they reveal you they become the obsession or some other counter but they are literally being more stealthy so it seems backw
    1 comments 31 views last activity
  • Not sure if this is expected behaviour but I tried multiple times to take a protection hit and every hit didn't count as a protection hit. Anyone able to verify or is it just me?
    0 comments 22 views last activity
  • I've noticed this a couple of times now, when in a dying state instead of getting the escape through the hatch option, the recover option is taking priority and I have to battle to escape by moving around and tapping the escape button. I use xbox controller on the steam version of the game Additional information Character played - Jonah Perks played - lightweight, parental guidance, urban ev
    4 comments 61 views last activity
  • Given the new need to prestige characters it seems really tedious when it comes to spending blood points in the bloodweb for each character, where it would be good to have some form(s) of automatic spending Either if you hold down on the last item on a bloodweb line it purchases all items in between in the most direct route automatic purchasing options at random OR with the option to set pref
    0 comments 21 views last activity
  • Deliverance is a great perk but it has one major flaw in game dynamic, if I've never been hooked and everyone else is dead or escaped, why do I not get the chance to escape before going straight to second phase and dying. Everyone who has never been hooked should get their chances to escape making deliverance worth while if your the last survivor and have activated it. I don't know how many tim
    34 comments 651 views last activity
  • As you can see above, all the news banner pages show like this
    0 comments 31 views last activity
  • I think the games a little unfair in that if you are the last surviving player, who has never been hooked that you don't even get a chance to make an escape? why not? I had deliverance active and was the last player hooked.. so 100% guaranteed unhook yet no chance to use it because the killer choose too hook the other 2 players first instead of me. Just another sign the games being more aimed t
    1 comments 21 views last activity
  • Is there anywhere you can see what rewards your gaining for the RSVP collections? I noticed on my partners Xbox she's getting "achievement" type pop ups at the end of matches to say what she has received and how many done. I've collected loads and I've only had 1 pop up so I've no clue what I've gained or not gained, just feels like a bug. I'm playing on the Steam version so not sure if that mak
    0 comments 41 views last activity
  • As someone who's really enjoyed a good number of hours playing DBD, I was disappointed to come back after a break for a couple of months to find a new wiggle method which provides no benefit over the old one, hooks are still so close together (without an addon) that even if you hit perfect skill checks everytime its impossible to avoid being hooked unless the killer is really stupid and doesn't k
    10 comments 91 views last activity
  • The amount of people saying nerf this.. nerf that.. The kilers hit box is a joke right now, I've been hit well after going through windows, hit by hatchets that I turned away to dodge (and saw fly the other way) and hit after leaping from heights, its like having a constant 1 second lag without actually having lag.. yet survivors need nerfed... oh please!
    35 comments 561 views last activity
  • You really need to get dedicated servers moving or give survivors with poor pings some sort of handicap considering killers have no lag as they are the host. Its sickening to be caught so easy and losing rank points because of lag spikes rather than skill..
    3 comments 22 views last activity
  • I'm sick of stupid people healing me at times where it makes no sense to, for example...literally just after being unhooked so the killer knows you've just been unhooked and then you're stuck in place while some idiot tries to heal you while the killer makes a B line straight for you. The sprint button should trump any action as an escape option. I hate losing rank points because of other peoples
    3 comments 32 views last activity
  • Just played yet another match with 300+ms ping a clear red bar... Why even match up when it is so bad?? The killer was jumping around my screen while I was hiding and when I finally got caught.. I had ran through a doorway and bounced back about 10 steps to be floored. Its impossible to lower my rank more when I'm losing so many matches due to bad ping times. I clearly must be getting paired u
    3 comments 22 views last activity
  • In some games you get "matchmaking options" that allow the end-user to choose if they want to join any available game or only join matches if the ping is below a certain millisecond response time. I am suggesting the matchmaking options are <50ms <100ms <150ms <200ms Default
    0 comments 53 views last activity