FoxWolfFrostFire
FoxWolfFrostFire
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So I heard they wanted to do something like the End game Collapse but for the start of the game. For the sake of keeping it simple I will call it Phase 1, the mid game Phase 2, and EDC will be Phase 3 I would like to see a set up sections for Phase 1. My knee jerk reaction would be something like reduce gen speeds by 20% for the first 60 seconds or until the first survivor enters the dying state3 comments 81 views last activity
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Every since I came back to DBD after an about 3 month break I gotta say. This lets just do gens infront of killers because we got DS is starting to get a bit out of control. A think a simple easy fix to keep this focused on being an anti tunnel perk is to have Survivors with active DS's lose it faster if they work on gens and totems. Every second spent doing ANY objective counts as 5 seconds for29 comments 201 views last activity
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Okay. So I was several steps into the hate on BHVR ban wagon, as a mainly killer player. But I want to make a statement that I'm very proud of the changes made into the game since I've taken my break what feels like three months ago. Unsure. Either way. I wanted to thank the Devs for these changes and where the game seems to be going. Also a MASSIVE thank you for finally getting me, my puppy mas0 comments 21 views last activity
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I was sitting there mid match, asking my self...am I having fun? What part of this is fun? Even when match making puts me up against people I should and not just survivors who are clearly better than me who just stomp and mock me at the end game chat...am I having fun? No. No I am not, this game isn't fun. This game is just frustrating. I asked my self. Why am I still playing. sunk cost fallacy.11 comments 271 views last activity
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I thought of this a while ago. But what if for every tier of prestige you are on a Survivor/Killer you can buy for triple the blood web cost perks you want more directly; But only to a rank that is equal to your prestige So Prestige one, you can buy all perks for triple the price up to Rank 1. Etc. So to just select a common perk. Prestige 3 Survivor can buy Adrenaline Directly at the price of18 comments 381 views last activity
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So...update on this one? A lot of folk still missing their lunar items and since BHVR is now refusing to do it on case by case bases. I'm sure I can't be the only one upset.3 comments 51 views last activity
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What if for SURE traps spawn 5-8 meters away from a Gen. That way you'll get to set every trap (In theory) As you make your first patrol with no add ons.1 comments 41 views last activity
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I think KYF should have the option to allow up to ten active players with any combo of killers and survivors. I just like the idea of things going crazy and just doing some random fun stuff.0 comments 11 views last activity
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Just like something that shows the stats of the last 5 or something matches. Like it isn't needed. But I think it could be a nice QoL thing that shouldn't be to hard to add in. IDK just pop corn thoughts.9 comments 3,821 views last activity
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So. There is A LOT of dead space on the free track. Like a gross amount. Maybe you can slap like 10 Blood shards or 100 blood points two each of those or rotate them or something. Like level 1, 3, 5, etc. Give 200 blood points. While 2, 4,6, etc. Give 10 Blood Shards?14 comments 441 views last activity
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Okay so adding breakable walls to things like Jungle gyms, L and T, and Double L walls are going to be simple and easy enough for sure And the new Lery's seems to have also been built with the wall thing in mind so maybe just a flick of the switch to that. As for other important buildings I think could have window spawns replaced with breakables walls fairly easily. Every building in0 comments 21 views last activity
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So you can willingly break your chain by missing a melee attack if you don't want to take the stun. Could Unrelenting open up better chase and anti loop because of this?2 comments 191 views last activity
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I know it is a tricky subject. But it clearly needs a buff. As a killer main who sometimes play Survivors I gotta say it is super unless EVEN with builds around it. So keep this in mind. This is before "For the people" comes out for testing with it. But what if we have safe hook saves count as half a charge. Rather than a full one. So 2 protection hit and two safe unhooks turns it on. Or six saf8 comments 371 views last activity
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Any one else have this fly over their head? I had a sort of feeling he was black, facial structure and all. But I figured the fired black skin was cause...Well He was fried black. But yeah. Never even put much thought into it until the short and I was like. Oh yeah. That is a thing. Just like Joey of Legion fame, it isn't a big deal. Just a neato never notice before. Any one got the low key on Wr36 comments 2,401 views last activity
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By default. Make Escaping from Trap apply deep wounds, Sneak attack from Wraith apply deep wound, Clown slow applies Deep wounds, and Plague hitting a sick but not broken Survivor Deep wounds. This is at least a sort of band aid fix to adjust alot of the over all weaker killers.2 comments 81 views last activity
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So any word from the Devs if they are still aware they told us they would give us these items back with out fear of losing them this time?1 comments 31 views last activity
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So I am still waiting on my Doggo mask and Doggo Jacket for some of my favorite characters please. Do we have an ETA when that'll be given back to us?2 comments 51 views last activity
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I know they have some one on the companies board but I'm not sure how far their reach goes. Is BHVR still free to make what ever choices they want for their games or are is there like an unspoken rule that Netease can veto what ever they want or shoe horn what ever else they would like? I'm just saying it is a company with alot of bad faith right now and it has me unsure about the state of the g35 comments 721 views last activity
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I'm widely indifferent to the Ruin and Doctor change. Aside both are very clear cut nerfs. I never really played Doctor and I only used ruin in purple ranks and up which I also try to avoid. But that being said. I know Doctor is a fan favorite and gens are done about as fast as they can be in red ranks. So I expect a killer strike and what killers don't strike are going to play as toxic as human1 comments 31 views last activity
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I know it is in the pipe line of getting it back to the people who earned them. But it has been a bit and I was wondering if we have a ETA on that?0 comments 31 views last activity
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I think most maps should only be made up of much larger but less amount tiles. Making map design just a tighter feeling experience and more enjoyable. This would greatly lessen a lot of the RNG favor some of the killers and survivors can get for a more stable game. Also as a side note. Maybe put in Easter Eggs that survivors and killers need to work together on. Like if two survivors hit a bu0 comments 11 views last activity
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I love the Oni, Everything about how he plays and his sounds. It is amazing. But I've always loved Knights well more than Samurai despite how similar the two are. I think isn't enough for a style change to give him chainmail or Full Plate, Switching the Kanabō with a war hammer and the Katana with a long sword. As for mask and helmet. Their are many wicked looking helmet designs from the from th4 comments 52 views last activity
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I was told that they didn't do the restoring thing any more. I was told that when this patch hit live I would get my missing stuff back. ######### I want my puppy mask for Huntress back, and my Doggo David Jacket. I worked hard for those and I don't take kindly to out right being lied too.4 comments 42 views last activity
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I still haven't gotten even a nod to the ticket, let alone help. How long does this normally take?!2 comments 52 views last activity
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I love the Archives, I hate the battle pass. I've always hated things like battle passes. But this one hasn't seen the most offensives version I've seen. Biggest issue outside of the fact it is a thing, the worse part is Charms just kinda suck. I fail to see any type of point Survivor really get the short end of the stick on this one.3 comments 51 views last activity
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I'm going to be GROSSLY let down if all we get in this patch is the nurse changes. There is a pile of other things that can be touched up and worked on. Survivor and Killer perks that are under power could be brought up and like wise some over used stuff could be brought down. But the take away point here is I am really hoping for more!6 comments 121 views last activity
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I think something as simple as a 2% buff at tier 3 would make it worth it. That puts it 4% above Brutal Strength at 4 gens and 10% after all gens are finished. As a end game perk which has ALOT of build up I think that is fair. That being said I know stacking it with Brutal for a 50% pallet break and Bamboozle for a 45% vault increase at 5 finished gens seems nuts, But it is also kind of the po5 comments 81 views last activity
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I think, Chest, Cleansing, and Mending should also be effect by Thanatophobia. That would serve as a good buff with out over doing it I think.0 comments 21 views last activity
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So with the goal of bringing swf in line with solo I've been working on a few ideas. First Ping: using the ping button while looking at a Gen, totem, pallet, or trap, snare, or locker in 12 meters you'll reveal the aura of that inject for 3 seconds in a 36 meter area to all other survivors Perk change for this Vigil: the range in which you can highlight objects is increased by 3/6/9 meters7 comments 101 views last activity
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Showing what players are in a SWF is just a good idea. There is almost no reason to deny this info to any player. Even the killer I mean this can be as easy as having a special entity bracket around the survivors of different colors or something.30 comments 311 views last activity
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slightly, moderately, considerably, tremendously. These words often mean nothing or have no meaning to the devs. Can't we just see the flat number or the percent number? If you feel it is too "Complex" add an option for people who care for those level of tool tips please.2 comments 31 views last activity
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So like every week, there are four weekly rituals which take more than one day.(Normally ) Finish 40 gens and heal another survivor for 50 health states Sacrifice 60 survivors and...Umm...Oh! Break 30 pallets And these each give like 50,000 BP11 comments 171 views last activity
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The Dev's said they wanted to bring Solo play in line with SWF. I think giving Survivors a way to Ping and highlight Objectives, Chests, Totems, Pallets, and Windows. Would be a good start and offer a Communication wheel with voice lines from the characters like. "Follow me, Split up, help me with this, It's here!, It's watching me!" I think making the ping system only highlight by default for 34 comments 41 views last activity
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I personally think no. But lets try and look at both sides. Lets look at what she gains from this change and can still use. She can now down the obsession and keep all her save the best for last stacks I guess? That is what I heard. And can still use Sloppy Butcher, Hex the Third Seal, Franklin's Demise, Remember Me. What does she lose with her dash attack now? Hex: Devour Hope, Hex: N17 comments 1,011 views last activity
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I'm not saying that he needs to hold all his traps or even more than one trap at a time. But traveling across the map is such a waste of time and hurts so bad in high ranks. It pretty much is for SURE you won't ever see him in anything past green ranks. At least not very often. I think just putting traps on the floor of lockers, like huntress hatches will be fine. Just a tweek to the UI and thin16 comments 231 views last activity
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It would destroy the meta as we know it. You know what the top rank build would be? Thrill, Ruin, Huntress, Devour hope. Why? Plop those SOBs down right in a pile by a three gen and just wait at that point. You've just stun locked the game for all but the BEST survivors and as a Killer main I think it would be fun for a whole week until I get board of it. I love the idea at the core, but I8 comments 341 views last activity
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I know TWO major survivor friendly exploits (With Wake Up and Sprint Burst) and one killer bug which nerfed a perk they wanted to "Buff" But are there any thing on the pipe lines you guys have heard about them fixing the fact that it feels like ruin is a must or is the Killer just meant to struggle and stress 90% of their games?24 comments 541 views last activity
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I think I would like to see legion get the power to damage the bleed out timer again by hitting a deep wounds survivor with Frenzy strike again. By default have it take like 6 hits. First frenzy hit. Then another 5 hits from frenzy to drop a survivor. With mix tape have it take 5 hit, and with the purple add on that reduces the timer to start with AND mix tape be 4 or 3 hits.4 comments 31 views last activity
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I was starting to believe the grind wasn't that bad. I almost forgot the event was even going on. I was having so much fun. Now the grind is back to it's normal rates I feel like I want to quit lol.14 comments 271 views last activity
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I've been playing Doctor, spirit, and myers. And each time I KNOW i've gotten the grab. The animation starts but then boop. Nope they just run away from the gen, or pause and then hicup through the window. ######### is going on with this? Oh! And there was that time where the grab animation stopped when I was pulling some one off from hook recuse and then just did the attack animation instead.1 comments 22 views last activity
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I get that they are risk reward. But holy crap! I've had like three out of three totems spawn next to gens. So many games in a row. Like this was just the worse ever to load in thirty seconds later just being down three perks before a chase could even START! There has to be a better way to handle totems Either better spawns or let killers fix them or hex a dull totems once their active one wa7 comments 82 views last activity
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I'm not here to complain about the grind as a whole. But once you have ALL the perks unlocked. Switching to a new Survivor as a main or wanting to test out a new killer or one you don't play often is starting to make me just want to stay with my already P3 killers with the perks I like on them already. Speaking of Prestige this also hampers the already limited urge to do so. No one wants to see13 comments 302 views last activity
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Would it really be SO bad if Unrelenting also gave like a 30% bonus to BP gained through the brutal actions?8 comments 52 views last activity
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Okay, So I've put some thought into this and wanted to see if any one else agreed with the idea. Right now Prestige is just about worthless. Some bloody outfits are a neat reward but hardly worth the amount of time and blood points spent. (Even more so if you have ALL perks unlocked) not to mention the fact if you do have all the perks unlocked getting the builds you want for which ever survivor0 comments 22 views last activity
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Okay, So I was just thinking. If the BP cap was added to hinder those hacking in new blood points, isn't the BP cap starting to get out of date? Surely there is a better choice than capping out our BP to stop hacking in more Blood Points.1 comments 42 views last activity
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I posted my idea for a fix about a month back, I think it is time we revisit it and try and drum up more support for it. It needs to be two pronged Carrot and Stick style. For the rewards; Nothing for 20, after that 10,000bp and/or 50 shards x 1 for Brown ranks, x 2 yellow rank, x 3 green rank, x 4 purple rank, x 5 red rank, x 6 rank 1. Using this math just using blood points is the same as a8 comments 72 views last activity
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So what is wrong with allowing all your killers to get to share their offerings with one another. "Are these lery's glasses going to get used on my Billy. noooope. But surely wouldn't mind having it on my Doctor. Auto wreckers on legion? You taking the piss? No! Also do it for Survivors! I also just spent way to long switching killer, going to load out, checking offerings, Repeat 14 times. It is3 comments 122 views last activity
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Killers already have to balance so many time keeping issues, sometimes the 30 seconds is just wasted. But what if we change it from a must use now perk to a charge system. My suggestion is this When ever you hook a survivor you gain a token of Pop Goes the weasel, Kicking a gen will consume all your tokens and regress the total progression of the gen by 5% per token. You can hold a number of to6 comments 132 views last activity
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I think expanding what you can do with kill your friends would be nice. Namely the amount of people in the trial and basic states of powers/items 12 survivors verse two nurses each with three blink no fatuige madness!!!!2 comments 13 views last activity
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So to fix the issue of extra d/c lately we need a two prong attack a carrot and a stick Starting with the carrot. By giving rank a reward attached to each rank that is paid out at the end of the session. Nothing for 20, after that 10,000bp and/or 50 shards x 1 for Brown ranks, x 2 yellow rank, x 3 green rank, x 4 purple rank, x 5 red rank, x 6 rank 1. Using this math just using blood points i0 comments 12 views last activity