DarkGGhost
DarkGGhost
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Let's be honest here Devs listen to money and when they see that survivors ( money ) don't like the game and DC will try to fix because one toxic survivor will bring more money to the game that 10 killers. As a killer, you can't DC every time you see a map you don't like or perks your hate because if you do this Devs will only see a baby killer just ragequit. No matter what we say about legion, n23 comments 2,062 views last activity
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If you know when she using her power then you know how to play around it and spirit will never hit you. In other words, she will be 110 % killer and only that.9 comments 62 views last activity
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title.7 comments 102 views last activity
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So they want to nerf spirt ( and they do it as they do it with the nurse) but what about killers that have less than 2 kills overall and /or you don't see them very often. Will they buff them soon or will they let them in the dark? Yes i know they want to buff Doc but this Doc we have right now it suppose to be a stronger version. Note this Doc was when devs try to "break" the game.106 comments 2,874 views last activity
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If you say that BT can't guaranty a safe hook after a hit then you can prink perks like MoM back and the devs can create more survivor perk that works around the safe hook. And before you say it BT will keep safe the emblem and the point you will normally lose from an unsafe hook.34 comments 922 views last activity
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If the core objective for the survivors is to escape and the core objective for the killer is to kill the survivors ( will giving them hope) then gen rush and NOED are find as long they both have counterplays.8 comments 132 views last activity
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Right now dedicated servers are a big nerf to some killers and the reason is those killers need a fast reaction Hag you almost can insta teleport to your trap and hit the survivor. Hunters if you or the survivor lag even for a moment you can't hit them with your axe. Nurse, you miss your blink very easy. Those are some of the problems i find with the dedicated servers and the killers. So i wi0 comments 22 views last activity
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2 comments 163 views last activity
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The nurse will be nerfed and they will make her have one blink or if they let her keep the two blinks then they will have a cooldown before you can use it again ( 20-30 sec) and if you get stunned by a pallet the timer will reset .78 comments 1,571 views last activity
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Just take away all the free information they have for example why the SWF should know with the first skill check if the killer has ruin or lullaby, why then the SWF heal know if the killer has sloppy. This should make SWF and solo more fair. P.S. They can do this or take away the bars from any action.2 comments 51 views last activity
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What the downside when a survivor is an obsession without the killer use any of their perk (DS, MOM, OoO...). If they lose nothing then get rip of this and just tell the killer this person have this x perk as you do with every hex perk in the game.Right now the survivors don't lose anything to be the obsession but instead, they gain more. The new DS not only protect the obsession from the debuf50 comments 321 views last activity
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I mean with the inner strength on the way and the only "counter" is the iron maiden should be 60 sec ?4 comments 91 views last activity
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Title30 comments 661 views last activity
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0 comments 161 views last activity
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15 comments 221 views last activity
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I know devs will never ban survivors for using this bug but can we please ban the people that show on youtube or twitch how to do it? @not_Queen , @Peanits , @Patricia14 comments 292 views last activity
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Title29 comments 671 views last activity
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And why not apply the same logic to the killer?264 comments 5,026 views last activity
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It's gating old to make a new killer with a new mechanic that's literally do nothing. Plague makes you broken so just run form one loop to the next and don't heal. Legion oh no they hit you and now they left press M1 to mend your self and repeat the same with the Plague. New Freddy you don't want to sleep only if the killer plays well. That makes no sense. Please, can you give some drawbacks19 comments 501 views last activity
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Make the thanatophobia 6 or 7 % per injury survivor and only work for every other action except healing.38 comments 571 views last activity
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If you disagree give me the reason why.129 comments 1,863 views last activity
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With every update, we see more and more pallets so i think will be good to know how many there are in the game.0 comments 32 views last activity
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So the other day i have watching noob3 when he points something very interesting GF comes out the day after the PTB end. This never happens before and then realize that the GF, if he has not leak, will be on love like Ash and LF so that's mean the GF we see on PTB is the GF that will get. And before you say i say BS they have said the past that in order to put any changing in the consoles they wi6 comments 132 views last activity
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I like who Devs goes out of they way to help survivors but in order to help killer, you have to wait for the data to see if you truly need help. The meta we have right now no heal go and done gens nerf thanatophobia. Better nerf killers perks rather buff the survivors' perks for EGC. A killer can be OP if those rare scenarios happen that better nerf them before goes live. Killers have a prob43 comments 603 views last activity
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Will be cool to have a killer that create illusions. What i mean his power is you have 3 illusions those illusions go for gen to gen when you cast them and they have timer 60 sec. When he's in a chase the illusions follow the survivor and have a timer 10 sec. All the perk that work with TR work with the illusion. If they find a survivor on the gen the illusion starts the chase and have a timer 1010 comments 252 views last activity
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https://forum.deadbydaylight.com/en/discussion/68260/ Why you still let the survivors to control your power ? Is just bad idea in every way possible16 comments 632 views last activity
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So in this forum post page 2 https://forum.deadbydaylight.com/en/discussion/68011/the-reason-why-this-game-is-survivor-sided#latest Peanits " There's definitely some maps that are higher than others, but the overall range is between ~39.22% and ~53.60%. Not an insignificant difference, but not massively unfair for one side or the other." Normally t33 comments 3,272 views last activity
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The obsession perks have no downside. DS if you have it active you can't crawl at all. MoM you keep the way it's right now but only the obsession can use it. OoO if you are the obsession you can see the killer with dilute 2,5 sec if not you see the killer with dilute 4 sec, the killer can see you the moment you look at him. Sole Survivor why you have it as an obsession perk just make it a nor94 comments 913 views last activity
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The killer needs a way to slow the game but as we see from the GF you can't and don't want to give good perks to help with that and you can't make a good second objective. This or make it so when the killer kicks the gens lose 10 % progress and you don't nerf Pop Goes the Weasel.21 comments 292 views last activity
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The emblem system for the killers is the worst and punish good killers. What i have thought is : Gatekeeper Make it so it's will give Bronze, Silver, Gold, Iridescent base on how long the game last ( you have the numbers) base on the rank you are right now ( games in rank 15 last longer than games in rank 1) and if you finish a game in which the gates haven't power up you get an Iridescent. Ch0 comments 12 views last activity
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The emblem system for the killers is the worst and punish good killers. What i have thought is : Gatekeeper Make it so it's will give Bronze, Silver, Gold, Iridescent base on how long the game last ( you have the numbers) base on the rank you are right now ( games in rank 15 last longer than games in rank 1) and if you finish a game in which the gates haven't power up you get an Iridescent. Ch0 comments 12 views last activity
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And before you say " The are same they have twitch and they play the game there" they maybe like 10-15 of those out of 549 employees (at least https://ca.linkedin.com/company/behaviour-interactive ) they have. I mean they only way you miss all those bugs is if you just write the code and put him on PTS. I know they balance the game with rank 20 in mind but how you expect players to buy a single62 comments 1,933 views last activity
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I mean the Exposed Effects only for 20 sec if you have a pallet or a loop close you are good you don't you done as survivors you must feel fear. You a ready give the info that the ghostface is in the game and his using his power so why not and 1-2 sec more and you are good.0 comments 102 views last activity
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9 comments 202 views last activity
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What the downside when a survivor is an obsession without the killer use any of their perk (DS, MOM, OoO...). If they lose nothing then get rip of this and just tell the killer this person have this x perk as you do with every hex perk in the game. The reason i post this and i want the answer from the devs is because soon will we have two perks that change the obsession ( DS and Furtive Chase).43 comments 1,232 views last activity
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What the downside when a survivor is an obsession without the killer use any of their perk (DS, MOM, OoO...). If they lose nothing then get rip of this and just tell the killer this person have this x perk as you do with every hex perk in the game.9 comments 122 views last activity
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What the downside when a survivor is an obsession without the killer use any of their perk (DS, MOM, OoO...). If they lose nothing then get rip of this and just tell the killer this person have this x perk as you do with every hex perk in the game.0 comments 42 views last activity
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For every survivor alive the generator regresion should go like this id 4 survivors alive the 2 c/s this will make a 99% gen go back to zero in 40 sec. If 3 alive then 1.6 c/s the time will be 50 sec, if 2 1,3 c/s this will be 60 sec and if one survivor alive then 0,28 c/s ( the one we have right now) . OR idea from @thrawn3054 adding a flat rate when you kick a gen would be better. What I m29 comments 412 views last activity
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For every survivor alive the generator regresion should go like this id 4 survivors alive the 2 c/s this will make a 99% gen go back to zero in 40 sec. If 3 alive then 1.6 c/s the time will be 50 sec, if 2 1,3 c/s this will be 60 sec and if one survivor alive then 0,28 c/s ( the one we have right now) . OR idea from @thrawn3054 adding a flat rate when you kick a gen would be better. What I0 comments 32 views last activity
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I mean right now if the killer kicks the gen the is -0.286 c/s. In this meta that the gens go so fast, this should be maybe a good idea to slow the gens without increase the time. If you this is bad plz tell me why?37 comments 443 views last activity
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It's been more than a month most good survivors have this perk after one week or two, the most games within the ranks 7-1 ( for have i have seen ) have at least one MoM. Now will not bring the Freddy argument the play but because you ( the devs) can say " We don't make the same mistakes again " but if you use data from this week you will see what % use have and in which ranks. So can we have at t39 comments 432 views last activity
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5 comments 182 views last activity
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I am not talking like play to test same thing but rather play the game for 1-2 hours ( as killer and survivors) in high rank (7-1).46 comments 1,422 views last activity
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4 comments 42 views last activity
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In the last stream, they say that they create the EGC this way so survivors have better control over it and have less stress, but by making this decision they just add even more stress to the killer and they give to the survivors even more power over the game. You see right now the survivors have total control over the time the killer has in the game and if they want they can end a game in 5-6 mi21 comments 242 views last activity
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I really want to know why you do that instead of making the survivors to give one perks slot you chose to destroy one of the killer perk. I mean you can buff wake up and leave remember me the way it was but you don't. Can you please answer that.24 comments 282 views last activity
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Devs say that the new legion and pig are the intended way to play the game by this is too limited. You play with one maybe two ways and that it no matter who much you love your killer you only have 2 way to play him/her. At the same time, the emblem system forcing you to play a more "fun" way in order to consider a good killer ( i know the same problem have the survivors too ) and even if you pla32 comments 453 views last activity
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So the Devs have a ready in mind how the endgame will be but only now start working on Freddy even tho Freddy will rework base the EGC. At the same time, they say that will have the change to test Freddy next month but now they will just give some pieces of information about him. So in other words, they have done nothing to Freddy so far and if we ask for22 comments 712 views last activity
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We need to know what Freddy will look like sent he will not be on PTB. Right now Devs you make a lot of questionable decisions that make the killer side worst. You say that Freddy will be reworked with the EGC in mind and for what we see from the Pig the thing is not good so we need to know what will happen to him.33 comments 712 views last activity
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Survivors get : 1) 5 sec of the gates 2) nerf to remember me 3) Can hide better on the farm 4) Escape from the pig at the EGC no matter what 5) Counters to Legion 6) MOM work on nurse Killer gets: A ######### timer that favors survivors a lot and keeps the game the same. So devs why you do this ?22 comments 422 views last activity