FlamingkittyUmad
FlamingkittyUmad
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- FlamingkittyUmad
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Discussions
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The Iron will perk says that it reduces the sound of injured survivor by 100%, but the wiki page for Stridor (the killer perk which makes survivor's breathing and pain whimpers louder), says that Stridor counters Iron Will, confirmed to me by a Ghostface that killed me in a recent match. The problem is: 50% of 0 is still 0. If a survivor is making absolutely no sound, it's entirely impossible f43 comments 873 views last activity
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Every one of the killer objectives can be done in a single match, but most of the survivor missions Need 4 or more trials to complete, each. (Take using 15 pallets - expected 7 or 8 matches, use up 6 medkits - expected 5 matches, repair 15 generators - expected 8 matches, heal 10 health states - entirely based on luck) Also, on Tome 4 of the archives (there was a glitch in the game that made18 comments 843 views last activity
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It would be pretty cool if the pallet/ gen break animation while using Brutal Strength turned into just a single solid attack (not any faster or slower), The ol' "two quick hits/ kicks" thing has always felt a bit weird. If I'm using a perk called brutal strength, I would think the added strength would let me destroy something in a single stomp/ swipe, not kick/ hit faster.7 comments 891 views last activity
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Not to try and get them banned or anything, but I've come across one particular whisperer who has some really bad habits, and I think someone from Behavior should talk to them about it. I politely brought the issue up to them on twitter and they instantly blocked me. I'm not going to discuss any details here of course.27 comments 2,261 views last activity
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that means that the entire population of dbd can stop playing killer for the extra BP, so other people can have a turn4 comments 152 views last activity
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Everything from sounds of pain to walking to normal breathing is about 50% louder now It was perfect the way it was. Iron will is a good perk but now you absolutely need it, even the deaf can hear an injured survivor miles away31 comments 442 views last activity
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[b]The numbers I'm suggesting are of course adjustable, this is to give a general idea. I intended to work away the "frenzy chain stabbing the same survivor to the ground" tactic, by making a frenzy itself more valuable but less available (something like a myers T3, where myers wastes time beforehand, the legion would just be locked out of their power for a time afterwards) while encouraging the0 comments 32 views last activity
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Every. single. thread. "survivors are such babies" "survivors can't stop crying" -A post on survivor is OP thread #3456545435 "all survivors are OP" -bullies groups of noob survivors, kills people off with 4 gens left no problem "killers can't be toxic" -some of the most toxic examples of dbd players "the devs have a huge survivor bias" -killers with 400 hours that conveniently ignore how ma84 comments 1,364 views last activity