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Jarred2504

Jarred2504

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Jarred2504
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  • A completely different gamemode from the traditional game. Unlike the usual mode instead of running around avoiding the killer or distracting the killer while repairing generators, this mode requires a bit different playstyle. There are no generators in this mode, instead survivors have to run around and find fragments of keys scattered about the map inside by opening chests, lockers, and occasi
    0 comments 10 views last activity
  • Referring to back when the vote on the final design for The Judgment was done and there being the small mishap on the announcement of the winner. Turns out both designs were actually added in case some didn't notice with the second (and way better looking design) being the Cruel Messenger skin Wonder if that was
    1 comments 82 views last activity
  • I mean went through the whole Grimoire event to vote on a killer and survivor and yet we didn't get a new map included? Seriously a map using the same template as the Judgment's Exile realm would probably look incredible, except make the sky darker and have maybe a thunderstorm happening, similar layout to the exile realm but obviously bigger with perhaps a giant Judgment statue somewhere and t
    2 comments 50 views last activity
  • Posting after both playing and watching gameplay of the new killer. Most of my issues are the way The Judgment's main ability is significantly underpowered and actually rather annoying to control. First is being hilariously easy to avoid cause can see it coming before even launching and the fact it has a small charge up after launching that it doesnt even effect survivors, I once avoided it by j
    4 comments 70 views last activity
  • Saying this in a completely unbiased way. On PTS I had very little experience with Jason and actually first agreed with some players thinking "Yeah he's gonna need a nerf before launch" but after being able to play both against and as him more on the regular game no he doesn't need nerfing to please the bully SWFs. For once in like 4 years those at BHVR actually made a killer almost perfect on
    22 comments 541 views last activity
  • With the recent release of Resident Evil Requiem. Maybe now is a good time to consider work on another RE/Biohazard themed chapter. (Warning minor game spoilers) This chapter should obviously be themed around more recent entries like Resident Evil Village and Resident Evil Requiem. New survivors could be people such as Grace Ashcroft, Ethan Winters and Sherry Birkin, possibly even Barry Burto
    1 comments 152 views last activity
  • Not sure anyone else doing this but I am gonna show my choices to see what others be thinking and state my reasons. The killer design on the right is obviously more menacing and looks clearly evil with how it has a "corrupted" appearance to it. One on the left looks more like it would actually be friendly or "div
    3 comments 101 views last activity
  • So here we are with the highly anticipated Stranger Things chapter 2. Adding a new killer and 2 new survivors and yet despite the hype you barely see Vecna/The First. On first day of release took like 4 trials before finally being put against The First and after a couple days the number of encounters with The First seems to have dwindled even more. Like all licensed characters they cost 500 Auri
    1 comments 21 views last activity
  • Pretty self explanatory with the title. With all these recent changes mainly serving to make killer gameplay more frustrating with giving survivors yet more chances after being downed with the Resolve feature, the "anti-slugging" (Which I am for just for the record) and of course the new unhooking protections. Like some of this is good but a lot of this teeters on just caving to survivors who ar
    6 comments 81 views last activity
  • Okay so before I begin this concept is one I been thinking on for quite some time and definitely open to other ideas to improve upon it. There hasn't been anything to significantly change up gameplay in some time outside of events, the basis of the game with survivors repairing gens and doing skill checks till its at 100% with a few ways to boost the repair speed so I have thought of an overhau
    1 comments 51 views last activity
  • Title pretty much describes it all. A game marketed as a horror survival game and yet there's like barely any spine chilling or horror elements nowadays to the game with how a lot of the maps look, not even mentioning the whole "feeling hopeless" vibes of the game seem to also be out the window with gameplay now all these various perks allowing survivors to fight or harass the killers. Like he
    9 comments 311 views last activity
  • Been wondering on the concept of the game having a killer based on real life, cause of course we have tons of killers from popular franchises and original characters sometimes based on killers from others games or stories, so why not have a few killers based on someone real or someone in like folklore. History: La Llorona is a figure well known in Latin American paranormal stories, mainly in Me
    0 comments 214 views last activity
  • So the much anticipated FNAF update is here and we have our killer Springtrap aka William Afton. Great choice I was thinking was either gonna be Freddy or Springtrap. Being that this is FNAF though we shouldn't forget about some of the other animatronic characters so why not have them included as skins for The Animatronic? Take note: These will all be intended as legendary skins 1: Golden Freddy
    2 comments 432 views last activity
  • So the livestream for the DBD 9th anniversary brought us some insight into what's planned for the rest of this year including a glimpse at the upcoming and anticipated FNaF chapter and we finally got some new info on another anticipated update and that is of course Frank Stone after not getting much of anything regarding that since The Casting of Frank Stone released back in August of last year
    28 comments 921 views last activity
  • So one of the higher tier killers needing a buff? Heck yeah cause there are some things about Pyramid Head that need addressing in the current climate and hendering his performance, particularly area denial. Let's have a look at his ability Rites of Judgment, there are some good things about it sure but there are some facts about it that are really limiting its area denial. Firstly is the fact s
    3 comments 474 views last activity
  • I've mentioned this before in separate posts though decided best to mention in its own separate post Whether it's a perk or offering would depend on some factors of where it may stand on usefulness and if it be worth having in loadouts and how it will function. It will be another option to like the No One Escapes Hex The overall effect this will have is to be a way of countering survivors manag
    0 comments 31 views last activity
  • So been another week of dealing with the usual toxicity especially with the Chaos Shuffle event and SWF groups getting salty and either ragequitting or talking the usual trash they can get past the filter or get away with saying on Twitch. I am just gonna keep this blunt as it's been brought up several times and many especially killer mains have basically said the same thing. Lightborn may be in
    18 comments 583 views last activity
  • I am probably not the first person to suggest something like this but this concept is basically to address the matter of survivors literally bringing the lever up to 3 lights and then leaving it so they can possibly go rescue one of their buddies they should just be leaving to their fate or to go activate the other one so both gates can easily be opened or simply wait by the gate for other surviv
    10 comments 131 views last activity
  • Like I probably haven't been the first one to suggest this but It does seem crazy this game has been out for over 8 years and an option to make custom avatars has never been implemented. One of the things that draws people in particularly new players in online games is being able to create your own characters, make you feel like you're putting yourself in the game. Basically this would be new op
    2 comments 81 views last activity
  • This was one of the best add-ons for The Huntress increasing the number of hatchets she could carry, even when Iridescent Head was equipped IIRC. The nerf to it dont even make sense, a tool belt which logically allows to carry stuff now just increases haste by 3% after landing a successful hit on a survivor with a hatchet throw? Seriously flat out took one of the better add-ons and nerfed it to o
    7 comments 131 views last activity
  • Like in all honesty part of the problems with this mode being too survivor bias is definitely the amount of gens and how quickly they can still be repaired with just 2 survivors on them. For example there can be 2 gens in close proximity that a team of 2 or 3 can easily get on and have repaired within like a min. I've seen it first hand in matches where survivors could have like 3 gens done or n
    0 comments 21 views last activity
  • Before I go in detail I can already see the frantic Survivor mains already typing their comments at the title alone as to why Nemesis is already "overpowered af" and is not a killer needing much attention but I beg to differ especially with the recent 2v8 return. Main issue I have always had with Nemesis is his tentacle strike is honestly underpowered with its current setup, like I wouldn't even
    0 comments 32 views last activity
  • I hear back and forth debate on this killer "He's one of the best killers" to "He is so bad, his ability sucks!" personally I am just standing in the thin wall between these 2 sides. I think he's a good killer with a poorly designed ability similar to like The Pig, The Trapper (even though I enjoy him) and The Nightmare until recent buff. Starting with add-ons like quite a few killers in the ga
    14 comments 212 views last activity
  • Gonna keep this a sort of brief summary rather than go into a deep and detail discussion. First is the guards in general. Hitting a hunted survivor with The Knight should not stop a chase, that is honestly rather annoying especially with how slippery some survivors can be, and next landing a hit on a survivor shouldn't stop a hunt they should be able to continue the hunt as long as there is time
    10 comments 152 views last activity
  • Alright so after being in the game since near launch The Nightmare aka Freddy Krueger finally got buffed, now time for another one long overdo. The Executioner is a very tough killer yes but there some things that make him somewhat impractical features to his abilities and add-ons, his 2 ultra rare add-ons are almost useless with Obsidian Goblet kind of decent but it really is on that line betwe
    8 comments 151 views last activity
  • This shouldn't even be a discussion but these SWFs that intentionally go around harassing killers and not participating in helping repair gens, using these loadouts with like all Flashlights then perks like Head-On, flashbang or hook sabotage perks then making the killer possibly ragequit or not even get a single sacrafice. That's total BS and defeats the point of what the game is supposed to b
    8 comments 341 views last activity
  • Yeah this may seem crazy but given that the Doom series is getting another game next year this would be an interesting way to pay homage to one of the biggest FPS games known to the gaming world and help sort of advertise Doom: The Dark Ages Like most of the update revolving around perhaps a Sci-Fi themed set of maps located on Mars and its moons that are inspired by locations from the newer Doo
    0 comments 11 views last activity
  • Saying this after finally unlocking her and playing a few matches, watching gameplay and going against her as a survivor and the way they gone about this killer is honestly ridiculous in terms of killers with a minion/companion ie: The Knight and Twins. Her entire ability revolving around controlling the dog in different ways is kind of decent but the way it's setup with like the chase functio
    0 comments 41 views last activity
  • This has likely been brought up numerous times but I thought I would bring forward a more detailed concept for this franchise possibly being added to the game given it's become a big trend again since the movie last year. New killer: The animatronic By default the killer will be Springtrap who fans will know is not just an animatronic but a serial killer trapped inside one after a gruesome ac
    0 comments 113 views last activity
  • Now yeah there are quite a few killers in the game that could be better in the cosmetic department (Executioner/Pyramid Head, Mastermind/Wesker, Dark Lord) but this one gonna be focusing on Pinhead given I feel I was a bit ripped off when I purchased the Hell Priest outfit. Before I dive into why I feel I got ripped off, I'm gonna mention I think Pinhead should receive more outfits like to resemb
    1 comments 151 views last activity
  • Mentioned this before but now decided to make a post having recently ran into another group of toxic survivors all using this Jane Romero perk and abusing the heck out of it. Why it's an understandable perk it's too easily exploited and I can't wrap my head around how it hasn't been nerfed already with how easy it is to abuse. I been stunned standing beside a locker before, the radius of it needs
    2 comments 51 views last activity
  • Like where do I begin? First of all I would say is the exit gate, this crap with gate teabagging has got to stop both in this and general, it should have been done long ago but when the killer is at the gate to where the spikes come up it should also block survivors from leaving. I'm sick of downing a survivor only for them to be knocked out the exit gate or managed to crawl out while I am stuck
    1 comments 41 views last activity
  • This has likely been brought up numerous times by people regarding the annoying toxic survivors that like to teabag at the exit gate and taunt the killer and I genuinely think it's time some proper changes are made in a future patch to address this crap. Firstly is the exit timer, it shouldn't be 3 minutes at most it should be a minute and 30 seconds, if you spend 3 minutes running around than t
    1 comments 31 views last activity
  • The Knight or Tarhos Kovacs famous for being one of the few killers in this game that can summon minions to aid him in his mission to hunt down, hook and sacrifice or kill survivors in this game, but his cosmetics are somewhat low aside from mostly just recolored versions of his default armor set, which really limits his changing of appearance. Came up with this idea that might make his cosmetics
    0 comments 152 views last activity
  • So for some that may not be aware or newer to the game, Leatherface from Texas Chainsaw known as The Cannibal or Bubba in this game had a rather interesting and unique feature which were facemasks based on the faces of 4 in-game survivors that could be unlocked by killing each said survivor 25 times, something you'd really have to grind for. Following the fact that Leatherface wears masks made ou
    0 comments 461 views last activity
  • Been playing around with The Pig or Jigsaw killer and for the first time I am rather unimpressed by this killer after some told me of the killers I should buy this one was in the top 5. No this not some "mad cuz bad" post, more like "mad because boring" This killer feels a lot like Ghostface with its basic setup, and the main feature of the killer being able to put the reverse bear traps on downe
    1 comments 61 views last activity
  • Would be a rather unique killer in design and lore as for once the killer would not be a person or being from some other world drawn into the Entity's nightmarish realm but actually a killer made by the Entity itself, sort of a full physical form. Variety of designs to go by but there be some cool artwork people have made before
    3 comments 642 views last activity
  • Made a post recently but for some reason there was an error and didn't post. The Knight has quite a few decent add-on abilities compared to some killers, but his Ultra Rare add-ons are frankly not the best in the world. For Iridescent Company Banner is fairly good with what it grants but the major downside of it is, it only blocks vault points after a survivor jumps it or if the patrol path goe
    1 comments 52 views last activity
  • Title is pretty self explanatory but more specifically offerings instead of being locked at specific characters should be made available across all characters you have, like for example map offerings or blood point offerings are shared amongst both survivors and killers or that could be a limit and they stay locked at Survivor and Killer, offerings locked at survivors are available to all survivo
    0 comments 51 views last activity
  • Lately some of the killers being released have been surprisingly decent like The Knight and Dracula aka The Dark Lord are quite good and unique killers that have very few flaws, for The Dark Lord his abilities and perks are pretty decent, some add-ons could be better but plenty of good ones to make up for. Anyways The Knight, one of the few killers in the game to have their own minions to help
    3 comments 131 views last activity
  • Some may argue immdiately Deathslinger doesn't need buffs well clearly haven't been paying attention, his perks and most add-ons are decent sure and a very skilled player can make him quite the menace but I must say that his special the Redeemer isn't the best in the world, compared to some other ranged attack killers and the fact survivors can escape from it pretty easily, not to mention it does
    5 comments 81 views last activity
  • I play as both survivor and killer and been up against Pyramid Head quite a few times and also been playing around with him when playing as killer and he's already become one of my favs having one of the highest prestige levels of the killers I have but like a number of killers he has his flaws that are causing some major underperformance compared to some other killers. A lot of the issues I am
    5 comments 171 views last activity