FreshCoal
FreshCoal
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Discussions
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How come survivors just crawl away from all the hooks and then complain when I can't hook them?22 comments 391 views last activity
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Since survivors have pallet and dead hard validation, how come killers don't have grab validation. Grabs are literally impossible because of the ping from dedicated servers. Another example of survivor bias.13 comments 181 views last activity
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Crouch Movement Speed increase - 3.6m/s ➤ 4.2m/s The Crouching mechanic is very special because it is only found in the kit of 2 killers, those being The Ghostface and The Pig. However, unlike The Ghostface, The Pig needs to be crouched to gain the Undetectable status effect, which is only useful to sneak up on survivors that are preoccupied with a task. Since The Pig was so slow when crouch0 comments 491 views last activity
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I have just died to the pig. The fact that she has built in slowdown which made my team not complete all the generators in 4 minutes is over powered. She needs to be a lot worse so I can continue to get 4 man escapes. I think we should remove her crouch speed to 50% speed, and give her 1 bear trap only that cannot kill the survivors. Then she is fair.37 comments 721 views last activity
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I think everyone here knows how stupid the current hex totem spawns are. And I'm not even talking about the locations, but mostly about how some hex totems can spawn right next to the survivors at the beginning of the game. We can all agree that this is ridiculous and should not be in the game, but a lot of people aren't quite sure how to fix it. I have seen a lot of people either say that hex25 comments 691 views last activity
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[Brown] Rat Liver - Increased movement speed while charging Of The Abyss to +6% (Was +3.5%) [Brown] Rat Tail - Rat Tail now also increases the speed at which you place portals by 35% [Yellow] Sticky Lining - Sticky Lining now also increases the time to seal a porta15 comments 431 views last activity
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Terribly designed killer, she is just a triple pyramid head that you cannot loop since she just places birds at every vault and pallet in a loop. Since she has no mobility, me and my SWF teammates just genrush anyways for a guaranteed 2 man escape, which is usually a 3/4 man escape anyways. Just hope chase power is gutted and she is given some interesting movement ability. Another alternative s40 comments 571 views last activity
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First off, the new map is gigantic and extremely survivor sided, with the most obvious and open totem locations, and no chance for stealth killers to sneak up on anybody. Not to mention that there is probably 2 square feet of grass on the ENTIRE MAP, so trapper and hag pretty much don't have a power anymore. The main building also has 2 god windows with breakable doors to make them decent loops,4 comments 51 views last activity
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Personally I think that killers should have basekit abilities similar to Jason from Friday the 13th. I would love if killers could open a GUI of the map they are playing on and have an ability to teleport to an area every couple of minutes or so. Another idea would give killers a bit of anti-stealth, like Jason's sense ability, where he can see the aura of nearby people. I think the teleport abi3 comments 71 views last activity
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I feel like Ghostface needs a little more oomph in a chase because he pretty much only has his undetecable, with his stalking being unreliable at best. His biggest competitor, Wraith, has 150% movement when he is cloaked which allows for good map control, and also has an extended windstorm lunge. I feel like ghostface being a little faster would greatly help his 1v1 which is isn't so great at. Wh23 comments 261 views last activity
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Either make decisive strike basekit or something because the amount of killers that just turbo-tunnel and follow you for 12 seconds after an unhook for a free kill is getting on my nerve. Just played a game where the same teammate farmed me twice and I went from a 1 and a half minute chase for the first hook only to have the killer get the second and third hook stage after 30 seconds. WE NEED BUI138 comments 2,941 views last activity
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Title. I can't even play the game anymore because I keep ######### TELEPORTING backwards even when just trying to traverse the map. I want answers and solutions, I can't stand this rubberbanding! https://youtu.be/65p4S9OQXAA4 comments 61 views last activity
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She's hot and she needs a chase music NOW10 comments 101 views last activity
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Title pretty much says it all. Is anyone else getting REALLY bad lagback when playing as killer? What could I do to fix this? https://youtu.be/65p4S9OQXAA0 comments 41 views last activity
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This thread will be my thoughts on every single killer perk in the game, which ones need to be buffed, nerfed, and stay the same. This thread will also contain some re-works. Note: If I do not include a perk on this list, that means I think it is fine as it is. The list is also in alphabetical order. A Nurse's Calling: The killer will now hear a sound effect when a survivor is detected heal17 comments 171 views last activity
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I think its time to remove the most frustrating part of the game for both sides. Survivors should have some built in anti-tunnel perks so they aren't forced to run them every game, and Killers should have some built in gen regression (maybe just a buff to default regression speed). This would made it significantly harder for killers to tunnel 1 poor survivor, but also remove the ability for sur1 comments 41 views last activity
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So after behavior flat out lied to us about not be affiliated with the Hellraiser NFT "collection", 99% of the player base was rightfully angry and we drew perfectly clear connections with that meaning that the game is now going to be removed from steam (whether this is true or not is going to be seen in a couple of days, it all depends on whether or not steam wants to make an example to the rest10 comments 491 views last activity
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The Lament Configuration constantly spawns chains that reset the completing of the Lament Configuration. I already knew this happened, but damn, its starting to really irritate me. https://youtu.be/rRh-47MU9hA7 comments 301 views last activity