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FlamingkittyUmad

FlamingkittyUmad

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FlamingkittyUmad
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  • The Iron will perk says that it reduces the sound of injured survivor by 100%, but the wiki page for Stridor (the killer perk which makes survivor's breathing and pain whimpers louder), says that Stridor counters Iron Will, confirmed to me by a Ghostface that killed me in a recent match. The problem is: 50% of 0 is still 0. If a survivor is making absolutely no sound, it's entirely impossible f
    43 comments 873 views last activity
  • Every one of the killer objectives can be done in a single match, but most of the survivor missions Need 4 or more trials to complete, each. (Take using 15 pallets - expected 7 or 8 matches, use up 6 medkits - expected 5 matches, repair 15 generators - expected 8 matches, heal 10 health states - entirely based on luck) Also, on Tome 4 of the archives (there was a glitch in the game that made
    18 comments 843 views last activity
  • It would be pretty cool if the pallet/ gen break animation while using Brutal Strength turned into just a single solid attack (not any faster or slower), The ol' "two quick hits/ kicks" thing has always felt a bit weird. If I'm using a perk called brutal strength, I would think the added strength would let me destroy something in a single stomp/ swipe, not kick/ hit faster.
    7 comments 891 views last activity
  • Not to try and get them banned or anything, but I've come across one particular whisperer who has some really bad habits, and I think someone from Behavior should talk to them about it. I politely brought the issue up to them on twitter and they instantly blocked me. I'm not going to discuss any details here of course.
    Mod
    27 comments 2,261 views last activity
  • that means that the entire population of dbd can stop playing killer for the extra BP, so other people can have a turn
    4 comments 152 views last activity
  • Everything from sounds of pain to walking to normal breathing is about 50% louder now It was perfect the way it was. Iron will is a good perk but now you absolutely need it, even the deaf can hear an injured survivor miles away
    31 comments 442 views last activity
  • [b]The numbers I'm suggesting are of course adjustable, this is to give a general idea. I intended to work away the "frenzy chain stabbing the same survivor to the ground" tactic, by making a frenzy itself more valuable but less available (something like a myers T3, where myers wastes time beforehand, the legion would just be locked out of their power for a time afterwards) while encouraging the
    0 comments 32 views last activity
  • Every. single. thread. "survivors are such babies" "survivors can't stop crying" -A post on survivor is OP thread #3456545435 "all survivors are OP" -bullies groups of noob survivors, kills people off with 4 gens left no problem "killers can't be toxic" -some of the most toxic examples of dbd players "the devs have a huge survivor bias" -killers with 400 hours that conveniently ignore how ma
    84 comments 1,364 views last activity
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