DoomedMind
DoomedMind
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- DoomedMind
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I just want your opinion. Here you'll get 3 post-game results I had : 5 gens left; 1 gen left, they got the hatch; 4 gens left, they got the hatch. And, these games I had in this order (and it's very common), I had "Brutal Killer", what's your opinion on this ? I kno13 comments 211 views last activity
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Hi everyone, I hope you're having a great day ! I think everyone knows that the Nurse Range add-ons are not working as they were before (if you don't, watch the well explained OhTofu video about it). So, people are saying that they are currently bugged, BUT WHAT IF, before they weren't working as intended, that Devs didn't want them to increase the traveling time while blinking when you use t0 comments 11 views last activity
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Sometimes when trying to auto-heal with Circle Of Healing, the boon totem is instantly cleansed.1 comments 21 views last activity
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For God's sake, fix your game. Optimize your entire game, refactor it, respect yourself. Today my game crashes when I was just on hook, then after 5 seconds, for no reason it crashes : why, you just didn't touch this function at all with the update ??? Your entire game crashes for no reason, things that are not touched are bugged for no reason, ..... I quit, hell, keep doing whatever you want0 comments 22 views last activity
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So currently there are a lot of perks that are giving a malus or bonus on some actions, like Thatanophobia, Dying Light, Leader, ... But only one perk has been updated with this new action : Hex : Thrill of the Hunt, as it gives a malus on blessing speed. Add this action to the other perks that are already reducing / improving cleansing speed.0 comments 11 views last activity
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It's natural to criticize and to say it when something is bad, but when a work is a good work, it's important to say it, and people tend to forget that. The changes proposed by the two mid-chapter posts are good. Some things can be tweaked imo (like the trapper add-on that makes traps impossible to pick, that drawback is maybe too much but well, that's my opinion, and not the topic). It's cool,0 comments 11 views last activity
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... maybe you can revert how did Iron Will, No Mither and Stridor work ? Because we all know that these changes were a bandaid nerf on Spirit face. Iron Will was already strong, and now it is even stronger. Maybe the changes were overkill, maybe not, time will tell us but at this point, give her back her main perk.6 comments 101 views last activity
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Hey y'all, I hope you're having a great day ! I want to talk about SBMM transparency (obviously). We're all split about its efficiency, some are saying it's better than old system, some are saying the complete opposite, and some just don't know. And imo, we just don't know if it works or not, we haven't any solid proofs. "Well, why do I have better games than before ? It's a proof that it works13 comments 81 views last activity
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Okay, so, Some of you know that I dislike the SBMM that is proposed to us by BHVR. Not stubborn, I played several games as killer, I had not games with a skill gap between me and the survivors, that was pretty good. Same as survivors. But there, it wasn't okay at all, like, every game, my mates kept opening the gates instead of waiting to see what's next after 99'd them. And then left me on t7 comments 81 views last activity
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I just had a terrible Huntress game with unbelievable hits. This game was released in 2016, and it has hitboxes and spec from a 2008 game. Just a quick remind of what are hitboxes supposed to be : https://m.youtube.com/watch?v=jktdcGvE5WY This game was released in 2010. Why hitboxes are that bad ?1 comments 11 views last activity
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Hey y'all, I just did the update after a week without playing, and I had several bugs when event happened, the kind of bugs console players have, and I admit it's becoming tiring to see more and more bugs... So I'm curious, and I'd like to ask you : Would you like BHVR to optimize the game for an entire year or more if necessary (or less maybe !), or continue as they are doing ?22 comments 151 views last activity
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You probably see it coming. Make that when the obsession dies, you keep your tokens, exactly like Keep the best for last. The perk by itself is not that good, and even tho it is not good, you have this horrible restriction.1 comments 1 views last activity
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These last weeks I saw more than before threads about "Nerfing Nurse", and it's incredible because those who are complaining about her never reach some semblance of mastery with her. It's like the survivor main who complains about killers, they don't know anything about the subject, unless you can't loop her the "common way". My statement here is that you can't nerf her because : - without add-19 comments 121 views last activity
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If you're pallet stunned after blinking, the fatigue and slowdown will be absolutely MASSIVE. There's also a weird noise, like sand in a gears system. To reproduce this, blink under a pallet, and take a pallet stun. I think I already reported that bug, it is in the game since the Trickster Chapter.0 comments 11 views last activity
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Heyya, let's talk about meta a little. I think the meta won't change because of how the game is right now. It's not a question of perks, of killers, it's a question of what are the tools you need in your build. By "meta build", we're talking about builds serious SWF and solo would use. Let's look at the survivor side : First perk is an exhaustion perk. Right now, Dead Hard and Sprint Burst a0 comments 1 views last activity
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After you blink, during the window before entering in the fatigue state, if you are pallet stunned, you have a loud sound like a reel turning for a second, and you are super slow during the fatigue (double stun).0 comments 12 views last activity
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Like, it's crazy ! I made 8 games today. These 8 games, red ranks, killers rank 1, and there was some freaking tunnelling, like hell, the guy was unhooked, and immediately the killer came back to kill him again, while he was just chasing someone before, but stop it to tunnel. The DS nerf has destroy a fear about picking up someone who's just been unhooked. I know that fear came from an absol0 comments 1 views last activity
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Hey ! When I saw that Smash Hit had his time boost increased, I realised that every exhaustion perks (well, not Head On) grants 3 sec speed boost (for obvious reasons). And what if Balance Landing gives 4 sec of speed boost ? I mean, the perk can't be used easily, and there are some maps where you just can't use it. What do you think about it ?3 comments 111 views last activity
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Hey I'm playing in French, and when I get "Merciless Killer", I exactly get "Merciless Killer" instead of "Tueur Impitoyable".0 comments 1 views last activity
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I don't know if it happens only after blink-grab Nurse, but every time I blink and grab someone off gens and I have Ruin, the regression doesn't happen.0 comments 11 views last activity
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I think it's after Undying is cleansed, every other hex totems are not shiny/bright. This makes searching totems incredibly difficult !2 comments 31 views last activity
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Just a question : Does Vigil reduce Freddy's snares and Clown's bottle speed malus ? I mean, not the percentage of malus, but how much time I'll get the effect.17 comments 391 views last activity
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So, in the patch note there is not anything about Open Handed, what happened ?3 comments 11 views last activity
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Sorry for the double, got trouble with the site.0 comments 21 views last activity
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Heyyy These last weeks I got (too much) key players, you know, 4SWF with the hatch and map offering and an iridescent key + map. I got robbed several adepts so it totally messed with me x) And so I thought about a way to rework or nerfing keys. And I came with an idea that could be cool, more of rework, that is : Keys can only open hatch when found during the game (only Iri and purple, keepin2 comments 21 views last activity